| Conditions | 16 |
| Paths | 59 |
| Total Lines | 63 |
| Code Lines | 35 |
| Lines | 0 |
| Ratio | 0 % |
| Changes | 0 | ||
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
| 1 | <?php |
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| 28 | public function __invoke(DocumentParsedEvent $e): void |
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| 29 | { |
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| 30 | /** @var string[] $excludedShortcodes */ |
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| 31 | $excludedShortcodes = $this->config->get('exclude/shortcodes'); |
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| 32 | |||
| 33 | /** @var ?int $presentation */ |
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| 34 | $presentation = $this->config->get('presentation'); |
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| 35 | |||
| 36 | // Ensure emojis are set to the correct stringable type. |
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| 37 | foreach ($e->getDocument()->getNodes() as $node) { |
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| 38 | if (! ($node instanceof Emoji)) { |
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| 39 | continue; |
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| 40 | } |
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| 41 | |||
| 42 | $literal = null; |
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| 43 | $type = $node->getParsedType(); |
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| 44 | $configPath = 'convert.' . (EmojiConverterInterface::TYPES[$type] ?? ''); |
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| 45 | |||
| 46 | /** @var ?int $conversionType */ |
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| 47 | $conversionType = null; |
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| 48 | |||
| 49 | if ($this->config->exists($configPath) && ($configType = (string) ($this->config->get($configPath) ?? ''))) { |
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| 50 | $index = \array_search($configType, EmojiConverterInterface::TYPES, true); |
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| 51 | if (\is_int($index)) { |
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| 52 | $conversionType = $index; |
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| 53 | } |
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| 54 | } |
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| 55 | |||
| 56 | // If the conversion type isn't one of the core Lexer:TYPES, then do nothing. |
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| 57 | // It should be handled by a different extension/processor. |
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| 58 | if ($conversionType === null) { |
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| 59 | continue; |
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| 60 | } |
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| 61 | |||
| 62 | switch ($conversionType) { |
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| 63 | case EmojiLexer::T_EMOTICON: |
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| 64 | $literal = $node->emoticon; |
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| 65 | break; |
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| 66 | |||
| 67 | case EmojiLexer::T_HTML_ENTITY: |
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| 68 | $literal = $node->htmlEntity; |
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| 69 | break; |
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| 70 | |||
| 71 | case EmojiLexer::T_SHORTCODE: |
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| 72 | if ($shortcode = $node->getShortcode($excludedShortcodes, true)) { |
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| 73 | $literal = $shortcode; |
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| 74 | } |
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| 75 | |||
| 76 | break; |
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| 77 | |||
| 78 | case EmojiLexer::T_TEXT: |
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| 79 | case EmojiLexer::T_UNICODE: |
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| 80 | if (($presentation ?? $node->type) === EmojibaseDatasetInterface::TEXT && $node->text) { |
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| 81 | $literal = $node->text; |
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| 82 | } else { |
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| 83 | $literal = $node->emoji ?? $node->unicode; |
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| 84 | } |
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| 85 | |||
| 86 | break; |
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| 87 | } |
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| 88 | |||
| 89 | if ($literal !== null) { |
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| 90 | $node->setContent($literal); |
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| 91 | } |
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| 100 |