Completed
Branch work-fleets (1ceb9c)
by SuperNova.WS
04:37
created
includes/classes/UBE/UBEFleet.php 1 patch
Spacing   +63 added lines, -63 removed lines patch added patch discarded remove patch
@@ -162,20 +162,20 @@  discard block
 block discarded – undo
162 162
       $this->owner_id,
163 163
       $this->db_id,
164 164
 
165
-      (float)$this->UBE_PLANET[PLANET_ID],
165
+      (float) $this->UBE_PLANET[PLANET_ID],
166 166
       "'" . db_escape($this->UBE_PLANET[PLANET_NAME]) . "'",
167
-      (int)$this->UBE_PLANET[PLANET_GALAXY],
168
-      (int)$this->UBE_PLANET[PLANET_SYSTEM],
169
-      (int)$this->UBE_PLANET[PLANET_PLANET],
170
-      (int)$this->UBE_PLANET[PLANET_TYPE],
171
-
172
-      (float)$this->resource_list[RES_METAL],
173
-      (float)$this->resource_list[RES_CRYSTAL],
174
-      (float)$this->resource_list[RES_DEUTERIUM],
175
-
176
-      (float)$this->fleet_bonus->calcBonus(P_ATTACK),
177
-      (float)$this->fleet_bonus->calcBonus(P_SHIELD),
178
-      (float)$this->fleet_bonus->calcBonus(P_ARMOR),
167
+      (int) $this->UBE_PLANET[PLANET_GALAXY],
168
+      (int) $this->UBE_PLANET[PLANET_SYSTEM],
169
+      (int) $this->UBE_PLANET[PLANET_PLANET],
170
+      (int) $this->UBE_PLANET[PLANET_TYPE],
171
+
172
+      (float) $this->resource_list[RES_METAL],
173
+      (float) $this->resource_list[RES_CRYSTAL],
174
+      (float) $this->resource_list[RES_DEUTERIUM],
175
+
176
+      (float) $this->fleet_bonus->calcBonus(P_ATTACK),
177
+      (float) $this->fleet_bonus->calcBonus(P_SHIELD),
178
+      (float) $this->fleet_bonus->calcBonus(P_ARMOR),
179 179
     );
180 180
   }
181 181
 
@@ -190,13 +190,13 @@  discard block
 block discarded – undo
190 190
     $this->group_id = $objFleet->group_id;
191 191
 
192 192
     $fleet_unit_list = $objFleet->shipsGetArray();
193
-    foreach($fleet_unit_list as $unit_id => $unit_count) {
194
-      if(!$unit_count) {
193
+    foreach ($fleet_unit_list as $unit_id => $unit_count) {
194
+      if (!$unit_count) {
195 195
         continue;
196 196
       }
197 197
 
198 198
       $unit_type = get_unit_param($unit_id, P_UNIT_TYPE);
199
-      if($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) {
199
+      if ($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) {
200 200
         $this->unit_list->unitAdjustCount($unit_id, $unit_count);
201 201
       }
202 202
     }
@@ -232,13 +232,13 @@  discard block
 block discarded – undo
232 232
 //      }
233 233
 //    }
234 234
 
235
-    foreach($sn_group_combat as $unit_id) {
236
-      if($unit_count = mrc_get_level($player_db_row, $planet_row, $unit_id)) {
235
+    foreach ($sn_group_combat as $unit_id) {
236
+      if ($unit_count = mrc_get_level($player_db_row, $planet_row, $unit_id)) {
237 237
         $this->unit_list->unitAdjustCount($unit_id, $unit_count);
238 238
       }
239 239
     }
240 240
 
241
-    foreach(sn_get_groups('resources_loot') as $resource_id) {
241
+    foreach (sn_get_groups('resources_loot') as $resource_id) {
242 242
       $this->resource_list[$resource_id] = floor(mrc_get_level($player_db_row, $planet_row, $resource_id));
243 243
     }
244 244
 
@@ -297,27 +297,27 @@  discard block
 block discarded – undo
297 297
       $ube_report_id,
298 298
       $this->db_id,
299 299
 
300
-      (float)$this->resources_lost_on_units[RES_METAL],
301
-      (float)$this->resources_lost_on_units[RES_CRYSTAL],
302
-      (float)$this->resources_lost_on_units[RES_DEUTERIUM],
303
-      (float)$this->cargo_dropped[RES_METAL],
304
-      (float)$this->cargo_dropped[RES_CRYSTAL],
305
-      (float)$this->cargo_dropped[RES_DEUTERIUM],
306
-      (float)$this->resources_looted[RES_METAL],
307
-      (float)$this->resources_looted[RES_CRYSTAL],
308
-      (float)$this->resources_looted[RES_DEUTERIUM],
309
-      (float)$this->resources_lost_in_metal[RES_METAL],
300
+      (float) $this->resources_lost_on_units[RES_METAL],
301
+      (float) $this->resources_lost_on_units[RES_CRYSTAL],
302
+      (float) $this->resources_lost_on_units[RES_DEUTERIUM],
303
+      (float) $this->cargo_dropped[RES_METAL],
304
+      (float) $this->cargo_dropped[RES_CRYSTAL],
305
+      (float) $this->cargo_dropped[RES_DEUTERIUM],
306
+      (float) $this->resources_looted[RES_METAL],
307
+      (float) $this->resources_looted[RES_CRYSTAL],
308
+      (float) $this->resources_looted[RES_DEUTERIUM],
309
+      (float) $this->resources_lost_in_metal[RES_METAL],
310 310
     );
311 311
   }
312 312
 
