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<?php |
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namespace Badger\Bundle\GameBundle\Controller; |
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use Sensio\Bundle\FrameworkExtraBundle\Configuration\Route; |
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use Symfony\Bundle\FrameworkBundle\Controller\Controller; |
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use Symfony\Component\HttpFoundation\JsonResponse; |
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use Symfony\Component\HttpFoundation\Request; |
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use Symfony\Component\HttpFoundation\Response; |
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/** |
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* @license http://opensource.org/licenses/MIT The MIT License (MIT) |
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*/ |
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class DefaultController extends Controller |
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{ |
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/** |
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* @Route("/", name="homepage") |
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*/ |
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public function indexAction() |
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{ |
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$mostUnlockedBadges = []; |
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$badgeChampions = []; |
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$userBadgeCompletions = []; |
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$userTags = $this->getUser()->getTags()->toArray(); |
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// Put default tag first |
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usort($userTags, function ($a, $b) |
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{ |
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if ($a->isDefault()) { |
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return -1; |
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} else if($b->isDefault()) { |
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return 1; |
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} |
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}); |
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// Get most unlocked badges & champions per tag |
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foreach ($userTags as $tag) { |
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$month = date('m'); |
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$year = date('Y'); |
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$currentUserIsChampion = false; |
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$mostUnlockedBadges[$tag->getCode()] = $this->get('badger.game.repository.badge_completion') |
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->getMostUnlockedBadgesForMonth($month, $year, $tag, 5); |
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$maxBadgeCompletions = $this->get('badger.game.repository.badge_completion') |
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->getTopNumberOfUnlocksForMonth($month, $year, $tag); |
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$champions = $this->get('badger.user.repository.user') |
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->getMonthlyBadgeChampions($month, $year, $tag, $maxBadgeCompletions); |
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foreach ($champions as $champion) { |
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if ($champion['user']->getId() === $this->getUser()->getId()) { |
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$currentUserIsChampion = true; |
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} |
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$badgeChampions[$tag->getCode()][$champion['badgeCompletions']][] = $champion['user']; |
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} |
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if (!$currentUserIsChampion) { |
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$userCompletions = $this->get('badger.game.repository.badge_completion') |
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->getTopNumberOfUnlocksForMonth($month, $year, $tag, $this->getUser()); |
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if (!empty($userCompletions)) { |
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$userBadgeCompletions[$tag->getCode()] = current($userCompletions)['nbCompletions']; |
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} |
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} |
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} |
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$newMembers = $this->get('badger.user.repository.user')->getNewUsersForMonth($month, $year); |
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return $this->render('@Game/home.html.twig', [ |
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'newMembers' => $newMembers, |
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'mostUnlockedBadges' => $mostUnlockedBadges, |
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'userTags' => $userTags, |
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'badgeChampions' => $badgeChampions, |
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'userBadgeCompletions' => $userBadgeCompletions |
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]); |
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} |
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/** |
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* @Route("/users", name="users") |
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*/ |
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public function usersAction() |
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{ |
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$users = $this->getDoctrine()->getRepository('UserBundle:User')->findAll(); |
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return $this->render('@Game/users.html.twig', [ |
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'users' => $users |
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]); |
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} |
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/** |
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* @Route("/admin", name="admin") |
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*/ |
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public function adminAction() |
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{ |
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return $this->render('@Game/base-admin.html.twig'); |
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} |
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/** |
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* @Route("/user/{username}", name="userprofile") |
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* @param string $username |
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* |
