| Conditions | 1 |
| Paths | 1 |
| Total Lines | 62 |
| Code Lines | 38 |
| Lines | 0 |
| Ratio | 0 % |
| Changes | 2 | ||
| Bugs | 0 | Features | 1 |
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
| 1 | <?php |
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| 130 | public function testMergePlayer() |
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| 131 | { |
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| 132 | $tournament = $this->createStub(TournamentInterface::class); |
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| 133 | $player1 = $this->createStubWithId(PlayerInterface::class, "p1"); |
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| 134 | $player2 = $this->createStubWithId(PlayerInterface::class, "p2"); |
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| 135 | $otherPlayer = $this->createStubWithId(PlayerInterface::class, "oP"); |
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| 136 | $team1Membership = $this->createStub(TeamMembershipInterface::class, ['getPlayer' => $player2]); |
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| 137 | $team1Membership->method('setPlayer')->with($player1); |
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| 138 | $team1 = $this->createStub(TeamInterface::class, [ |
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| 139 | 'getMemberships' => new ArrayCollection([$team1Membership]) |
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| 140 | ]); |
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| 141 | $otherTeam = $this->createStub(TeamInterface::class, [ |
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| 142 | 'getMemberships' => new ArrayCollection([$this->createStub(TeamMembershipInterface::class, [ |
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| 143 | 'getPlayer' => $otherPlayer |
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| 144 | ])]) |
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| 145 | ]); |
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| 146 | |||
| 147 | $game1PlayersB = new ArrayCollection([$player2->getId() => $player2]); |
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| 148 | $game1 = $this->createStub(GameInterface::class, [ |
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| 149 | 'getPlayersA' => new ArrayCollection([$otherPlayer->getId() => $otherPlayer]), |
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| 150 | 'getPlayersB' => $game1PlayersB |
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| 151 | ]); |
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| 152 | |||
| 153 | $game2PlayersA = new ArrayCollection([$player2->getId() => $player2]); |
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| 154 | $game2 = $this->createStub(GameInterface::class, [ |
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| 155 | 'getPlayersA' => $game2PlayersA, |
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| 156 | 'getPlayersB' => new ArrayCollection([$otherPlayer->getId() => $otherPlayer]) |
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| 157 | ]); |
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| 158 | |||
| 159 | $competition = $this->createStub(CompetitionInterface::class, [ |
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| 160 | 'getTeams' => new ArrayCollection([$team1, $otherTeam]), |
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| 161 | 'getPhases' => new ArrayCollection([$this->createStub(PhaseInterface::class, [ |
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| 162 | 'getMatches' => new ArrayCollection([$this->createStub(MatchInterface::class, [ |
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| 163 | 'getGames' => new ArrayCollection([$game1, $game2]) |
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| 164 | ])]) |
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| 165 | ])]) |
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| 166 | ]); |
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| 167 | |||
| 168 | |||
| 169 | /** @var EntityManagerInterface $em */ |
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| 170 | $em = $this->getEntityManagerMockForQuery([$tournament], /** @lang DQL */ |
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| 171 | "SELECT t FROM Tfboe\FmLib\Entity\TournamentInterface t INNER JOIN t.competitions c INNER JOIN c.teams te " . |
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| 172 | "INNER JOIN te.memberships m WHERE m.player = (:id)"); |
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| 173 | /** @var LoadingServiceInterface|MockObject $ls */ |
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| 174 | $ls = $this->createMock(LoadingServiceInterface::class); |
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| 175 | $ls->expects(self::once())->method('loadEntities')->with([$tournament])->willReturnCallback( |
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| 176 | function ($a) use ($competition) { |
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| 177 | /** @var TournamentInterface|MockObject $t */ |
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| 178 | $t = $a[0]; |
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| 179 | $t->method('getCompetitions')->willReturn(new ArrayCollection([$competition])); |
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| 180 | }); |
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| 181 | |||
| 182 | /** @var RankingSystemServiceInterface|MockObject $rankingSystemService */ |
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| 183 | $rankingSystemService = $this->createMock(RankingSystemServiceInterface::class); |
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| 184 | $rankingSystemService->method('adaptOpenSyncFromValues')->with($tournament, []); |
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| 185 | |||
| 186 | $service = new PlayerService($em, $ls, $rankingSystemService); |
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| 187 | |||
| 188 | self::assertEquals(true, $service->mergePlayers($player1, $player2)); |
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| 189 | |||
| 190 | self::assertEquals($game1PlayersB, new ArrayCollection([$player1->getId() => $player1])); |
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| 191 | self::assertEquals($game2PlayersA, new ArrayCollection([$player1->getId() => $player1])); |
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| 192 | } |
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| 194 | } |
This check looks for calls to methods that do not seem to exist on a given type. It looks for the method on the type itself as well as in inherited classes or implemented interfaces.
This is most likely a typographical error or the method has been renamed.