Completed
Push — master ( 325ba3...57475a )
by Camilo
98:41 queued 96:24
created

Topic::getTopicQoSLevel()   A

Complexity

Conditions 1
Paths 1

Size

Total Lines 3
Code Lines 1

Duplication

Lines 0
Ratio 0 %

Code Coverage

Tests 0
CRAP Score 2

Importance

Changes 0
Metric Value
dl 0
loc 3
ccs 0
cts 2
cp 0
rs 10
c 0
b 0
f 0
cc 1
eloc 1
nc 1
nop 0
crap 2
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<?php
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declare(strict_types=1);
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namespace unreal4u\MQTT\Application;
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use unreal4u\MQTT\DataTypes\QoSLevel;
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use unreal4u\MQTT\DataTypes\TopicName;
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/**
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 * When the client wants to subscribe to a topic, this is done by adding a topic filter.
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 */
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final class Topic
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{
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    /**
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     * The Topic Name identifies the information channel to which payload data is published.
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     *
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     * @see http://docs.oasis-open.org/mqtt/mqtt/v3.1.1/os/mqtt-v3.1.1-os.html#_Toc398718106
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     * @var TopicName
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     */
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    private $topicName;
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    /**
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     * The QoS lvl of this topic
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     *
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     * NOTE: Setting a QoS level where it is not needed (basically anything apart from a subscription) will have no
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     * effect at all, as the QoS level is set not on a Topic level, but on a Message level instead.
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     *
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     * @var QoSLevel
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     */
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    private $qosLevel = 0;
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    /**
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     * Topic constructor.
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     * @param string $topicName
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     * @param QoSLevel $qosLevel
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     * @throws \OutOfBoundsException
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     * @throws \unreal4u\MQTT\Exceptions\InvalidQoSLevel
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     * @throws \InvalidArgumentException
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     */
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    public function __construct(TopicName $topicName, QoSLevel $qosLevel = null)
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    {
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        if ($qosLevel === null) {
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            $qosLevel = new QoSLevel(0);
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        }
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        $this
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            ->setTopicName($topicName)
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            ->setQoSLevel($qosLevel);
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    }
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    /**
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     * Contains the name of the Topic Filter
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     *
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     * @param string $topicName
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     * @return Topic
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     * @throws \OutOfBoundsException
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     * @throws \InvalidArgumentException
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     */
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    private function setTopicName(TopicName $topicName): self
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    {
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        $this->topicName = $topicName;
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        return $this;
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    }
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    /**
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     * Requested QoS level is the maximum QoS level at which the Server can send Application Messages to the Client
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     *
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     * @param int $qosLevel
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     * @return Topic
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     * @throws \unreal4u\MQTT\Exceptions\InvalidQoSLevel
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     */
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    private function setQoSLevel(QoSLevel $qosLevel): self
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    {
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        $this->qosLevel = $qosLevel;
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        return $this;
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    }
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    /**
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     * @return string
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     */
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    public function getTopicName(): string
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    {
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        return $this->topicName->getTopicName();
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    }
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    /**
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     * @return int
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     */
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    public function getTopicQoSLevel(): int
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    {
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        return $this->qosLevel->getQoSLevel();
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    }
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}
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