313 313
   public function report_render_outcome_side_fleet() {
314 314
     $UBE_DEFENCE_RESTORE = array();
315 315
     $UBE_UNITS_LOST = array();
316
-    foreach($this->unit_list->_container as $UBEUnit) {
317
-      if($UBEUnit->units_restored) {
316
+    foreach ($this->unit_list->_container as $UBEUnit) {
317
+      if ($UBEUnit->units_restored) {
318 318
         $UBE_DEFENCE_RESTORE[$UBEUnit->unitId] = $UBEUnit->units_restored;
319 319
       }
320
-      if($UBEUnit->units_lost) {
320
+      if ($UBEUnit->units_lost) {
321 321
         $UBE_UNITS_LOST[$UBEUnit->unitId] = $UBEUnit->units_lost;
322 322
       }
323 323
     }
@@ -344,16 +344,16 @@  discard block
 block discarded – undo
344 344
     global $lang;
345 345
 
346 346
     $result = array();
347
-    if(!empty($array)) {
348
-      foreach($array as $unit_id => $unit_count) {
349
-        if($unit_count) {
347
+    if (!empty($array)) {
348
+      foreach ($array as $unit_id => $unit_count) {
349
+        if ($unit_count) {
350 350
           $result[] = array(
351 351
             'NAME' => $lang['tech'][$unit_id],
352 352
             'LOSS' => pretty_number($unit_count),
353 353
           );
354 354
         }
355 355
       }
356
-      if($lang_header_index && count($result)) {
356
+      if ($lang_header_index && count($result)) {
357 357
         array_unshift($result, array('NAME' => $lang[$lang_header_index]));
358 358
       }
359 359
     }
@@ -366,16 +366,16 @@  discard block
 block discarded – undo
366 366
     $fleet_id = $this->db_id;
367 367
 
368 368
     $unit_sort_order = 0;
369
-    foreach($this->unit_list->_container as $UBEUnit) {
370
-      if($UBEUnit->units_lost || $UBEUnit->units_restored) {
369
+    foreach ($this->unit_list->_container as $UBEUnit) {
370
+      if ($UBEUnit->units_lost || $UBEUnit->units_restored) {
371 371
         $unit_sort_order++;
372 372
         $sql_perform_report_unit[] = array(
373 373
           $ube_report_id,
374 374
           $fleet_id,
375 375
 
376 376
           $UBEUnit->unitId,
377
-          (float)$UBEUnit->units_restored,
378
-          (float)$UBEUnit->units_lost,
377
+          (float) $UBEUnit->units_restored,
378
+          (float) $UBEUnit->units_lost,
379 379
 
380 380
           $unit_sort_order,
381 381
         );
@@ -391,9 +391,9 @@  discard block
 block discarded – undo
391 391
   function ube_combat_result_calculate_resources() {
392 392
     $resource_delta_fleet = array();
393 393
     // Если во флоте остались юниты или это планета - генерируем изменение ресурсов
394
-    foreach(sn_get_groups('resources_loot') as $resource_id) {
395
-      $resource_change = (float)$this->resources_looted[$resource_id] + (float)$this->cargo_dropped[$resource_id];
396
-      if($resource_change) {
394
+    foreach (sn_get_groups('resources_loot') as $resource_id) {
395
+      $resource_change = (float) $this->resources_looted[$resource_id] + (float) $this->cargo_dropped[$resource_id];
396
+      if ($resource_change) {
397 397
         $resource_delta_fleet[$resource_id] = -($resource_change);
398 398
       }
399 399
     }
@@ -426,12 +426,12 @@  discard block
 block discarded – undo
426 426
     );
427 427
 
428 428
     $this->fleet_capacity = 0;
429
-    foreach($this->unit_list->_container as $UBEUnit) {
429
+    foreach ($this->unit_list->_container as $UBEUnit) {
430 430
       $this->fleet_capacity += $UBEUnit->capacity * $UBEUnit->getCount();
431 431
 
432
-      if($UBEUnit->units_lost) {
433
-        foreach($UBEUnit->price as $resource_id => $unit_resource_price) {
434
-          if(!$unit_resource_price) {
432
+      if ($UBEUnit->units_lost) {
433
+        foreach ($UBEUnit->price as $resource_id => $unit_resource_price) {
434
+          if (!$unit_resource_price) {
435 435
             continue;
436 436
           }
437 437
 
@@ -439,7 +439,7 @@  discard block
 block discarded – undo
439 439
           $this->resources_lost_on_units[$resource_id] += $resources_lost;
440 440
           // Если это корабль - прибавляем потери к обломкам на орбите
441 441
           // TODO - опция выбрасывания обороны в обломки
442
-          if($UBEUnit->getType() == UNIT_SHIPS) {
442
+          if ($UBEUnit->getType() == UNIT_SHIPS) {
443 443
             $this->resources_lost_on_ships[$resource_id] += $resources_lost;
444 444
           }
445 445
         }
@@ -451,11 +451,11 @@  discard block
 block discarded – undo
451 451
 
