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<?php |
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namespace Xklusive\BattlenetApi; |
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use GuzzleHttp\Psr7; |
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use GuzzleHttp\Client; |
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use GuzzleHttp\HandlerStack; |
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use GuzzleHttp\Psr7\Request; |
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use GuzzleHttp\Psr7\Response; |
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use Illuminate\Support\Collection; |
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use GuzzleHttp\Handler\MockHandler; |
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use GuzzleHttp\Exception\ClientException; |
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use GuzzleHttp\Exception\ServerException; |
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use GuzzleHttp\Exception\RequestException; |
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use Illuminate\Contracts\Cache\Repository; |
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/** |
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* @author Guillaume Meheust <[email protected]> |
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*/ |
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class BattlenetHttpClient |
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{ |
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/** |
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* @var Repository |
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*/ |
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protected $cache; |
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/** |
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* @var string |
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*/ |
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protected $cacheKey = 'xklusive.battlenetapi.cache'; |
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/** |
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* Http client. |
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* |
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* @var object GuzzleHttp\Client |
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*/ |
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protected $client; |
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/** |
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* Game name for url prefix. |
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* |
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* @var string |
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*/ |
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protected $gameParam; |
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/** |
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* Battle.net Connection Options. |
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* |
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* @var Collection |
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*/ |
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protected $options; |
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/** |
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* BattlnetHttpClient constructor. |
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* |
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* @param $repository Illuminate\Contracts\Cache\Repository |
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*/ |
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public function __construct(Repository $repository) |
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{ |
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$this->cache = $repository; |
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$this->client = new Client([ |
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'base_uri' => $this->getApiEndPoint(), |
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]); |
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} |
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/** |
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* Creates a Mock Response based on the given array. |
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* Used to imitate API response from Blizzard, without calling the actual API. |
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* |
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* @param $responses array |
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*/ |
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public function createMockResponse(array $responses = null) |
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{ |
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$returnStack = collect([]); |
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if ($responses) { |
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foreach ($responses as $response) { |
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if ($response->has('code') and $response->has('response')) { |
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$stream = Psr7\stream_for($response->get('response')); |
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$api_response = new Response( |
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$response->get('code'), |
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['Content-Type' => 'application/json'], |
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$stream |
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); |
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$returnStack->push($api_response); |
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} |
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} |
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} |
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$mock = new MockHandler($returnStack->toArray()); |
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$this->setGuzzHandler(HandlerStack::create($mock)); |
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} |
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/** |
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* Create a new client with the given handler. |
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* Right now only used for testing. |
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* |
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* @param $handler GuzzleHttp\HandlerStack |
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*/ |
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protected function setGuzzHandler(HandlerStack $handler = null) |
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{ |
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if ($handler) { |
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$this->client = new Client([ |
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'handler' => $handler, |
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'base_uri' => $this->getApiEndPoint(), |
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]); |
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} |
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} |
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/** |
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* Make request with API url and specific URL suffix. |
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* |
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* @return Collection|ClientException |
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*/ |
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protected function api() |
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{ |
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$maxAttempts = 0; |
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$attempts = 0; |
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$statusCode = null; |
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$reasonPhrease = null; |
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$serverCodes = collect([ |
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'504' => collect([ |
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'message' => 'Gateway Time-out', |
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'retry' => 3, |
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]), |
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]); |
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do { |
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try { |
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$response = $this->client->get($this->apiEndPoint, $this->options->toArray()); |
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$response = collect(json_decode($response->getBody()->getContents())); |
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if ($attempts > 0) { |
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$response->put('attempts', $attempts); |
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} |
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return $response; |
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} catch (ServerException $e) { |
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// Catch Server errors ( return code 5xx ) |
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if ($e->hasResponse()) { |
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$statusCode = $e->getResponse()->getStatusCode(); |
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$reasonPhrase = $e->getResponse()->getReasonPhrase(); |
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} |
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if ($serverCodes->has($statusCode)) { |
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if ($serverCodes->get($statusCode)->get('message') == $reasonPhrase) { |
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$maxAttempts = $serverCodes->get($statusCode)->get('retry'); |
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$attempts++; |
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continue; |
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} |
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} |
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} catch (ClientException $e) { |
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// @TODO: Handle the ClientException ( HTTP 4xx codes ) |
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if ($e->hasResponse()) { |
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$statusCode = $e->getResponse()->getStatusCode(); |
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$reasonPhrase = $e->getResponse()->getReasonPhrase(); |
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} |
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} catch (RequestException $e) { |
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// @TODO: Handle the RequestException ( when the provided domain is not valid ) |
