Test Failed
Push — trunk ( baf0d6...8998be )
by SuperNova.WS
03:53
created
tools/classes/SpriteLine.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -27,7 +27,7 @@
 block discarded – undo
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    * @return static|null
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    */
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   public function fillLine($image, $gridSize) {
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-    if($image->isAnimatedGif()) {
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+    if ($image->isAnimatedGif()) {
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       $line = new SpriteLineGif();
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     } else {
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       $line = $this->isFull($gridSize) ? new static() : $this;
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tools/classes/Sprite.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -80,7 +80,7 @@  discard block
 block discarded – undo
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       $line->generate($this->height, $scaleToPx);
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       $this->height += $line->height;
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-      $this->width  = max($this->width, $line->width);
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+      $this->width = max($this->width, $line->width);
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 //      $line->image->savePng(__DIR__ . '/../gif_line_' . $this->height . '.png'); // TODO remove debug
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     }
@@ -164,7 +164,7 @@  discard block
 block discarded – undo
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   protected function createGrid() {
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     $this->lineIndex = 0;
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-    usort($this->imageList, function (ImageFile $a, ImageFile $b) { return $b->height - $a->height; });
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+    usort($this->imageList, function(ImageFile $a, ImageFile $b) { return $b->height - $a->height; });
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     $prevLine = new SpriteLine();
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     foreach ($this->imageList as $image) {
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classes/classConfig.php 1 patch
Spacing   +26 added lines, -26 removed lines patch added patch discarded remove patch
@@ -238,9 +238,9 @@  discard block
 block discarded – undo
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     'advGoogleLeftMenuCode'        => '(Place here code for banner)',
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     // Alliance bonus calculations
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-    'ali_bonus_algorithm'          => 0,  // Bonus calculation algorithm
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+    'ali_bonus_algorithm'          => 0, // Bonus calculation algorithm
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     'ali_bonus_brackets'           => 10, // Brackets count for ALI_BONUS_BY_RANK
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-    'ali_bonus_brackets_divisor'   => 10,// Bonus divisor for ALI_BONUS_BY_RANK
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+    'ali_bonus_brackets_divisor'   => 10, // Bonus divisor for ALI_BONUS_BY_RANK
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     'ali_bonus_divisor'            => 10000000, // Rank divisor for ALI_BONUS_BY_POINTS
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     'ali_bonus_members'            => 10, // Minimum alliance size to start using bonus
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@@ -282,7 +282,7 @@  discard block
 block discarded – undo
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283 283
     'eco_scale_storage'            => 1,
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     'eco_stockman_fleet'           => '', // Black Market - Starting amount of s/h ship merchant to sell
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-    'eco_stockman_fleet_populate'  => 1,  // Populate empty Stockman fleet with ships or not
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+    'eco_stockman_fleet_populate'  => 1, // Populate empty Stockman fleet with ships or not
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     'empire_mercenary_base_period' => PERIOD_MONTH, // Base
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     'empire_mercenary_temporary'   => 0, // Temporary empire-wide mercenaries
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@@ -293,22 +293,22 @@  discard block
 block discarded – undo
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     'energy_basic_income'          => 0,
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     // Bashing protection settings
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-    'fleet_bashing_attacks'        => 3,      // Max amount of attack per wave - 3 by default
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-    'fleet_bashing_interval'       => 1800,   // Maximum interval between attacks when they still count as one wave - 30m by default
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-    'fleet_bashing_scope'          => 86400,  // Interval on which bashing waves counts - 24h by default
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-    'fleet_bashing_war_delay'      => 43200,  // Delay before start bashing after declaring war to alliance - 12h by default
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-    'fleet_bashing_waves'          => 3,      // Max amount of waves per day - 3 by default
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+    'fleet_bashing_attacks'        => 3, // Max amount of attack per wave - 3 by default
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+    'fleet_bashing_interval'       => 1800, // Maximum interval between attacks when they still count as one wave - 30m by default
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+    'fleet_bashing_scope'          => 86400, // Interval on which bashing waves counts - 24h by default
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+    'fleet_bashing_war_delay'      => 43200, // Delay before start bashing after declaring war to alliance - 12h by default
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+    'fleet_bashing_waves'          => 3, // Max amount of waves per day - 3 by default
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     'Fleet_Cdr'   => 30,
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     'fleet_speed' => 1,
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305
-    'fleet_update_dispatch_time'    => 3,  // (float) Maximum seconds fleet dispatch can run, Default 3s
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-    'fleet_update_interval'         => 4,  // How often fleet dispatch worker should run
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+    'fleet_update_dispatch_time'    => 3, // (float) Maximum seconds fleet dispatch can run, Default 3s
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+    'fleet_update_interval'         => 4, // How often fleet dispatch worker should run
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     self::FLEET_UPDATE_MAX_RUN_TIME => 30, // (int) seconds. How long fleet dispatch worker can run. Should be 1 second or more
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     'fleet_update_lock'             => '', // SQL time when lock was acquired
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-    'game_adminEmail'       => 'root@localhost',    // Admin email to show to users
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-    'game_counter'          => 0,  // Does built-in page hit counter is on?
