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<?php |
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namespace Badger\Bundle\GameBundle\Controller; |
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use Badger\Bundle\GameBundle\Event\BadgeUnlockEvent; |
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use Badger\Bundle\GameBundle\GameEvents; |
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use Symfony\Bundle\FrameworkBundle\Controller\Controller; |
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use Symfony\Component\HttpFoundation\RedirectResponse; |
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use Symfony\Component\HttpFoundation\Request; |
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use Symfony\Component\HttpFoundation\Response; |
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use Symfony\Component\HttpKernel\Exception\NotFoundHttpException; |
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use Symfony\Component\Security\Core\Authentication\Token\UsernamePasswordToken; |
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/** |
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* @author Adrien Pétremann <[email protected]> |
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* @license http://opensource.org/licenses/MIT The MIT License (MIT) |
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*/ |
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class BadgeCompletionController extends Controller |
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{ |
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/** |
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* Lists all pending badge completions. |
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* |
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* @return Response |
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*/ |
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View Code Duplication |
public function indexAction() |
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{ |
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$pendingCompletions = $this->get('badger.game.repository.badge_completion') |
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->findBy(['pending' => 1]); |
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return $this->render('@Game/claimed-badges/index.html.twig', [ |
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'pendingCompletions' => $pendingCompletions |
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]); |
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} |
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/** |
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* Reject a badge completion by removing it from the database. |
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* |
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* @param string $id |
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* |
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* @return RedirectResponse |
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*/ |
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public function rejectAction($id) |
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{ |
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$pendingCompletion = $this->get('badger.game.repository.badge_completion') |
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->findOneBy(['id' => $id, 'pending' => 1]); |
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if (null === $pendingCompletion) { |
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throw new NotFoundHttpException(sprintf('No pending BadgeCompletion entity with id %s', $id)); |
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} |
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$badgeTitle = $pendingCompletion->getBadge()->getTitle(); |
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$username = $pendingCompletion->getUser()->getUsername(); |
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$badgeCompletionRemover = $this->get('badger.game.remover.badge_completion'); |
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$badgeCompletionRemover->remove($pendingCompletion); |
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$event = new BadgeUnlockEvent($pendingCompletion); |
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$this->get('event_dispatcher')->dispatch(GameEvents::BADGE_HAS_BEEN_REJECTED, $event); |
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$this->addFlash('notice', sprintf( |
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'Successfully rejected the claimed badge "%s" for %s!', |
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$badgeTitle, |
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$username |
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)); |
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return $this->redirectToRoute('admin_claimed_badge_index'); |
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} |
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/** |
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* Accept a badge completion. |
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* |
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* @param string $id |
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* |
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* @return RedirectResponse |
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*/ |
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public function acceptAction($id) |
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{ |
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$pendingCompletion = $this->get('badger.game.repository.badge_completion') |
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->findOneBy(['id' => $id, 'pending' => 1]); |
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if (null === $pendingCompletion) { |
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throw new NotFoundHttpException(sprintf('No pending BadgeCompletion entity with id %s', $id)); |
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} |
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$user = $pendingCompletion->getUser(); |
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$badge = $pendingCompletion->getBadge(); |
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$pendingCompletion->setPending(false); |
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$pendingCompletion->setCompletionDate(new \DateTime()); |
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$errors = $this->get('validator')->validate($pendingCompletion); |
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View Code Duplication |
if (0 === count($errors)) { |
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$this->get('badger.game.saver.badge_completion')->save($pendingCompletion); |
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$event = new BadgeUnlockEvent($pendingCompletion); |
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$this->get('event_dispatcher')->dispatch(GameEvents::USER_UNLOCKED_BADGE, $event); |
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$this->addFlash('notice', sprintf( |
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'%s successfully unlocked the badge "%s"!', |
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$user->getUsername(), |
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$badge->getTitle() |
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)); |
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} else { |
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$this->addFlash('error', (string) $errors); |
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} |
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return $this->redirectToRoute('admin_claimed_badge_index'); |
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} |
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/** |
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* Give a badge to a user directly by creating a completed badge completion. |
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* |
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* @param Request $request |
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* |
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* @return Response |
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*/ |
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public function giveAction(Request $request) |
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{ |
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$badgeRepository = $this->get('badger.game.repository.badge'); |
