⇢ | B | Fleet::forceTargetOwn() added | |
⇢ | A | Fleet::forceMissionsOwn() added | |
⇢ | A | Fleet::unsetMissionSpyComplex() added | |
⇢ | A | Fleet::checkPlayerInactiveOrNotNoob() added | |
⇢ | A | Fleet::checkSiloLevel() added | |
⇢ | A | Fleet::forceMission() added | |
⇢ | A | Fleet::forceMissionMissile() added | |
⇢ | A | Fleet::forceMissionSpy() added | |
⇢ | A | Fleet::checkSameGalaxy() added | |
⇢ | A | Fleet::checkMissileDistance() added | |
⋮ | view more | ||
A | ↘ | B | Fleet::checkTargetNoob() got worse |
B | ↗ | A | Fleet::checkTargetOwn() improved |
A | ↛ | Fleet::checkMissionsOwn() removed | |
A | ↛ | Fleet::checkMission() removed | |
A | ↛ | Fleet::checkMissionExplore() removed | |
A | ↛ | Fleet::checkMissionColonize() removed | |
A | ↛ | Fleet::checkMissionRecycle() removed | |
A | ↛ | Fleet::checkMissionMissile() removed | |
A | ↛ | Fleet::checkMissionSpy() removed |