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+    'game_adminEmail'       => 'root@localhost', // Admin email to show to users
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+    'game_counter'          => 0, // Does built-in page hit counter is on?
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     // Defaults
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     'game_default_language' => 'ru',
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     'game_default_skin'     => 'skins/EpicBlue/',
@@ -322,14 +322,14 @@  discard block
 block discarded – undo
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     'game_maxSystem'      => 199,
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     'game_maxPlanet'      => 15,
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     // Game global settings
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-    'game_mode'           => 0,           // 0 - SuperNova, 1 - oGame
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+    'game_mode'           => 0, // 0 - SuperNova, 1 - oGame
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     'game_name'           => 'SuperNova', // Server name (would be on banners and on top of left menu)
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     'game_news_actual'        => PERIOD_DAY_3, // How long announcement would be marked as "New". In seconds. Default - 3 days
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-    'game_news_overview'      => 3,    // How much last news to show in Overview page
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-    'game_news_overview_show' => PERIOD_WEEK_2,    // How long news will be shown in Overview page in seconds. Default - 2 weeks
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+    'game_news_overview'      => 3, // How much last news to show in Overview page
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+    'game_news_overview_show' => PERIOD_WEEK_2, // How long news will be shown in Overview page in seconds. Default - 2 weeks
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     // Noob protection
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-    'game_noob_factor'        => 5,    // Multiplier to divide "stronger" and "weaker" users
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+    'game_noob_factor'        => 5, // Multiplier to divide "stronger" and "weaker" users
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     'game_noob_points'        => 5000, // Below this point user treated as noob. 0 to disable
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     'game_multiaccount_enabled' => 0, // 1 - allow interactions for players with same IP (multiaccount)
@@ -384,12 +384,12 @@  discard block
 block discarded – undo
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     'payment_currency_exchange_wmz' => 1,
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     'payment_currency_exchange_pln' => 3.86,
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387
-    'payment_lot_price' => 1,     // Lot's price in default currency
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-    'payment_lot_size'  => 2500,  // Lot size. Also service as minimum amount of DM that could be bought with one transaction
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+    'payment_lot_price' => 1, // Lot's price in default currency
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+    'payment_lot_size'  => 2500, // Lot size. Also service as minimum amount of DM that could be bought with one transaction
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     'planet_capital_cost'          => 25000, // Cost in DM to move Capital to current planet
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-    'planet_capital_mining_rate'   => 2.0,   // Capital Mining rates
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-    'planet_capital_building_rate' => 2.0,   // Capital Building rates
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+    'planet_capital_mining_rate'   => 2.0, // Capital Mining rates
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+    'planet_capital_building_rate' => 2.0, // Capital Building rates
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     'planet_teleport_cost'         => 50000, // Cost of planet teleportation
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     'planet_teleport_timeout'      => 86400, // Timeout for next teleportation
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@@ -411,7 +411,7 @@  discard block
 block discarded – undo
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     'resource_multiplier'     => 1,
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     //Role play system
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-    'rpg_bonus_divisor'       => 10,    // Amount of DM referral should get for partner have 1 DM bonus
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+    'rpg_bonus_divisor'       => 10, // Amount of DM referral should get for partner have 1 DM bonus
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     'rpg_bonus_minimum'       => 10000, // Minimum DM amount for starting paying bonuses to affiliate
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     // Black Market - General
@@ -476,12 +476,12 @@  discard block
 block discarded – undo
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     'url_purchase_metamatter' => '',
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     'url_rules'               => '',
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-    'users_amount'              => 1,                // Total users count
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+    'users_amount'              => 1, // Total users count
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     'game_users_online_timeout' => PERIOD_MINUTE_15, // Seconds, How long user should consider ONLINE for online counter
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-    'game_users_update_online'  => 30,               // How often user online should be refreshed (seconds)
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-    'var_online_user_time'      => 0,                // When last time user online was refreshed
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-    'var_online_user_count'     => 0,                // Last calculated online user count
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-    'server_log_online'         => 0,                // Log online user count
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+    'game_users_update_online'  => 30, // How often user online should be refreshed (seconds)
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+    'var_online_user_time'      => 0, // When last time user online was refreshed
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+    'var_online_user_count'     => 0, // Last calculated online user count
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+    'server_log_online'         => 0, // Log online user count
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486 486
     'user_birthday_celebrate' => 0, // When last time celebrations (i.e. gift-giving) was made - timestamp
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     'user_birthday_gift'      => 0, // User birthday gift - Dark Matter points
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classes/Player/playerTimeDiff.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -111,7 +111,7 @@
 block discarded – undo
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   static public function defineTimeDiff() {
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     $user_time_diff = playerTimeDiff::user_time_diff_get();
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-    $time_diff = (float)$user_time_diff[self::TIME_DIFF] + $user_time_diff[self::TIME_DIFF_UTC_OFFSET];
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+    $time_diff = (float) $user_time_diff[self::TIME_DIFF] + $user_time_diff[self::TIME_DIFF_UTC_OFFSET];
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     define('SN_CLIENT_TIME_DIFF', $time_diff);
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     define('SN_CLIENT_TIME_LOCAL', SN_TIME_NOW + SN_CLIENT_TIME_DIFF);
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