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<?php |
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class Vector { |
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const READ_VECTOR = 'readVector'; |
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const READ_PARAMS_FLEET = 'readParamsFleet'; |
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public static $knownGalaxies = 0; |
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public static $knownSystems = 0; |
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public static $knownPlanets = 0; |
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public static $galaxyDistance = 20000; |
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protected static $_isStaticInit = false; |
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public $galaxy = 0; |
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public $system = 0; |
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public $planet = 0; |
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public $type = PT_NONE; |
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/** |
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* @param classConfig $config |
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*/ |
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public static function _staticInit($config) { |
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if (static::$_isStaticInit) { |
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return; |
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} |
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static::$knownGalaxies = intval($config->game_maxGalaxy); |
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static::$knownSystems = intval($config->game_maxSystem); |
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static::$knownPlanets = intval($config->game_maxPlanet); |
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static::$galaxyDistance = intval($config->uni_galaxy_distance); |
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static::$_isStaticInit = true; |
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} |
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/** |
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* @param Vector $vector |
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*/ |
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public function readFromVector($vector) { |
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$this->galaxy = $vector->galaxy; |
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$this->system = $vector->system; |
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$this->planet = $vector->planet; |
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$this->type = $vector->type; |
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} |
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/** |
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* @param string $paramName |
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* @param array $planetRow |
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* |
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* @return int |
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*/ |
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protected function getParamInt($paramName, $planetRow) { |
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$default = empty($planetRow[$paramName]) ? 0 : $planetRow[$paramName]; |
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return sys_get_param_int($paramName, $default); |
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} |
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/** |
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* @param array $planetRow |
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*/ |
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public function readFromParamFleets($planetRow = array()) { |
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$this->galaxy = $this->getParamInt('galaxy', $planetRow); |
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$this->system = $this->getParamInt('system', $planetRow); |
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$this->planet = $this->getParamInt('planet', $planetRow); |
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$this->type = $this->getParamInt('planet_type', $planetRow); |
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} |
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/** |
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* Vector constructor. |
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* |
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* @param int|string $galaxy |
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* @param int|Vector|array $system |
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* @param int $planet |
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* @param int $type |
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*/ |
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public function __construct($galaxy = 0, $system = 0, $planet = 0, $type = PT_NONE) { |
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// static::_staticInit(); |
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if (is_string($galaxy) && $galaxy == Vector::READ_VECTOR && is_object($system) && $system instanceof Vector) { |
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$this->readFromVector($system); |
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} elseif (is_string($galaxy) && $galaxy == Vector::READ_PARAMS_FLEET && is_array($system)) { |
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$this->readFromParamFleets($system); |
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} else { |
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$this->galaxy = intval($galaxy); |
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$this->system = intval($system); |
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$this->planet = intval($planet); |
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$this->type = intval($type); |
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} |
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} |
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/** |
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* @param Vector $vector |
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* @param bool $returnZero |
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* |
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* @return int|number |
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*/ |
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public function distance($vector, $returnZero = false) { |
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if ($this->galaxy != $vector->galaxy) { |
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$distance = abs($this->galaxy - $vector->galaxy) * static::$galaxyDistance; |
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} elseif ($this->system != $vector->system) { |
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$distance = abs($this->system - $vector->system) * 5 * 19 + 2700; |
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} elseif ($this->planet != $vector->planet) { |
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$distance = abs($this->planet - $vector->planet) * 5 + 1000; |
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} elseif ($returnZero && $this->type == $vector->type) { |
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// && $this->type != PT_NONE && $vector->type != PT_NONE |
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$distance = 0; |
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} else { |
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$distance = 5; |
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} |
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return $distance; |
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} |
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/** |
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* @param array $coordinates |
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* @param string $prefix |
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* |
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* @return static |
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*/ |
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public static function convertToVector($coordinates, $prefix = '') { |
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$galaxy = !empty($coordinates[$prefix . 'galaxy']) ? intval($coordinates[$prefix . 'galaxy']) : 0; |
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$system = !empty($coordinates[$prefix . 'system']) ? intval($coordinates[$prefix . 'system']) : 0; |
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$planet = !empty($coordinates[$prefix . 'planet']) ? intval($coordinates[$prefix . 'planet']) : 0; |
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$type = !empty($coordinates[$prefix . 'type']) |
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? intval($coordinates[$prefix . 'type']) |
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: (!empty($coordinates[$prefix . 'planet_type']) ? intval($coordinates[$prefix . 'planet_type']) : 0); |
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return new static($galaxy, $system, $planet, $type); |
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} |
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/** |
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* @param array $coordinates |
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* @param bool $returnZero |
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* |
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* @return int|number |
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*/ |
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public function distanceFromCoordinates($coordinates, $returnZero = false) { |
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return $this->distance(static::convertToVector($coordinates), $returnZero); |
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} |
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/** |
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* @param array $from |
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* @param array $to |
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* @param bool $returnZero |
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* |
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* @return int|number |
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*/ |
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public static function distanceBetweenCoordinates($from, $to, $returnZero = false) { |
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return static::convertToVector($from)->distanceFromCoordinates($to, $returnZero); |
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} |
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/** |
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* @param array $planetRow |
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* |
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* @return bool |
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*/ |
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public function isSameLocation($planetRow) { |
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return $this->distanceFromCoordinates($planetRow, true) == 0; |
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} |
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/** |
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* @return bool |
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*/ |
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public function isInUniverse() { |
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return |
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$this->galaxy >= 1 && $this->galaxy <= static::$knownGalaxies && |
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$this->system >= 1 && $this->system <= static::$knownSystems; |
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} |
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/** |
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* @return bool |
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*/ |
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public function isInSystem() { |
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return $this->planet >= 1 && $this->planet <= static::$knownPlanets; |
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} |
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/** |
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* @return bool |
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*/ |
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public function isInKnownSpace() { |
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return $this->isInUniverse() && $this->isInSystem(); |
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} |
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} |
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Sometimes obsolete code just ends up commented out instead of removed. In this case it is better to remove the code once you have checked you do not need it.
The code might also have been commented out for debugging purposes. In this case it is vital that someone uncomments it again or your project may behave in very unexpected ways in production.
This check looks for comments that seem to be mostly valid code and reports them.