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if ($e->hasResponse()) { |
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$statusCode = $e->getResponse()->getStatusCode(); |
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$reasonPhrase = $e->getResponse()->getReasonPhrase(); |
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} else { |
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$statusCode = 909; |
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$reasonPhrase = 'Unable to resolve API domain'; |
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} |
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} |
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} while ($attempts < $maxAttempts); |
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if ($statusCode and $reasonPhrase) { |
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return collect([ |
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'error' => collect([ |
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'code' => $statusCode, |
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'message' => $reasonPhrase, |
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'attempts' => $attempts, |
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]), |
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]); |
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} |
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throw $e; |
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} |
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/** |
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* Cache the api response data if cache set to true in config file. |
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* |
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* @param array $options Options |
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* @param string $method method name |
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* @param string $apiEndPoint |
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* @return Collection|ClientException |
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*/ |
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public function cache($apiEndPoint, array $options, $method) |
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{ |
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// Make sure the options we got is a collection |
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$options = $this->wrapCollection($options); |
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$this->options = $this->getQueryOptions($options); |
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$this->apiEndPoint = $this->gameParam.$apiEndPoint; |
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$this->buildCahceOptions($method); |
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if ($this->options->has('cache')) { |
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// The cache options are defined we need to cache the results |
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return $this->cache->remember( |
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$this->options->get('cache')->get('uniqKey'), |
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$this->options->get('cache')->get('duration'), |
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function () { |
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return $this->api(); |
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} |
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); |
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} |
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return $this->api(); |
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} |
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/** |
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* Get default query options from configuration file. |
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* |
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* @return Collection |
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*/ |
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private function getDefaultOptions() |
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{ |
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return collect([ |
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'locale' => $this->getLocale(), |
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'apikey' => $this->getApiKey(), |
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]); |
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} |
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/** |
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* Set default option if a 'query' key is provided |
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* else create 'query' key with default options. |
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* |
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* @param Collection $options |
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* |
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* @return Collection api response |
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*/ |
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private function getQueryOptions(Collection $options) |
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{ |
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// Make sure the query object is a collection. |
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$query = $this->wrapCollection($options->get('query')); |
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foreach ($this->getDefaultOptions() as $key => $option) { |
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if ($query->has($key) === false) { |
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$query->put($key, $option); |
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} |
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} |
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$options->put('query', $query); |
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return $options; |
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} |
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/** |
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* Get API domain provided in configuration. |
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* |
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* @return string |
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*/ |
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private function getApiEndPoint() |
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{ |
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return config('battlenet-api.domain'); |
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} |
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/** |
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* Get API key provided in configuration. |
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* |
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* @return string |
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*/ |
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private function getApiKey() |
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{ |
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return config('battlenet-api.api_key'); |
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} |
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/** |
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* Get API locale provided in configuration. |
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* |
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* @return string |
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*/ |
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private function getLocale() |
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{ |
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return config('battlenet-api.locale', 'eu'); |
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} |
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/** |
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* This method wraps the given value in a collection when applicable. |
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* |
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* @return Collection |
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*/ |
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public function wrapCollection($collection) |
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{ |
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if (is_a($collection, Collection::class) === true) { |
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return $collection; |
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} |
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return collect($collection); |
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} |
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/** |
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* Build the cache configuration. |
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* |
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* @param string $method |
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*/ |
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private function buildCahceOptions($method) |
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{ |
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if (config('battlenet-api.cache', true)) { |
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if ($this->options->has('cache') === false) { |
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// We don't have any cache options yet, build it from ground up. |
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$cacheOptions = collect(); |
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$cacheOptions->put('method', snake_case($method)); |
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$cacheOptions->put('uniqKey', implode('.', [$this->cacheKey, $cacheOptions->get('method')])); |
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$cacheOptions->put('duration', config('battlenet-api.cache_duration', 600)); |
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$this->options->put('cache', $cacheOptions); |
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} |
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} |
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} |
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} |
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This check looks for variable assignements that are either overwritten by other assignments or where the variable is not used subsequently.
Both the
$myVar
assignment in line 1 and the$higher
assignment in line 2 are dead. The first because$myVar
is never used and the second because$higher
is always overwritten for every possible time line.