@@ -1,18 +1,18 @@ discard block |
||
1 | 1 | <?php |
2 | 2 | |
3 | -if($config->server_updater_check_auto && $config->server_updater_check_last + $config->server_updater_check_period <= SN_TIME_NOW) { |
|
3 | +if ($config->server_updater_check_auto && $config->server_updater_check_last + $config->server_updater_check_period <= SN_TIME_NOW) { |
|
4 | 4 | include(SN_ROOT_PHYSICAL . 'ajax_version_check' . DOT_PHP_EX); |
5 | 5 | } |
6 | 6 | |
7 | -if($config->user_birthday_gift && SN_TIME_NOW - $config->user_birthday_celebrate > PERIOD_DAY) { |
|
7 | +if ($config->user_birthday_gift && SN_TIME_NOW - $config->user_birthday_celebrate > PERIOD_DAY) { |
|
8 | 8 | require_once(SN_ROOT_PHYSICAL . "includes/includes/user_birthday_celebrate" . DOT_PHP_EX); |
9 | 9 | sn_user_birthday_celebrate(); |
10 | 10 | } |
11 | 11 | |
12 | -if(!$config->var_online_user_count || $config->var_online_user_time + 30 < SN_TIME_NOW) { |
|
12 | +if (!$config->var_online_user_count || $config->var_online_user_time + 30 < SN_TIME_NOW) { |
|
13 | 13 | $config->db_saveItem('var_online_user_count', db_user_count(true)); |
14 | 14 | $config->db_saveItem('var_online_user_time', SN_TIME_NOW); |
15 | - if($config->server_log_online) { |
|
15 | + if ($config->server_log_online) { |
|
16 | 16 | db_log_online_insert(); |
17 | 17 | } |
18 | 18 | } |
@@ -42,7 +42,7 @@ discard block |
||
42 | 42 | $template_result[F_ACCOUNT_IS_AUTHORIZED] = $sys_user_logged_in = !empty($user) && isset($user['id']) && $user['id']; |
43 | 43 | //pdump($template_result[F_ACCOUNT_IS_AUTHORIZED]);die(); |
44 | 44 | |
45 | -if(!empty($user['id'])) { |
|
45 | +if (!empty($user['id'])) { |
|
46 | 46 | classSupernova::$user_options->user_change($user['id']); |
47 | 47 | } |
48 | 48 | |
@@ -55,15 +55,15 @@ discard block |
||
55 | 55 | : false |
56 | 56 | ); |
57 | 57 | |
58 | -if($template_result[F_LOGIN_STATUS] == LOGIN_ERROR_USERNAME_RESTRICTED_CHARACTERS) { |
|
59 | - $prohibited_characters = array_map(function ($value) { |
|
58 | +if ($template_result[F_LOGIN_STATUS] == LOGIN_ERROR_USERNAME_RESTRICTED_CHARACTERS) { |
|
59 | + $prohibited_characters = array_map(function($value) { |
|
60 | 60 | return "'" . htmlentities($value, ENT_QUOTES, 'UTF-8') . "'"; |
61 | 61 | }, str_split(LOGIN_REGISTER_CHARACTERS_PROHIBITED)); |
62 | 62 | $template_result[F_LOGIN_MESSAGE] .= implode(', ', $prohibited_characters); |
63 | 63 | } |
64 | 64 | |
65 | 65 | |
66 | -if(defined('DEBUG_AUTH') && DEBUG_AUTH && !defined('IN_AJAX')) { |
|
66 | +if (defined('DEBUG_AUTH') && DEBUG_AUTH && !defined('IN_AJAX')) { |
|
67 | 67 | pdump("Отключи отладку перед продакшном!"); |
68 | 68 | } |
69 | 69 | |
@@ -77,17 +77,17 @@ discard block |
||
77 | 77 | ? define('INSTALL_MODE', GAME_DISABLE_INSTALL) |
78 | 78 | : false; |
79 | 79 | |
80 | -if($template_result[F_GAME_DISABLE] = $config->game_disable) { |
|
80 | +if ($template_result[F_GAME_DISABLE] = $config->game_disable) { |
|
81 | 81 | $template_result[F_GAME_DISABLE_REASON] = sys_bbcodeParse( |
82 | 82 | $config->game_disable == GAME_DISABLE_REASON |
83 | 83 | ? $config->game_disable_reason |
84 | 84 | : $lang['sys_game_disable_reason'][$config->game_disable] |
85 | 85 | ); |
86 | - if(defined('IN_API')) { |
|
86 | + if (defined('IN_API')) { |
|
87 | 87 | return; |
88 | 88 | } |
89 | 89 | |
90 | - if( |
|
90 | + if ( |
|
91 | 91 | ($user['authlevel'] < 1 || !(defined('IN_ADMIN') && IN_ADMIN)) |
92 | 92 | && |
93 | 93 | !(defined('INSTALL_MODE') && defined('LOGIN_LOGOUT')) |
@@ -100,8 +100,8 @@ discard block |
||
100 | 100 | |
101 | 101 | // TODO ban |
102 | 102 | // TODO $skip_ban_check |
103 | -if($template_result[F_BANNED_STATUS] && !$skip_ban_check) { |
|
104 | - if(defined('IN_API')) { |
|
103 | +if ($template_result[F_BANNED_STATUS] && !$skip_ban_check) { |
|
104 | + if (defined('IN_API')) { |
|
105 | 105 | return; |
106 | 106 | } |
107 | 107 | |
@@ -119,13 +119,13 @@ discard block |
||
119 | 119 | // pdump($allow_anonymous, '$allow_anonymous'); |
120 | 120 | // pdump($sys_user_logged_in, '$sys_user_logged_in'); |
121 | 121 | |
122 | -if($sys_user_logged_in && INITIAL_PAGE == 'login') { |
|
122 | +if ($sys_user_logged_in && INITIAL_PAGE == 'login') { |
|
123 | 123 | sys_redirect(SN_ROOT_VIRTUAL . 'overview.php'); |
124 | -} elseif($account_logged_in && !$sys_user_logged_in) { // empty(core_auth::$user['id']) |
|
124 | +} elseif ($account_logged_in && !$sys_user_logged_in) { // empty(core_auth::$user['id']) |
|
125 | 125 | // pdump($sn_page_name); |
126 | 126 | // pdump(INITIAL_PAGE); |
127 | 127 | // die('{Тут должна быть ваша реклама. Точнее - ввод имени игрока}'); |
128 | -} elseif(!$allow_anonymous && !$sys_user_logged_in) { |
|
128 | +} elseif (!$allow_anonymous && !$sys_user_logged_in) { |
|
129 | 129 | // sn_setcookie(SN_COOKIE, '', time() - PERIOD_WEEK, SN_ROOT_RELATIVE); |
130 | 130 | sys_redirect(SN_ROOT_VIRTUAL . 'login.php'); |
131 | 131 | } |
@@ -146,7 +146,7 @@ discard block |
||
146 | 146 | |
147 | 147 | global $skip_fleet_update; |
148 | 148 | $skip_fleet_update = $skip_fleet_update || $supernova->options['fleet_update_skip'] || defined('IN_ADMIN'); |
149 | -if( |
|
149 | +if ( |
|
150 | 150 | !$skip_fleet_update |
151 | 151 | && !(defined('IN_AJAX') && IN_AJAX === true) |
152 | 152 | && SN_TIME_NOW - strtotime($config->fleet_update_last) > $config->fleet_update_interval |
@@ -154,15 +154,15 @@ discard block |
||
154 | 154 | * @param string $group_name |
155 | 155 | */ |
156 | 156 | public static function _init($group_name = '') { |
157 | - if(static::$_is_static_init) { |
|
157 | + if (static::$_is_static_init) { |
|
158 | 158 | return; |
159 | 159 | } |
160 | 160 | |
161 | - if($group_name) { |
|
161 | + if ($group_name) { |
|
162 | 162 | static::$_sn_group_name = $group_name; |
163 | 163 | } |
164 | 164 | |
165 | - if(static::$_sn_group_name) { |
|
165 | + if (static::$_sn_group_name) { |
|
166 | 166 | static::$_group_unit_id_list = sn_get_groups(static::$_sn_group_name); |
167 | 167 | empty(static::$_group_unit_id_list) ? static::$_group_unit_id_list = array() : false; |
168 | 168 | } |
@@ -187,7 +187,7 @@ discard block |
||
187 | 187 | // TODO - Reset combat stats?? |
188 | 188 | $this->_unitId = $unitId; |
189 | 189 | |
190 | - if($this->_unitId) { |
|
190 | + if ($this->_unitId) { |
|
191 | 191 | $this->info = get_unit_param($this->_unitId); |
192 | 192 | $this->_type = $this->info[P_UNIT_TYPE]; |
193 | 193 | } else { |
@@ -198,7 +198,7 @@ discard block |
||
198 | 198 | |
199 | 199 | protected function setCount($value) { |
200 | 200 | // TODO - Reset combat stats?? |
201 | - if($value < 0) { |
|
201 | + if ($value < 0) { |
|
202 | 202 | classSupernova::$debug->error('Can not set Unit::$count to negative value'); |
203 | 203 | } |
204 | 204 | $this->_count = $value; |
@@ -131,14 +131,14 @@ discard block |
||
131 | 131 | |
132 | 132 | // If method is not getter or setter OR property name not exists in $_properties - raising exception |
133 | 133 | // Descendants can catch this Exception to make own __call magic |
134 | - if(($left3 != 'get' && $left3 != 'set') || empty(static::$_properties[$propertyName])) { |
|
134 | + if (($left3 != 'get' && $left3 != 'set') || empty(static::$_properties[$propertyName])) { |
|
135 | 135 | throw new ExceptionPropertyNotExists('Property ' . $propertyName . ' not exists when calling getter/setter ' . get_called_class() . '::' . $name, ERR_ERROR); |