452 452
     // Если емкость трюмов меньше количество ресурсов - часть ресов выбрасываем нахуй
453 453
     // На планете ($fleet_id = 0) ресурсы в космос не выбрасываются
454
-    if($this->db_id != 0 && $this->fleet_capacity < $fleet_total_resources) {
454
+    if ($this->db_id != 0 && $this->fleet_capacity < $fleet_total_resources) {
455 455
       $drop_share = 1 - $this->fleet_capacity / $fleet_total_resources; // Какая часть ресурсов выброшена
456
-      foreach($this->resource_list as $resource_id => &$resource_amount) {
456
+      foreach ($this->resource_list as $resource_id => &$resource_amount) {
457 457
         // Не просчитываем ресурсы, которых нет на борту кораблей флота
458
-        if(!$resource_amount) {
458
+        if (!$resource_amount) {
459 459
           continue;
460 460
         }
461 461
 
@@ -476,19 +476,19 @@  discard block
 block discarded – undo
476 476
     $objFleet2->setDbId($this->db_id);
477 477
 
478 478
     // Если это была миссия Уничтожения И звезда смерти взорвалась И мы работаем с аттакерами - значит все аттакеры умерли
479
-    if($this->is_attacker == UBE_PLAYER_IS_ATTACKER && $reapers_status == UBE_MOON_REAPERS_DIED) {
479
+    if ($this->is_attacker == UBE_PLAYER_IS_ATTACKER && $reapers_status == UBE_MOON_REAPERS_DIED) {
480 480
       $objFleet2->dbDelete();
481
-    } elseif($ship_count_initial == 0) { // $ship_count_lost == $ship_count_initial ||
481
+    } elseif ($ship_count_initial == 0) { // $ship_count_lost == $ship_count_initial ||
482 482
       $objFleet2->dbDelete();
483 483
     } else {
484
-      if($ship_count_lost) {
484
+      if ($ship_count_lost) {
485 485
         // Просматриваем результаты изменения флотов
486
-        foreach($this->unit_list->_container as $UBEUnit) {
486
+        foreach ($this->unit_list->_container as $UBEUnit) {
487 487
           // Перебираем аутком на случай восстановления юнитов
488 488
 //          if(($units_left = $UBEUnit->getCount() - (float)$UBEUnit->units_lost) > 0) {
489 489
 //            $fleet_real_array[$UBEUnit->unitId] = $units_left;
490 490
 //          };
491
-          if(floatval($UBEUnit->units_lost) != 0) {
491
+          if (floatval($UBEUnit->units_lost) != 0) {
492 492
             $objFleet2->shipAdjustCount($UBEUnit->unitId, floatval($UBEUnit->units_lost));
493 493
           };
494 494
         }
@@ -498,7 +498,7 @@  discard block
 block discarded – undo
498 498
       $objFleet2->resourcesAdjust($resource_delta_fleet);
499 499
 
500 500
       // Если защитник и не РМФ - отправляем флот назад
501
-      if($this->is_attacker == UBE_PLAYER_IS_ATTACKER || ($this->is_attacker == UBE_PLAYER_IS_DEFENDER && !$is_small_fleet_recce)) {
501
+      if ($this->is_attacker == UBE_PLAYER_IS_ATTACKER || ($this->is_attacker == UBE_PLAYER_IS_DEFENDER && !$is_small_fleet_recce)) {
502 502
         $objFleet2->markReturned();
503 503
       }
504 504
       $objFleet2->dbSave();
@@ -528,7 +528,7 @@  discard block
 block discarded – undo
528 528
   public function calculate_unit_partial_data(UBEASA $side_ASA) {
529 529
     $this->fleet_share_of_side_armor = $this->total_stats[P_ARMOR] / $side_ASA->getArmor();
530 530
 
531
-    foreach($this->unit_list->_container as $UBEUnit) {
531
+    foreach ($this->unit_list->_container as $UBEUnit) {
532 532
       $UBEUnit->share_of_side_armor = $UBEUnit->pool_armor / $side_ASA->getArmor();
533 533
     }
534 534
   }
@@ -540,9 +540,9 @@  discard block
 block discarded – undo
540 540
    * @version 2016-02-25 23:42:45 41a4.68
541 541
    */
542 542
   public function attack_fleets(UBEFleetList $fleet_list, $is_simulator) {
543
-    foreach($fleet_list->_container as $defending_fleet) {
543
+    foreach ($fleet_list->_container as $defending_fleet) {
544 544
       // Не атакуются флоты на своей стороне
545
-      if($this->is_attacker == $defending_fleet->is_attacker) {
545
+      if ($this->is_attacker == $defending_fleet->is_attacker) {
546 546
         continue;
547 547
       }
548 548
       $this->attack_fleet($defending_fleet, $is_simulator);
@@ -558,12 +558,12 @@  discard block
 block discarded – undo
558 558
   public function attack_fleet(UBEFleet $defending_fleet, $is_simulator) {
559 559
     UBEDebug::unit_dump_header();
560 560
 
561
-    foreach($this->unit_list->_container as $attacking_unit_pool) {
561
+    foreach ($this->unit_list->_container as $attacking_unit_pool) {
562 562
       UBEDebug::unit_dump($attacking_unit_pool, 'attacker');
563 563
 
564 564
       // if($attack_unit_count <= 0) continue; // TODO: Это пока нельзя включать - вот если будут "боевые порядки юнитов..."
565
-      foreach($defending_fleet->unit_list->_container as $defending_unit_pool) {
566
-        if($defending_unit_pool->isEmpty()) {
565
+      foreach ($defending_fleet->unit_list->_container as $defending_unit_pool) {
566
+        if ($defending_unit_pool->isEmpty()) {
567 567
           continue;
568 568
         }
569 569
 
