1 | <?php |
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9 | class InMemoryStateManager implements ProcessStateLoader, ProcessStateUpdater |
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10 | { |
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11 | private $states = []; |
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12 | |||
13 | 3 | public function loadState(string $stateClass, $stateId, string $namespace = 'global_namespace') |
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14 | { |
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15 | 3 | $key = $stateClass . $stateId; |
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16 | |||
17 | 3 | if (isset($this->states[$namespace][$key])) { |
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18 | 2 | return $this->states[$namespace][$key]; |
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19 | } |
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20 | |||
21 | 3 | return null; |
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22 | } |
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23 | |||
24 | 3 | public function hasState(string $stateClass, $stateId, string $namespace) |
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25 | { |
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26 | 3 | $key = $stateClass . $stateId; |
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27 | |||
28 | 3 | return isset($this->states[$namespace][$key]); |
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29 | } |
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30 | |||
31 | 4 | public function updateState($stateId, callable $updater, string $namespace = 'global_namespace') |
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32 | { |
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33 | 4 | list($stateClass, $isOptional) = $this->getStateClass($updater); |
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34 | |||
35 | 3 | $oldState = $this->loadState($stateClass, $stateId, $namespace); |
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36 | 3 | if (!$this->hasState($stateClass, $stateId, $namespace)) { |
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37 | 3 | if (!$isOptional) { |
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38 | 1 | $oldState = new $stateClass; |
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39 | } |
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40 | } |
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41 | |||
42 | 3 | $newState = call_user_func($updater, $oldState); |
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43 | |||
44 | 3 | $key = $stateClass . $stateId; |
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45 | |||
46 | 3 | $this->states[$namespace][$key] = $newState; |
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47 | 3 | } |
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48 | |||
49 | 4 | private function getStateClass(callable $update) |
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61 | |||
62 | 1 | public function clearAllStates(string $namespace = 'global_namespace') |
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63 | { |
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64 | 1 | $this->states[$namespace] = []; |
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66 | |||
67 | 1 | public function createStorage(string $namespace = 'global_namespace') |
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71 | } |