@@ -64,7 +64,7 @@ |
||
64 | 64 | |
65 | 65 | /** |
66 | 66 | * @param Collection $fightersGroup |
67 | - * @param $settings |
|
67 | + * @param ChampionshipSettings $settings |
|
68 | 68 | */ |
69 | 69 | public static function generateFights(Collection $fightersGroup, $settings, Championship $championship = null) |
70 | 70 | { |
@@ -6,7 +6,7 @@ |
||
6 | 6 | |
7 | 7 | $fighter1 = $item->team1 != null ? $item->team1->name : "Bye"; |
8 | 8 | $fighter2 = $item->team2 != null ? $item->team2->name : "Bye"; |
9 | - }else{ |
|
9 | + } else{ |
|
10 | 10 | $fighter1 = $item->competitors->get(0) != null ? $item->competitors->get(0)->user->name : "Bye"; |
11 | 11 | $fighter2 = $item->competitors->get(1) != null ? $item->competitors->get(1)->user->name : "Bye"; |
12 | 12 |
@@ -56,7 +56,9 @@ |
||
56 | 56 | $matches = array_chunk($teams, 2); |
57 | 57 | |
58 | 58 | //If there's already a match in the match array, then that means the next round is round 2, so increase the round number |
59 | - if (count($this->brackets)) $roundNumber++; |
|
59 | + if (count($this->brackets)) { |
|
60 | + $roundNumber++; |
|
61 | + } |
|
60 | 62 | |
61 | 63 | $countMatches = count($matches); |
62 | 64 | //Create the first full round of teams, some may be blank if waiting on the results of a previous round |
@@ -252,8 +252,9 @@ discard block |
||
252 | 252 | } |
253 | 253 | |
254 | 254 | /** |
255 | - * @param $usersByArea |
|
256 | - * @param $area |
|
255 | + * @param Collection $usersByArea |
|
256 | + * @param integer $area |
|
257 | + * @param integer $round |
|
257 | 258 | * |
258 | 259 | */ |
259 | 260 | public function generateGroupsForRound($usersByArea, $area, $round) |
@@ -283,7 +284,7 @@ discard block |
||
283 | 284 | /** |
284 | 285 | * @param $area |
285 | 286 | * @param $fighters |
286 | - * @param $order |
|
287 | + * @param integer $order |
|
287 | 288 | * @param $round |
288 | 289 | * @return FightersGroup |
289 | 290 | */ |
@@ -46,7 +46,7 @@ |
||
46 | 46 | if (sizeof($fighters) == 0){ // If |
47 | 47 | $fighters->push(new Competitor()); |
48 | 48 | $fighters->push(new Competitor()); |
49 | - }else if (count($fighters) % 2 != 0) { // If fighter is not pair, add a BYE |
|
49 | + } else if (count($fighters) % 2 != 0) { // If fighter is not pair, add a BYE |
|
50 | 50 | $fighters->push(new Competitor()); |
51 | 51 | } |
52 | 52 |