Please login to merge, or discard this patch.
includes/functions/tpl_helpers.php 1 patch
Spacing   +29 added lines, -29 removed lines patch added patch discarded remove patch
@@ -2,8 +2,8 @@  discard block
 block discarded – undo
2 2
 
3 3
 // Compare function to sort fleet in time order
4 4
 function tpl_assign_fleet_compare($a, $b) {
5
-  if($a['fleet']['OV_THIS_PLANET'] == $b['fleet']['OV_THIS_PLANET']) {
6
-    if($a['fleet']['OV_LEFT'] == $b['fleet']['OV_LEFT']) {
5
+  if ($a['fleet']['OV_THIS_PLANET'] == $b['fleet']['OV_THIS_PLANET']) {
6
+    if ($a['fleet']['OV_LEFT'] == $b['fleet']['OV_LEFT']) {
7 7
       return 0;
8 8
     }
9 9
 
@@ -19,17 +19,17 @@  discard block
 block discarded – undo
19 19
  * @param string   $js_name
20 20
  */
21 21
 function tpl_assign_fleet(&$template, $fleets, $js_name = 'fleets') {
22
-  if(!$fleets) {
22
+  if (!$fleets) {
23 23
     return;
24 24
   }
25 25
 
26 26
   usort($fleets, 'tpl_assign_fleet_compare');
27 27
 
28
-  foreach($fleets as $fleet_data) {
28
+  foreach ($fleets as $fleet_data) {
29 29
     $template->assign_block_vars($js_name, $fleet_data['fleet']);
30 30
 
31
-    if($fleet_data['ships']) {
32
-      foreach($fleet_data['ships'] as $ship_data) {
31
+    if ($fleet_data['ships']) {
32
+      foreach ($fleet_data['ships'] as $ship_data) {
33 33
         $template->assign_block_vars("{$js_name}.ships", $ship_data);
34 34
       }
35 35
     }
@@ -50,8 +50,8 @@  discard block
 block discarded – undo
50 50
     'DEUTERIUM' => $fleet[RES_DEUTERIUM],
51 51
   );
52 52
 
53
-  foreach($fleet as $ship_id => $ship_amount) {
54
-    if(in_array($ship_id, sn_get_groups('fleet'))) {
53
+  foreach ($fleet as $ship_id => $ship_amount) {
54
+    if (in_array($ship_id, sn_get_groups('fleet'))) {
55 55
       $single_ship_data = get_ship_data($ship_id, $user_data);
56 56
       $return['ships'][$ship_id] = array(
57 57
         'ID'          => $ship_id,
@@ -90,11 +90,11 @@  discard block
 block discarded – undo
90 90
 
91 91
   $result = array();
92 92
 
93
-  if(!$user_data) {
93
+  if (!$user_data) {
94 94
     $user_data = $user;
95 95
   }
96 96
 
97
-  if(!$objFleet->isReturning() && $objFleet->mission_type == MT_AKS) {
97
+  if (!$objFleet->isReturning() && $objFleet->mission_type == MT_AKS) {
98 98
     $aks = db_acs_get_by_group_id($objFleet->group_id);
99 99
   }
100 100
 
@@ -135,14 +135,14 @@  discard block
 block discarded – undo
135 135
     'STAY_LEFT' => floor($objFleet->time_mission_job_complete + 1 - SN_TIME_NOW),
136 136
   );
137 137
 
138
-  if(property_exists($objFleet, 'fleet_start_name')) {
138
+  if (property_exists($objFleet, 'fleet_start_name')) {
139 139
     $result['START_NAME'] = $objFleet->fleet_start_name;
140 140
   }
141
-  if(property_exists($objFleet, 'fleet_end_name')) {
141
+  if (property_exists($objFleet, 'fleet_end_name')) {
142 142
     $result['END_NAME'] = $objFleet->fleet_end_name;
143 143
   }
144 144
 
145
-  if(property_exists($objFleet, 'event_time')) {
145
+  if (property_exists($objFleet, 'event_time')) {
146 146
     $result['fleet'] = array_merge($result['fleet'], array(
147 147
       'OV_LABEL'        => $objFleet->ov_label,
148 148
       'EVENT_TIME_TEXT' => property_exists($objFleet, 'event_time') ? date(FMT_DATE_TIME, $objFleet->event_time + SN_CLIENT_TIME_DIFF) : '',
@@ -154,9 +154,9 @@  discard block
 block discarded – undo
154 154
   $ship_list_fully_parsed = $objFleet->shipsGetArray();
155 155
 
