@@ -157,8 +157,9 @@ |
||
| 157 | 157 | |
| 158 | 158 | public function buildName() |
| 159 | 159 | { |
| 160 | - if ($this->settings != null && $this->settings->alias != null && $this->settings->alias != '') |
|
| 161 | - return $this->settings->alias; |
|
| 160 | + if ($this->settings != null && $this->settings->alias != null && $this->settings->alias != '') { |
|
| 161 | + return $this->settings->alias; |
|
| 162 | + } |
|
| 162 | 163 | |
| 163 | 164 | if ($this->hasNoCustomSettings()) { |
| 164 | 165 | return $this->category->name; |
@@ -6,7 +6,7 @@ |
||
| 6 | 6 | |
| 7 | 7 | $fighter1 = $item->team1 != null ? $item->team1->name : "Bye"; |
| 8 | 8 | $fighter2 = $item->team2 != null ? $item->team2->name : "Bye"; |
| 9 | - }else{ |
|
| 9 | + } else{ |
|
| 10 | 10 | $fighter1 = $item->competitors->get(0) != null ? $item->competitors->get(0)->user->name : "Bye"; |
| 11 | 11 | $fighter2 = $item->competitors->get(1) != null ? $item->competitors->get(1)->user->name : "Bye"; |
| 12 | 12 | |
@@ -56,7 +56,9 @@ |
||
| 56 | 56 | $matches = array_chunk($teams, 2); |
| 57 | 57 | |
| 58 | 58 | //If there's already a match in the match array, then that means the next round is round 2, so increase the round number |
| 59 | - if (count($this->brackets)) $roundNumber++; |
|
| 59 | + if (count($this->brackets)) { |
|
| 60 | + $roundNumber++; |
|
| 61 | + } |
|
| 60 | 62 | |
| 61 | 63 | $countMatches = count($matches); |
| 62 | 64 | //Create the first full round of teams, some may be blank if waiting on the results of a previous round |
@@ -46,7 +46,7 @@ |
||
| 46 | 46 | if (sizeof($fighters) == 0){ // If |
| 47 | 47 | $fighters->push(new Competitor()); |
| 48 | 48 | $fighters->push(new Competitor()); |
| 49 | - }else if (count($fighters) % 2 != 0) { // If fighter is not pair, add a BYE |
|
| 49 | + } else if (count($fighters) % 2 != 0) { // If fighter is not pair, add a BYE |
|
| 50 | 50 | $fighters->push(new Competitor()); |
| 51 | 51 | } |
| 52 | 52 | |