Passed
Pull Request — master (#207)
by Vincent
10:53
created

fr.quatrevieux.araknemu.game.fight.fighter.event.FighterDie   A

Complexity

Total Complexity 3

Size/Duplication

Total Lines 15
Duplicated Lines 0 %

Test Coverage

Coverage 100%

Importance

Changes 1
Bugs 0 Features 0
Metric Value
eloc 10
c 1
b 0
f 0
dl 0
loc 15
ccs 6
cts 6
cp 1
rs 10
wmc 3

3 Methods

Rating   Name   Duplication   Size   Complexity  
A fighter() 0 2 1
A caster() 0 2 1
A FighterDie(PassiveFighter,PassiveFighter) 0 3 1
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/*
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 * This file is part of Araknemu.
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 *
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 * Araknemu is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU Lesser General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 *
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 * Araknemu is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public License
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 * along with Araknemu.  If not, see <https://www.gnu.org/licenses/>.
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 *
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 * Copyright (c) 2017-2019 Vincent Quatrevieux
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 */
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package fr.quatrevieux.araknemu.game.fight.fighter.event;
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import fr.quatrevieux.araknemu.game.fight.fighter.PassiveFighter;
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/**
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 * A fighter is dead
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 */
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public final class FighterDie {
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    private final PassiveFighter fighter;
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    private final PassiveFighter caster;
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    public FighterDie(PassiveFighter fighter, PassiveFighter caster) {
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        this.fighter = fighter;
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        this.caster = caster;
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    }
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    public PassiveFighter fighter() {
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        return fighter;
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    }
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    public PassiveFighter caster() {
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        return caster;
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    }
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}
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