| ⇢ | B | Fleet::forceTargetOwn() added | |
| ⇢ | A | Fleet::forceMissionsOwn() added | |
| ⇢ | A | Fleet::unsetMissionSpyComplex() added | |
| ⇢ | A | Fleet::checkPlayerInactiveOrNotNoob() added | |
| ⇢ | A | Fleet::checkSiloLevel() added | |
| ⇢ | A | Fleet::forceMission() added | |
| ⇢ | A | Fleet::forceMissionColonize() added | |
| ⇢ | A | Fleet::forceMissionRecycle() added | |
| ⇢ | A | Fleet::forceMissionMissile() added | |
| ⇢ | A | Fleet::forceMissionSpy() added | |
| ⋮ | view more | ||
| A | ↘ | B | Fleet::checkTargetNoob() got worse |
| B | ↗ | A | Fleet::checkTargetOwn() improved |
| A | ↛ | Fleet::checkMissionsOwn() removed | |
| A | ↛ | Fleet::checkMission() removed | |
| A | ↛ | Fleet::checkMissionMissile() removed | |
| A | ↛ | Fleet::checkMissionSpy() removed | |
| A | ↛ | Fleet::checkMissionExplore() removed | |
| A | ↛ | Fleet::checkMissionColonize() removed | |
| A | ↛ | Fleet::checkMissionRecycle() removed | |