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Completed
Branch master (9269d3)
by Telyn
03:20
created
support/Archiver.php 1 patch
Indentation   +17 added lines, -17 removed lines patch added patch discarded remove patch
@@ -1,24 +1,24 @@
 block discarded – undo
1 1
 <?php
2 2
 function DeArchive($data) {
3
-	if(is_string($data)) {
4
-		if(substr($data,0,55) == "Creatures Evolution Engine - Archived information file.") {
5
-			$data = substr($data,strpos($data,chr(0x1A).chr(0x04))+2);
6
-			$data = gzuncompress($data);
7
-			return $data;
8
-		}
9
-		die('Couldn\'t dearchive -- Probably invalid file');
10
-		return false;
11
-	} else if(is_resource($data)) {
12
-		return false; //coming soon
13
-	}	
3
+    if(is_string($data)) {
4
+        if(substr($data,0,55) == "Creatures Evolution Engine - Archived information file.") {
5
+            $data = substr($data,strpos($data,chr(0x1A).chr(0x04))+2);
6
+            $data = gzuncompress($data);
7
+            return $data;
8
+        }
9
+        die('Couldn\'t dearchive -- Probably invalid file');
10
+        return false;
11
+    } else if(is_resource($data)) {
12
+        return false; //coming soon
13
+    }	
14 14
 }
15 15
 function Archive($data,$filehandle=null) {
16
-	if(is_resource($filehandle)) {
17
-		return false;
18
-	}
19
-	$data = gzcompress($data);
20
-	$data = "Creatures Evolution Engine - Archived information file. zLib 1.13 compressed.".chr(0x1A).chr(0x04).$data;
21
-	return $data;
16
+    if(is_resource($filehandle)) {
17
+        return false;
18
+    }
19
+    $data = gzcompress($data);
20
+    $data = "Creatures Evolution Engine - Archived information file. zLib 1.13 compressed.".chr(0x1A).chr(0x04).$data;
21
+    return $data;
22 22
 	
23 23
 }
24 24
 ?>
25 25
\ No newline at end of file
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support/FileReader.php 1 patch
Braces   +12 added lines, -8 removed lines patch added patch discarded remove patch
@@ -21,12 +21,15 @@  discard block
 block discarded – undo
21 21
      */
22 22
     public function FileReader($filename)
23 23
     {
24
-        if(!file_exists($filename))
25
-            throw new Exception("File does not exist: ".$filename);
26
-        if(!is_file($filename))
27
-            throw new Exception("Target is not a file.");
28
-        if(!is_readable($filename))
29
-            throw new Exception("File exists, but is not readable.");
24
+        if(!file_exists($filename)) {
25
+                    throw new Exception("File does not exist: ".$filename);
26
+        }
27
+        if(!is_file($filename)) {
28
+                    throw new Exception("Target is not a file.");
29
+        }
30
+        if(!is_readable($filename)) {
31
+                    throw new Exception("File exists, but is not readable.");
32
+        }
30 33
 
31 34
         $this->fp = fopen($filename, 'rb');
32 35
     }
@@ -45,8 +48,9 @@  discard block
 block discarded – undo
45 48
         for($x = 0; $x < $count; $x++)
46 49
         {
47 50
             $buffer = (ord(fgetc($this->fp)) << ($x * 8));
48
-            if($buffer === false)
49
-                throw new Exception("Read failure");
51
+            if($buffer === false) {
52
+                            throw new Exception("Read failure");
53
+            }
50 54
             $int += $buffer;
51 55
         }
52 56
         return $int;
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unit-tests/PRAYFileTest.php 1 patch
Indentation   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -4,16 +4,16 @@
 block discarded – undo
4 4
 class PRAYFileTest extends c2ephpAbstractTestCase {
5 5
     
