Conditions | 22 |
Paths | 280 |
Total Lines | 79 |
Lines | 0 |
Ratio | 0 % |
Changes | 0 |
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
1 | <?php |
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67 | public function loadEntities(array $entities, ?array $propertyMap = null) |
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68 | { |
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69 | if ($propertyMap === null) { |
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70 | $propertyMap = $this->defaultPropertiesToLoad; |
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71 | } |
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72 | //build groups for each type |
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73 | $toDoEntityIds = []; |
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74 | $done = []; |
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75 | foreach ($entities as $entity) { |
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76 | if (!array_key_exists($entity->getEntityId(), $done)) { |
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77 | $done[$entity->getEntityId()] = true; |
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78 | $class = $this->keyOfPropertyMap($entity, $propertyMap); |
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79 | if ($class !== null) { |
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80 | if (!array_key_exists($class, $toDoEntityIds)) { |
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81 | $toDoEntityIds[$class] = []; |
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82 | } |
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83 | $toDoEntityIds[$class][] = $entity; |
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84 | break; |
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85 | } |
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86 | } |
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87 | } |
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88 | while (count($toDoEntityIds) > 0) { |
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89 | $entities = reset($toDoEntityIds); |
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90 | |||
91 | $class = key($toDoEntityIds); |
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92 | unset($toDoEntityIds[$class]); |
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93 | foreach ($propertyMap[$class] as $properties) { |
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94 | //eliminate entities which have already loaded the properties |
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95 | $ids = array_map(function (IdAble $e) { |
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96 | return $e->getEntityId(); |
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97 | }, array_filter($entities, function (IdAble $e) use ($properties) { |
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98 | foreach ($properties as $property) { |
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99 | $getter = "get" . ucfirst($property); |
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100 | $object = $e->$getter(); |
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101 | if ($object === null) { |
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102 | return true; |
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103 | } |
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104 | if ($object instanceof AbstractLazyCollection) { |
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105 | /** @var $object AbstractLazyCollection */ |
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106 | if (!$object->isInitialized()) { |
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107 | return true; |
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108 | } |
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109 | } else if (!property_exists($object, '__isInitialized__')) { |
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110 | return true; |
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111 | } |
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112 | } |
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113 | return false; |
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114 | })); |
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115 | if (count($ids) > 0) { |
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116 | $this->loadProperties($ids, $class, $properties); |
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117 | } |
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118 | //check loaded subproperties if they also have subproperties which need to get loaded |
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119 | foreach ($entities as $entity) { |
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120 | foreach ($properties as $property) { |
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121 | $getter = "get" . ucfirst($property); |
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122 | $object = $entity->$getter(); |
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123 | if ($object !== null) { |
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124 | if (!$object instanceof Collection) { |
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125 | $object = new ArrayCollection([$object]); |
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126 | } |
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127 | /** @var $object Collection|IdAble[] */ |
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128 | foreach ($object as $subObject) { |
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129 | if (!array_key_exists($subObject->getEntityId(), $done)) { |
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130 | $done[$subObject->getEntityId()] = true; |
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131 | $subClass = $this->keyOfPropertyMap($subObject, $propertyMap); |
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132 | if ($subClass !== null) { |
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133 | if (!array_key_exists($subClass, $toDoEntityIds)) { |
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134 | $toDoEntityIds[$subClass] = []; |
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135 | } |
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136 | $toDoEntityIds[$subClass][] = $subObject; |
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137 | } |
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138 | } |
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139 | } |
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140 | } |
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141 | } |
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142 | } |
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143 | } |
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144 | } |
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145 | } |
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146 | //</editor-fold desc="Public Methods"> |
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187 |
Our type inference engine has found a suspicous assignment of a value to a property. This check raises an issue when a value that can be of a given class or a super-class is assigned to a property that is type hinted more strictly.
Either this assignment is in error or an instanceof check should be added for that assignment.