PlayerSerieRankingHandler::handle()   A
last analyzed

Complexity

Conditions 4
Paths 5

Size

Total Lines 69
Code Lines 27

Duplication

Lines 0
Ratio 0 %

Importance

Changes 0
Metric Value
eloc 27
c 0
b 0
f 0
dl 0
loc 69
rs 9.488
cc 4
nc 5
nop 1

How to fix   Long Method   

Long Method

Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.

For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.

Commonly applied refactorings include:

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<?php
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declare(strict_types=1);
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namespace VideoGamesRecords\CoreBundle\Ranking\Command\Player;
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use Symfony\Component\Serializer\Normalizer\ObjectNormalizer;
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use Symfony\Component\Serializer\Serializer;
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use VideoGamesRecords\CoreBundle\Event\SerieEvent;
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use VideoGamesRecords\CoreBundle\Ranking\Command\AbstractRankingHandler;
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use VideoGamesRecords\CoreBundle\Tools\Ranking;
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use VideoGamesRecords\CoreBundle\VideoGamesRecordsCoreEvents;
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class PlayerSerieRankingHandler extends AbstractRankingHandler
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{
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    public function handle($mixed): void
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    {
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        $serie = $this->em->getRepository('VideoGamesRecords\CoreBundle\Entity\Serie')->find($mixed);
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        if (null === $serie) {
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            return;
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        }
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        // Delete old data
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        $query = $this->em->createQuery('DELETE VideoGamesRecords\CoreBundle\Entity\PlayerSerie us WHERE us.serie = :serie');
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        $query->setParameter('serie', $serie);
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        $query->execute();
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        // Select data
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        $query = $this->em->createQuery("
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            SELECT
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                p.id as idPlayer,
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                '' as rankPointChart,
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                '' as rankMedal,
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                SUM(pg.chartRank0) as chartRank0,
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                SUM(pg.chartRank1) as chartRank1,
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                SUM(pg.chartRank2) as chartRank2,
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                SUM(pg.chartRank3) as chartRank3,
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                SUM(pg.chartRank4) as chartRank4,
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                SUM(pg.chartRank5) as chartRank5,
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                SUM(pg.pointGame) as pointGame,
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                SUM(pg.pointChart) as pointChart,
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                SUM(pg.pointChartWithoutDlc) as pointChartWithoutDlc,
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                SUM(pg.nbChart) as nbChart,
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                SUM(pg.nbChartWithoutDlc) as nbChartWithoutDlc,
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                SUM(pg.nbChartProven) as nbChartProven,
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                SUM(pg.nbChartProvenWithoutDlc) as nbChartProvenWithoutDlc,
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                COUNT(DISTINCT pg.game) as nbGame
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            FROM VideoGamesRecords\CoreBundle\Entity\PlayerGame pg
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            JOIN pg.game g
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            JOIN pg.player p
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            WHERE g.serie = :serie
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            GROUP BY p.id
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            ORDER BY pointChart DESC");
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        $query->setParameter('serie', $serie);
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        $result = $query->getResult();
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        $list = [];
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        foreach ($result as $row) {
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            $list[] = $row;
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        }
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        $list = Ranking::addRank($list, 'rankPointChart', ['pointChart']);
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        $list = Ranking::order($list, ['chartRank0' => SORT_DESC, 'chartRank1' => SORT_DESC, 'chartRank2' => SORT_DESC, 'chartRank3' => SORT_DESC]);
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        $list = Ranking::addRank($list, 'rankMedal', ['chartRank0', 'chartRank1', 'chartRank2', 'chartRank3', 'chartRank4', 'chartRank5']);
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        $normalizer = new ObjectNormalizer();
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        $serializer = new Serializer([$normalizer]);
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        foreach ($list as $row) {
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            $playerSerie = $serializer->denormalize(
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                $row,
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                'VideoGamesRecords\CoreBundle\Entity\PlayerSerie'
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            );
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            $playerSerie->setPlayer($this->em->getReference('VideoGamesRecords\CoreBundle\Entity\Player', $row['idPlayer']));
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            $playerSerie->setSerie($serie);
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            $this->em->persist($playerSerie);
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            $this->em->flush();
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        }
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        $event = new SerieEvent($serie);
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        $this->eventDispatcher->dispatch($event, VideoGamesRecordsCoreEvents::PLAYER_SERIE_MAJ_COMPLETED);
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    }
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}
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