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if ('POST' === $request->getMethod()) { |
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$validator = $this->get('validator'); |
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$user = $this->get('fos_user.user_manager')->findUserByUsername($request->get('user')); |
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$badge = $badgeRepository->find($request->get('badge')); |
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$token = new UsernamePasswordToken($user, 'none', 'none', $user->getRoles()); |
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$isUnlockable = $this->get('security.access.public_decision_manager')->decide($token, ['view'], $badge); |
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View Code Duplication |
if (!$isUnlockable) { |
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$this->addFlash( |
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'error', |
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sprintf('%s does not have access to badge "%s"', $user->getUsername(), $badge->getTitle()) |
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); |
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return $this->redirectToRoute('admin_unlocked_badge_give'); |
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} |
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$badgeCompletion = $this->get('badger.game.repository.badge_completion') |
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->findOneBy([ |
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'user' => $user, |
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'badge' => $badge |
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]); |
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if (null === $badgeCompletion) { |
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$badgeCompletion = $this->get('badger.game.badge_completion.factory')->create($user, $badge); |
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} |
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View Code Duplication |
if (!$badgeCompletion->isPending()) { |
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$this->addFlash( |
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'error', |
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sprintf('%s already has the badge "%s"', $user->getUsername(), $badge->getTitle()) |
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); |
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return $this->redirectToRoute('admin_unlocked_badge_give'); |
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} |
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$badgeCompletion->setPending(false); |
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$badgeCompletion->setCompletionDate(new \DateTime()); |
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$errors = $validator->validate($badgeCompletion); |
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View Code Duplication |
if (0 === count($errors)) { |
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$this->get('badger.game.saver.badge_completion')->save($badgeCompletion); |
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$event = new BadgeUnlockEvent($badgeCompletion); |
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$this->get('event_dispatcher')->dispatch(GameEvents::USER_UNLOCKED_BADGE, $event); |
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$this->addFlash('notice', sprintf( |
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'%s successfully received the badge "%s"!', |
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$user->getUsername(), |
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$badge->getTitle() |
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)); |
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} else { |
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$this->addFlash('error', (string) $errors); |
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} |
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} |
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$badges = $badgeRepository->findAll(); |
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$usernames = $this->get('badger.user.repository.user')->getAllUsernames(); |
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return $this->render('@Game/unlocked-badges/give.html.twig', [ |
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'badges' => json_encode($badges), |
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'users' => json_encode($usernames) |
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]); |
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} |
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/** |
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* Remove a badge from a user by removing the badge completion. |
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* |
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* @param Request $request |
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* |
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* @return Response |
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*/ |
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public function removeAction(Request $request) |
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{ |
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$badgeRepository = $this->get('badger.game.repository.badge'); |
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if ('POST' === $request->getMethod()) { |
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$user = $this->container->get('fos_user.user_manager')->findUserByUsername($request->get('user')); |
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$badge = $badgeRepository->findOneById($request->get('badge')); |
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$badgeCompletion = $this->get('badger.game.repository.badge_completion') |
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->findOneBy([ |
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'user' => $user, |
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'badge' => $badge, |
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'pending' => false |
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]); |
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View Code Duplication |
if (null === $badgeCompletion) { |
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$this->addFlash( |
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'error', |
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sprintf('%s has no badge named "%s"', $user->getUsername(), $badge->getTitle()) |
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); |
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return $this->redirectToRoute('admin_unlocked_badge_remove'); |
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} |
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$badgeCompletionRemover = $this->get('badger.game.remover.badge_completion'); |
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$badgeCompletionRemover->remove($badgeCompletion); |
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$event = new BadgeUnlockEvent($badgeCompletion); |
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$this->get('event_dispatcher')->dispatch(GameEvents::BADGE_HAS_BEEN_REMOVED, $event); |
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$this->addFlash('notice', sprintf( |
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'Successfully removed the badge "%s" to the user "%s"!', |
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$badge->getTitle(), |
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$user->getUsername() |
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)); |
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} |
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$badges = $badgeRepository->findAll(); |
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$usernames = $this->get('badger.user.repository.user')->getAllUsernames(); |
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return $this->render('@Game/unlocked-badges/remove.html.twig', [ |
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'badges' => json_encode($badges), |
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'users' => json_encode($usernames) |
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]); |
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} |
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} |
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Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.
You can also find more detailed suggestions in the “Code” section of your repository.