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* @return Response |
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*/ |
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public function userProfileAction($username) |
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{ |
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$user = $this->getDoctrine()->getRepository('UserBundle:User')->findOneBy([ |
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'username' => $username |
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]); |
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$badgeCompletions = []; |
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if ($user) { |
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$badgeCompletions = $this->get('badger.game.repository.badge_completion')->findBy([ |
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'user' => $user, 'pending' => '0' |
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]); |
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foreach ($badgeCompletions as $key => $badgeCompletion) { |
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if (!$this->get('security.authorization_checker')->isGranted('view', $badgeCompletion->getBadge())) { |
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unset($badgeCompletions[$key]); |
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} |
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} |
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} |
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$displayedTags = $user->getTags(); |
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foreach ($displayedTags as $key => $userTag) { |
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if (!$this->get('security.authorization_checker')->isGranted('view', $userTag)) { |
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unset($displayedTags[$key]); |
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} |
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} |
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return $this->render('@Game/user-profile.html.twig', [ |
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'user' => $user, |
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'badgeCompletions' => $badgeCompletions |
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]); |
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} |
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/** |
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* @Route("/badge/{id}", name="viewbadge") |
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* @param $id |
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* |
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* @return Response |
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*/ |
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public function badgeViewAction($id) |
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{ |
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$badge = $this->get('badger.game.repository.badge')->findOneBy([ |
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'id' => $id |
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]); |
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if (null === $badge || !$this->get('security.authorization_checker')->isGranted('view', $badge)) { |
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throw $this->createNotFoundException(); |
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} |
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$badgeCompletions = $this->get('badger.game.repository.badge_completion')->findBy([ |
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'badge' => $badge, |
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'pending' => '0' |
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]); |
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$isUnlocked = false; |
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$isClaimed = false; |
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$userCompletion = $this->get('badger.game.repository.badge_completion')->findOneBy([ |
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'user' => $this->getUser(), |
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'badge' => $badge |
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]); |
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if (null !== $userCompletion) { |
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$isClaimed = $userCompletion->isPending(); |
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$isUnlocked = !$userCompletion->isPending(); |
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} |
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return $this->render('@Game/view-badge.html.twig', [ |
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'badge' => $badge, |
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'badgeCompletions' => $badgeCompletions, |
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'isUnlocked' => $isUnlocked, |
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'isClaimed' => $isClaimed |
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]); |
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} |
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/** |
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* @Route("/claim/badge/{id}", name="claimbadge") |
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* @param int $id |
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* |
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* @return JsonResponse |
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*/ |
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public function claimBadgeAction($id) |
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{ |
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$user = $this->getUser(); |
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$badge = $this->get('badger.game.repository.badge')->find($id); |
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if (null === $badge) { |
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return new JsonResponse('No badge with this id.', 400); |
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} |
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if (!$this->get('security.authorization_checker')->isGranted('view', $badge)) { |
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return new JsonResponse('No badge with this id.', 400); |
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} |
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$claimedBadge = $this->get('badger.game.repository.badge_completion')->findOneBy([ |
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'user' => $user, |
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'badge' => $badge |
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]); |
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if (null !== $claimedBadge) { |
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return new JsonResponse('This badge is already claimed.', 400); |
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} |