156 156
   $ship_id = 0;
157
-  if($spy_level >= 6) {
158
-    foreach($ship_list_fully_parsed as $ship_sn_id => $ship_amount) {
159
-      if($spy_level >= 10) {
157
+  if ($spy_level >= 6) {
158
+    foreach ($ship_list_fully_parsed as $ship_sn_id => $ship_amount) {
159
+      if ($spy_level >= 10) {
160 160
         $single_ship_data = get_ship_data($ship_sn_id, $user_data);
161 161
         $result['ships'][$ship_sn_id] = array(
162 162
           'ID'          => $ship_sn_id,
@@ -188,8 +188,8 @@  discard block
 block discarded – undo
188 188
 function tpl_parse_planet_que($que, $planet, $que_id) {
189 189
   $hangar_que = array();
190 190
   $que_hangar = $que['ques'][$que_id][$planet['id_owner']][$planet['id']];
191
-  if(!empty($que_hangar)) {
192
-    foreach($que_hangar as $que_item) {
191
+  if (!empty($que_hangar)) {
192
+    foreach ($que_hangar as $que_item) {
193 193
       $hangar_que['que'][] = array('id' => $que_item['que_unit_id'], 'count' => $que_item['que_unit_amount']);
194 194
       $hangar_que[$que_item['que_unit_id']] += $que_item['que_unit_amount'];
195 195
     }
@@ -252,10 +252,10 @@  discard block
 block discarded – undo
252 252
     'PLANET_GOVERNOR_LEVEL_MAX' => get_unit_param($planet['PLANET_GOVERNOR_ID'], P_MAX_STACK),
253 253
   );
254 254
 
255
-  if(!empty($que['ques'][QUE_STRUCTURES][$planet['id_owner']][$planet['id']])) {
255
+  if (!empty($que['ques'][QUE_STRUCTURES][$planet['id_owner']][$planet['id']])) {
256 256
     $result['building_que'] = array();
257 257
     $building_que = &$que['ques'][QUE_STRUCTURES][$planet['id_owner']][$planet['id']];
258
-    foreach($building_que as $que_element) {
258
+    foreach ($building_que as $que_element) {
259 259
       $result['building_que'][] = que_tpl_parse_element($que_element);
260 260
     }
261 261
   }
@@ -271,19 +271,19 @@  discard block
 block discarded – undo
271 271
 function flt_get_fleets_to_planet_by_array_of_Fleet($array_of_Fleet) {
272 272
   global $user;
273 273
 
274
-  if(empty($array_of_Fleet)) {
274
+  if (empty($array_of_Fleet)) {
275 275
     return false;
276 276
   }
277 277
 
278 278
   $fleet_list = array();
279
-  foreach($array_of_Fleet as $fleet) {
280
-    if($fleet->playerOwnerId == $user['id']) {
281
-      if($fleet->mission_type == MT_MISSILE) {
279
+  foreach ($array_of_Fleet as $fleet) {
280
+    if ($fleet->playerOwnerId == $user['id']) {
281
+      if ($fleet->mission_type == MT_MISSILE) {
282 282
         continue;
283 283
       }
284 284
       $fleet_ownage = 'own';
285 285
     } else {
286
-      switch($fleet->mission_type) {
286
+      switch ($fleet->mission_type) {
287 287
         case MT_ATTACK:
288 288
         case MT_AKS:
289 289
         case MT_DESTROY:
@@ -300,10 +300,10 @@  discard block
 block discarded – undo
300 300
 
301 301
     $fleet_list[$fleet_ownage]['fleets'][$fleet->dbId] = $fleet;
302 302
 
303
-    if($fleet->isReturning() || (!$fleet->isReturning() && $fleet->mission_type == MT_RELOCATE) || ($fleet->target_owner_id != $user['id'])) {
303
+    if ($fleet->isReturning() || (!$fleet->isReturning() && $fleet->mission_type == MT_RELOCATE) || ($fleet->target_owner_id != $user['id'])) {
304 304
       $fleet_sn = $fleet->shipsGetArray();
305
-      foreach($fleet_sn as $ship_id => $ship_amount) {
306
-        if(in_array($ship_id, sn_get_groups('fleet'))) {
305
+      foreach ($fleet_sn as $ship_id => $ship_amount) {
306
+        if (in_array($ship_id, sn_get_groups('fleet'))) {
307 307
           $fleet_list[$fleet_ownage]['total'][$ship_id] += $ship_amount;
308 308
         }
309 309
       }
@@ -320,7 +320,7 @@  discard block
 block discarded – undo
320 320
   return $fleet_list;
321 321
 }
322 322
 
323
-function tpl_set_resource_info(template &$template, $planet_row, $fleets_to_planet = array(), $round = 0) {
323
+function tpl_set_resource_info(template & $template, $planet_row, $fleets_to_planet = array(), $round = 0) {
324 324
   $template->assign_vars(array(
325 325
     'RESOURCE_ROUNDING' => $round,
326 326
 
Please login to merge, or discard this patch.
galaxy.php 1 patch
Spacing   +30 added lines, -30 removed lines patch added patch discarded remove patch
@@ -18,7 +18,7 @@  discard block
 block discarded – undo
18 18
 $uni_system = sys_get_param_int('system', $planetrow['system']);
19 19
 $planet = sys_get_param_int('planet', $planetrow['planet']);
20 20
 
21
-if($mode == 'name') {
21
+if ($mode == 'name') {
22 22
   require_once('includes/includes/uni_rename.php');
23 23
 }
24 24
 
@@ -39,8 +39,8 @@  discard block
 block discarded – undo
39 39
 
40 40
 $flying_fleet_count = FleetList::fleet_count_flying($user['id']);
41 41
 
42
-if($mode == 1) {
43
-} elseif($mode == 2 || $mode == 3) {
42
+if ($mode == 1) {
43
+} elseif ($mode == 2 || $mode == 3) {
44 44
   $planet = $planetrow['planet'];
45 45
 } else {
46 46
   $uni_galaxy = $planetrow['galaxy'];
@@ -66,8 +66,8 @@  discard block
 block discarded – undo
66 66
 $PhalanxRange = GetPhalanxRange($HavePhalanx);
67 67
 