136 | 136 | } |
137 | 137 | |
138 | 138 | // TODO check for read-only |
139 | 139 | |
140 | - if($left3 == 'set') { |
|
141 | - if(!empty($this->propertiesAdjusted[$propertyName])) { |
|
140 | + if ($left3 == 'set') { |
|
141 | + if (!empty($this->propertiesAdjusted[$propertyName])) { |
|
142 | 142 | throw new PropertyAccessException('Property ' . $propertyName . ' already was adjusted so no SET is possible until dbSave in ' . get_called_class() . '::' . $name, ERR_ERROR); |
143 | 143 | } |
144 | 144 | $this->propertiesChanged[$propertyName] = 1; |
@@ -147,13 +147,13 @@ discard block |
||
147 | 147 | // Now deciding - will we call a protected setter or will we work with protected property |
148 | 148 | |
149 | 149 | // If method exists - just calling it |
150 | - if(method_exists($this, $name)) { |
|
150 | + if (method_exists($this, $name)) { |
|
151 | 151 | return call_user_func_array(array($this, $name), $arguments); |
152 | 152 | } |
153 | 153 | // No getter/setter exists - works directly with protected property |
154 | 154 | |
155 | 155 | // Is it getter? |
156 | - if($left3 === 'get') { |
|
156 | + if ($left3 === 'get') { |
|
157 | 157 | return $this->{'_' . $propertyName}; |
158 | 158 | } |
159 | 159 | |
@@ -174,14 +174,14 @@ discard block |
||
174 | 174 | // $this->_reset(); |
175 | 175 | |
176 | 176 | $dbId = idval($dbId); |
177 | - if($dbId <= 0) { |
|
177 | + if ($dbId <= 0) { |
|
178 | 178 | classSupernova::$debug->error(get_called_class() . '::dbLoad $dbId not positive = ' . $dbId); |
179 | 179 | |
180 | 180 | return; |
181 | 181 | } |
182 | 182 | |
183 | 183 | $db_row = doquery("SELECT * FROM `{{" . static::$_table . "}}` WHERE `" . static::$_dbIdFieldName . "` = " . $dbId . " LIMIT 1 FOR UPDATE;", true); |
184 | - if(empty($db_row)) { |
|
184 | + if (empty($db_row)) { |
|
185 | 185 | return; |
186 | 186 | } |
187 | 187 | |
@@ -197,26 +197,26 @@ discard block |
||
197 | 197 | */ |
198 | 198 | // TODO - perform operations only if properties was changed |
199 | 199 | public function dbSave() { |
200 | - if($this->isNew()) { |
|
200 | + if ($this->isNew()) { |
|
201 | 201 | // No DB_ID - new unit |
202 | - if($this->isEmpty()) { |
|
202 | + if ($this->isEmpty()) { |
|
203 | 203 | classSupernova::$debug->error(__FILE__ . ':' . __LINE__ . ' - object is empty on ' . get_called_class() . '::dbSave'); |
204 | 204 | } |
205 | 205 | $this->dbInsert(); |
206 | 206 | } else { |
207 | 207 | // DB_ID is present |
208 | - if($this->isEmpty()) { |
|
208 | + if ($this->isEmpty()) { |
|
209 | 209 | $this->dbDelete(); |
210 | 210 | } else { |
211 | - if(!sn_db_transaction_check(false)) { |
|
211 | + if (!sn_db_transaction_check(false)) { |
|
212 | 212 | classSupernova::$debug->error(__FILE__ . ':' . __LINE__ . ' - transaction should always be started on ' . get_called_class() . '::dbUpdate'); |
213 | 213 | } |
214 | 214 | $this->dbUpdate(); |
215 | 215 | } |
216 | 216 | } |
217 | 217 | |
218 | - if(!empty($this->triggerDbOperationOn)) { |
|
219 | - foreach($this->triggerDbOperationOn as $item) { |
|
218 | + if (!empty($this->triggerDbOperationOn)) { |
|
219 | + foreach ($this->triggerDbOperationOn as $item) { |
|
220 | 220 | $item->dbSave(); |
221 | 221 | } |
222 | 222 | } |
@@ -235,12 +235,12 @@ discard block |
||
235 | 235 | * @return int|string |
236 | 236 | */ |
237 | 237 | public function dbInsert() { |
238 | - if(!$this->isNew()) { |
|
238 | + if (!$this->isNew()) { |
|
239 | 239 | classSupernova::$debug->error(__FILE__ . ':' . __LINE__ . ' - record db_id is not empty on ' . get_called_class() . '::dbInsert'); |
240 | 240 | } |
241 | 241 | $this->_dbId = $this->db_field_set_create($this->dbMakeFieldSet()); |
242 | 242 | |
243 | - if(empty($this->_dbId)) { |
|
243 | + if (empty($this->_dbId)) { |
|
244 | 244 | classSupernova::$debug->error(__FILE__ . ':' . __LINE__ . ' - error saving record ' . get_called_class() . '::dbInsert'); |
245 | 245 | } |
246 | 246 | |
@@ -252,7 +252,7 @@ discard block |
||
252 | 252 | */ |
253 | 253 | public function dbUpdate() { |
254 | 254 | // TODO - Update |
255 | - if($this->isNew()) { |
|
255 | + if ($this->isNew()) { |
|
256 | 256 | classSupernova::$debug->error(__FILE__ . ':' . __LINE__ . ' - unit db_id is empty on dbUpdate'); |
257 | 257 | } |
258 | 258 | $this->db_field_update($this->dbMakeFieldSet(true)); |
@@ -262,7 +262,7 @@ discard block |
||
262 | 262 | * Deletes record from DB |
263 | 263 | */ |
264 | 264 | public function dbDelete() { |
265 | - if($this->isNew()) { |
|
265 | + if ($this->isNew()) { |
|
266 | 266 | classSupernova::$debug->error(__FILE__ . ':' . __LINE__ . ' - unit db_id is empty on dbDelete'); |
267 | 267 | } |
268 | 268 | doquery("DELETE FROM {{" . static::$_table . "}} WHERE `" . static::$_dbIdFieldName . "` = " . $this->_dbId); |
@@ -304,18 +304,18 @@ discard block |
||
304 | 304 | * @param array $db_row |
305 | 305 | */ |
306 | 306 | public function dbRowParse(array $db_row) { |
307 | - foreach(static::$_properties as $property_name => &$property_data) { |
|
307 | + foreach (static::$_properties as $property_name => &$property_data) { |
|
308 | 308 | // Advanced values extraction procedure. Should be used when at least one of following rules is matched: |
309 | 309 | // - one field should translate to several properties; |
310 | 310 | // - one property should be filled according to several fields; |
311 | 311 | // - property filling requires some lookup in object values; |
312 | - if(!empty($property_data[P_METHOD_EXTRACT]) && is_callable(array($this, $property_data[P_METHOD_EXTRACT]))) { |
|
312 | + if (!empty($property_data[P_METHOD_EXTRACT]) && is_callable(array($this, $property_data[P_METHOD_EXTRACT]))) { |
|
313 | 313 | call_user_func_array(array($this, $property_data[P_METHOD_EXTRACT]), array(&$db_row)); |
314 | 314 | continue; |
315 | 315 | } |
316 | 316 | |
317 | 317 | // If property is read-only - doing nothing |
318 | - if(!empty($property_data[P_READ_ONLY])) { |
|
318 | + if (!empty($property_data[P_READ_ONLY])) { |
|
319 | 319 | continue; |
320 | 320 | } |
321 | 321 | |
@@ -326,7 +326,7 @@ discard block |
||
326 | 326 | !empty($property_data[P_FUNC_INPUT]) && is_callable($property_data[P_FUNC_INPUT]) ? $value = call_user_func($property_data[P_FUNC_INPUT], $value) : false; |
327 | 327 | |
328 | 328 | // If there is setter for this field - using it. Setters is always a methods of $THIS |
329 | - if(!empty($property_data[P_METHOD_SET]) && is_callable(array($this, $property_data[P_METHOD_SET]))) { |
|
329 | + if (!empty($property_data[P_METHOD_SET]) && is_callable(array($this, $property_data[P_METHOD_SET]))) { |
|
330 | 330 | call_user_func(array($this, $property_data[P_METHOD_SET]), $value); |
331 | 331 | } else { |
332 | 332 | $this->{$property_name} = $value; |
@@ -342,21 +342,21 @@ discard block |
||
342 | 342 | protected function dbMakeFieldSet($isUpdate = false) { |
343 | 343 | $array = array(); |
344 | 344 | |
345 | - foreach(static::$_properties as $property_name => &$property_data) { |
|
345 | + foreach (static::$_properties as $property_name => &$property_data) { |
|
346 | 346 | // TODO - on isUpdate add only changed/adjusted properties |
347 | 347 | |
348 | - if(!empty($property_data[P_METHOD_INJECT]) && is_callable(array($this, $property_data[P_METHOD_INJECT]))) { |
|
348 | + if (!empty($property_data[P_METHOD_INJECT]) && is_callable(array($this, $property_data[P_METHOD_INJECT]))) { |
|
349 | 349 | call_user_func_array(array($this, $property_data[P_METHOD_INJECT]), array(&$array)); |
350 | 350 | continue; |
351 | 351 | } |
352 | 352 | |
353 | 353 | // Skipping properties which have no corresponding field in DB |
354 | - if(empty($property_data[P_DB_FIELD])) { |
|
354 | + if (empty($property_data[P_DB_FIELD])) { |
|
355 | 355 | continue; |
356 | 356 | } |
357 | 357 | |
358 | 358 | // Checking - is property was adjusted or changed |
359 | - if($isUpdate && array_key_exists($property_name, $this->propertiesAdjusted)) { |
|
359 | + if ($isUpdate && array_key_exists($property_name, $this->propertiesAdjusted)) { |
|
360 | 360 | // For adjusted property - take value from propertiesAdjusted array |
361 | 361 | // TODO - differ how treated conversion to string for changed and adjusted properties |
362 | 362 | $value = $this->propertiesAdjusted[$property_name]; |
@@ -386,17 +386,17 @@ discard block |
||
386 | 386 | */ |
387 | 387 | protected function isFieldChanged($fieldName) { |
388 | 388 | $isFieldChanged = false; |
389 | - foreach($this->propertiesChanged as $propertyName => $cork) { |
|
389 | + foreach ($this->propertiesChanged as $propertyName => $cork) { |
|
390 | 390 | $propertyScheme = static::$_properties[$propertyName]; |
391 | - if(!empty($propertyScheme[P_DB_FIELDS_LINKED])) { |
|
392 | - foreach($propertyScheme[P_DB_FIELDS_LINKED] as $linkedFieldName) { |
|
393 | - if($linkedFieldName == $fieldName) { |
|
391 | + if (!empty($propertyScheme[P_DB_FIELDS_LINKED])) { |
|
392 | + foreach ($propertyScheme[P_DB_FIELDS_LINKED] as $linkedFieldName) { |
|
393 | + if ($linkedFieldName == $fieldName) { |
|
394 | 394 | $isFieldChanged = $propertyName; |
395 | 395 | break 2; |
396 | 396 | } |
397 | 397 | } |
398 | 398 | } |
399 | - if(!empty($propertyScheme[P_DB_FIELD]) && $propertyScheme[P_DB_FIELD] == $fieldName) { |
|
399 | + if (!empty($propertyScheme[P_DB_FIELD]) && $propertyScheme[P_DB_FIELD] == $fieldName) { |
|
400 | 400 | $isFieldChanged = $propertyName; |
401 | 401 | break; |
402 | 402 | } |
@@ -418,7 +418,7 @@ discard block |
||
418 | 418 | $fields = implode(',', array_keys($field_set)); |
419 | 419 | |
420 | 420 | $result = 0; |
421 | - if(classSupernova::db_query("INSERT INTO `{{" . static::$_table . "}}` ({$fields}) VALUES ({$values});")) { |
|
421 | + if (classSupernova::db_query("INSERT INTO `{{" . static::$_table . "}}` ({$fields}) VALUES ({$values});")) { |
|
422 | 422 | $result = db_insert_id(); |
423 | 423 | } |
424 | 424 | |
@@ -436,13 +436,13 @@ discard block |
||
436 | 436 | sn_db_field_set_safe_flag_clear($field_set); |
437 | 437 | |
438 | 438 | $set = array(); |
439 | - foreach($field_set as $fieldName => $value) { |
|
440 | - if(!($changedProperty = $this->isFieldChanged($fieldName))) { |
|
439 | + foreach ($field_set as $fieldName => $value) { |
|
440 | + if (!($changedProperty = $this->isFieldChanged($fieldName))) { |
|
441 | 441 | continue; |
442 | 442 | } |
443 | 443 | |
444 | 444 | // TODO - separate sets from adjusts |
445 | - if(array_key_exists($changedProperty, $this->propertiesAdjusted)) { |
|
445 | + if (array_key_exists($changedProperty, $this->propertiesAdjusted)) { |
|
446 | 446 | $value = "`{$fieldName}` + ($value)"; // braces for negative values |
447 | 447 | } |
448 | 448 |
@@ -38,15 +38,11 @@ discard block |
||
38 | 38 | // ------------------------------------------------------------------ |
39 | 39 | function flt_flyingFleetsSort($a, $b) { |
40 | 40 | // Сравниваем время флотов - кто раньше, тот и первый обрабатывается |
41 | - return $a['fleet_time'] > $b['fleet_time'] ? 1 : ($a['fleet_time'] < $b['fleet_time'] ? -1 : |
|
42 | - // Если время - одинаковое, сравниваем события флотов |
|
41 | + return $a['fleet_time'] > $b['fleet_time'] ? 1 : ($a['fleet_time'] < $b['fleet_time'] ? -1 : // Если время - одинаковое, сравниваем события флотов |
|
43 | 42 | // Если события - одинаковые, то флоты равны |
44 | - ($a['fleet_event'] == $b['fleet_event'] ? 0 : |
|
45 | - // Если события разные - первыми считаем прибывающие флоты |
|
46 | - ($a['fleet_event'] == EVENT_FLT_ARRIVE ? 1 : ($b['fleet_event'] == EVENT_FLT_ARRIVE ? -1 : |
|
47 | - // Если нет прибывающих флотов - дальше считаем флоты, которые закончили миссию |
|
48 | - ($a['fleet_event'] == EVENT_FLT_ACOMPLISH ? 1 : ($b['fleet_event'] == EVENT_FLT_ACOMPLISH ? -1 : |
|
49 | - // Если нет флотов, закончивших задание - остались возвращающиеся флоты, которые равны между собой |
|
43 | + ($a['fleet_event'] == $b['fleet_event'] ? 0 : // Если события разные - первыми считаем прибывающие флоты |
|
44 | + ($a['fleet_event'] == EVENT_FLT_ARRIVE ? 1 : ($b['fleet_event'] == EVENT_FLT_ARRIVE ? -1 : // Если нет прибывающих флотов - дальше считаем флоты, которые закончили миссию |
|
45 | + ($a['fleet_event'] == EVENT_FLT_ACOMPLISH ? 1 : ($b['fleet_event'] == EVENT_FLT_ACOMPLISH ? -1 : // Если нет флотов, закончивших задание - остались возвращающиеся флоты, которые равны между собой |
|
50 | 46 | // TODO: Добавить еще проверку по ID флота и/или времени запуска - что бы обсчитывать их в порядке запуска |
51 | 47 | ( |
52 | 48 | 0 // Вообще сюда доходить не должно - будет отсекаться на равенстве событий |
@@ -60,7 +56,7 @@ discard block |
||
60 | 56 | function log_file($msg) { |
61 | 57 | static $handler; |
62 | 58 | |
63 | - if(!$handler) { |
|
59 | + if (!$handler) { |
|
64 | 60 | $handler = fopen('event.log', 'a+'); |
65 | 61 | } |
66 | 62 | |
@@ -100,12 +96,12 @@ discard block |
||
100 | 96 | */ |
101 | 97 | global $config, $debug; |
102 | 98 | |
103 | - if($config->game_disable != GAME_DISABLE_NONE || $skip_fleet_update) { |
|
99 | + if ($config->game_disable != GAME_DISABLE_NONE || $skip_fleet_update) { |
|
104 | 100 | return; |
105 | 101 | } |
106 | 102 | |
107 | 103 | sn_db_transaction_start(); |
108 | - if($config->db_loadItem('game_disable') != GAME_DISABLE_NONE || SN_TIME_NOW - strtotime($config->db_loadItem('fleet_update_last')) <= $config->fleet_update_interval) { |
|
104 | + if ($config->db_loadItem('game_disable') != GAME_DISABLE_NONE || SN_TIME_NOW - strtotime($config->db_loadItem('fleet_update_last')) <= $config->fleet_update_interval) { |
|
109 | 105 | sn_db_transaction_rollback(); |
110 | 106 | |
111 | 107 | return; |
@@ -113,14 +109,14 @@ discard block |
||
113 | 109 | |
114 | 110 | |
115 | 111 | // Watchdog timer |
116 | - if($config->db_loadItem('fleet_update_lock')) { |
|
117 | - if(defined('DEBUG_FLYING_FLEETS')) { |
|
112 | + if ($config->db_loadItem('fleet_update_lock')) { |
|
113 | + if (defined('DEBUG_FLYING_FLEETS')) { |
|
118 | 114 | $random = 0; |
119 | 115 | } else { |
120 | 116 | $random = mt_rand(240, 300); |
121 | 117 | } |
122 | 118 | |
123 | - if(SN_TIME_NOW - strtotime($config->fleet_update_lock) <= $random) { |
|
119 | + if (SN_TIME_NOW - strtotime($config->fleet_update_lock) <= $random) { |
|
124 | 120 | sn_db_transaction_rollback(); |
125 | 121 | |
126 | 122 | return; |
@@ -144,11 +140,11 @@ discard block |
||
144 | 140 | $missions_used = array(); |
145 | 141 | |
146 | 142 | $objFleetList = FleetList::dbGetFleetListCurrentTick(); |
147 | - foreach($objFleetList->_container as $objFleet) { |
|
143 | + foreach ($objFleetList->_container as $objFleet) { |
|
148 | 144 | set_time_limit(15); |
149 | 145 | // TODO - Унифицировать код с темплейтным разбором эвентов на планете! |
150 | 146 | $missions_used[$objFleet->mission_type] = 1; |
151 | - if($objFleet->time_arrive_to_target <= SN_TIME_NOW && !$objFleet->isReturning()) { |
|
147 | + if ($objFleet->time_arrive_to_target <= SN_TIME_NOW && !$objFleet->isReturning()) { |
|
152 | 148 | $fleet_event_list[] = array( |
153 | 149 | 'object' => $objFleet, |
154 | 150 | 'fleet_time' => $objFleet->time_arrive_to_target, |
@@ -156,7 +152,7 @@ discard block |
||
156 | 152 | ); |
157 | 153 | } |
158 | 154 | |
159 | - if($objFleet->time_mission_job_complete > 0 && $objFleet->time_mission_job_complete <= SN_TIME_NOW && !$objFleet->isReturning()) { |
|
155 | + if ($objFleet->time_mission_job_complete > 0 && $objFleet->time_mission_job_complete <= SN_TIME_NOW && !$objFleet->isReturning()) { |
|
160 | 156 | $fleet_event_list[] = array( |
161 | 157 | 'object' => $objFleet, |
162 | 158 | 'fleet_time' => $objFleet->time_mission_job_complete, |
@@ -164,7 +160,7 @@ discard block |
||
164 | 160 | ); |
165 | 161 | } |
166 | 162 | |
167 | - if($objFleet->time_return_to_source <= SN_TIME_NOW) { |
|
163 | + if ($objFleet->time_return_to_source <= SN_TIME_NOW) { |
|
168 | 164 | $fleet_event_list[] = array( |
169 | 165 | 'object' => $objFleet, |
170 | 166 | 'fleet_time' => $objFleet->time_return_to_source, |
@@ -190,17 +186,17 @@ discard block |
||
190 | 186 | // MT_MISSILE => 'flt_mission_missile.php', |
191 | 187 | MT_EXPLORE => 'flt_mission_explore', |
192 | 188 | ); |
193 | - foreach($missions_used as $mission_id => $cork) { |
|
189 | + foreach ($missions_used as $mission_id => $cork) { |
|
194 | 190 | require_once(SN_ROOT_PHYSICAL . "includes/includes/{$mission_files[$mission_id]}" . DOT_PHP_EX); |
195 | 191 | } |
196 | 192 | |
197 | 193 | //log_file('Обработка миссий'); |
198 | 194 | $sn_groups_mission = sn_get_groups('missions'); |
199 | - foreach($fleet_event_list as $fleet_event) { |
|
195 | + foreach ($fleet_event_list as $fleet_event) { |
|
200 | 196 | // TODO: Указатель тут потом сделать |
201 | 197 | // TODO: СЕЙЧАС НАДО ПРОВЕРЯТЬ ПО БАЗЕ - А ЖИВОЙ ЛИ ФЛОТ?! |
202 | 198 | $fleet_row = $fleet_event['fleet_row']; |
203 | - if(empty($fleet_event['object'])) { |
|
199 | + if (empty($fleet_event['object'])) { |
|
204 | 200 | // Fleet was destroyed in course of previous actions |
205 | 201 | continue; |
206 | 202 | } |
@@ -224,20 +220,20 @@ discard block |
||
224 | 220 | |
225 | 221 | $objFleet->dbLoad($objFleet->dbId); |
226 | 222 | |
227 | - if(!$objFleet->dbId) { |
|
223 | + if (!$objFleet->dbId) { |
|
228 | 224 | // Fleet was destroyed in course of previous actions |
229 | 225 | sn_db_transaction_commit(); |
230 | 226 | continue; |
231 | 227 | } |
232 | 228 | |
233 | - if($fleet_event['fleet_event'] == EVENT_FLT_RETURN) { |
|
229 | + if ($fleet_event['fleet_event'] == EVENT_FLT_RETURN) { |
|
234 | 230 | // Fleet returns to planet |
235 | 231 | $objFleet->RestoreFleetToPlanet(true, false); |
236 | 232 | sn_db_transaction_commit(); |
237 | 233 | continue; |
238 | 234 | } |
239 | 235 | |
240 | - if($fleet_event['fleet_event'] == EVENT_FLT_ARRIVE && $objFleet->isReturning()) { |
|
236 | + if ($fleet_event['fleet_event'] == EVENT_FLT_ARRIVE && $objFleet->isReturning()) { |
|
241 | 237 | // При событии EVENT_FLT_ARRIVE флот всегда должен иметь fleet_mess == 0 |
242 | 238 | // В противном случае это означает, что флот уже был обработан ранее - например, при САБе |
243 | 239 | sn_db_transaction_commit(); |
@@ -257,13 +253,13 @@ discard block |
||
257 | 253 | $objMission->dst_planet = $mission_data['dst_planet'] ? db_planet_by_vector($objFleet->target_coordinates_typed(), '', true, '`id`, `id_owner`, `name`') : null; |
258 | 254 | $objMission->fleet_event = $fleet_event['fleet_event']; |
259 | 255 | |
260 | - if($objMission->dst_planet && $objMission->dst_planet['id_owner']) { |
|
256 | + if ($objMission->dst_planet && $objMission->dst_planet['id_owner']) { |
|
261 | 257 | $update_result = sys_o_get_updated($objMission->dst_planet['id_owner'], $objMission->dst_planet['id'], $objFleet->time_arrive_to_target); |
262 | 258 | $objMission->dst_user = !empty($objMission->dst_user) ? $update_result['user'] : null; |
263 | 259 | $objMission->dst_planet = $update_result['planet']; |
264 | 260 | } |
265 | 261 | |
266 | - switch($objFleet->mission_type) { |
|
262 | + switch ($objFleet->mission_type) { |
|
267 | 263 | // Для боевых атак нужно обновлять по САБу и по холду - таки надо возвращать данные из обработчика миссий! |
268 | 264 | case MT_AKS: |
269 | 265 | case MT_ATTACK: |
@@ -20,14 +20,14 @@ discard block |
||
20 | 20 | $TargetAddress = sprintf($lang['sys_adress_planet'], $fleet_end_coordinates['galaxy'], $fleet_end_coordinates['system'], $fleet_end_coordinates['planet']); |
21 | 21 | |
22 | 22 | $TheMessage = $lang['sys_colo_no_colonizer']; |
23 | - if($objFleet->shipsGetTotalById(SHIP_COLONIZER) >= 1) { |
|
23 | + if ($objFleet->shipsGetTotalById(SHIP_COLONIZER) >= 1) { |
|
24 | 24 | $TheMessage = $lang['sys_colo_notfree']; |
25 | - if(empty($mission_data->dst_planet)) { |
|
25 | + if (empty($mission_data->dst_planet)) { |
|
26 | 26 | $iPlanetCount = get_player_current_colonies($src_user_row); |
27 | 27 | |
28 | 28 | // Can we colonize more planets? |
29 | 29 | $TheMessage = $lang['sys_colo_maxcolo']; |
30 | - if($iPlanetCount < get_player_max_colonies($src_user_row)) { |
|
30 | + if ($iPlanetCount < get_player_max_colonies($src_user_row)) { |
|
31 | 31 | // Yes, we can colonize |
32 | 32 | $TheMessage = $lang['sys_colo_badpos']; |
33 | 33 | |
@@ -35,7 +35,7 @@ discard block |
||
35 | 35 | $fleet_end_coordinates['galaxy'], $fleet_end_coordinates['system'], $fleet_end_coordinates['planet'], |
36 | 36 | $objFleet->playerOwnerId, "{$lang['sys_colo_defaultname']} {$iPlanetCount}", false, |
37 | 37 | array('user_row' => $src_user_row)); |
38 | - if($NewOwnerPlanet) { |
|
38 | + if ($NewOwnerPlanet) { |
|
39 | 39 | $TheMessage = $lang['sys_colo_arrival'] . $TargetAddress . $lang['sys_colo_allisok']; |
40 | 40 | msg_send_simple_message($objFleet->playerOwnerId, '', $objFleet->time_arrive_to_target, MSG_TYPE_SPY, $lang['sys_colo_mess_from'], $lang['sys_colo_mess_report'], $TheMessage); |
41 | 41 |
@@ -17,14 +17,14 @@ |
||
17 | 17 | function flt_mission_attack($objMission) { |
18 | 18 | $objFleet = $objMission->fleet; |
19 | 19 | |
20 | - if($objFleet->shipsGetTotal() <= 0) { |
|
20 | + if ($objFleet->shipsGetTotal() <= 0) { |
|
21 | 21 | return null; |
22 | 22 | } |
23 | 23 | |
24 | 24 | $destination_user = $objMission->dst_user; |
25 | 25 | $destination_planet = $objMission->dst_planet; |
26 | 26 | |
27 | - if( |
|
27 | + if ( |
|
28 | 28 | // Нет данных о планете назначения или её владельце |
29 | 29 | empty($destination_user) || empty($destination_planet) || !is_array($destination_user) || !is_array($destination_planet) |
30 | 30 | || |
@@ -21,7 +21,7 @@ discard block |
||
21 | 21 | global $lang, $config; |
22 | 22 | static $ship_data, $rates; |
23 | 23 | |
24 | - if(empty($mission_data->fleet_event) || $mission_data->fleet_event != EVENT_FLT_ACOMPLISH) { |
|
24 | + if (empty($mission_data->fleet_event) || $mission_data->fleet_event != EVENT_FLT_ACOMPLISH) { |
|
25 | 25 | return CACHE_NONE; |
26 | 26 | } |
27 | 27 | |
@@ -46,10 +46,10 @@ discard block |
||
46 | 46 | $outcome_value = &$result['$outcome_value']; |
47 | 47 | $outcome_list = &$result['$outcome_list']; |
48 | 48 | |
49 | - if(!$ship_data) { |
|
50 | - foreach(sn_get_groups('fleet') as $unit_id) { |
|
49 | + if (!$ship_data) { |
|
50 | + foreach (sn_get_groups('fleet') as $unit_id) { |
|
51 | 51 | $unit_info = get_unit_param($unit_id); |
52 | - if($unit_info[P_UNIT_TYPE] != UNIT_SHIPS || !isset($unit_info['engine'][0]['speed']) || !$unit_info['engine'][0]['speed']) { |
|
52 | + if ($unit_info[P_UNIT_TYPE] != UNIT_SHIPS || !isset($unit_info['engine'][0]['speed']) || !$unit_info['engine'][0]['speed']) { |
|
53 | 53 | continue; |
54 | 54 | } |
55 | 55 | $ship_data[$unit_id][P_COST_METAL] = get_unit_cost_in($unit_info[P_COST]); |
@@ -59,7 +59,7 @@ discard block |
||
59 | 59 | |
60 | 60 | $max_metal_cost = 0; |
61 | 61 | $fleet_real_array = $objFleet->shipsGetArray(); |
62 | - foreach($fleet_real_array as $ship_id => $ship_amount) { |
|
62 | + foreach ($fleet_real_array as $ship_id => $ship_amount) { |
|
63 | 63 | $ship_cost_in_metal = $ship_amount * $ship_data[$ship_id][P_COST_METAL]; |
64 | 64 | $result['$fleet_metal_points'] += $ship_amount * $ship_data[$ship_id][P_COST_METAL]; |
65 | 65 | // Рассчитываем стоимость самого дорого корабля в металле |
@@ -73,8 +73,8 @@ discard block |
||
73 | 73 | $outcome_list[FLT_EXPEDITION_OUTCOME_NONE]['chance'] = ceil(200 / pow($flt_stay_hours, 1 / 1.7)); |
74 | 74 | |
75 | 75 | $chance_max = 0; |
76 | - foreach($outcome_list as $key => &$value) { |
|
77 | - if(!$value['chance']) { |
|
76 | + foreach ($outcome_list as $key => &$value) { |
|
77 | + if (!$value['chance']) { |
|
78 | 78 | unset($outcome_list[$key]); |
79 | 79 | continue; |
80 | 80 | } |
@@ -82,13 +82,13 @@ discard block |
||
82 | 82 | } |
83 | 83 | $outcome_value = mt_rand(0, $chance_max); |
84 | 84 | $outcome_description = &$outcome_list[$mission_outcome = FLT_EXPEDITION_OUTCOME_NONE]; |
85 | - foreach($outcome_list as $key => &$value) { |
|
86 | - if(!$value['chance']) { |
|
85 | + foreach ($outcome_list as $key => &$value) { |
|
86 | + if (!$value['chance']) { |
|
87 | 87 | continue; |
88 | 88 | } |
89 | 89 | $mission_outcome = $key; |
90 | 90 | $outcome_description = $value; |
91 | - if($outcome_value <= $outcome_description['value']) { |
|
91 | + if ($outcome_value <= $outcome_description['value']) { |
|
92 | 92 | break; |
93 | 93 | } |
94 | 94 | } |
@@ -105,7 +105,7 @@ discard block |
||
105 | 105 | // $outcome_mission_sub = -1; |
106 | 106 | |
107 | 107 | $fleet_found = array(); |
108 | - switch($mission_outcome) { |
|
108 | + switch ($mission_outcome) { |
|
109 | 109 | case FLT_EXPEDITION_OUTCOME_LOST_FLEET: |
110 | 110 | $objFleet->shipsCountApplyLossMultiplier(mt_rand(1, 3) * mt_rand(200000, 300000) / 1000000); |
111 | 111 | break; |
@@ -126,8 +126,8 @@ discard block |
||
126 | 126 | |
127 | 127 | // Ограничиваем корабли только теми, чья стоимость в металле меньше или равно стоимости самого дорогого корабля |
128 | 128 | $can_be_found = array(); |
129 | - foreach($ship_data as $ship_id => $ship_info) { |
|
130 | - if($ship_info['metal_cost'] < $max_metal_cost) { |
|
129 | + foreach ($ship_data as $ship_id => $ship_info) { |
|
130 | + if ($ship_info['metal_cost'] < $max_metal_cost) { |
|
131 | 131 | $can_be_found[$ship_id] = $ship_info['metal_cost']; |
132 | 132 | } |
133 | 133 | } |
@@ -135,13 +135,13 @@ discard block |
||
135 | 135 | unset($can_be_found[SHIP_COLONIZER]); |
136 | 136 | unset($can_be_found[SHIP_SPY]); |
137 | 137 | |
138 | - while(count($can_be_found) && $found_in_metal >= max($can_be_found)) { |
|
138 | + while (count($can_be_found) && $found_in_metal >= max($can_be_found)) { |
|
139 | 139 | $found_index = mt_rand(1, count($can_be_found)) - 1; |
140 | 140 | $found_ship = array_slice($can_be_found, $found_index, 1, true); |
141 | 141 | $found_ship_cost = reset($found_ship); |
142 | 142 | $found_ship_id = key($found_ship); |
143 | 143 | |
144 | - if($found_ship_cost > $found_in_metal) { |
|
144 | + if ($found_ship_cost > $found_in_metal) { |
|
145 | 145 | unset($can_be_found[$found_ship_id]); |
146 | 146 | } else { |
147 | 147 | $found_ship_count = mt_rand(1, floor($found_in_metal / $found_ship_cost)); |
@@ -150,10 +150,10 @@ discard block |
||
150 | 150 | } |
151 | 151 | } |
152 | 152 | |
153 | - if(empty($fleet_found)) { |
|
153 | + if (empty($fleet_found)) { |
|
154 | 154 | $msg_text_addon = $lang['flt_mission_expedition']['outcomes'][$mission_outcome]['no_result']; |
155 | 155 | } else { |
156 | - foreach($fleet_found as $unit_id => $unit_amount) { |
|
156 | + foreach ($fleet_found as $unit_id => $unit_amount) { |
|
157 | 157 | $objFleet->shipAdjustCount($unit_id, $unit_amount); |
158 | 158 | } |
159 | 159 | } |
@@ -177,7 +177,7 @@ discard block |
||
177 | 177 | |
178 | 178 | $objFleet->resourcesAdjust($resources_found); |
179 | 179 | |
180 | - if(array_sum($resources_found) == 0) { |
|
180 | + if (array_sum($resources_found) == 0) { |
|
181 | 181 | $msg_text_addon = $lang['flt_mission_expedition']['outcomes'][$mission_outcome]['no_result']; |
182 | 182 | } |
183 | 183 | break; |
@@ -188,7 +188,7 @@ discard block |
||
188 | 188 | // Рассчитываем количество найденной ТМ |
189 | 189 | $found_dark_matter = floor(min($outcome_percent * $result['$fleet_metal_points'] / $rates[RES_DARK_MATTER], 10000) * mt_rand(750000, 1000000) / 1000000); |
190 | 190 | |
191 | - if(!$found_dark_matter) { |
|
191 | + if (!$found_dark_matter) { |
|
192 | 192 | $msg_text_addon = $lang['flt_mission_expedition']['outcomes'][$mission_outcome]['no_result']; |
193 | 193 | } |
194 | 194 | break; |
@@ -202,40 +202,39 @@ discard block |
||
202 | 202 | |
203 | 203 | mission_expedition_result_adjust($result, $objFleet); |
204 | 204 | |
205 | - if($found_dark_matter) { |
|
205 | + if ($found_dark_matter) { |
|
206 | 206 | rpg_points_change($objFleet->playerOwnerId, RPG_EXPEDITION, $found_dark_matter, 'Expedition Bonus'); |
207 | 207 | $msg_text_addon = sprintf($lang['flt_mission_expedition']['found_dark_matter'], $found_dark_matter); |
208 | 208 | } |
209 | 209 | |
210 | - if(!empty($fleet_lost)) { |
|
210 | + if (!empty($fleet_lost)) { |
|
211 | 211 | $msg_text_addon = $lang['flt_mission_expedition']['lost_fleet']; |
212 | - foreach($fleet_lost as $ship_id => $ship_amount) { |
|
212 | + foreach ($fleet_lost as $ship_id => $ship_amount) { |
|
213 | 213 | $msg_text_addon .= $lang['tech'][$ship_id] . ' - ' . $ship_amount . "\r\n"; |
214 | 214 | } |
215 | 215 | } |
216 | 216 | |
217 | - if(!empty($fleet_found)) { |
|
217 | + if (!empty($fleet_found)) { |
|
218 | 218 | $msg_text_addon = $lang['flt_mission_expedition']['found_fleet']; |
219 | - foreach($fleet_found as $ship_id => $ship_amount) { |
|
219 | + foreach ($fleet_found as $ship_id => $ship_amount) { |
|
220 | 220 | $msg_text_addon .= $lang['tech'][$ship_id] . ' - ' . $ship_amount . "\r\n"; |
221 | 221 | } |
222 | 222 | } |
223 | 223 | |
224 | - if(!empty($resources_found) && array_sum($resources_found) > 0) { |
|
224 | + if (!empty($resources_found) && array_sum($resources_found) > 0) { |
|
225 | 225 | $msg_text_addon = $lang['flt_mission_expedition']['found_resources']; |
226 | - foreach($resources_found as $resource_id => $resource_amount) { |
|
226 | + foreach ($resources_found as $resource_id => $resource_amount) { |
|
227 | 227 | $msg_text_addon .= $lang['tech'][$resource_id] . ' - ' . $resource_amount . "\r\n"; |
228 | 228 | } |
229 | 229 | } |
230 | 230 | |
231 | - if(!$msg_text) { |
|
231 | + if (!$msg_text) { |
|
232 | 232 | $messages = &$lang['flt_mission_expedition']['outcomes'][$mission_outcome]['messages']; |
233 | - if($outcome_mission_sub >= 0 && is_array($messages)) { |
|
233 | + if ($outcome_mission_sub >= 0 && is_array($messages)) { |
|
234 | 234 | $messages = &$messages[$outcome_mission_sub]; |
235 | 235 | } |
236 | 236 | |
237 | - $msg_text = is_string($messages) ? $messages : |
|
238 | - (is_array($messages) ? $messages[mt_rand(0, count($messages) - 1)] : ''); |
|
237 | + $msg_text = is_string($messages) ? $messages : (is_array($messages) ? $messages[mt_rand(0, count($messages) - 1)] : ''); |
|
239 | 238 | } |
240 | 239 | |
241 | 240 | $fleet_row_end_coordinates_without_type = $objFleet->target_coordinates_without_type(); |
@@ -162,20 +162,20 @@ discard block |
||
162 | 162 | $this->owner_id, |
163 | 163 | $this->db_id, |
164 | 164 | |
165 | - (float)$this->UBE_PLANET[PLANET_ID], |
|
165 | + (float) $this->UBE_PLANET[PLANET_ID], |
|
166 | 166 | "'" . db_escape($this->UBE_PLANET[PLANET_NAME]) . "'", |
167 | - (int)$this->UBE_PLANET[PLANET_GALAXY], |
|
168 | - (int)$this->UBE_PLANET[PLANET_SYSTEM], |
|
169 | - (int)$this->UBE_PLANET[PLANET_PLANET], |
|
170 | - (int)$this->UBE_PLANET[PLANET_TYPE], |
|
171 | - |
|
172 | - (float)$this->resource_list[RES_METAL], |
|
173 | - (float)$this->resource_list[RES_CRYSTAL], |
|
174 | - (float)$this->resource_list[RES_DEUTERIUM], |
|
175 | - |
|
176 | - (float)$this->fleet_bonus->calcBonus(P_ATTACK), |
|
177 | - (float)$this->fleet_bonus->calcBonus(P_SHIELD), |
|
178 | - (float)$this->fleet_bonus->calcBonus(P_ARMOR), |
|
167 | + (int) $this->UBE_PLANET[PLANET_GALAXY], |
|
168 | + (int) $this->UBE_PLANET[PLANET_SYSTEM], |
|
169 | + (int) $this->UBE_PLANET[PLANET_PLANET], |
|
170 | + (int) $this->UBE_PLANET[PLANET_TYPE], |
|
171 | + |
|
172 | + (float) $this->resource_list[RES_METAL], |
|
173 | + (float) $this->resource_list[RES_CRYSTAL], |
|
174 | + (float) $this->resource_list[RES_DEUTERIUM], |
|
175 | + |
|
176 | + (float) $this->fleet_bonus->calcBonus(P_ATTACK), |
|
177 | + (float) $this->fleet_bonus->calcBonus(P_SHIELD), |
|
178 | + (float) $this->fleet_bonus->calcBonus(P_ARMOR), |
|
179 | 179 | ); |
180 | 180 | } |
181 | 181 | |
@@ -190,13 +190,13 @@ discard block |
||
190 | 190 | $this->group_id = $objFleet->group_id; |
191 | 191 | |
192 | 192 | $fleet_unit_list = $objFleet->shipsGetArray(); |
193 | - foreach($fleet_unit_list as $unit_id => $unit_count) { |
|
194 | - if(!$unit_count) { |
|
193 | + foreach ($fleet_unit_list as $unit_id => $unit_count) { |
|
194 | + if (!$unit_count) { |
|
195 | 195 | continue; |
196 | 196 | } |
197 | 197 | |
198 | 198 | $unit_type = get_unit_param($unit_id, P_UNIT_TYPE); |
199 | - if($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) { |
|
199 | + if ($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) { |
|
200 | 200 | $this->unit_list->unitAdjustCount($unit_id, $unit_count); |
201 | 201 | } |
202 | 202 | } |
@@ -232,13 +232,13 @@ discard block |
||
232 | 232 | // } |
233 | 233 | // } |
234 | 234 | |
235 | - foreach($sn_group_combat as $unit_id) { |
|
236 | - if($unit_count = mrc_get_level($player_db_row, $planet_row, $unit_id)) { |
|
235 | + foreach ($sn_group_combat as $unit_id) { |
|
236 | + if ($unit_count = mrc_get_level($player_db_row, $planet_row, $unit_id)) { |
|
237 | 237 | $this->unit_list->unitAdjustCount($unit_id, $unit_count); |
238 | 238 | } |
239 | 239 | } |
240 | 240 | |
241 | - foreach(sn_get_groups('resources_loot') as $resource_id) { |
|
241 | + foreach (sn_get_groups('resources_loot') as $resource_id) { |
|
242 | 242 | $this->resource_list[$resource_id] = floor(mrc_get_level($player_db_row, $planet_row, $resource_id)); |
243 | 243 | } |
244 | 244 | |
@@ -297,27 +297,27 @@ discard block |
||
297 | 297 | $ube_report_id, |
298 | 298 | $this->db_id, |
299 | 299 | |
300 | - (float)$this->resources_lost_on_units[RES_METAL], |
|
301 | - (float)$this->resources_lost_on_units[RES_CRYSTAL], |
|
302 | - (float)$this->resources_lost_on_units[RES_DEUTERIUM], |
|
303 | - (float)$this->cargo_dropped[RES_METAL], |
|
304 | - (float)$this->cargo_dropped[RES_CRYSTAL], |
|
305 | - (float)$this->cargo_dropped[RES_DEUTERIUM], |
|
306 | - (float)$this->resources_looted[RES_METAL], |
|
307 | - (float)$this->resources_looted[RES_CRYSTAL], |
|
308 | - (float)$this->resources_looted[RES_DEUTERIUM], |
|
309 | - (float)$this->resources_lost_in_metal[RES_METAL], |
|
300 | + (float) $this->resources_lost_on_units[RES_METAL], |
|
301 | + (float) $this->resources_lost_on_units[RES_CRYSTAL], |
|
302 | + (float) $this->resources_lost_on_units[RES_DEUTERIUM], |
|
303 | + (float) $this->cargo_dropped[RES_METAL], |
|
304 | + (float) $this->cargo_dropped[RES_CRYSTAL], |
|
305 | + (float) $this->cargo_dropped[RES_DEUTERIUM], |
|
306 | + (float) $this->resources_looted[RES_METAL], |
|
307 | + (float) $this->resources_looted[RES_CRYSTAL], |
|
308 | + (float) $this->resources_looted[RES_DEUTERIUM], |
|
309 | + (float) $this->resources_lost_in_metal[RES_METAL], |
|
310 | 310 | ); |
311 | 311 | } |
312 | 312 | |
313 | 313 | public function report_render_outcome_side_fleet() { |
314 | 314 | $UBE_DEFENCE_RESTORE = array(); |
315 | 315 | $UBE_UNITS_LOST = array(); |
316 | - foreach($this->unit_list->_container as $UBEUnit) { |
|
317 | - if($UBEUnit->units_restored) { |
|
316 | + foreach ($this->unit_list->_container as $UBEUnit) { |
|
317 | + if ($UBEUnit->units_restored) { |
|
318 | 318 | $UBE_DEFENCE_RESTORE[$UBEUnit->unitId] = $UBEUnit->units_restored; |
319 | 319 | } |
320 | - if($UBEUnit->units_lost) { |
|
320 | + if ($UBEUnit->units_lost) { |
|
321 | 321 | $UBE_UNITS_LOST[$UBEUnit->unitId] = $UBEUnit->units_lost; |
322 | 322 | } |
323 | 323 | } |
@@ -344,16 +344,16 @@ discard block |
||
344 | 344 | global $lang; |
345 | 345 | |
346 | 346 | $result = array(); |
347 | - if(!empty($array)) { |
|
348 | - foreach($array as $unit_id => $unit_count) { |
|
349 | - if($unit_count) { |
|
347 | + if (!empty($array)) { |
|
348 | + foreach ($array as $unit_id => $unit_count) { |
|
349 | + if ($unit_count) { |
|
350 | 350 | $result[] = array( |
351 | 351 | 'NAME' => $lang['tech'][$unit_id], |
352 | 352 | 'LOSS' => pretty_number($unit_count), |
353 | 353 | ); |
354 | 354 | } |
355 | 355 | } |
356 | - if($lang_header_index && count($result)) { |
|
356 | + if ($lang_header_index && count($result)) { |
|
357 | 357 | array_unshift($result, array('NAME' => $lang[$lang_header_index])); |
358 | 358 | } |
359 | 359 | } |
@@ -366,16 +366,16 @@ discard block |
||
366 | 366 | $fleet_id = $this->db_id; |
367 | 367 | |
368 | 368 | $unit_sort_order = 0; |
369 | - foreach($this->unit_list->_container as $UBEUnit) { |
|
370 | - if($UBEUnit->units_lost || $UBEUnit->units_restored) { |
|
369 | + foreach ($this->unit_list->_container as $UBEUnit) { |
|
370 | + if ($UBEUnit->units_lost || $UBEUnit->units_restored) { |
|
371 | 371 | $unit_sort_order++; |
372 | 372 | $sql_perform_report_unit[] = array( |
373 | 373 | $ube_report_id, |
374 | 374 | $fleet_id, |
375 | 375 | |
376 | 376 | $UBEUnit->unitId, |
377 | - (float)$UBEUnit->units_restored, |
|
378 | - (float)$UBEUnit->units_lost, |
|
377 | + (float) $UBEUnit->units_restored, |
|
378 | + (float) $UBEUnit->units_lost, |
|
379 | 379 | |
380 | 380 | $unit_sort_order, |
381 | 381 | ); |
@@ -391,9 +391,9 @@ discard block |
||
391 | 391 | function ube_combat_result_calculate_resources() { |
392 | 392 | $resource_delta_fleet = array(); |
393 | 393 | // Если во флоте остались юниты или это планета - генерируем изменение ресурсов |
394 | - foreach(sn_get_groups('resources_loot') as $resource_id) { |
|
395 | - $resource_change = (float)$this->resources_looted[$resource_id] + (float)$this->cargo_dropped[$resource_id]; |
|
396 | - if($resource_change) { |
|
394 | + foreach (sn_get_groups('resources_loot') as $resource_id) { |
|
395 | + $resource_change = (float) $this->resources_looted[$resource_id] + (float) $this->cargo_dropped[$resource_id]; |
|
396 | + if ($resource_change) { |
|
397 | 397 | $resource_delta_fleet[$resource_id] = -($resource_change); |
398 | 398 | } |
399 | 399 | } |
@@ -426,12 +426,12 @@ discard block |
||
426 | 426 | ); |
427 | 427 | |
428 | 428 | $this->fleet_capacity = 0; |
429 | - foreach($this->unit_list->_container as $UBEUnit) { |
|
429 | + foreach ($this->unit_list->_container as $UBEUnit) { |
|
430 | 430 | $this->fleet_capacity += $UBEUnit->capacity * $UBEUnit->getCount(); |
431 | 431 | |
432 | - if($UBEUnit->units_lost) { |
|
433 | - foreach($UBEUnit->price as $resource_id => $unit_resource_price) { |
|
434 | - if(!$unit_resource_price) { |
|
432 | + if ($UBEUnit->units_lost) { |
|
433 | + foreach ($UBEUnit->price as $resource_id => $unit_resource_price) { |
|
434 | + if (!$unit_resource_price) { |
|
435 | 435 | continue; |
436 | 436 | } |
437 | 437 | |
@@ -439,7 +439,7 @@ discard block |
||
439 | 439 | $this->resources_lost_on_units[$resource_id] += $resources_lost; |
440 | 440 | // Если это корабль - прибавляем потери к обломкам на орбите |
441 | 441 | // TODO - опция выбрасывания обороны в обломки |
442 | - if($UBEUnit->getType() == UNIT_SHIPS) { |
|
442 | + if ($UBEUnit->getType() == UNIT_SHIPS) { |
|
443 | 443 | $this->resources_lost_on_ships[$resource_id] += $resources_lost; |
444 | 444 | } |
445 | 445 | } |
@@ -451,11 +451,11 @@ discard block |
||
451 | 451 | |
452 | 452 | // Если емкость трюмов меньше количество ресурсов - часть ресов выбрасываем нахуй |
453 | 453 | // На планете ($fleet_id = 0) ресурсы в космос не выбрасываются |
454 | - if($this->db_id != 0 && $this->fleet_capacity < $fleet_total_resources) { |
|
454 | + if ($this->db_id != 0 && $this->fleet_capacity < $fleet_total_resources) { |
|
455 | 455 | $drop_share = 1 - $this->fleet_capacity / $fleet_total_resources; // Какая часть ресурсов выброшена |
456 | - foreach($this->resource_list as $resource_id => &$resource_amount) { |
|
456 | + foreach ($this->resource_list as $resource_id => &$resource_amount) { |
|
457 | 457 | // Не просчитываем ресурсы, которых нет на борту кораблей флота |
458 | - if(!$resource_amount) { |
|
458 | + if (!$resource_amount) { |
|
459 | 459 | continue; |
460 | 460 | } |
461 | 461 | |
@@ -476,19 +476,19 @@ discard block |
||
476 | 476 | $objFleet2->setDbId($this->db_id); |
477 | 477 | |
478 | 478 | // Если это была миссия Уничтожения И звезда смерти взорвалась И мы работаем с аттакерами - значит все аттакеры умерли |
479 | - if($this->is_attacker == UBE_PLAYER_IS_ATTACKER && $reapers_status == UBE_MOON_REAPERS_DIED) { |
|
479 | + if ($this->is_attacker == UBE_PLAYER_IS_ATTACKER && $reapers_status == UBE_MOON_REAPERS_DIED) { |
|
480 | 480 | $objFleet2->dbDelete(); |
481 | - } elseif($ship_count_initial == 0) { // $ship_count_lost == $ship_count_initial || |
|
481 | + } elseif ($ship_count_initial == 0) { // $ship_count_lost == $ship_count_initial || |
|
482 | 482 | $objFleet2->dbDelete(); |
483 | 483 | } else { |
484 | - if($ship_count_lost) { |
|
484 | + if ($ship_count_lost) { |
|
485 | 485 | // Просматриваем результаты изменения флотов |
486 | - foreach($this->unit_list->_container as $UBEUnit) { |
|
486 | + foreach ($this->unit_list->_container as $UBEUnit) { |
|
487 | 487 | // Перебираем аутком на случай восстановления юнитов |
488 | 488 | // if(($units_left = $UBEUnit->getCount() - (float)$UBEUnit->units_lost) > 0) { |
489 | 489 | // $fleet_real_array[$UBEUnit->unitId] = $units_left; |
490 | 490 | // }; |
491 | - if(floatval($UBEUnit->units_lost) != 0) { |
|
491 | + if (floatval($UBEUnit->units_lost) != 0) { |
|
492 | 492 | $objFleet2->shipAdjustCount($UBEUnit->unitId, floatval($UBEUnit->units_lost)); |
493 | 493 | }; |
494 | 494 | } |
@@ -498,7 +498,7 @@ discard block |
||
498 | 498 | $objFleet2->resourcesAdjust($resource_delta_fleet); |
499 | 499 | |
500 | 500 | // Если защитник и не РМФ - отправляем флот назад |
501 | - if($this->is_attacker == UBE_PLAYER_IS_ATTACKER || ($this->is_attacker == UBE_PLAYER_IS_DEFENDER && !$is_small_fleet_recce)) { |
|
501 | + if ($this->is_attacker == UBE_PLAYER_IS_ATTACKER || ($this->is_attacker == UBE_PLAYER_IS_DEFENDER && !$is_small_fleet_recce)) { |
|
502 | 502 | $objFleet2->markReturned(); |
503 | 503 | } |
504 | 504 | $objFleet2->dbSave(); |
@@ -528,7 +528,7 @@ discard block |
||
528 | 528 | public function calculate_unit_partial_data(UBEASA $side_ASA) { |
529 | 529 | $this->fleet_share_of_side_armor = $this->total_stats[P_ARMOR] / $side_ASA->getArmor(); |
530 | 530 | |
531 | - foreach($this->unit_list->_container as $UBEUnit) { |
|
531 | + foreach ($this->unit_list->_container as $UBEUnit) { |
|
532 | 532 | $UBEUnit->share_of_side_armor = $UBEUnit->pool_armor / $side_ASA->getArmor(); |
533 | 533 | } |
534 | 534 | } |
@@ -540,9 +540,9 @@ discard block |
||
540 | 540 | * @version 2016-02-25 23:42:45 41a4.68 |
541 | 541 | */ |
542 | 542 | public function attack_fleets(UBEFleetList $fleet_list, $is_simulator) { |
543 | - foreach($fleet_list->_container as $defending_fleet) { |
|
543 | + foreach ($fleet_list->_container as $defending_fleet) { |
|
544 | 544 | // Не атакуются флоты на своей стороне |
545 | - if($this->is_attacker == $defending_fleet->is_attacker) { |
|
545 | + if ($this->is_attacker == $defending_fleet->is_attacker) { |
|
546 | 546 | continue; |
547 | 547 | } |
548 | 548 | $this->attack_fleet($defending_fleet, $is_simulator); |
@@ -558,12 +558,12 @@ discard block |
||
558 | 558 | public function attack_fleet(UBEFleet $defending_fleet, $is_simulator) { |
559 | 559 | UBEDebug::unit_dump_header(); |
560 | 560 | |
561 | - foreach($this->unit_list->_container as $attacking_unit_pool) { |
|
561 | + foreach ($this->unit_list->_container as $attacking_unit_pool) { |
|
562 | 562 | UBEDebug::unit_dump($attacking_unit_pool, 'attacker'); |
563 | 563 | |
564 | 564 | // if($attack_unit_count <= 0) continue; // TODO: Это пока нельзя включать - вот если будут "боевые порядки юнитов..." |
565 | - foreach($defending_fleet->unit_list->_container as $defending_unit_pool) { |
|
566 | - if($defending_unit_pool->isEmpty()) { |
|
565 | + foreach ($defending_fleet->unit_list->_container as $defending_unit_pool) { |
|
566 | + if ($defending_unit_pool->isEmpty()) { |
|
567 | 567 | continue; |
568 | 568 | } |
569 | 569 |
@@ -2,8 +2,8 @@ discard block |
||
2 | 2 | |
3 | 3 | // Compare function to sort fleet in time order |
4 | 4 | function tpl_assign_fleet_compare($a, $b) { |
5 | - if($a['fleet']['OV_THIS_PLANET'] == $b['fleet']['OV_THIS_PLANET']) { |
|
6 | - if($a['fleet']['OV_LEFT'] == $b['fleet']['OV_LEFT']) { |
|
5 | + if ($a['fleet']['OV_THIS_PLANET'] == $b['fleet']['OV_THIS_PLANET']) { |
|
6 | + if ($a['fleet']['OV_LEFT'] == $b['fleet']['OV_LEFT']) { |
|
7 | 7 | return 0; |
8 | 8 | } |
9 | 9 | |
@@ -19,17 +19,17 @@ discard block |
||
19 | 19 | * @param string $js_name |
20 | 20 | */ |
21 | 21 | function tpl_assign_fleet(&$template, $fleets, $js_name = 'fleets') { |
22 | - if(!$fleets) { |
|
22 | + if (!$fleets) { |
|
23 | 23 | return; |
24 | 24 | } |
25 | 25 | |
26 | 26 | usort($fleets, 'tpl_assign_fleet_compare'); |
27 | 27 | |
28 | - foreach($fleets as $fleet_data) { |
|
28 | + foreach ($fleets as $fleet_data) { |
|
29 | 29 | $template->assign_block_vars($js_name, $fleet_data['fleet']); |
30 | 30 | |
31 | - if($fleet_data['ships']) { |
|
32 | - foreach($fleet_data['ships'] as $ship_data) { |
|
31 | + if ($fleet_data['ships']) { |
|
32 | + foreach ($fleet_data['ships'] as $ship_data) { |
|
33 | 33 | $template->assign_block_vars("{$js_name}.ships", $ship_data); |
34 | 34 | } |
35 | 35 | } |
@@ -50,8 +50,8 @@ discard block |
||
50 | 50 | 'DEUTERIUM' => $fleet[RES_DEUTERIUM], |
51 | 51 | ); |
52 | 52 | |
53 | - foreach($fleet as $ship_id => $ship_amount) { |
|
54 | - if(in_array($ship_id, sn_get_groups('fleet'))) { |
|
53 | + foreach ($fleet as $ship_id => $ship_amount) { |
|
54 | + if (in_array($ship_id, sn_get_groups('fleet'))) { |
|
55 | 55 | $single_ship_data = get_ship_data($ship_id, $user_data); |
56 | 56 | $return['ships'][$ship_id] = array( |
57 | 57 | 'ID' => $ship_id, |
@@ -90,11 +90,11 @@ discard block |
||
90 | 90 | |
91 | 91 | $result = array(); |
92 | 92 | |
93 | - if(!$user_data) { |
|
93 | + if (!$user_data) { |
|
94 | 94 | $user_data = $user; |
95 | 95 | } |
96 | 96 | |
97 | - if(!$objFleet->isReturning() && $objFleet->mission_type == MT_AKS) { |
|
97 | + if (!$objFleet->isReturning() && $objFleet->mission_type == MT_AKS) { |
|
98 | 98 | $aks = db_acs_get_by_group_id($objFleet->group_id); |
99 | 99 | } |
100 | 100 | |
@@ -135,14 +135,14 @@ discard block |
||
135 | 135 | 'STAY_LEFT' => floor($objFleet->time_mission_job_complete + 1 - SN_TIME_NOW), |
136 | 136 | ); |
137 | 137 | |
138 | - if(property_exists($objFleet, 'fleet_start_name')) { |
|
138 | + if (property_exists($objFleet, 'fleet_start_name')) { |
|
139 | 139 | $result['START_NAME'] = $objFleet->fleet_start_name; |
140 | 140 | } |
141 | - if(property_exists($objFleet, 'fleet_end_name')) { |
|
141 | + if (property_exists($objFleet, 'fleet_end_name')) { |
|
142 | 142 | $result['END_NAME'] = $objFleet->fleet_end_name; |
143 | 143 | } |
144 | 144 | |
145 | - if(property_exists($objFleet, 'event_time')) { |
|
145 | + if (property_exists($objFleet, 'event_time')) { |
|
146 | 146 | $result['fleet'] = array_merge($result['fleet'], array( |
147 | 147 | 'OV_LABEL' => $objFleet->ov_label, |
148 | 148 | 'EVENT_TIME_TEXT' => property_exists($objFleet, 'event_time') ? date(FMT_DATE_TIME, $objFleet->event_time + SN_CLIENT_TIME_DIFF) : '', |
@@ -154,9 +154,9 @@ discard block |
||
154 | 154 | $ship_list_fully_parsed = $objFleet->shipsGetArray(); |
155 | 155 | |
156 | 156 | $ship_id = 0; |
157 | - if($spy_level >= 6) { |
|
158 | - foreach($ship_list_fully_parsed as $ship_sn_id => $ship_amount) { |
|
159 | - if($spy_level >= 10) { |
|
157 | + if ($spy_level >= 6) { |
|
158 | + foreach ($ship_list_fully_parsed as $ship_sn_id => $ship_amount) { |
|
159 | + if ($spy_level >= 10) { |
|
160 | 160 | $single_ship_data = get_ship_data($ship_sn_id, $user_data); |
161 | 161 | $result['ships'][$ship_sn_id] = array( |
162 | 162 | 'ID' => $ship_sn_id, |
@@ -188,8 +188,8 @@ discard block |
||
188 | 188 | function tpl_parse_planet_que($que, $planet, $que_id) { |
189 | 189 | $hangar_que = array(); |
190 | 190 | $que_hangar = $que['ques'][$que_id][$planet['id_owner']][$planet['id']]; |
191 | - if(!empty($que_hangar)) { |
|
192 | - foreach($que_hangar as $que_item) { |
|
191 | + if (!empty($que_hangar)) { |
|
192 | + foreach ($que_hangar as $que_item) { |
|
193 | 193 | $hangar_que['que'][] = array('id' => $que_item['que_unit_id'], 'count' => $que_item['que_unit_amount']); |
194 | 194 | $hangar_que[$que_item['que_unit_id']] += $que_item['que_unit_amount']; |
195 | 195 | } |
@@ -252,10 +252,10 @@ discard block |
||
252 | 252 | 'PLANET_GOVERNOR_LEVEL_MAX' => get_unit_param($planet['PLANET_GOVERNOR_ID'], P_MAX_STACK), |
253 | 253 | ); |
254 | 254 | |
255 | - if(!empty($que['ques'][QUE_STRUCTURES][$planet['id_owner']][$planet['id']])) { |
|
255 | + if (!empty($que['ques'][QUE_STRUCTURES][$planet['id_owner']][$planet['id']])) { |
|
256 | 256 | $result['building_que'] = array(); |
257 | 257 | $building_que = &$que['ques'][QUE_STRUCTURES][$planet['id_owner']][$planet['id']]; |
258 | - foreach($building_que as $que_element) { |
|
258 | + foreach ($building_que as $que_element) { |
|
259 | 259 | $result['building_que'][] = que_tpl_parse_element($que_element); |
260 | 260 | } |
261 | 261 | } |
@@ -271,19 +271,19 @@ discard block |
||
271 | 271 | function flt_get_fleets_to_planet_by_array_of_Fleet($array_of_Fleet) { |
272 | 272 | global $user; |
273 | 273 | |
274 | - if(empty($array_of_Fleet)) { |
|
274 | + if (empty($array_of_Fleet)) { |
|
275 | 275 | return false; |
276 | 276 | } |
277 | 277 | |
278 | 278 | $fleet_list = array(); |
279 | - foreach($array_of_Fleet as $fleet) { |
|
280 | - if($fleet->playerOwnerId == $user['id']) { |
|
281 | - if($fleet->mission_type == MT_MISSILE) { |
|
279 | + foreach ($array_of_Fleet as $fleet) { |
|
280 | + if ($fleet->playerOwnerId == $user['id']) { |
|
281 | + if ($fleet->mission_type == MT_MISSILE) { |
|
282 | 282 | continue; |
283 | 283 | } |
284 | 284 | $fleet_ownage = 'own'; |
285 | 285 | } else { |
286 | - switch($fleet->mission_type) { |
|
286 | + switch ($fleet->mission_type) { |
|
287 | 287 | case MT_ATTACK: |
288 | 288 | case MT_AKS: |
289 | 289 | case MT_DESTROY: |
@@ -300,10 +300,10 @@ discard block |
||
300 | 300 | |
301 | 301 | $fleet_list[$fleet_ownage]['fleets'][$fleet->dbId] = $fleet; |
302 | 302 | |
303 | - if($fleet->isReturning() || (!$fleet->isReturning() && $fleet->mission_type == MT_RELOCATE) || ($fleet->target_owner_id != $user['id'])) { |
|
303 | + if ($fleet->isReturning() || (!$fleet->isReturning() && $fleet->mission_type == MT_RELOCATE) || ($fleet->target_owner_id != $user['id'])) { |
|
304 | 304 | $fleet_sn = $fleet->shipsGetArray(); |
305 | - foreach($fleet_sn as $ship_id => $ship_amount) { |
|
306 | - if(in_array($ship_id, sn_get_groups('fleet'))) { |
|
305 | + foreach ($fleet_sn as $ship_id => $ship_amount) { |
|
306 | + if (in_array($ship_id, sn_get_groups('fleet'))) { |
|
307 | 307 | $fleet_list[$fleet_ownage]['total'][$ship_id] += $ship_amount; |
308 | 308 | } |
309 | 309 | } |
@@ -320,7 +320,7 @@ discard block |
||
320 | 320 | return $fleet_list; |
321 | 321 | } |
322 | 322 | |
323 | -function tpl_set_resource_info(template &$template, $planet_row, $fleets_to_planet = array(), $round = 0) { |
|
323 | +function tpl_set_resource_info(template & $template, $planet_row, $fleets_to_planet = array(), $round = 0) { |
|
324 | 324 | $template->assign_vars(array( |
325 | 325 | 'RESOURCE_ROUNDING' => $round, |
326 | 326 |