6 6
     /**
7
-      * @dataProvider createAgentFiles
8
-      */
7
+     * @dataProvider createAgentFiles
8
+     */
9 9
     public function testCreatePRAYFile(PRAYFile $prayfile) {
10 10
         $this->assertInstanceOf('PRAYFile',$prayfile);
11 11
         $this->assertNotNull($prayfile);
12 12
     }
13 13
     
14 14
     /**
15
-      * @dataProvider createAgentFiles
16
-      */
15
+     * @dataProvider createAgentFiles
16
+     */
17 17
     public function testNumberOfBlocks(PRAYFile $prayfile,$fixtureInfo) {
18 18
         $this->assertNotNull($prayfile);
19 19
         $this->assertEquals($fixtureInfo['block count'],sizeof($prayfile->GetBlocks()));
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sprites/C16File.php 1 patch
Braces   +3 added lines, -2 removed lines patch added patch discarded remove patch
@@ -34,8 +34,9 @@
 block discarded – undo
34 34
             }
35 35
 
36 36
             $buffer = $reader->ReadInt(2);
37
-            if($buffer < 1)
38
-                throw new Exception('Sprite file appears to contain less than 1 frame.');
37
+            if($buffer < 1) {
38
+                            throw new Exception('Sprite file appears to contain less than 1 frame.');
39
+            }
39 40
             $frameCount = $buffer;
40 41
             for($x=0; $x < $frameCount; $x++)
41 42
             {
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sprites/S16Frame.php 1 patch
Braces   +1 added lines, -2 removed lines patch added patch discarded remove patch
@@ -89,8 +89,7 @@
 block discarded – undo
89 89
                     $red   = ($pixel & 0xF800) >> 8;
90 90
                     $green = ($pixel & 0x07E0) >> 3;
91 91
                     $blue  = ($pixel & 0x001F) << 3;
92
-                }
93
-                else if($this->encoding == "555")
92
+                } else if($this->encoding == "555")
94 93
                 {
95 94
                     $red   = ($pixel & 0x7C00) >> 7;
96 95
                     $green = ($pixel & 0x03E0) >> 2;
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sprites/C16Frame.php 1 patch
Braces   +10 added lines, -10 removed lines patch added patch discarded remove patch
@@ -75,10 +75,11 @@  discard block
 block discarded – undo
75 75
             for($x = 0; $x < $this->GetWidth();)
76 76
             {
77 77
                 $run = $this->reader->ReadInt(2);
78
-                if(($run & 0x0001) > 0)
79
-                    $run_type = "colour";
80
-                else
81
-                    $run_type = "black";
78
+                if(($run & 0x0001) > 0) {
79
+                                    $run_type = "colour";
80
+                } else {
81
+                                    $run_type = "black";
82
+                }
82 83
                 $run_length = ($run & 0x7FFF) >> 1;
83 84
                 if($run_type == "black")
84 85
                 {
@@ -87,8 +88,7 @@  discard block
 block discarded – undo
87 88
                     {
88 89
                         imagesetpixel($image, $x, $y, imagecolorallocate($image, 0, 0, 0));
89 90
                     }
90
-                }
91
-                else //colour run
91
+                } else //colour run
92 92
                 {
93 93
                     $z = $x + $run_length;
94 94
                     for(;$x < $z; $x++)
@@ -99,8 +99,7 @@  discard block
 block discarded – undo
99 99
                             $red   = ($pixel & 0xF800) >> 8;
100 100
                             $green = ($pixel & 0x07E0) >> 3;
101 101
                             $blue  = ($pixel & 0x001F) << 3;
102
-                        }
103
-                        else if($this->encoding == "555")
102
+                        } else if($this->encoding == "555")
104 103
                         {
105 104
                             $red   = ($pixel & 0x7C00) >> 7;
106 105
                             $green = ($pixel & 0x03E0) >> 2;
@@ -110,8 +109,9 @@  discard block
 block discarded – undo
110 109
                         imagesetpixel($image, $x, $y, $colour);
111 110
                     }
112 111
                 }
113
-                if($x == $this->GetWidth())
114
-                    $this->reader->Skip(2);
112
+                if($x == $this->GetWidth()) {
113
+                                    $this->reader->Skip(2);
114
+                }
115 115
             }
116 116
         }
117 117
         $this->gdImage = $image;
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sprites/SPRFile.php 1 patch
Indentation   +23 added lines, -23 removed lines patch added patch discarded remove patch
@@ -15,31 +15,31 @@
 block discarded – undo
15 15
      * Reads in the IReader and creates SPRFrames as required.
16 16
      * @param $reader An IReader to read from.
17 17
      */
18
-	public function SPRFile(IReader $reader) {
19
-		parent::SpriteFile('SPR');
20
-		$frameCount = $reader->ReadInt(2);
18
+    public function SPRFile(IReader $reader) {
19
+        parent::SpriteFile('SPR');
20
+        $frameCount = $reader->ReadInt(2);
21 21
 		