68 68
 $planet_precache_query = db_planet_list_in_system($uni_galaxy, $uni_system);
69
-if(!empty($planet_precache_query)) {
70
-  foreach($planet_precache_query as $planet_row) {
69
+if (!empty($planet_precache_query)) {
70
+  foreach ($planet_precache_query as $planet_row) {
71 71
     $planet_list[$planet_row['planet']][$planet_row['planet_type']] = $planet_row;
72 72
   }
73 73
 }
@@ -85,8 +85,8 @@  discard block
 block discarded – undo
85 85
  * @var Fleet[][][] $fleet_list
86 86
  */
87 87
 $fleet_list = array();
88
-foreach($system_fleet_list->_container as $objFleetSystem) {
89
-  if(!$objFleetSystem->isReturning()) {
88
+foreach ($system_fleet_list->_container as $objFleetSystem) {
89
+  if (!$objFleetSystem->isReturning()) {
90 90
     $fleet_planet = $objFleetSystem->fleet_end_planet;
91 91
     $fleet_type = $objFleetSystem->fleet_end_type;
92 92
   } else {
@@ -101,7 +101,7 @@  discard block
 block discarded – undo
101 101
 $recycler_info = array();
102 102
 $planet_recyclers_orbiting = 0;
103 103
 $recyclers_fleet = array();
104
-foreach(sn_get_groups('flt_recyclers') as $recycler_id) {
104
+foreach (sn_get_groups('flt_recyclers') as $recycler_id) {
105 105
   $recycler_info[$recycler_id] = get_ship_data($recycler_id, $user);
106 106
   $recyclers_fleet[$recycler_id] = mrc_get_level($user, $planetrow, $recycler_id);
107 107
   $planet_recyclers_orbiting += $recyclers_fleet[$recycler_id];
@@ -111,7 +111,7 @@  discard block
 block discarded – undo
111 111
 $fleet_id = 1;
112 112
 $fleets = array();
113 113
 $config_game_max_planet = $config->game_maxPlanet + 1;
114
-for($Planet = 1; $Planet < $config_game_max_planet; $Planet++) {
114
+for ($Planet = 1; $Planet < $config_game_max_planet; $Planet++) {
115 115
   unset($uni_galaxyRowPlanet);
116 116
   unset($uni_galaxyRowMoon);
117 117
   unset($uni_galaxyRowUser);
@@ -121,27 +121,27 @@  discard block
 block discarded – undo
121 121
   $uni_galaxyRowPlanet = $planet_list[$Planet][PT_PLANET];
122 122
 
123 123
   $planet_fleet_id = 0;
124
-  if($uni_galaxyRowPlanet['destruyed']) {
124
+  if ($uni_galaxyRowPlanet['destruyed']) {
125 125
     CheckAbandonPlanetState($uni_galaxyRowPlanet);
126
-  } elseif($uni_galaxyRowPlanet['id']) {
127
-    if($cached['users'][$uni_galaxyRowPlanet['id_owner']]) {
126
+  } elseif ($uni_galaxyRowPlanet['id']) {
127
+    if ($cached['users'][$uni_galaxyRowPlanet['id_owner']]) {
128 128
       $uni_galaxyRowUser = $cached['users'][$uni_galaxyRowPlanet['id_owner']];
129 129
     } else {
130 130
       $uni_galaxyRowUser = db_user_by_id($uni_galaxyRowPlanet['id_owner']);
131 131
       $cached['users'][$uni_galaxyRowUser['id']] = $uni_galaxyRowUser;
132 132
     }
133 133
 
134
-    if(!$uni_galaxyRowUser['id']) {
134
+    if (!$uni_galaxyRowUser['id']) {
135 135
       $debug->warning("Planet '{$uni_galaxyRowPlanet['name']}' [{$uni_galaxy}:{$uni_system}:{$Planet}] has no owner!", 'Userless planet', 503);
136 136
       $uni_galaxyRowPlanet['destruyed'] = SN_TIME_NOW + 60 * 60 * 24;
137 137
       $uni_galaxyRowPlanet['id_owner'] = 0;
138 138
       db_planet_set_by_id($uni_galaxyRowPlanet['id'], "id_owner = 0, destruyed = {$uni_galaxyRowPlanet['destruyed']}");
139 139
     }
140 140
 
141
-    if($uni_galaxyRowUser['id']) {
141
+    if ($uni_galaxyRowUser['id']) {
142 142
       $planetcount++;
143
-      if($uni_galaxyRowUser['ally_id']) {
144
-        if($cached['allies'][$uni_galaxyRowUser['ally_id']]) {
143
+      if ($uni_galaxyRowUser['ally_id']) {
144
+        if ($cached['allies'][$uni_galaxyRowUser['ally_id']]) {
145 145
           $allyquery = $cached['allies'][$uni_galaxyRowUser['ally_id']];
146 146
         } else {
147 147
           $allyquery = db_ally_get_by_id($uni_galaxyRowUser['ally_id']);
@@ -150,19 +150,19 @@  discard block
 block discarded – undo
150 150
       }
151 151
 
152 152
       $fleets_to_planet = flt_get_fleets_to_planet_by_array_of_Fleet($fleet_list[$Planet][PT_PLANET]);
153
-      if(!empty($fleets_to_planet['own']['count'])) {
153
+      if (!empty($fleets_to_planet['own']['count'])) {
154 154
         $planet_fleet_id = $fleet_id;
155 155
         $fleets[] = tpl_parse_fleet_sn($fleets_to_planet['own']['total'], $fleet_id);
156 156
         $fleet_id++;
157 157
       }
158 158
 
