| ⇢ | C | StateMachine added |
| ⇢ | B | StateMachine::addTransition() added | |
| ⇢ | A | StateMachine::initialize() added | |
| ⇢ | A | StateMachine::can() added | |
| ⇢ | A | StateMachine::findStateWithProperty() added | |
| ⇢ | A | StateMachine::apply() added | |
| ⇢ | A | StateMachine::getState() added | |
| ⇢ | A | StateMachine::findInitialState() added | |
| ⇢ | A | StateMachine::getTransition() added | |
| ⇢ | A | StateMachine::__construct() added | |
| ⇢ | A | StateMachine::setDispatcher() added | |
| ⋮ | view more | ||