22
-		for($i=0;$i<$frameCount;$i++) {
23
-			$offset = $reader->ReadInt(4);
24
-			$width = $reader->ReadInt(2);
25
-			$height = $reader->ReadInt(2);
26
-			$this->AddFrame(new SPRFrame($reader,$width,$height,$offset));
27
-		}
28
-	}
22
+        for($i=0;$i<$frameCount;$i++) {
23
+            $offset = $reader->ReadInt(4);
24
+            $width = $reader->ReadInt(2);
25
+            $height = $reader->ReadInt(2);
26
+            $this->AddFrame(new SPRFrame($reader,$width,$height,$offset));
27
+        }
28
+    }
29 29
 
30 30
     /// @brief Compiles the SPR file into a binary string
31
-	public function Compile() {
32
-	  $data = pack('v',$this->GetFrameCount());
33
-	  $offset = 2+(8*$this->GetFrameCount());
34
-	  foreach($this->GetFrames() as $frame) {
35
-	    $data .= pack('V',$offset);
36
-	    $data .= pack('vv',$frame->GetWidth(),$frame->GetHeight());
37
-	    $offset += $frame->GetWidth()*$frame->GetHeight();
38
-	  }
39
-	  foreach($this->GetFrames() as $frame) {
40
-	    $data .= $frame->Encode();
41
-	  }
42
-	  return $data;
43
-	}
31
+    public function Compile() {
32
+        $data = pack('v',$this->GetFrameCount());
33
+        $offset = 2+(8*$this->GetFrameCount());
34
+        foreach($this->GetFrames() as $frame) {
35
+        $data .= pack('V',$offset);
36
+        $data .= pack('vv',$frame->GetWidth(),$frame->GetHeight());
37
+        $offset += $frame->GetWidth()*$frame->GetHeight();
38
+        }
39
+        foreach($this->GetFrames() as $frame) {
40
+        $data .= $frame->Encode();
41
+        }
42
+        return $data;
43
+    }
44 44
 }
45 45
 ?>
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sprites/SpriteFile.php 1 patch
Indentation   +92 added lines, -92 removed lines patch added patch discarded remove patch
@@ -3,110 +3,110 @@
 block discarded – undo
3 3
 /// @brief Superclass for all SpriteFile types
4 4
 abstract class SpriteFile {
5 5
 
6
-  /// @cond INTERNAL_DOCS
6
+    /// @cond INTERNAL_DOCS
7 7
     
8
-  private $frames = array();
9
-  private $spritefiletype;
10
-  /// @endcond
8
+    private $frames = array();
9
+    private $spritefiletype;
10
+    /// @endcond
11 11
 
12
-  /// @cond INTERNAL_DOCS
12
+    /// @cond INTERNAL_DOCS
13 13
   
14
-  public function SpriteFile($filetype) {
14
+    public function SpriteFile($filetype) {
15 15
     $this->spritefiletype = $filetype;
16
-  }
17
-  /// @endcond
16
+    }
17
+    /// @endcond
18 18
 