159 159
       $uni_galaxyRowMoon = $planet_list[$Planet][PT_MOON];
160
-      if($uni_galaxyRowMoon['destruyed']) {
160
+      if ($uni_galaxyRowMoon['destruyed']) {
161 161
         CheckAbandonPlanetState($uni_galaxyRowMoon);
162 162
       } else {
163 163
         $moon_fleet_id = 0;
164 164
         $fleets_to_planet = flt_get_fleets_to_planet_by_array_of_Fleet($fleet_list[$Planet][PT_MOON]);
165
-        if(!empty($fleets_to_planet['own']['count'])) {
165
+        if (!empty($fleets_to_planet['own']['count'])) {
166 166
           $moon_fleet_id = $fleet_id;
167 167
           $fleets[] = tpl_parse_fleet_sn($fleets_to_planet['own']['total'], $fleet_id);
168 168
           $fleet_id++;
@@ -173,10 +173,10 @@  discard block
 block discarded – undo
173 173
 
174 174
   $recyclers_incoming_capacity = 0;
175 175
   $uni_galaxyRowPlanet['debris'] = $uni_galaxyRowPlanet['debris_metal'] + $uni_galaxyRowPlanet['debris_crystal'];
176
-  if($uni_galaxyRowPlanet['debris']) {
177
-    if(!empty($fleet_list[$Planet][PT_DEBRIS])) {
178
-      foreach($fleet_list[$Planet][PT_DEBRIS] as $objFleetToDebris) {
179
-        if($objFleetToDebris->playerOwnerId == $user['id']) {
176
+  if ($uni_galaxyRowPlanet['debris']) {
177
+    if (!empty($fleet_list[$Planet][PT_DEBRIS])) {
178
+      foreach ($fleet_list[$Planet][PT_DEBRIS] as $objFleetToDebris) {
179
+        if ($objFleetToDebris->playerOwnerId == $user['id']) {
180 180
           $recyclers_incoming_capacity += $objFleetToDebris->shipsGetCapacityRecyclers($recycler_info);
181 181
         }
182 182
       }
@@ -253,21 +253,21 @@  discard block
 block discarded – undo
253 253
 
254 254
 tpl_assign_fleet($template, $fleets);
255 255
 
256
-foreach(sn_get_groups('defense_active') as $unit_id) {
256
+foreach (sn_get_groups('defense_active') as $unit_id) {
257 257
   $template->assign_block_vars('defense_active', array(
258 258
     'ID'   => $unit_id,
259 259
     'NAME' => $lang['tech'][$unit_id],
260 260
   ));
261 261
 }
262 262
 
263
-foreach($cached['users'] as $PlanetUser) {
264
-  if(!$PlanetUser) {
263
+foreach ($cached['users'] as $PlanetUser) {
264
+  if (!$PlanetUser) {
265 265
     continue;
266 266
   }
267 267
 
268 268
   $user_ally = $cached['allies'][$PlanetUser['ally_id']];
269
-  if(isset($user_ally)) {
270
-    if($PlanetUser['id'] == $user_ally['ally_owner']) {
269
+  if (isset($user_ally)) {
270
+    if ($PlanetUser['id'] == $user_ally['ally_owner']) {
271 271
       $user_rank_title = $user_ally['ally_owner_range'];
272 272
     } else {
273 273
       $ally_ranks = explode(';', $user_ally['ranklist']);
@@ -290,8 +290,8 @@  discard block
 block discarded – undo
290 290
   ));
291 291
 }
292 292
 
293
-foreach($cached['allies'] as $PlanetAlly) {
294
-  if($PlanetAlly) {
293
+foreach ($cached['allies'] as $PlanetAlly) {
294
+  if ($PlanetAlly) {
295 295
     $template->assign_block_vars('alliances', array(
296 296
       'ID'      => $PlanetAlly['id'],
297 297
       'NAME_JS' => js_safe_string($PlanetAlly['ally_name']),
Please login to merge, or discard this patch.
includes/classes/Fleet.php 1 patch
Spacing   +20 added lines, -20 removed lines patch added patch discarded remove patch
@@ -283,7 +283,7 @@  discard block
 block discarded – undo
283 283
   public function dbInsert() {
284 284
     // WARNING! MISSION TIMES MUST BE SET WITH set_times() method!
285 285
     // TODO - more checks!
286
-    if(empty($this->_time_launch)) {
286
+    if (empty($this->_time_launch)) {
287 287
       die('Fleet time not set!');
288 288
     }
289 289
 
@@ -363,7 +363,7 @@  discard block
 block discarded – undo
363 363
     // Записываем изменения в БД
364 364
     $this->dbSave();
365 365
 
366
-    if($this->_group_id) {
366
+    if ($this->_group_id) {
367 367
       // TODO: Make here to delete only one AKS - by adding aks_fleet_count to AKS table
368 368
       db_fleet_aks_purge();
369 369
     }
@@ -434,15 +434,15 @@  discard block
 block discarded – undo
434 434
    */
435 435
   // TODO - separate shipList and unitList
436 436
   public function unitsSetFromArray($unit_array) {
437
-    foreach($unit_array as $unit_id => $unit_count) {
437
+    foreach ($unit_array as $unit_id => $unit_count) {
438 438
       $unit_count = floatval($unit_count);
439
-      if(!$unit_count) {
439
+      if (!$unit_count) {
440 440
         continue;
441 441
       }
442 442
 
