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# -*- coding:utf-8 -*- |
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""" |
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This module contains all the necessary functions for |
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creating complex and functional inline keyboards. |
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""" |
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from collections.abc import Iterable |
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from typing import Union, Optional, Tuple |
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from telebot.types import InlineKeyboardMarkup, InlineKeyboardButton |
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# pylint: disable=R0913 |
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from keyboa.constants import InlineButtonData, CallbackDataMarker, BlockItems, DEFAULT_ITEMS_IN_LINE |
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from keyboa.functions import _keyboa_pre_check, get_callback_data, get_callback, get_text, get_button_tuple, \ |
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calculate_items_in_row |
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# structureless sequence of InlineButtonData objects |
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# structured sequence of InlineButtonData objects |
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# unified type that allows you to use any available data types for the keyboard |
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def button_maker( |
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button_data: InlineButtonData, |
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front_marker: CallbackDataMarker = str(), |
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back_marker: CallbackDataMarker = str(), |
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copy_text_to_callback: bool = False, |
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) -> InlineKeyboardButton: |
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""" |
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This function creates an InlineKeyboardButton object from various data types, |
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such as str, int, tuple, dict. |
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:param button_data: InlineButtonData - an object from which the button will be created: |
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• If string or an integer, it will be used for both text and callback. |
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• If tuple, the zero element [0] will be the text, and the first [1] will be the callback. |
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• If dictionary, there are two options: |
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> if there is no "text" key in dictionary and only one key exists, |
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the key will be the text, and the value will be the callback. |
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In this case, no verification of the dictionary's contents is performed! |
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> if "text" key exists, function passes the whole dictionary to InlineKeyboardButton, |
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where dictionary's keys represent object's parameters |
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and dictionary's values represent parameters' values accordingly. |
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In all other cases ValueError will be called. |
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:param front_marker: CallbackDataMarker - a string to be added to the left side of callback. |
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Optional. The default value is None. |
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:param back_marker: CallbackDataMarker - a string to be added to the right side of callback. |
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Optional. The default value is None. |
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:param copy_text_to_callback: If enabled and button_data is a string or integer, |
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function will copy button text to callback data (and add markers if they exist). |
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Optional. The default value is False. |
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:return: InlineKeyboardButton |
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Covered by tests. |
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""" |
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if isinstance(button_data, InlineKeyboardButton): |
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return button_data |
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if isinstance(button_data, dict) and button_data.get("text"): |
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return InlineKeyboardButton(**button_data) |
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button_tuple = get_button_tuple(button_data, copy_text_to_callback) |
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text = get_text(button_tuple) |
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raw_callback = get_callback(button_tuple) |
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callback_data = get_callback_data(raw_callback, front_marker, back_marker) |
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prepared_button = {"text": text, "callback_data": callback_data} |
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return InlineKeyboardButton(**prepared_button) |
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def keyboa_maker( |
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items: BlockItems = None, |
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front_marker: CallbackDataMarker = None, |
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back_marker: CallbackDataMarker = None, |
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items_in_row: int = None, |
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auto_alignment: Union[bool, Iterable] = False, |
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reverse_alignment_range: bool = False, |
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slice_start: int = None, |
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slice_stop: int = None, |
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slice_step: int = None, |
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copy_text_to_callback: bool = False, |
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add_to_keyboard: InlineKeyboardMarkup = None, |
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) -> InlineKeyboardMarkup: |
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""" |
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:param items: |
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:param front_marker: |
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:param back_marker: |
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:param items_in_row: |
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:param auto_alignment: |
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:param reverse_alignment_range: |
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:param slice_start: |
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:param slice_stop: |
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:param slice_step: |
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:param copy_text_to_callback: |
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:param add_to_keyboard: |
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:return: |
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""" |
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keyboard = add_to_keyboard if add_to_keyboard else InlineKeyboardMarkup() |
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if items is None: |
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return keyboard |
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if items and not isinstance(items, list): |
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items = [items, ] |
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items = items[slice_start:slice_stop:slice_step] if items else items |
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_keyboa_pre_check(items=items, items_in_row=items_in_row, keyboard=keyboard) |
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if items_in_row or auto_alignment: |
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return get_generated_keyboard( |
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items, front_marker, back_marker, items_in_row, auto_alignment, |
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reverse_alignment_range, copy_text_to_callback, keyboard) |
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return get_preformatted_keyboard( |
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items, front_marker, back_marker, |
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copy_text_to_callback, keyboard) |
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def get_preformatted_keyboard( |
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items, front_marker, back_marker, |
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copy_text_to_callback, keyboard): |
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""" |
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:param items: |
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:param front_marker: |
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:param back_marker: |
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:param copy_text_to_callback: |
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:param keyboard: |
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:return: |
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""" |
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for index, item in enumerate(items): |
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if not isinstance(item, list): |
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items[index] = [item, ] |
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for row in items: |
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buttons = [button_maker( |
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button_data=item, |
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front_marker=front_marker, |
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back_marker=back_marker, |
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copy_text_to_callback=copy_text_to_callback |
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) for item in row] |
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keyboard.row(*buttons) |
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return keyboard |
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def get_generated_keyboard( |
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items, front_marker, back_marker, items_in_row, |
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auto_alignment, reverse_alignment_range, |
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copy_text_to_callback, keyboard): |
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""" |
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:param items: |
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:param front_marker: |
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:param back_marker: |
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:param items_in_row: |
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:param auto_alignment: |
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:param reverse_alignment_range: |
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:param copy_text_to_callback: |
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:param keyboard: |
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:return: |
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""" |
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if auto_alignment: |
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items_in_row = calculate_items_in_row(items, auto_alignment, reverse_alignment_range) |
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if not items_in_row: |
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items_in_row = DEFAULT_ITEMS_IN_LINE |
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rows_in_keyboard = (len(items) // items_in_row) |
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buttons = [button_maker( |
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button_data=item, |
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front_marker=front_marker, |
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back_marker=back_marker, |
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copy_text_to_callback=copy_text_to_callback, |
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) for item in items] |
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for _row in range(rows_in_keyboard): |
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keyboard.row(*[buttons.pop(0) for _button in range(items_in_row)]) |
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keyboard.row(*buttons) |
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return keyboard |
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def keyboa_combiner( |
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keyboards: Optional[Union[Tuple[InlineKeyboardMarkup, ...], InlineKeyboardMarkup]] = None |
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) -> InlineKeyboardMarkup: |
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""" |
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This function combines multiple InlineKeyboardMarkup objects into one. |
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:param keyboards: Sequence of InlineKeyboardMarkup objects. |
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Also could be presented as a standalone InlineKeyboardMarkup. |
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:return: InlineKeyboardMarkup |
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""" |
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if keyboards is None: |
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return InlineKeyboardMarkup() |
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if isinstance(keyboards, InlineKeyboardMarkup): |
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keyboards = (keyboards, ) |
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data = [] |
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for keyboard in keyboards: |
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if keyboard is None: |
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continue |
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if not isinstance(keyboard, InlineKeyboardMarkup): |
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type_error_message = \ |
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"Keyboard element cannot be %s. Only InlineKeyboardMarkup allowed." \ |
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% type(keyboard) |
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raise TypeError(type_error_message) |
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data.extend(keyboard.keyboard) |
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return keyboa_maker(data) |
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