19
-  /// @brief Gets a SpriteFrame from the SpriteFile.
20
-  /**
21
-   * @param $frame The 0-based index of the frame to get.
22
-   * @return A SpriteFrame
23
-   */
24
-  public function GetFrame($frame) {
25
-      return $this->frames[$frame];
26
-  }
27
-  /// @brief Gets the entire frame array.
28
-  /**
29
-   * @return An array of SpriteFrames
30
-   */
31
-  public function GetFrames() {
32
-      return $this->frames;
33
-  }
19
+    /// @brief Gets a SpriteFrame from the SpriteFile.
20
+    /**
21
+     * @param $frame The 0-based index of the frame to get.
22
+     * @return A SpriteFrame
23
+     */
24
+    public function GetFrame($frame) {
25
+        return $this->frames[$frame];
26
+    }
27
+    /// @brief Gets the entire frame array.
28
+    /**
29
+     * @return An array of SpriteFrames
30
+     */
31
+    public function GetFrames() {
32
+        return $this->frames;
33
+    }
34 34
 
35
-  /// @brief Compiles the SpriteFile into a binary string
36
-  /**
37
-   * @return A binary string containing the SpriteFile's data and frames.
38
-   */
39
-  public abstract function Compile();
35
+    /// @brief Compiles the SpriteFile into a binary string
36
+    /**
37
+     * @return A binary string containing the SpriteFile's data and frames.
38
+     */
39
+    public abstract function Compile();
40 40
 
