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<?php |
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namespace Badger\Bundle\GameBundle\Controller; |
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use Symfony\Bundle\FrameworkBundle\Controller\Controller; |
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use Symfony\Component\HttpFoundation\RedirectResponse; |
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use Symfony\Component\HttpFoundation\Response; |
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use Symfony\Component\HttpKernel\Exception\NotFoundHttpException; |
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/** |
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* @author Adrien Pétremann <[email protected]> |
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* @license http://opensource.org/licenses/MIT The MIT License (MIT) |
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*/ |
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class AdventureStepCompletionController extends Controller |
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{ |
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/** |
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* Lists all pending adventure step completions. |
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* |
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* @return Response |
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*/ |
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View Code Duplication |
public function indexAction() |
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{ |
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$pendingCompletions = $this->get('badger.game.repository.adventure_step_completion') |
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->findBy(['pending' => 1]); |
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return $this->render('@Game/claimed-adventure-steps/index.html.twig', [ |
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'pendingCompletions' => $pendingCompletions |
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]); |
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} |
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/** |
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* Reject an adventure step completion by removing it from the database. |
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* |
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* @param string $id |
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* |
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* @return RedirectResponse |
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*/ |
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View Code Duplication |
public function rejectAction($id) |
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{ |
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$pendingCompletion = $this->get('badger.game.repository.adventure_step_completion') |
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->findOneBy(['id' => $id, 'pending' => 1]); |
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if (null === $pendingCompletion) { |
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throw new NotFoundHttpException(sprintf('No pending AdventureStepCompletion entity with id %s', $id)); |
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} |
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$stepTitle = $pendingCompletion->getAdventureStep()->getTitle(); |
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$username = $pendingCompletion->getUser()->getUsername(); |
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$questCompletionRemover = $this->get('badger.game.remover.adventure_step_completion'); |
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$questCompletionRemover->remove($pendingCompletion); |
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$this->addFlash('notice', sprintf( |
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'Successfully rejected the claimed adventure step "%s" for %s!', |
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$stepTitle, |
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$username |
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)); |
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return $this->redirectToRoute('admin_claimed_adventure_step_index'); |
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} |
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/** |
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* Accept an adventure step completion. |
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* |
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* @param string $id |
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* |
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* @return RedirectResponse |
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*/ |
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public function acceptAction($id) |
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{ |
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$pendingCompletion = $this->get('badger.game.repository.adventure_step_completion') |
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->findOneBy(['id' => $id, 'pending' => 1]); |
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if (null === $pendingCompletion) { |
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throw new NotFoundHttpException(sprintf('No pending AdventureStepCompletion entity with id %s', $id)); |
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} |
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$user = $pendingCompletion->getUser(); |
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$step = $pendingCompletion->getAdventureStep(); |
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$adventure = $step->getAdventure(); |
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$pendingCompletion->setPending(false); |
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$pendingCompletion->setCompletionDate(new \DateTime()); |
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$errors = $this->get('validator')->validate($pendingCompletion); |
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if (0 === count($errors)) { |
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$stepBadge = $step->getBadge(); |
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if (null !== $stepBadge) { |
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$this->get('badger.game.unlocker.badge')->unlockBadge($user, $stepBadge); |
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} |
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$this->addFlash('notice', sprintf( |
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'%s successfully completed the step "%s"!', |
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$user->getUsername(), |
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$step->getTitle() |
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)); |
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$user->addNuts($step->getRewardPoint()); |
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$this->get('badger.game.saver.adventure_step_completion')->save($pendingCompletion); |
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// Check if adventure is complete |
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$completedSteps = count($this->get('badger.game.repository.adventure_step_completion') |
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->userAdventureCompletedSteps($user, $adventure)); |
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$totalStep = count($adventure->getSteps()); |
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if ($completedSteps === $totalStep) { |
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$user->addNuts($adventure->getRewardPoint()); |
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$adventureBadge = $adventure->getBadge(); |
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if (null !== $adventureBadge) { |
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$this->get('badger.game.unlocker.badge')->unlockBadge($user, $adventureBadge); |
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} |
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} |
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} else { |
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$this->addFlash('error', (string) $errors); |
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} |
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return $this->redirectToRoute('admin_claimed_adventure_step_index'); |
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} |
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} |
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Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.
You can also find more detailed suggestions in the “Code” section of your repository.