@@ -157,8 +157,9 @@ |
||
157 | 157 | |
158 | 158 | public function buildName() |
159 | 159 | { |
160 | - if ($this->settings != null && $this->settings->alias != null && $this->settings->alias != '') |
|
161 | - return $this->settings->alias; |
|
160 | + if ($this->settings != null && $this->settings->alias != null && $this->settings->alias != '') { |
|
161 | + return $this->settings->alias; |
|
162 | + } |
|
162 | 163 | |
163 | 164 | if ($this->hasNoCustomSettings()) { |
164 | 165 | return $this->category->name; |
@@ -206,7 +206,9 @@ |
||
206 | 206 | foreach ($fightsByRound as $numFight => $fight) { |
207 | 207 | |
208 | 208 | $parentGroup = $fight->group->parent; |
209 | - if ($parentGroup == null) break; |
|
209 | + if ($parentGroup == null) { |
|
210 | + break; |
|
211 | + } |
|
210 | 212 | $parentFight = $parentGroup->fights->get(0); |
211 | 213 | |
212 | 214 | // IN this $fight, if it is the first child or the second child --> c1 or c2 in parent |
@@ -69,8 +69,12 @@ |
||
69 | 69 | */ |
70 | 70 | private function defaultName() |
71 | 71 | { |
72 | - if ($this == null) return "BYE"; |
|
73 | - if ($this->user == null) return "BYE"; |
|
72 | + if ($this == null) { |
|
73 | + return "BYE"; |
|
74 | + } |
|
75 | + if ($this->user == null) { |
|
76 | + return "BYE"; |
|
77 | + } |
|
74 | 78 | return null; |
75 | 79 | } |
76 | 80 |
@@ -49,7 +49,7 @@ discard block |
||
49 | 49 | |
50 | 50 | /** |
51 | 51 | * Get the biggest entity group |
52 | - * @param $userGroups |
|
52 | + * @param Collection $userGroups |
|
53 | 53 | * |
54 | 54 | * @return int |
55 | 55 | */ |
@@ -106,7 +106,7 @@ discard block |
||
106 | 106 | |
107 | 107 | /** |
108 | 108 | * Repart BYE in the tree, |
109 | - * @param $fighterGroups |
|
109 | + * @param Collection $fighterGroups |
|
110 | 110 | * @param int $max |
111 | 111 | * |
112 | 112 | * @return Collection |
@@ -187,9 +187,9 @@ discard block |
||
187 | 187 | } |
188 | 188 | |
189 | 189 | /** |
190 | - * @param $area |
|
191 | - * @param $order |
|
192 | - * @param $round |
|
190 | + * @param integer $area |
|
191 | + * @param integer $order |
|
192 | + * @param integer $round |
|
193 | 193 | * @param $parent |
194 | 194 | * @return FightersGroup |
195 | 195 | */ |
@@ -309,8 +309,8 @@ discard block |
||
309 | 309 | |
310 | 310 | /** |
311 | 311 | * Chunk Fighters into groups for fighting, and optionnaly shuffle |
312 | - * @param $round |
|
313 | - * @param $shuffle |
|
312 | + * @param integer $round |
|
313 | + * @param integer $shuffle |
|
314 | 314 | * @param $fightersByEntity |
315 | 315 | * @return mixed |
316 | 316 | */ |