Completed
Pull Request — master (#145)
by Adrien
02:37
created

getCompletionBadgesByUser()   A

Complexity

Conditions 3
Paths 2

Size

Total Lines 18
Code Lines 12

Duplication

Lines 0
Ratio 0 %

Importance

Changes 0
Metric Value
dl 0
loc 18
rs 9.4285
c 0
b 0
f 0
cc 3
eloc 12
nc 2
nop 2
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<?php
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namespace Badger\Bundle\GameBundle\Doctrine\Repository;
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use Badger\Component\Game\Model\BadgeInterface;
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use Badger\Component\Game\Repository\BadgeCompletionRepositoryInterface;
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use Badger\Component\Game\Repository\TagSearchableRepositoryInterface;
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use Badger\Component\User\Model\UserInterface;
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use Doctrine\DBAL\Connection;
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use Doctrine\ORM\EntityRepository;
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/**
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 * @author  Adrien Pétremann <[email protected]>
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 * @license http://opensource.org/licenses/MIT The MIT License (MIT)
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 */
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class BadgeCompletionRepository extends EntityRepository implements
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    BadgeCompletionRepositoryInterface,
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    TagSearchableRepositoryInterface
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{
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    /**
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     * {@inheritdoc}
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     */
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    public function getCompletionBadgesByUser(UserInterface $user, $pending = null)
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    {
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        $qb = $this->getEntityManager()->createQueryBuilder();
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        $qb->select('badge.id')
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            ->from('GameBundle:BadgeCompletion', 'completion')
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            ->leftJoin('completion.badge', 'badge')
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            ->where('completion.user = :user')
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            ->setParameter('user', $user);
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        if (is_bool($pending)) {
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            $qb->andWhere('completion.pending = :pending')
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                ->setParameter('pending', $pending ? '1' : '0');
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        }
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        $queryResult = $qb->getQuery()->getScalarResult();
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        return array_column($queryResult, 'id');
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    }
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    /**
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     * {@inheritdoc}
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     */
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    public function userHasBadge(UserInterface $user, BadgeInterface $badge)
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Duplication introduced by
This method seems to be duplicated in your project.

Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.

You can also find more detailed suggestions in the “Code” section of your repository.

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    {
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        $qb = $this->getEntityManager()->createQueryBuilder();
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        $qb->select('badge.id')
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            ->from('GameBundle:BadgeCompletion', 'completion')
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            ->leftJoin('completion.badge', 'badge')
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            ->where('completion.user = :user')
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            ->andWhere('completion.pending = 0')
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            ->setParameter('user', $user);
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        $queryResult = $qb->getQuery()->getScalarResult();
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        return array_column($queryResult, 'id');
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    }
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    /**
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     * {@inheritdoc}
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     */
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    public function findByTags(array $tags)
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    {
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        $tagIds = [];
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        foreach ($tags as $tag) {
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            $tagIds[] = $tag->getId();
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        }
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        $qb = $this->createQueryBuilder('bc');
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        $qb->leftJoin('bc.badge', 'b')
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            ->leftJoin('b.tags', 't')
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            ->where('t.id IN (:ids)')->setParameter('ids', $tagIds, Connection::PARAM_STR_ARRAY)
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            ->orderBy('bc.completionDate', 'desc')
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            ->setMaxResults(15)
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            ->groupBy('bc.id');
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        return $qb->getQuery()->getResult();
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    }
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}
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