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$badgeCompletionFactory = $this->get('badger.game.badge_completion.factory'); |
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$badgeCompletion = $badgeCompletionFactory->create($user, $badge); |
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$this->get('badger.game.saver.badge_completion')->save($badgeCompletion); |
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return new JsonResponse(); |
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} |
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/** |
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* @Route("/claim/step/{id}", name="claimstep") |
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* @param int $id |
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* |
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* @return JsonResponse |
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*/ |
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View Code Duplication |
public function claimStepAction($id) |
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{ |
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$user = $this->getUser(); |
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$step = $this->get('badger.game.repository.adventure_step')->find($id); |
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if (null === $step) { |
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return new JsonResponse('No step with this id.', 404); |
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} |
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if (!$this->get('security.authorization_checker')->isGranted('view', $step->getAdventure())) { |
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return new JsonResponse('No step with this id.', 404); |
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} |
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$stepCompletion = $this->get('badger.game.repository.adventure_step_completion')->findOneBy([ |
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'user' => $user, |
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'step' => $step |
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]); |
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if (null !== $stepCompletion) { |
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return new JsonResponse('This step is already claimed.', 400); |
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} |
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$stepCompletionFactory = $this->get('badger.game.adventure_step_completion.factory'); |
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$stepCompletion = $stepCompletionFactory->create($user, $step); |
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$this->get('badger.game.saver.adventure_step_completion')->save($stepCompletion); |
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return new JsonResponse(); |
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} |
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/** |
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* @Route("/claim/quest/{id}", name="claimquest") |
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* @param int $id |
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* |
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* @return JsonResponse |
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*/ |
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View Code Duplication |
public function claimQuestAction($id) |
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{ |
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$user = $this->getUser(); |
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$quest = $this->get('badger.game.repository.quest')->find($id); |
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if (null === $quest) { |
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return new JsonResponse('No quest with this id.', 400); |
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} |
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if (!$this->get('security.authorization_checker')->isGranted('view', $quest)) { |
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return new JsonResponse('No quest with this id.', 400); |
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} |
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$questCompletion = $this->get('badger.game.repository.quest_completion')->findOneBy([ |
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'user' => $user, |
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'quest' => $quest |
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]); |
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if (null !== $questCompletion) { |
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return new JsonResponse('This quest is already claimed.', 400); |
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} |
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$questCompletionFactory = $this->get('badger.game.quest_completion.factory'); |
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$questCompletion = $questCompletionFactory->create($user, $quest); |
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$this->get('badger.game.saver.quest_completion')->save($questCompletion); |
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return new JsonResponse(); |
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} |
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/** |
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* @Route("/badges", name="badges") |
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* |
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* @return Response |
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*/ |
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public function badgeListAction() |
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{ |
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$user = $this->getUser(); |
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$userTags = $user->getTags(); |
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$unlockedBadgeIds = $this->get('badger.game.repository.badge_completion') |
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->getCompletionBadgesByUser($user, false); |
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$claimedBadgeIds = $this->get('badger.game.repository.badge_completion') |
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->getCompletionBadgesByUser($user, true); |
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return $this->render('@Game/badges.html.twig', [ |
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'tags' => $userTags, |
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'unlockedBadgesIds' => $unlockedBadgeIds, |
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'claimedBadgeIds' => $claimedBadgeIds |
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]); |
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} |
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/** |
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* @Route("/quests", name="quests") |