41
-  /// @brief Adds a SpriteFrame to the SpriteFile
42
-  /**
43
-   * If necessary, this function converts the SpriteFrame to the
44
-   * correct format.
45
-   * At the moment, this can only add a SpriteFrame to the end of the
46
-   * SpriteFile. TODO: I aim to fix this by the CCSF 2011.
47
-   * @internal
48
-   * This process uses some magic which require all types of
49
-   * SpriteFile and SpriteFrame to use 3-character identifiers.
50
-   * This means that if you want to make your own sprite formats
51
-   * you'll need to override this function and provide all our magic
52
-   * plus your own.
53
-   * @endinternal
54
-   * @param $frame A SpriteFrame
55
-   * @param $position Where to put the frame. Currently un-used.
56
-   */
57
-  public function AddFrame(SpriteFrame $frame, $position=false) {
58
-      /*
41
+    /// @brief Adds a SpriteFrame to the SpriteFile
42
+    /**
43
+     * If necessary, this function converts the SpriteFrame to the
44
+     * correct format.
45
+     * At the moment, this can only add a SpriteFrame to the end of the
46
+     * SpriteFile. TODO: I aim to fix this by the CCSF 2011.
47
+     * @internal
48
+     * This process uses some magic which require all types of
49
+     * SpriteFile and SpriteFrame to use 3-character identifiers.
50
+     * This means that if you want to make your own sprite formats
51
+     * you'll need to override this function and provide all our magic
52
+     * plus your own.
53
+     * @endinternal
54
+     * @param $frame A SpriteFrame
55
+     * @param $position Where to put the frame. Currently un-used.
56
+     */
57
+    public function AddFrame(SpriteFrame $frame, $position=false) {
58
+        /*
59 59
       if($position === false) {
60 60
           $position = sizeof($this->frames);
61 61
       } else if($position < 0) {
62 62
           $position = sizeof($this->frames) - $position;
63 63
       }
64 64
       */
65
-      if($this->spritefiletype == substr(get_class($frame),0,3)) {
66
-          //$this->frames[$position] = $frame;
67
-          $this->frames[] = $frame;
68
-      } else {
69
-          //$this->frames[$position] = $frame->ToSpriteFrame($this->spritefiletype);
70
-          $this->frames[] = $frame->ToSpriteFrame($this->spritefiletype);
71
-      }
72
-  }
73
-  /// @brief Replaces a frame in the SpriteFile
74
-  /**
75
-   * Replaces the frame in the given position
76
-   * Uses the same magic as AddFrame
77
-   * @param $frame A SpriteFrame of any type.
78
-   * @param $position Which frame to replace. If negative, counts
79
-   * backwards from the end of the frames array.
80
-   */
81
-  public function ReplaceFrame(SpriteFrame $frame, $position) {
82
-      if($position < 0) {
83
-          $position = sizeof($this->frames) - $position;
84
-      }
85
-      $this->frames[$position] = $frame->ToSpriteFrame($this->spritefiletype);
86
-  }
87
-  /// @brief Gets the number of frames currently stored in this SpriteFile.
88
-  /**
89
-   * @return The number of frames
90
-   */
91
-  public function GetFrameCount() {
92
-      return sizeof($this->frames);
93
-  }
94
-  /// @brief Deletes the frame in the given position.
95
-  /**
96
-   * @param $frame The 0-based index of the frame to delete.
97
-   */
98
-  public function DeleteFrame($frame) {
99
-      unset($this->frames[$frame]);
100
-  }
101
-  /// @brief Converts the given frame to PNG. <strong>Deprecated.</strong>
102
-  /**
103
-   * May be removed in a future release.
104
-   * Use GetFrame($frame)->ToPNG() instead.
105
-   * @param $frame The 0-based index of the frame to delete.
106
-   * @return A binary string containing a PNG.
107
-   */
108
-  public function ToPNG($frame) {
109
-      return $this->frames[$frame]->ToPNG();
110
-  }
65
+        if($this->spritefiletype == substr(get_class($frame),0,3)) {
66
+            //$this->frames[$position] = $frame;
67
+            $this->frames[] = $frame;
68
+        } else {
69
+            //$this->frames[$position] = $frame->ToSpriteFrame($this->spritefiletype);
70
+            $this->frames[] = $frame->ToSpriteFrame($this->spritefiletype);
71
+        }
72
+    }
73
+    /// @brief Replaces a frame in the SpriteFile
74
+    /**
75
+     * Replaces the frame in the given position
76
+     * Uses the same magic as AddFrame
77
+     * @param $frame A SpriteFrame of any type.
78
+     * @param $position Which frame to replace. If negative, counts
79
+     * backwards from the end of the frames array.
80
+     */
81
+    public function ReplaceFrame(SpriteFrame $frame, $position) {
82
+        if($position < 0) {
83
+            $position = sizeof($this->frames) - $position;
84
+        }
85
+        $this->frames[$position] = $frame->ToSpriteFrame($this->spritefiletype);
86
+    }
87
+    /// @brief Gets the number of frames currently stored in this SpriteFile.
88
+    /**
89
+     * @return The number of frames
90
+     */
91
+    public function GetFrameCount() {
92
+        return sizeof($this->frames);
93
+    }
94
+    /// @brief Deletes the frame in the given position.
95
+    /**
96
+     * @param $frame The 0-based index of the frame to delete.
97
+     */
98
+    public function DeleteFrame($frame) {
99
+        unset($this->frames[$frame]);
100
+    }
101
+    /// @brief Converts the given frame to PNG. <strong>Deprecated.</strong>
102
+    /**
103
+     * May be removed in a future release.
104
+     * Use GetFrame($frame)->ToPNG() instead.
105
+     * @param $frame The 0-based index of the frame to delete.
106
+     * @return A binary string containing a PNG.
107
+     */
108
+    public function ToPNG($frame) {
109
+        return $this->frames[$frame]->ToPNG();
110
+    }
111 111
 }
112 112
 ?>
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sprites/SpriteFrame.php 1 patch
Braces   +3 added lines, -2 removed lines patch added patch discarded remove patch
@@ -101,8 +101,9 @@
 block discarded – undo
101 101
      * if it does't already.
102 102
      */
103 103
     protected function EnsureDecoded() {
104
-        if(!$this->decoded)
105
-            $this->Decode();
104
+        if(!$this->decoded) {
105
+                    $this->Decode();
106
+        }
106 107
 
107 108
         $this->decoded = true;
108 109
     }
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