Passed
Push — develop ( a1dd18...3f55cc )
by BENARD
04:37
created

UpdatePlayerMasterBadgeSubscriber   A

Complexity

Total Complexity 3

Size/Duplication

Total Lines 22
Duplicated Lines 0 %

Importance

Changes 1
Bugs 0 Features 0
Metric Value
wmc 3
eloc 6
c 1
b 0
f 0
dl 0
loc 22
rs 10

3 Methods

Rating   Name   Duplication   Size   Complexity  
A getSubscribedEvents() 0 4 1
A __construct() 0 3 1
A process() 0 3 1
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<?php
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namespace VideoGamesRecords\CoreBundle\EventSubscriber\Badge;
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use Symfony\Component\EventDispatcher\EventSubscriberInterface;
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use VideoGamesRecords\CoreBundle\Event\GameEvent;
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use VideoGamesRecords\CoreBundle\Service\Badge\PlayerMasterBadgeHandler;
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use VideoGamesRecords\CoreBundle\VideoGamesRecordsCoreEvents;
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final class UpdatePlayerMasterBadgeSubscriber implements EventSubscriberInterface
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{
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    private PlayerMasterBadgeHandler $playerMasterBadgeHandler;
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    public function __construct(PlayerMasterBadgeHandler $playerMasterBadgeHandler)
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    {
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        $this->playerMasterBadgeHandler = $playerMasterBadgeHandler;
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    }
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    public static function getSubscribedEvents(): array
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    {
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        return [
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            VideoGamesRecordsCoreEvents::PLAYER_GAME_MAJ_COMPLETED => 'process',
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        ];
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    }
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    /**
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     * @param GameEvent $event
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     */
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    public function process(GameEvent $event): void
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    {
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        $this->playerMasterBadgeHandler->process($event->getGame());
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    }
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}
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