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* @param Request $request |
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* |
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* @return Response |
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*/ |
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public function questListAction(Request $request) |
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{ |
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$user = $this->getUser(); |
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$status = $request->get('status', 'available'); |
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$questRepository = $this->get('badger.game.repository.quest'); |
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$completionRepository = $this->get('badger.game.repository.quest_completion'); |
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$availableQuests = $questRepository->getAvailableQuestsForUser($user); |
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$questCompletions = $completionRepository->findBy(['user' => $user, 'pending' => 0]); |
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$claimedQuestIds = $this->get('badger.game.repository.quest_completion') |
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->getQuestIdsClaimedByUser($user); |
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return $this->render('@Game/quests.html.twig', [ |
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'availableQuests' => $availableQuests, |
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'questCompletions' => $questCompletions, |
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'countAvailableQuests' => count($availableQuests), |
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'countCompletedQuests' => count($questCompletions), |
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'claimedQuestIds' => $claimedQuestIds, |
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'status' => $status |
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]); |
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} |
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/** |
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* @Route("/adventures", name="adventures") |
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* |
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* @return Response |
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*/ |
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public function adventureListAction() |
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{ |
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$user = $this->getUser(); |
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$availableAdventures = $this->get('badger.game.repository.adventure') |
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->getAvailableAdventuresForUser($user); |
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$completedAdventures = $this->get('badger.game.repository.adventure') |
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->getCompletedAdventuresForUser($user); |
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$completedStepsByAdventure = $this->get('badger.game.repository.adventure_step_completion') |
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->userCompletedSteps($user); |
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|
|
361
|
|
|
foreach ($availableAdventures as $adventure) { |
362
|
|
|
$adventure->completed = '0'; |
363
|
|
|
|
364
|
|
|
foreach ($completedStepsByAdventure as $data) { |
365
|
|
|
if ($adventure->getId() === $data['adventure']->getId()) { |
366
|
|
|
$adventure->completed = $data['completions']; |
367
|
|
|
} |
368
|
|
|
} |
369
|
|
|
} |
370
|
|
|
|
371
|
|
|
return $this->render('@Game/adventures.html.twig', [ |
372
|
|
|
'availableAdventures' => $availableAdventures, |
373
|
|
|
'completedAdventures' => $completedAdventures |
374
|
|
|
]); |
375
|
|
|
} |
376
|
|
|
|
377
|
|
|
/** |
378
|
|
|
* @Route("/adventures/{id}", name="viewadventure") |
379
|
|
|
* |
380
|
|
|
* @param int $id |
381
|
|
|
* |
382
|
|
|
* @return Response |
383
|
|
|
*/ |
384
|
|
|
public function adventureViewAction($id) |
385
|
|
|
{ |
386
|
|
|
$user = $this->getUser(); |
387
|
|
|
$adventure = $this->get('badger.game.repository.adventure') |
388
|
|
|
->find($id); |
389
|
|
|
|
390
|
|
|
$completedSteps = $this->get('badger.game.repository.adventure_step_completion') |
391
|
|
|
->userAdventureCompletedSteps($user, $adventure); |
392
|
|
|
|
393
|
|
|
$claimedSteps = $this->get('badger.game.repository.adventure_step_completion') |
394
|
|
|
->userAdventureClaimedSteps($user, $adventure); |
395
|
|
|
|
396
|
|
|
$progression = count($completedSteps) * 100 / count($adventure->getSteps()); |
397
|
|
|
|
398
|
|
|
$totalStep = count($adventure->getSteps()); |
399
|
|
|
$isAdventureComplete = count($completedSteps) === $totalStep; |
400
|
|
|
|
401
|
|
|
return $this->render('@Game/view-adventure.html.twig', [ |
402
|
|
|
'adventure' => $adventure, |
403
|
|
|
'completedSteps' => $completedSteps, |
404
|
|
|
'claimedSteps' => $claimedSteps, |
405
|
|
|
'progression' => $progression, |
406
|
|
|
'isAdventureComplete' => $isAdventureComplete |
407
|
|
|
]); |
408
|
|
|
} |
409
|
|
|
|
410
|
|
|
/** |
411
|
|
|
* @Route("/leaderboard", name="leaderboard") |
412
|
|
|
* |
413
|
|
|
* @return Response |
414
|
|
|
*/ |
415
|
|
|
public function leaderboardAction() |
416
|
|
|
{ |
417
|
|
|
$users = $this->getDoctrine()->getRepository('UserBundle:User')->getSortedUserByUnlockedBadges(); |
418
|
|
|
|
419
|
|
|
return $this->render('@Game/leaderboard.html.twig', [ |
420
|
|
|
'users' => $users |
421
|
|
|
]); |
422
|
|
|
} |
423
|
|
|
|
424
|
|
|
/** |
425
|
|
|
* @Route("/search/users", name="search_users") |
426
|
|
|
* @param Request $request |
427
|
|
|
* |
428
|
|
|
* @return JsonResponse |
429
|
|
|
*/ |
430
|
|
|
public function searchUsersAction(Request $request) |
431
|
|
|
{ |
432
|
|
|
$token = $request->get('token'); |
433
|
|
|
|
434
|
|
|
if ('' === trim($token)) { |
435
|
|
|
$users = $this->get('badger.user.repository.user')->findAll(); |
436
|
|
|
$results = []; |
437
|
|
|
|
438
|
|
|
foreach ($users as $user) { |
439
|
|
|
$results[] = [ |
440
|
|
|
'username' => $user->getUsername(), |
441
|
|
|
'profilePicture' => $user->getProfilePicture() |
442
|
|
|
]; |
443
|
|
|
} |
444
|
|
|
|
445
|
|
|
return new JsonResponse($results); |
446
|
|
|
} |
447
|
|
|
|
448
|
|
|
$results = $this->get('badger.user.repository.elastic.user')->findUser($token); |
449
|
|
|
|
450
|
|
|
return new JsonResponse($results); |
451
|
|
|
} |
452
|
|
|
} |
453
|
|
|
|
If you define a variable conditionally, it can happen that it is not defined for all execution paths.
Let’s take a look at an example:
In the above example, the variable $x is defined if you pass “foo” or “bar” as argument for $a. However, since the switch statement has no default case statement, if you pass any other value, the variable $x would be undefined.
Available Fixes
Check for existence of the variable explicitly:
Define a default value for the variable:
Add a value for the missing path: