Completed
Push — work-fleets ( d28adc...7496c9 )
by SuperNova.WS
06:01
created
includes/pages/techtree.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -14,14 +14,14 @@
 block discarded – undo
14 14
   global $lang, $user, $planetrow;
15 15
 
16 16
   $tech_tree = array();
17
-  foreach(get_unit_param('techtree') as $unit_group_id => $unit_list)
17
+  foreach (get_unit_param('techtree') as $unit_group_id => $unit_list)
18 18
   {
19 19
     $tech_tree[] = array(
20 20
       'NAME' => $lang['tech'][$unit_group_id],
21 21
       'GROUP_ID' => $unit_group_id,
22 22
     );
23 23
 
24
-    foreach($unit_list as $unit_id)
24
+    foreach ($unit_list as $unit_id)
25 25
     {
26 26
       $sn_data_unit = get_unit_param($unit_id);
27 27
       $level_basic = $sn_data_unit[P_STACKABLE] ? 0 : mrc_get_level($user, $planetrow, $unit_id, false, true);
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includes/functions/eco_get_planet_caps.php 1 patch
Spacing   +16 added lines, -16 removed lines patch added patch discarded remove patch
@@ -3,7 +3,7 @@  discard block
 block discarded – undo
3 3
 function eco_get_planet_caps_modify_production(&$item, $key, $data) {
4 4
   static $modifiers;
5 5
 
6
-  if(!$modifiers) {
6
+  if (!$modifiers) {
7 7
     $modifiers = sn_get_groups('modifiers');
8 8
   }
9 9
   $item = floor(mrc_modify_value($data['user'], $data['planet'], $modifiers[MODIFIER_RESOURCE_PRODUCTION], $item));
@@ -15,7 +15,7 @@  discard block
 block discarded – undo
15 15
 
16 16
   static $sn_group_modifiers, $config_resource_multiplier, $config_resource_multiplier_plain, $config_eco_scale_storage;
17 17
 
18
-  if(!$sn_group_modifiers) {
18
+  if (!$sn_group_modifiers) {
19 19
     $sn_group_modifiers = sn_get_groups('modifiers');
20 20
     $config_resource_multiplier = game_resource_multiplier();
21 21
     $config_resource_multiplier_plain = game_resource_multiplier(true);
@@ -26,15 +26,15 @@  discard block
 block discarded – undo
26 26
   $caps['storage'][RES_METAL][0] = $config->eco_planet_storage_metal;
27 27
   $caps['storage'][RES_CRYSTAL][0] = $config->eco_planet_storage_crystal;
28 28
   $caps['storage'][RES_DEUTERIUM][0] = $config->eco_planet_storage_deuterium;
29
-  foreach(sn_get_groups('storages') as $unit_id) {
30
-    foreach(get_unit_param($unit_id, P_STORAGE) as $resource_id => $function) {
29
+  foreach (sn_get_groups('storages') as $unit_id) {
30
+    foreach (get_unit_param($unit_id, P_STORAGE) as $resource_id => $function) {
31 31
       $caps['storage'][$resource_id][$unit_id] = floor($config_eco_scale_storage *
32 32
         mrc_modify_value($user, $planet_row, $sn_group_modifiers[MODIFIER_RESOURCE_CAPACITY], $function(mrc_get_level($user, $planet_row, $unit_id)))
33 33
       );
34 34
     }
35 35
   }
36 36
 
37
-  if($planet_row['planet_type'] == PT_MOON) {
37
+  if ($planet_row['planet_type'] == PT_MOON) {
38 38
     return $caps;
39 39
   }
40 40
 
@@ -46,12 +46,12 @@  discard block
 block discarded – undo
46 46
   $caps['production_full'][RES_DEUTERIUM][0] = floor($config->deuterium_basic_income * $config_resource_multiplier * (isset($planet_density[RES_DEUTERIUM]) ? $planet_density[RES_DEUTERIUM] : 1));
47 47
   $caps['production_full'][RES_ENERGY][0] = floor($config->energy_basic_income * $config_resource_multiplier_plain * (isset($planet_density[RES_ENERGY]) ? $planet_density[RES_ENERGY] : 1));
48 48
 
49
-  foreach(sn_get_groups('factories') as $unit_id) {
49
+  foreach (sn_get_groups('factories') as $unit_id) {
50 50
     $unit_data = get_unit_param($unit_id);
51 51
     $unit_level = mrc_get_level($user, $planet_row, $unit_id);
52 52
     $unit_load = $planet_row[pname_factory_production_field_name($unit_id)];
53 53
 
54
-    foreach($unit_data[P_UNIT_PRODUCTION] as $resource_id => $function) {
54
+    foreach ($unit_data[P_UNIT_PRODUCTION] as $resource_id => $function) {
55 55
       $caps['production_full'][$resource_id][$unit_id] = $function($unit_level, $unit_load, $user, $planet_row)
56 56
         * ($resource_id == RES_ENERGY ? $config_resource_multiplier_plain : $config_resource_multiplier)
57 57
         * (isset($planet_density[$resource_id]) ? $planet_density[$resource_id] : 1);
@@ -60,21 +60,21 @@  discard block
 block discarded – undo
60 60
 
61 61
   array_walk_recursive($caps['production_full'], 'eco_get_planet_caps_modify_production', array('user' => $user, 'planet' => $planet_row));
62 62
 
63
-  foreach($caps['production_full'] as $resource_id => $resource_data) {
63
+  foreach ($caps['production_full'] as $resource_id => $resource_data) {
64 64
     $caps['total_production_full'][$resource_id] = array_sum($resource_data);
65 65
   }
66 66
 
67 67
   $caps['production'] = $caps['production_full'];
68 68
 
69
-  if($caps['production'][RES_ENERGY][STRUC_MINE_FUSION]) {
69
+  if ($caps['production'][RES_ENERGY][STRUC_MINE_FUSION]) {
70 70
     $deuterium_balance = array_sum($caps['production'][RES_DEUTERIUM]);
71 71
     $energy_balance = array_sum($caps['production'][RES_ENERGY]);
72
-    if($deuterium_balance < 0 || $energy_balance < 0) {
72
+    if ($deuterium_balance < 0 || $energy_balance < 0) {
73 73
       $caps['production'][RES_DEUTERIUM][STRUC_MINE_FUSION] = $caps['production'][RES_ENERGY][STRUC_MINE_FUSION] = 0;
74 74
     }
75 75
   }
76 76
 
77
-  foreach($caps['production'][RES_ENERGY] as $energy) {
77
+  foreach ($caps['production'][RES_ENERGY] as $energy) {
78 78
     $caps[RES_ENERGY][$energy >= 0 ? BUILD_CREATE : BUILD_DESTROY] += $energy;
79 79
   }
80 80
 
@@ -84,10 +84,10 @@  discard block
 block discarded – undo
84 84
     ? $caps[RES_ENERGY][BUILD_CREATE] / $caps[RES_ENERGY][BUILD_DESTROY]
85 85
     : 1;
86 86
 
87
-  foreach($caps['production'] as $resource_id => &$resource_data) {
88
-    if($caps['efficiency'] != 1) {
89
-      foreach($resource_data as $unit_id => &$resource_production) {
90
-        if(!($unit_id == STRUC_MINE_FUSION && $resource_id == RES_DEUTERIUM) && $unit_id != 0 && !($resource_id == RES_ENERGY && $resource_production >= 0)) {
87
+  foreach ($caps['production'] as $resource_id => &$resource_data) {
88
+    if ($caps['efficiency'] != 1) {
89
+      foreach ($resource_data as $unit_id => &$resource_production) {
90
+        if (!($unit_id == STRUC_MINE_FUSION && $resource_id == RES_DEUTERIUM) && $unit_id != 0 && !($resource_id == RES_ENERGY && $resource_production >= 0)) {
91 91
           $resource_production = $resource_production * $caps['efficiency'];
92 92
         }
93 93
       }
@@ -96,7 +96,7 @@  discard block
 block discarded – undo
96 96
     $caps['total'][$resource_id] = $caps['total'][$resource_id] >= 0 ? floor($caps['total'][$resource_id]) : ceil($caps['total'][$resource_id]);
97 97
   }
98 98
 
99
-  foreach($caps['storage'] as $resource_id => &$resource_data) {
99
+  foreach ($caps['storage'] as $resource_id => &$resource_data) {
100 100
     $caps['total_storage'][$resource_id] = array_sum($resource_data);
101 101
   }
102 102
 
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captcha.php 1 patch
Spacing   +9 added lines, -9 removed lines patch added patch discarded remove patch
@@ -2,16 +2,16 @@
 block discarded – undo
2 2
 // Captcha code for registration - really didn't work alot :(
3 3
 
4 4
 session_start();
5
-$en=100;
6
-$boy=25;
7
-$sayi = mt_rand(0,9999999);
5
+$en = 100;
6
+$boy = 25;
7
+$sayi = mt_rand(0, 9999999);
8 8
 $_SESSION['captcha'] = $sayi;
9
-$tuval = imagecreatetruecolor($en,$boy);
10
-$b = imagecolorallocate($tuval,175,238,238);
11
-$s = imagecolorallocate($tuval,0,0,0);
12
-imagefill($tuval,0,0,$s);
13
-imageline($tuval,20,50,$en,$boy,$b);
14
-imagestring($tuval,3,27,7,$sayi,$b);
9
+$tuval = imagecreatetruecolor($en, $boy);
10
+$b = imagecolorallocate($tuval, 175, 238, 238);
11
+$s = imagecolorallocate($tuval, 0, 0, 0);
12
+imagefill($tuval, 0, 0, $s);
13
+imageline($tuval, 20, 50, $en, $boy, $b);
14
+imagestring($tuval, 3, 27, 7, $sayi, $b);
15 15
 Header("content-type:image/gif");
16 16
 imagegif($tuval);
17 17
 imagedestroy($tuval);
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jumpgate.php 2 patches
Braces   +1 added lines, -2 removed lines patch added patch discarded remove patch
@@ -115,8 +115,7 @@
 block discarded – undo
115 115
     ));
116 116
 
117 117
     display($template, $lang['tech'][STRUC_MOON_GATE]);
118
-  }
119
-  else
118
+  } else
120 119
   {
121 120
     message($lang['gate_no_src_ga'], $lang['tech'][STRUC_MOON_GATE], "overview.php", 10);
122 121
   }
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Spacing   +20 added lines, -20 removed lines patch added patch discarded remove patch
@@ -10,74 +10,74 @@  discard block
 block discarded – undo
10 10
  * @copyright 2008 By Chlorel for XNova
11 11
  */
12 12
 
13
-include('common.' . substr(strrchr(__FILE__, '.'), 1));
13
+include('common.'.substr(strrchr(__FILE__, '.'), 1));
14 14
 
15 15
 lng_include('fleet');
16 16
 
17
-if($TargetPlanet = sys_get_param_id('jmpto'))
17
+if ($TargetPlanet = sys_get_param_id('jmpto'))
18 18
 {
19 19
   sn_db_transaction_start();
20 20
   DBStaticUser::db_user_by_id($user['id'], true, 'id');
21 21
   $planetrow = DBStaticPlanet::db_planet_by_id($planetrow['id'], true);
22
-  if(!($NextJumpTime = uni_get_time_to_jump($planetrow)))
22
+  if (!($NextJumpTime = uni_get_time_to_jump($planetrow)))
23 23
   {
24 24
     $TargetGate = DBStaticPlanet::db_planet_by_id($TargetPlanet, true, '`id`, `last_jump_time`');
25
-    if(mrc_get_level($user, $TargetGate, STRUC_MOON_GATE) > 0)
25
+    if (mrc_get_level($user, $TargetGate, STRUC_MOON_GATE) > 0)
26 26
     {
27
-      $NextDestTime = uni_get_time_to_jump ( $TargetGate );
28
-      if(!$NextDestTime)
27
+      $NextDestTime = uni_get_time_to_jump($TargetGate);
28
+      if (!$NextDestTime)
29 29
       {
30 30
         $ship_list = sys_get_param('ships');
31 31
         $db_changeset = array();
32
-        foreach($ship_list as $ship_id => $ship_count)
32
+        foreach ($ship_list as $ship_id => $ship_count)
33 33
         {
34
-          if(!in_array($ship_id, Fleet::$snGroupFleet))
34
+          if (!in_array($ship_id, Fleet::$snGroupFleet))
35 35
           {
36 36
             continue;
37 37
           }
38 38
 
39 39
           $ship_count = max(0, min(floor($ship_count), mrc_get_level($user, $planetrow, $ship_id)));
40
-          if($ship_count)
40
+          if ($ship_count)
41 41
           {
42 42
             $db_changeset['unit'][] = sn_db_unit_changeset_prepare($ship_id, -$ship_count, $user, $planetrow['id']);
43 43
             $db_changeset['unit'][] = sn_db_unit_changeset_prepare($ship_id, $ship_count, $user, $TargetGate['id']);
44 44
           }
45 45
         }
46 46
         // Dit monsieur, y avait quelque chose a envoyer ???
47
-        if(!empty($db_changeset))
47
+        if (!empty($db_changeset))
48 48
         {
49
-          DBStaticPlanet::db_planet_set_by_id($TargetGate['id'], "`last_jump_time` = " . SN_TIME_NOW . "");
50
-          DBStaticPlanet::db_planet_set_by_id($planetrow['id'], "`last_jump_time` = " . SN_TIME_NOW . "");
49
+          DBStaticPlanet::db_planet_set_by_id($TargetGate['id'], "`last_jump_time` = ".SN_TIME_NOW."");
50
+          DBStaticPlanet::db_planet_set_by_id($planetrow['id'], "`last_jump_time` = ".SN_TIME_NOW."");
51 51
           db_changeset_apply($db_changeset);
52 52
 
53 53
           DBStaticUser::db_user_set_by_id($user['id'], "`current_planet` = '{$TargetGate['id']}'");
54 54
 
55 55
           $planetrow['last_jump_time'] = SN_TIME_NOW;
56
-          $RetMessage = classLocale::$lang['gate_jump_done'] ." - ". pretty_time(uni_get_time_to_jump($planetrow));
56
+          $RetMessage = classLocale::$lang['gate_jump_done']." - ".pretty_time(uni_get_time_to_jump($planetrow));
57 57
         } else {
58 58
           $RetMessage = classLocale::$lang['gate_wait_data'];
59 59
         }
60 60
       } else {
61
-        $RetMessage = classLocale::$lang['gate_wait_dest'] ." - ". pretty_time($NextDestTime);
61
+        $RetMessage = classLocale::$lang['gate_wait_dest']." - ".pretty_time($NextDestTime);
62 62
       }
63 63
     } else {
64 64
       $RetMessage = classLocale::$lang['gate_no_dest_g'];
65 65
     }
66 66
   } else {
67
-    $RetMessage = classLocale::$lang['gate_wait_star'] ." - ". pretty_time($NextJumpTime);
67
+    $RetMessage = classLocale::$lang['gate_wait_star']." - ".pretty_time($NextJumpTime);
68 68
   }
69 69
   sn_db_transaction_commit();
70 70
   message($RetMessage, classLocale::$lang['tech'][STRUC_MOON_GATE], "jumpgate.php", 10);
71 71
 } else {
72 72
   $template = gettemplate('jumpgate', true);
73
-  if(mrc_get_level($user, $planetrow, STRUC_MOON_GATE) > 0)
73
+  if (mrc_get_level($user, $planetrow, STRUC_MOON_GATE) > 0)
74 74
   {
75 75
     $Combo = '';
76 76
     $MoonList = DBStaticPlanet::db_planet_list_moon_other($user['id'], $planetrow['id']);
77 77
     // while($CurMoon = db_fetch($MoonList))
78
-    foreach($MoonList as $CurMoon)
78
+    foreach ($MoonList as $CurMoon)
79 79
     {
80
-      if(mrc_get_level($user, $CurMoon, STRUC_MOON_GATE) >= 1)
80
+      if (mrc_get_level($user, $CurMoon, STRUC_MOON_GATE) >= 1)
81 81
       {
82 82
         $NextJumpTime = uni_get_time_to_jump($CurMoon);
83 83
         $template->assign_block_vars('moon', array(
@@ -91,9 +91,9 @@  discard block
 block discarded – undo
91 91
       }
92 92
     }
93 93
 
94
-    foreach(Fleet::$snGroupFleet as $Ship)
94
+    foreach (Fleet::$snGroupFleet as $Ship)
95 95
     {
96
-      if(($ship_count = mrc_get_level($user, $planetrow, $Ship)) <= 0)
96
+      if (($ship_count = mrc_get_level($user, $planetrow, $Ship)) <= 0)
97 97
       {
98 98
         continue;
99 99
       }
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simulator.php 2 patches
Braces   +2 added lines, -4 removed lines patch added patch discarded remove patch
@@ -21,8 +21,7 @@  discard block
 block discarded – undo
21 21
 
22 22
   $sym_defender = $unpacked['D'];
23 23
   $sym_attacker = $unpacked['A'];
24
-}
25
-else
24
+} else
26 25
 {
27 26
   $sym_defender = array(0 => $sym_defender);
28 27
   $sym_attacker = array(1 => $sym_attacker);
@@ -56,8 +55,7 @@  discard block
 block discarded – undo
56 55
   $template = gettemplate('ube_combat_report', true);
57 56
   $template->assign_recursive($template_result);
58 57
   display($template, '', false, '', false, false, true);
59
-}
60
-else
58
+} else
61 59
 {
62 60
   $template = gettemplate('simulator', true);
63 61
   $techs_and_officers = array(TECH_WEAPON, TECH_SHIELD, TECH_ARMOR, MRC_ADMIRAL);
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Spacing   +8 added lines, -8 removed lines patch added patch discarded remove patch
@@ -1,8 +1,8 @@  discard block
 block discarded – undo
1 1
 <?php
2 2
 
3
-include('common.' . substr(strrchr(__FILE__, '.'), 1));
3
+include('common.'.substr(strrchr(__FILE__, '.'), 1));
4 4
 
5
-if(sys_get_param_int('BE_DEBUG') && !defined('BE_DEBUG'))
5
+if (sys_get_param_int('BE_DEBUG') && !defined('BE_DEBUG'))
6 6
 {
7 7
   define('BE_DEBUG', true);
8 8
 }
@@ -14,7 +14,7 @@  discard block
 block discarded – undo
14 14
 $sym_defender = $_POST['defender'] ? $_POST['defender'] : array();
15 15
 $sym_attacker = $_POST['attacker'] ? $_POST['attacker'] : array();
16 16
 
17
-if($replay)
17
+if ($replay)
18 18
 {
19 19
   $unpacked = sn_ube_simulator_decode_replay($replay);
20 20
 
@@ -27,7 +27,7 @@  discard block
 block discarded – undo
27 27
   $sym_attacker = array(1 => $sym_attacker);
28 28
 }
29 29
 
30
-if($_POST['submit'] || $execute)
30
+if ($_POST['submit'] || $execute)
31 31
 {
32 32
   $replay = sn_ube_simulator_encode_replay($sym_defender, 'D');
33 33
   $replay .= sn_ube_simulator_encode_replay($sym_attacker, 'A');
@@ -40,9 +40,9 @@  discard block
 block discarded – undo
40 40
   $template = gettemplate('simulator', true);
41 41
   $techs_and_officers = array(TECH_WEAPON, TECH_SHIELD, TECH_ARMOR, MRC_ADMIRAL);
42 42
 
43
-  foreach($techs_and_officers as $tech_id)
43
+  foreach ($techs_and_officers as $tech_id)
44 44
   {
45
-    if(!$sym_attacker[1][$tech_id])
45
+    if (!$sym_attacker[1][$tech_id])
46 46
     {
47 47
       $sym_attacker[1][$tech_id] = mrc_get_level($user, null, $tech_id);
48 48
     }
@@ -56,14 +56,14 @@  discard block
 block discarded – undo
56 56
     UNIT_GOVERNORS => array(MRC_FORTIFIER),
57 57
     UNIT_DEFENCE => sn_get_groups('defense_active'),
58 58
   );
59
-  foreach($show_groups as $unit_group_id => $unit_group)
59
+  foreach ($show_groups as $unit_group_id => $unit_group)
60 60
   {
61 61
     $template->assign_block_vars('simulator', array(
62 62
       'GROUP' => $unit_group_id,
63 63
       'NAME' => classLocale::$lang['tech'][$unit_group_id],
64 64
     ));
65 65
 
66
-    foreach($unit_group as $unit_id)
66
+    foreach ($unit_group as $unit_id)
67 67
     {
68 68
       $tab++;
69 69
 
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admin/statbuilder.php 2 patches
Braces   +1 added lines, -2 removed lines patch added patch discarded remove patch
@@ -43,8 +43,7 @@
 block discarded – undo
43 43
   doquery("UPDATE {{alliance}} SET ally_user_id = {$ally_user_id} WHERE id = {$ally_id} LIMIT 1;");
44 44
 
45 45
   message(str_replace('%s', $ally_tag_raw, $lang['ally_been_maked']), str_replace('%s', $ally_tag_raw, $lang['ally_maked']));
46
-}
47
-else
46
+} else
48 47
 {
49 48
   $page .= parsetemplate(gettemplate('ali_external_make'), $lang);
50 49
 }
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Spacing   +5 added lines, -5 removed lines patch added patch discarded remove patch
@@ -9,18 +9,18 @@
 block discarded – undo
9 9
  * @copyright 2008 by Chlorel for XNova
10 10
  */
11 11
 
12
-define('INSIDE'  , true);
13
-define('INSTALL' , false);
12
+define('INSIDE', true);
13
+define('INSTALL', false);
14 14
 define('IN_ADMIN', true);
15
-require_once('../common.' . substr(strrchr(__FILE__, '.'), 1));
15
+require_once('../common.'.substr(strrchr(__FILE__, '.'), 1));
16 16
 
17 17
 // if($user['authlevel'] < 1)
18
-if($user['authlevel'] < 3)
18
+if ($user['authlevel'] < 3)
19 19
 {
20 20
   AdminMessage(classLocale::$lang['adm_err_denied']);
21 21
 }
22 22
 
23
-if(SN_TIME_NOW >= classSupernova::$config->db_loadAll('var_stat_update_admin_forced') && SN_TIME_NOW >= classSupernova::$config->db_loadAll('var_stat_update_end'))
23
+if (SN_TIME_NOW >= classSupernova::$config->db_loadAll('var_stat_update_admin_forced') && SN_TIME_NOW >= classSupernova::$config->db_loadAll('var_stat_update_end'))
24 24
 {
25 25
   classSupernova::$config->db_saveItem('var_stat_update_admin_forced', SN_TIME_NOW + 120);
26 26
 
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admin/planet_compensate.php 2 patches
Braces   +1 added lines, -2 removed lines patch added patch discarded remove patch
@@ -115,8 +115,7 @@
 block discarded – undo
115 115
     ));
116 116
 
117 117
     display($template, $lang['tech'][STRUC_MOON_GATE]);
118
-  }
119
-  else
118
+  } else
120 119
   {
121 120
     message($lang['gate_no_src_ga'], $lang['tech'][STRUC_MOON_GATE], "overview.php", 10);
122 121
   }
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Spacing   +25 added lines, -25 removed lines patch added patch discarded remove patch
@@ -1,11 +1,11 @@  discard block
 block discarded – undo
1 1
 <?php
2
-define('INSIDE'  , true);
3
-define('INSTALL' , false);
2
+define('INSIDE', true);
3
+define('INSTALL', false);
4 4
 define('IN_ADMIN', true);
5 5
 
6
-require('../common.' . substr(strrchr(__FILE__, '.'), 1));
6
+require('../common.'.substr(strrchr(__FILE__, '.'), 1));
7 7
 
8
-if($user['authlevel'] < 3)
8
+if ($user['authlevel'] < 3)
9 9
 {
10 10
   AdminMessage(classLocale::$lang['adm_err_denied']);
11 11
 }
@@ -25,7 +25,7 @@  discard block
 block discarded – undo
25 25
 $username_unsafe = sys_get_param_str_unsafe('username');
26 26
 $username = sys_get_param_escaped('username');
27 27
 
28
-if($galaxy_src)
28
+if ($galaxy_src)
29 29
 {
30 30
   sn_db_transaction_start();
31 31
   $errors = array();
@@ -35,41 +35,41 @@  discard block
 block discarded – undo
35 35
   $planet = sys_o_get_updated($owner, array('galaxy' => $galaxy_src, 'system' => $system_src, 'planet' => $planet_src, 'planet_type' => 1), SN_TIME_NOW);
36 36
   $que    = $planet['que'];
37 37
   $planet = $planet['planet'];
38
-  if(!$planet)
38
+  if (!$planet)
39 39
   {
40 40
     $errors[] = classLocale::$lang['adm_pl_comp_err_0'];
41 41
   }
42 42
 
43
-  if($planet['destruyed'])
43
+  if ($planet['destruyed'])
44 44
   {
45 45
     $errors[] = classLocale::$lang['adm_pl_comp_err_1'];
46 46
   }
47 47
 
48
-  if($planet['id_owner'] != $owner['id'] || !$username)
48
+  if ($planet['id_owner'] != $owner['id'] || !$username)
49 49
   {
50 50
     $errors[] = classLocale::$lang['adm_pl_comp_err_4'];
51 51
   }
52 52
 
53 53
   $destination = sys_o_get_updated($owner, array('galaxy' => $galaxy_dst, 'system' => $system_dst, 'planet' => $planet_dst, 'planet_type' => 1), SN_TIME_NOW);
54 54
   $destination = $destination['planet'];
55
-  if(!$destination)
55
+  if (!$destination)
56 56
   {
57 57
     $errors[] = classLocale::$lang['adm_pl_comp_err_2'];
58 58
   }
59 59
 
60
-  if($planet['id'] == $destination['id'])
60
+  if ($planet['id'] == $destination['id'])
61 61
   {
62 62
     $errors[] = classLocale::$lang['adm_pl_comp_err_5'];
63 63
   }
64 64
 
65
-  if($planet['id_owner'] != $destination['id_owner'])
65
+  if ($planet['id_owner'] != $destination['id_owner'])
66 66
   {
67 67
     $errors[] = classLocale::$lang['adm_pl_comp_err_3'];
68 68
   }
69 69
 
70
-  if(!empty($errors))
70
+  if (!empty($errors))
71 71
   {
72
-    foreach($errors as $error)
72
+    foreach ($errors as $error)
73 73
     {
74 74
       $template->assign_block_vars('error', array(
75 75
         'TEXT' => $error,
@@ -83,14 +83,14 @@  discard block
 block discarded – undo
83 83
     killer_add_planet($planet);
84 84
 
85 85
     $moon = db_planet_by_gspt($galaxy_src, $system_src, $planet_src, PT_MOON, true);
86
-    if($moon)
86
+    if ($moon)
87 87
     {
88 88
       $moon = sys_o_get_updated($owner, $moon, SN_TIME_NOW);
89 89
       $moon = $moon['planet'];
90 90
       killer_add_planet($moon);
91 91
     }
92 92
 
93
-    foreach(sn_get_groups('resources_loot') as $resource_id)
93
+    foreach (sn_get_groups('resources_loot') as $resource_id)
94 94
     {
95 95
       $resource_name = pname_resource_name($resource_id);
96 96
       $template->assign_var("{$resource_name}_cost", $final_cost[$resource_id]);
@@ -98,13 +98,13 @@  discard block
 block discarded – undo
98 98
       $template->assign_var("{$resource_name}_bonus", $final_cost[$resource_id]);
99 99
     }
100 100
 
101
-    if($_GET['btn_confirm'])
101
+    if ($_GET['btn_confirm'])
102 102
     {
103 103
       $time = SN_TIME_NOW + PERIOD_DAY;
104 104
 
105 105
       db_unit_list_delete($planet['id_owner'], LOC_PLANET, $planet['id']);
106 106
       db_planet_set_by_id($planet['id'], "id_owner = 0, destruyed = {$time}");
107
-      if($moon)
107
+      if ($moon)
108 108
       {
109 109
         db_unit_list_delete($planet['id_owner'], LOC_PLANET, $moon['id']);
110 110
         db_planet_set_by_id($moon['id'], "id_owner = 0, destruyed = {$time}");
@@ -131,7 +131,7 @@  discard block
 block discarded – undo
131 131
   'username' => $username,
132 132
 ));
133 133
 
134
-display(parsetemplate($template), classLocale::$lang['adm_pl_comp_title'], false, '', true );
134
+display(parsetemplate($template), classLocale::$lang['adm_pl_comp_title'], false, '', true);
135 135
 
136 136
 function killer_add_planet($planet)
137 137
 {
@@ -146,34 +146,34 @@  discard block
 block discarded – undo
146 146
   }
147 147
   */
148 148
 
149
-  foreach(sn_get_groups('structures') as $unit_id)
149
+  foreach (sn_get_groups('structures') as $unit_id)
150 150
   {
151 151
     $build_level = mrc_get_level($user, $planet, $unit_id, true, true);
152
-    if($build_level > 0)
152
+    if ($build_level > 0)
153 153
     {
154 154
       $unit_cost = get_unit_param($unit_id, 'cost');
155 155
       $build_factor = $unit_cost['factor'] != 1 ? (1 - pow($unit_cost['factor'], $build_level)) / (1 - $unit_cost['factor']) : $unit_cost['factor'];
156
-      foreach($sn_group_resources_loot as $resource_id)
156
+      foreach ($sn_group_resources_loot as $resource_id)
157 157
       {
158 158
         $final_cost[$resource_id] += isset($unit_cost[$resource_id]) && $unit_cost[$resource_id] > 0 ? floor($unit_cost[$resource_id] * $build_factor) : 0;
159 159
       }
160 160
     }
161 161
   }
162 162
 
163
-  foreach(sn_get_groups(array('defense', 'fleet')) as $unit_id)
163
+  foreach (sn_get_groups(array('defense', 'fleet')) as $unit_id)
164 164
   {
165 165
     $unit_count = mrc_get_level($user, $planet, $unit_id, true, true);
166
-    if($unit_count > 0)
166
+    if ($unit_count > 0)
167 167
     {
168 168
       $unit_cost = get_unit_param($unit_id, 'cost');
169
-      foreach($sn_group_resources_loot as $resource_id)
169
+      foreach ($sn_group_resources_loot as $resource_id)
170 170
       {
171 171
         $final_cost[$resource_id] += isset($unit_cost[$resource_id]) && $unit_cost[$resource_id] > 0 ? floor($unit_cost[$resource_id] * $unit_count) : 0;
172 172
       }
173 173
     }
174 174
   }
175 175
 
176
-  foreach($sn_group_resources_loot as $resource_id)
176
+  foreach ($sn_group_resources_loot as $resource_id)
177 177
   {
178 178
     $final_cost[$resource_id] += floor(mrc_get_level($user, $planet, $resource_id, true, true));
179 179
   }
Please login to merge, or discard this patch.
includes/classes/Bonus.php 2 patches
Doc Comments   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -24,7 +24,7 @@  discard block
 block discarded – undo
24 24
   /**
25 25
    * Добавляет юнит к списку бонусов
26 26
    *
27
-   * @param $unit_id
27
+   * @param integer $unit_id
28 28
    * @param $unit_level
29 29
    */
30 30
   public function add_unit_by_snid($unit_id, $unit_level) {
@@ -67,7 +67,7 @@  discard block
 block discarded – undo
67 67
    *
68 68
    * Выдает финальный бонус в виде множителя
69 69
    *
70
-   * @param string|int $param - ИД бонуса
70
+   * @param string $param - ИД бонуса
71 71
    *
72 72
    * @return float
73 73
    */
Please login to merge, or discard this patch.
Spacing   +7 added lines, -7 removed lines patch added patch discarded remove patch
@@ -28,12 +28,12 @@  discard block
 block discarded – undo
28 28
    * @param $unit_level
29 29
    */
30 30
   public function add_unit_by_snid($unit_id, $unit_level) {
31
-    if(!$unit_level) {
31
+    if (!$unit_level) {
32 32
       return;
33 33
     }
34 34
 
35
-    foreach(static::$_bonus_group as $param_name => $unit_list) {
36
-      if(!empty($unit_list[$unit_id])) {
35
+    foreach (static::$_bonus_group as $param_name => $unit_list) {
36
+      if (!empty($unit_list[$unit_id])) {
37 37
         // Простейший вариант - мультипликатор по базе
38 38
         // Общий мультипликатор добавляется в конец
39 39
         $this->grants[$param_name][$unit_id] = $unit_level;
@@ -82,16 +82,16 @@  discard block
 block discarded – undo
82 82
 //    $this->grants[$param_name][$unit_id] = $unit_level * get_unit_param($unit_id, P_BONUS_VALUE) / 100;;
83 83
     $value_add = floatval($base_value);
84 84
     $cumulative = 1.0; // Для случая BONUS_PERCENT
85
-    if(!empty($this->grants[$param]) && is_array($this->grants[$param])) {
86
-      foreach($this->grants[$param] as $unit_id => $unit_level) {
85
+    if (!empty($this->grants[$param]) && is_array($this->grants[$param])) {
86
+      foreach ($this->grants[$param] as $unit_id => $unit_level) {
87 87
         $unit_bonus = 0;
88
-        if($unit_id < 0) {
88
+        if ($unit_id < 0) {
89 89
           // Meta-unit - leave as is
90 90
         } else {
91 91
           // TODO - Подумать, что будет при смешивании разных бонусов и как этого избежать
92 92
           $bonus_value = get_unit_param($unit_id, P_BONUS_VALUE);
93 93
           $bonus_type = get_unit_param($unit_id, P_BONUS_TYPE);
94
-          switch($bonus_type) {
94
+          switch ($bonus_type) {
95 95
             case BONUS_PERCENT:
96 96
               $unit_bonus = $unit_level * $bonus_value / 100;
97 97
               $cumulative += $unit_bonus;
Please login to merge, or discard this patch.
includes/classes/UBE/UBE.php 2 patches
Doc Comments   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -464,7 +464,7 @@  discard block
 block discarded – undo
464 464
    * Преобразовывает данные симулятора в данные для расчета боя
465 465
    *
466 466
    * @param     $side_info
467
-   * @param     $attacker
467
+   * @param     boolean $attacker
468 468
    * @param int $player_id
469 469
    *
470 470
    * @version 41a6.22
@@ -572,7 +572,7 @@  discard block
 block discarded – undo
572 572
   }
573 573
 
574 574
   /**
575
-   * @param $template
575
+   * @param null|template $template
576 576
    *
577 577
    * @return template
578 578
    */
Please login to merge, or discard this patch.
Spacing   +48 added lines, -49 removed lines patch added patch discarded remove patch
@@ -147,7 +147,7 @@  discard block
 block discarded – undo
147 147
     $this->players->db_load_player_by_id($player_id, UBE_PLAYER_IS_DEFENDER);
148 148
 
149 149
     $player_db_row = $this->players[$player_id]->getDbRow();
150
-    if($fortifier_level = mrc_get_level($player_db_row, $this->combatMission->dst_planet, MRC_FORTIFIER)) {
150
+    if ($fortifier_level = mrc_get_level($player_db_row, $this->combatMission->dst_planet, MRC_FORTIFIER)) {
151 151
       $this->planet_bonus->add_unit_by_snid(MRC_FORTIFIER, $fortifier_level);
152 152
     }
153 153
 
@@ -179,7 +179,7 @@  discard block
 block discarded – undo
179 179
     $this->rounds[0] = new UBERound(0);
180 180
     $this->rounds[0]->make_snapshot($this->fleet_list);
181 181
 
182
-    for($round = 1; $round <= 10; $round++) {
182
+    for ($round = 1; $round <= 10; $round++) {
183 183
       // Проводим раунд
184 184
       defined('DEBUG_UBE') ? print("Round {$round}<br>") : false;
185 185
 
@@ -192,7 +192,7 @@  discard block
 block discarded – undo
192 192
 
193 193
       // Анализируем итоги текущего раунда и готовим данные для следующего
194 194
       $this->combat_result = $this->fleet_list->ubeAnalyzeFleetOutcome($round);
195
-      if($this->combat_result != UBE_COMBAT_RESULT_DRAW) {
195
+      if ($this->combat_result != UBE_COMBAT_RESULT_DRAW) {
196 196
         break;
197 197
       }
198 198
 
@@ -221,11 +221,11 @@  discard block
 block discarded – undo
221 221
     // Генерируем результат боя
222 222
     $this->fleet_list->ube_analyze_fleets($this->is_simulator, $this->debris, $this->resource_exchange_rates);
223 223
 
224
-    if(!$this->is_ube_loaded) {
224
+    if (!$this->is_ube_loaded) {
225 225
       $this->moon_calculator->calculate_moon($this);
226 226
 
227 227
       // Лутаем ресурсы - если аттакер выиграл
228
-      if($this->combat_result == UBE_COMBAT_RESULT_WIN) {
228
+      if ($this->combat_result == UBE_COMBAT_RESULT_WIN) {
229 229
         $this->sn_ube_combat_analyze_loot();
230 230
       }
231 231
     }
@@ -245,7 +245,7 @@  discard block
 block discarded – undo
245 245
       RES_DEUTERIUM => 0,
246 246
     );
247 247
 
248
-    if(
248
+    if (
249 249
       (($planet_resource_total = $this->fleet_list[0]->get_resources_amount()) > 0)
250 250
       &&
251 251
       (($total_capacity = $this->fleet_list->ube_get_capacity_attackers()) > 0)
@@ -257,9 +257,9 @@  discard block
 block discarded – undo
257 257
       $planet_lootable_percent = $planet_lootable / $planet_resource_total;
258 258
 
259 259
       // Вычисляем сколько ресурсов вывезено
260
-      foreach($this->fleet_list->_container as $fleet_id => $fleet) {
260
+      foreach ($this->fleet_list->_container as $fleet_id => $fleet) {
261 261
         $looted_in_metal = 0;
262
-        foreach($this->fleet_list[0]->resource_list as $resource_id => $resource_amount) {
262
+        foreach ($this->fleet_list[0]->resource_list as $resource_id => $resource_amount) {
263 263
           // Вычисляем какой процент общей емкости трюмов атакующих будет задействован
264 264
           $fleet_lootable_percent = $fleet->fleet_capacity / $total_capacity;
265 265
           $looted = floor($resource_amount * $planet_lootable_percent * $fleet_lootable_percent);
@@ -325,16 +325,16 @@  discard block
 block discarded – undo
325 325
     $destination_user_id = $this->fleet_list[0]->owner_id;
326 326
 
327 327
     // Обновляем поле обломков на планете
328
-    if(!$this->is_admin_in_combat && $this->debris->debris_total() > 0) {
328
+    if (!$this->is_admin_in_combat && $this->debris->debris_total() > 0) {
329 329
       db_planet_set_by_gspt($this->ube_planet_info[PLANET_GALAXY], $this->ube_planet_info[PLANET_SYSTEM], $this->ube_planet_info[PLANET_PLANET], PT_PLANET,
330
-        "`debris_metal` = `debris_metal` + " . $this->debris->debris_get_resource(RES_METAL) . ", `debris_crystal` = `debris_crystal` + " . $this->debris->debris_get_resource(RES_CRYSTAL)
330
+        "`debris_metal` = `debris_metal` + ".$this->debris->debris_get_resource(RES_METAL).", `debris_crystal` = `debris_crystal` + ".$this->debris->debris_get_resource(RES_CRYSTAL)
331 331
       );
332 332
     }
333 333
 
334
-    foreach($this->fleet_list->_container as $fleet_id => $UBEFleet) {
334
+    foreach ($this->fleet_list->_container as $fleet_id => $UBEFleet) {
335 335
       $ship_count_lost = $UBEFleet->unit_list->unitCountLost();
336 336
 
337
-      if($fleet_id) {
337
+      if ($fleet_id) {
338 338
         // Флот
339 339
         $UBEFleet->db_save_combat_result_fleet($this->is_small_fleet_recce, $this->moon_calculator->get_reapers_status());
340 340
       } else {
@@ -342,19 +342,19 @@  discard block
 block discarded – undo
342 342
 
343 343
         // Сохраняем изменения ресурсов - если они есть
344 344
         $resource_delta = $UBEFleet->ube_combat_result_calculate_resources();
345
-        if(!empty($resource_delta)) {
345
+        if (!empty($resource_delta)) {
346 346
           $temp = array();
347
-          foreach($resource_delta as $resource_id => $resource_amount) {
347
+          foreach ($resource_delta as $resource_id => $resource_amount) {
348 348
             $resource_db_name = pname_resource_name($resource_id);
349 349
             $temp[] = "`{$resource_db_name}` = `{$resource_db_name}` + ({$resource_amount})";
350 350
           }
351 351
           db_planet_set_by_id($this->ube_planet_info[PLANET_ID], implode(',', $temp));
352 352
         }
353 353
 
354
-        if($ship_count_lost) {
354
+        if ($ship_count_lost) {
355 355
           $db_changeset = array();
356 356
           $planet_row_cache = $this->players[$destination_user_id]->getDbRow();
357
-          foreach($UBEFleet->unit_list->_container as $UBEUnit) {
357
+          foreach ($UBEFleet->unit_list->_container as $UBEUnit) {
358 358
             $db_changeset['unit'][] = sn_db_unit_changeset_prepare($UBEUnit->unitId, -$UBEUnit->units_lost, $planet_row_cache, $this->ube_planet_info[PLANET_ID]);
359 359
           }
360 360
           db_changeset_apply($db_changeset);
@@ -365,7 +365,7 @@  discard block
 block discarded – undo
365 365
     // TODO: Связать сабы с флотами констраинтами ON DELETE SET NULL
366 366
     // Для САБов
367 367
     $fleet_group_id_list = $this->fleet_list->ube_get_groups();
368
-    if(!empty($fleet_group_id_list)) {
368
+    if (!empty($fleet_group_id_list)) {
369 369
       $fleet_group_id_list = implode(',', $fleet_group_id_list);
370 370
       db_acs_delete_by_list($fleet_group_id_list);
371 371
     }
@@ -374,19 +374,19 @@  discard block
 block discarded – undo
374 374
 
375 375
     $bashing_list = array();
376 376
     $players_sides = $this->players->get_player_sides();
377
-    foreach($players_sides as $player_id => $player_side) {
378
-      if($player_side != UBE_PLAYER_IS_ATTACKER) {
377
+    foreach ($players_sides as $player_id => $player_side) {
378
+      if ($player_side != UBE_PLAYER_IS_ATTACKER) {
379 379
         continue;
380 380
       }
381
-      if($this->moon_calculator->get_status() != UBE_MOON_DESTROY_SUCCESS) {
381
+      if ($this->moon_calculator->get_status() != UBE_MOON_DESTROY_SUCCESS) {
382 382
         $bashing_list[] = "({$player_id}, {$this->ube_planet_info[PLANET_ID]}, {$this->combat_timestamp})";
383 383
       }
384
-      if($this->mission_type_id == MT_ATTACK && $this->is_defender_active_player) {
384
+      if ($this->mission_type_id == MT_ATTACK && $this->is_defender_active_player) {
385 385
         $str_loose_or_win = $this->combat_result == UBE_COMBAT_RESULT_WIN ? 'raidswin' : 'raidsloose';
386 386
         db_user_set_by_id($player_id, "`xpraid` = `xpraid` + 1, `raids` = `raids` + 1, `{$str_loose_or_win}` = `{$str_loose_or_win}` + 1");
387 387
       }
388 388
     }
389
-    if(!empty($bashing_list)) {
389
+    if (!empty($bashing_list)) {
390 390
       $bashing_list = implode(',', $bashing_list);
391 391
       db_bashing_insert($bashing_list);
392 392
     }
@@ -413,20 +413,19 @@  discard block
 block discarded – undo
413 413
       $planet_info[PLANET_SYSTEM],
414 414
       $planet_info[PLANET_PLANET],
415 415
       htmlentities($planet_info[PLANET_NAME], ENT_COMPAT, 'UTF-8'),
416
-      classLocale::$lang[$this->combat_result == UBE_COMBAT_RESULT_WIN ? 'ube_report_info_outcome_win' :
417
-        ($this->combat_result == UBE_COMBAT_RESULT_DRAW ? 'ube_report_info_outcome_draw' : 'ube_report_info_outcome_loss')]
416
+      classLocale::$lang[$this->combat_result == UBE_COMBAT_RESULT_WIN ? 'ube_report_info_outcome_win' : ($this->combat_result == UBE_COMBAT_RESULT_DRAW ? 'ube_report_info_outcome_draw' : 'ube_report_info_outcome_loss')]
418 417
     );
419 418
 
420 419
     $text_defender = '';
421 420
     $debris = $this->debris->get_debris();
422
-    foreach($debris as $resource_id => $resource_amount) {
423
-      if($resource_id == RES_DEUTERIUM) {
421
+    foreach ($debris as $resource_id => $resource_amount) {
422
+      if ($resource_id == RES_DEUTERIUM) {
424 423
         continue;
425 424
       }
426 425
 
427
-      $text_defender .= "{$classLocale['tech'][$resource_id]}: " . pretty_number($resource_amount) . '<br />';
426
+      $text_defender .= "{$classLocale['tech'][$resource_id]}: ".pretty_number($resource_amount).'<br />';
428 427
     }
429
-    if($text_defender) {
428
+    if ($text_defender) {
430 429
       $text_defender = "{$classLocale['ube_report_msg_body_debris']}{$text_defender}<br />";
431 430
     }
432 431
 
@@ -436,8 +435,8 @@  discard block
 block discarded – undo
436 435
 
437 436
     // TODO: Оптимизировать отсылку сообщений - отсылать пакетами
438 437
     $player_sides = $this->players->get_player_sides();
439
-    foreach($player_sides as $player_id => $player_side) {
440
-      $message = $text_common . ($this->is_small_fleet_recce && ($player_side == UBE_PLAYER_IS_ATTACKER) ? classLocale::$lang['ube_report_msg_body_sfr'] : $text_defender);
438
+    foreach ($player_sides as $player_id => $player_side) {
439
+      $message = $text_common.($this->is_small_fleet_recce && ($player_side == UBE_PLAYER_IS_ATTACKER) ? classLocale::$lang['ube_report_msg_body_sfr'] : $text_defender);
441 440
       msg_send_simple_message($player_id, '', $this->combat_timestamp, MSG_TYPE_COMBAT, classLocale::$lang['sys_mess_tower'], classLocale::$lang['sys_mess_attack_report'], $message);
442 441
     }
443 442
 
@@ -473,11 +472,11 @@  discard block
 block discarded – undo
473 472
     $player_id = $player_id == -1 ? $this->players->count() : $player_id;
474 473
     $fleet_id = $player_id; // FOR SIMULATOR!
475 474
 
476
-    if(empty($this->players[$player_id])) {
475
+    if (empty($this->players[$player_id])) {
477 476
       $this->players[$player_id] = new UBEPlayer();
478 477
     }
479 478
 
480
-    foreach($side_info as $fleet_data) {
479
+    foreach ($side_info as $fleet_data) {
481 480
       $this->players[$player_id]->name = $player_id;
482 481
       $this->players[$player_id]->setSide($attacker);
483 482
 
@@ -485,32 +484,32 @@  discard block
 block discarded – undo
485 484
       $this->fleet_list[$fleet_id] = $objFleet;
486 485
 
487 486
       $this->fleet_list[$fleet_id]->owner_id = $player_id;
488
-      foreach($fleet_data as $unit_id => $unit_count) {
489
-        if(!$unit_count) {
487
+      foreach ($fleet_data as $unit_id => $unit_count) {
488
+        if (!$unit_count) {
490 489
           continue;
491 490
         }
492 491
 
493 492
         $unit_type = get_unit_param($unit_id, P_UNIT_TYPE);
494 493
 
495
-        if($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) {
494
+        if ($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) {
496 495
           $this->fleet_list[$fleet_id]->unit_list->unitAdjustCount($unit_id, $unit_count);
497
-        } elseif($unit_type == UNIT_RESOURCES) {
496
+        } elseif ($unit_type == UNIT_RESOURCES) {
498 497
           $this->fleet_list[$fleet_id]->resource_list[$unit_id] = $unit_count;
499
-        } elseif($unit_type == UNIT_TECHNOLOGIES) {
500
-          if($unit_id == TECH_WEAPON) {
498
+        } elseif ($unit_type == UNIT_TECHNOLOGIES) {
499
+          if ($unit_id == TECH_WEAPON) {
501 500
             $this->players[$player_id]->player_bonus->add_unit_by_snid(TECH_WEAPON, $unit_count);
502
-          } elseif($unit_id == TECH_SHIELD) {
501
+          } elseif ($unit_id == TECH_SHIELD) {
503 502
             $this->players[$player_id]->player_bonus->add_unit_by_snid(TECH_SHIELD, $unit_count);
504
-          } elseif($unit_id == TECH_ARMOR) {
503
+          } elseif ($unit_id == TECH_ARMOR) {
505 504
             $this->players[$player_id]->player_bonus->add_unit_by_snid(TECH_ARMOR, $unit_count);
506 505
           }
507
-        } elseif($unit_type == UNIT_GOVERNORS) {
508
-          if($unit_id == MRC_FORTIFIER) {
506
+        } elseif ($unit_type == UNIT_GOVERNORS) {
507
+          if ($unit_id == MRC_FORTIFIER) {
509 508
             // Фортифаер даёт бонус ко всему
510 509
             $this->planet_bonus->add_unit_by_snid(MRC_FORTIFIER, $unit_count);
511 510
           }
512
-        } elseif($unit_type == UNIT_MERCENARIES) {
513
-          if($unit_id == MRC_ADMIRAL) {
511
+        } elseif ($unit_type == UNIT_MERCENARIES) {
512
+          if ($unit_id == MRC_ADMIRAL) {
514 513
             $this->players[$player_id]->player_bonus->add_unit_by_snid(MRC_ADMIRAL, $unit_count);
515 514
           }
516 515
         }
@@ -565,7 +564,7 @@  discard block
 block discarded – undo
565 564
 
566 565
     $ube->sn_ube_message_send();
567 566
 
568
-    defined('DEBUG_UBE') ? die('DIE at ' . __FILE__ . ' ' . __LINE__) : false;
567
+    defined('DEBUG_UBE') ? die('DIE at '.__FILE__.' '.__LINE__) : false;
569 568
 
570 569
     return false;
571 570
   }
@@ -580,7 +579,7 @@  discard block
 block discarded – undo
580 579
 
581 580
     $ube_report = new UBEReport();
582 581
     $ube = $ube_report->sn_ube_report_load(sys_get_param_str('cypher'));
583
-    if($ube != UBE_REPORT_NOT_FOUND) {
582
+    if ($ube != UBE_REPORT_NOT_FOUND) {
584 583
       $ube_report->sn_ube_report_generate($ube, $template_result);
585 584
 
586 585
       $template = gettemplate('ube_combat_report', $template);
@@ -608,9 +607,9 @@  discard block
 block discarded – undo
608 607
     $ube->sn_ube_combat();
609 608
     $ube_report = new UBEReport();
610 609
 
611
-    if(sys_get_param_str('reload')) {
610
+    if (sys_get_param_str('reload')) {
612 611
       $ube_new = $ube_report->sn_ube_report_load($ube->get_cypher()); // $combat_data = sn_ube_report_load($combat_data[UBE_REPORT_CYPHER]);
613
-      if($ube_new != UBE_REPORT_NOT_FOUND && is_object($ube_new)) {
612
+      if ($ube_new != UBE_REPORT_NOT_FOUND && is_object($ube_new)) {
614 613
         $ube = $ube_new;
615 614
       }
616 615
     }
@@ -658,7 +657,7 @@  discard block
 block discarded – undo
658 657
     $this->debris->load_from_report_row($report_row);
659 658
 
660 659
     $query = doquery("SELECT * FROM {{ube_report_player}} WHERE `ube_report_id` = {$report_row['ube_report_id']}");
661
-    while($player_row = db_fetch($query)) {
660
+    while ($player_row = db_fetch($query)) {
662 661
       $this->players->init_player_from_report_info($player_row);
663 662
     }
664 663
 
Please login to merge, or discard this patch.