| Conditions | 7 |
| Paths | 14 |
| Total Lines | 143 |
| Code Lines | 56 |
| Lines | 0 |
| Ratio | 0 % |
| Changes | 0 | ||
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
| 1 | <?php |
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| 31 | public function handle($mixed): void |
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| 32 | { |
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| 33 | /** @var Player $player */ |
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| 34 | $player = $this->em->getRepository('VideoGamesRecords\CoreBundle\Entity\Player')->find($mixed); |
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| 35 | if (null === $player) { |
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| 36 | return; |
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| 37 | } |
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| 38 | if ($player->getId() == 0) { |
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| 39 | return; |
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| 40 | } |
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| 41 | |||
| 42 | $query = $this->em->createQuery(" |
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| 43 | SELECT |
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| 44 | p.id, |
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| 45 | SUM(g.nbChart) as nbChartMax, |
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| 46 | round(AVG(pg.rankPointChart),2) as averageGameRank, |
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| 47 | SUM(pg.chartRank0) as chartRank0, |
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| 48 | SUM(pg.chartRank1) as chartRank1, |
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| 49 | SUM(pg.chartRank2) as chartRank2, |
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| 50 | SUM(pg.chartRank3) as chartRank3, |
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| 51 | SUM(pg.nbChart) as nbChart, |
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| 52 | SUM(pg.nbChartProven) as nbChartProven, |
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| 53 | SUM(pg.pointChart) as pointChart, |
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| 54 | SUM(pg.pointGame) as pointGame, |
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| 55 | COUNT(DISTINCT pg.game) as nbGame |
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| 56 | FROM VideoGamesRecords\CoreBundle\Entity\PlayerGame pg |
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| 57 | JOIN pg.player p |
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| 58 | JOIN pg.game g |
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| 59 | WHERE pg.player = :player |
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| 60 | AND g.boolRanking = 1 |
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| 61 | GROUP BY p.id"); |
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| 62 | $query->setParameter('player', $player); |
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| 63 | $row = $query->getOneOrNullResult(); |
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| 64 | |||
| 65 | $player->setNbChartMax($row['nbChartMax']); |
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| 66 | $player->setAverageGameRank($row['averageGameRank']); |
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| 67 | $player->setChartRank0($row['chartRank0']); |
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| 68 | $player->setChartRank1($row['chartRank1']); |
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| 69 | $player->setChartRank2($row['chartRank2']); |
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| 70 | $player->setChartRank3($row['chartRank3']); |
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| 71 | $player->setNbChart($row['nbChart']); |
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| 72 | $player->setNbChartProven($row['nbChartProven']); |
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| 73 | $player->setNbGame($row['nbGame']); |
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| 74 | $player->setPointChart($row['pointChart']); |
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| 75 | $player->setPointGame($row['pointGame']); |
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| 76 | |||
| 77 | // 2 game Ranking |
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| 78 | $data = [ |
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| 79 | 'gameRank0' => 0, |
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| 80 | 'gameRank1' => 0, |
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| 81 | 'gameRank2' => 0, |
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| 82 | 'gameRank3' => 0, |
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| 83 | ]; |
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| 84 | |||
| 85 | //----- data rank0 |
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| 86 | $query = $this->em->createQuery(" |
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| 87 | SELECT |
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| 88 | p.id, |
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| 89 | COUNT(pg.game) as nb |
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| 90 | FROM VideoGamesRecords\CoreBundle\Entity\PlayerGame pg |
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| 91 | JOIN pg.game g |
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| 92 | JOIN pg.player p |
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| 93 | WHERE pg.rankPointChart = 1 |
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| 94 | AND pg.player = :player |
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| 95 | AND g.nbPlayer > 1 |
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| 96 | AND g.boolRanking = 1 |
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| 97 | AND pg.nbEqual = 1 |
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| 98 | GROUP BY p.id"); |
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| 99 | |||
| 100 | $query->setParameter('player', $player); |
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| 101 | $row = $query->getOneOrNullResult(); |
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| 102 | if ($row) { |
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| 103 | $data['gameRank0'] = $row['nb']; |
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| 104 | } |
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| 105 | //----- data rank1 to rank3 |
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| 106 | $query = $this->em->createQuery(" |
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| 107 | SELECT |
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| 108 | p.id, |
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| 109 | COUNT(pg.game) as nb |
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| 110 | FROM VideoGamesRecords\CoreBundle\Entity\PlayerGame pg |
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| 111 | JOIN pg.game g |
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| 112 | JOIN pg.player p |
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| 113 | WHERE pg.rankPointChart = :rank |
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| 114 | AND pg.player = :player |
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| 115 | AND g.boolRanking = 1 |
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| 116 | GROUP BY p.id"); |
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| 117 | |||
| 118 | $query->setParameter('player', $player); |
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| 119 | for ($i = 1; $i <= 3; $i++) { |
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| 120 | $query->setParameter('rank', $i); |
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| 121 | $row = $query->getOneOrNullResult(); |
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| 122 | if ($row) { |
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| 123 | $data['gameRank' . $i] = $row['nb']; |
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| 124 | } |
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| 125 | } |
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| 126 | |||
| 127 | $player->setGameRank0($data['gameRank0']); |
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| 128 | $player->setGameRank1($data['gameRank1']); |
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| 129 | $player->setGameRank2($data['gameRank2']); |
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| 130 | $player->setGameRank3($data['gameRank3']); |
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| 131 | |||
| 132 | |||
| 133 | // 3 Badge Ranking |
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| 134 | $query = $this->em->createQuery(" |
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| 135 | SELECT |
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| 136 | p.id, |
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| 137 | COUNT(pb.badge) as nbMasterBadge, |
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| 138 | SUM(b.value) as pointBadge |
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| 139 | FROM VideoGamesRecords\CoreBundle\Entity\PlayerBadge pb |
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| 140 | JOIN pb.badge b |
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| 141 | JOIN b.game g |
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| 142 | JOIN pb.player p |
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| 143 | WHERE b.type = :type |
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| 144 | AND pb.player = :player |
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| 145 | AND pb.ended_at IS NULL |
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| 146 | AND g.boolRanking = 1 |
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| 147 | GROUP BY p.id"); |
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| 148 | $query->setParameter('type', 'Master'); |
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| 149 | $query->setParameter('player', $player); |
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| 150 | |||
| 151 | $row = $query->getOneOrNullResult(); |
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| 152 | if ($row) { |
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| 153 | $player->setNbMasterBadge($row['nbMasterBadge']); |
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| 154 | $player->setPointBadge($row['pointBadge']); |
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| 155 | } |
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| 156 | |||
| 157 | // 4 nbChartWithPlatform |
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| 158 | $query = $this->em->createQuery(" |
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| 159 | SELECT COUNT(pc) as nb |
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| 160 | FROM VideoGamesRecords\CoreBundle\Entity\PlayerChart pc |
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| 161 | WHERE pc.player = :player |
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| 162 | AND pc.platform IS NOT NULL"); |
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| 163 | $query->setParameter('player', $player); |
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| 164 | |||
| 165 | $nb = $query->getSingleScalarResult(); |
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| 166 | $player->setNbChartWithPlatform($nb); |
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| 167 | $player->getCountry()?->setBoolMaj(true); |
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| 168 | |||
| 169 | $this->em->persist($player); |
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| 170 | $this->em->flush(); |
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| 171 | |||
| 172 | $event = new PlayerEvent($player); |
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| 173 | $this->eventDispatcher->dispatch($event, VideoGamesRecordsCoreEvents::PLAYER_MAJ_COMPLETED); |
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| 174 | } |
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| 252 |