443
-      if($this->isShip($unit_id)) {
443
+      if ($this->isShip($unit_id)) {
444 444
         $this->unitList->unitSetCount($unit_id, $unit_count);
445
-      } elseif($this->isResource($unit_id)) {
445
+      } elseif ($this->isResource($unit_id)) {
446 446
         $this->resource_list[$unit_id] = $unit_count;
447 447
       } else {
448 448
         throw new Exception('Trying to pass to fleet non-resource and non-ship ' . var_export($unit_array, true), ERR_ERROR);
@@ -471,7 +471,7 @@  discard block
 block discarded – undo
471 471
   public function parse_missile_db_row($missile_db_row) {
472 472
 //    $this->_reset();
473 473
 
474
-    if(empty($missile_db_row) || !is_array($missile_db_row)) {
474
+    if (empty($missile_db_row) || !is_array($missile_db_row)) {
475 475
       return;
476 476
     }
477 477
 
@@ -607,7 +607,7 @@  discard block
 block discarded – undo
607 607
   public function shipsGetCapacityRecyclers(array $recycler_info) {
608 608
     $recyclers_incoming_capacity = 0;
609 609
     $fleet_data = $this->shipsGetArray();
610
-    foreach($recycler_info as $recycler_id => $recycler_data) {
610
+    foreach ($recycler_info as $recycler_id => $recycler_data) {
611 611
       $recyclers_incoming_capacity += $fleet_data[$recycler_id] * $recycler_data['capacity'];
612 612
     }
613 613
 
@@ -627,7 +627,7 @@  discard block
 block discarded – undo
627 627
     sn_db_transaction_check(true);
628 628
 
629 629
     // Если флот уже обработан - не существует или возращается - тогда ничего не делаем
630
-    if($this->isEmpty()) {
630
+    if ($this->isEmpty()) {
631 631
       return $result;
632 632
     }
633 633
 
@@ -649,18 +649,18 @@  discard block
 block discarded – undo
649 649
     // TODO - Проверка, что планета всё еще существует на указанных координатах, а не телепортировалась, не удалена хозяином, не уничтожена врагом
650 650
     // Флот, который возвращается на захваченную планету, пропадает
651 651
     // Ship landing is possible only to fleet owner's planet
652
-    if($this->getPlayerOwnerId() == $planet_arrival['id_owner']) {
652
+    if ($this->getPlayerOwnerId() == $planet_arrival['id_owner']) {
653 653
       $db_changeset = array();
654 654
 
655 655
       $fleet_array = $this->shipsGetArray();
656
-      foreach($fleet_array as $ship_id => $ship_count) {
657
-        if($ship_count) {
656
+      foreach ($fleet_array as $ship_id => $ship_count) {
657
+        if ($ship_count) {
658 658
           $db_changeset['unit'][] = sn_db_unit_changeset_prepare($ship_id, $ship_count, $user, $planet_arrival['id']);
659 659
         }
660 660
       }
661 661
 
662 662
       // Adjusting ship amount on planet
663
-      if(!empty($db_changeset)) {
663
+      if (!empty($db_changeset)) {
664 664
         db_changeset_apply($db_changeset);
665 665
       }
666 666
 
@@ -708,7 +708,7 @@  discard block
 block discarded – undo
708 708
    * @param array $resource_list
709 709
    */
710 710
   public function resourcesSet($resource_list) {
711
-    if(!empty($this->propertiesAdjusted['resource_list'])) {
711
+    if (!empty($this->propertiesAdjusted['resource_list'])) {
712 712
       throw new PropertyAccessException('Property "resource_list" already was adjusted so no SET is possible until dbSave in ' . get_called_class() . '::unitSetResourceList', ERR_ERROR);
713 713
     }
714 714
     $this->resourcesAdjust($resource_list, true);
@@ -722,13 +722,13 @@  discard block
 block discarded – undo
722 722
   public function resourcesAdjust($resource_delta_list, $replace_value = false) {
723 723
     !is_array($resource_delta_list) ? $resource_delta_list = array() : false;
724 724
 
725
-    foreach($resource_delta_list as $resource_id => $unit_delta) {
726
-      if(!UnitResourceLoot::is_in_group($resource_id) || !($unit_delta = floor($unit_delta))) {
725
+    foreach ($resource_delta_list as $resource_id => $unit_delta) {
726
+      if (!UnitResourceLoot::is_in_group($resource_id) || !($unit_delta = floor($unit_delta))) {
727 727
         // Not a resource or no resources - continuing
728 728
         continue;
729 729
       }
730 730
 
731
-      if($replace_value) {
731
+      if ($replace_value) {
732 732
         $this->resource_list[$resource_id] = $unit_delta;
733 733
       } else {
734 734
         $this->resource_list[$resource_id] += $unit_delta;
@@ -738,7 +738,7 @@  discard block
 block discarded – undo
738 738
       }
739 739
 
740 740
       // Check for negative unit value
741
-      if($this->resource_list[$resource_id] < 0) {
741
+      if ($this->resource_list[$resource_id] < 0) {
742 742
         // TODO
743 743
         throw new Exception('Resource ' . $resource_id . ' will become negative in ' . get_called_class() . '::unitAdjustResourceList', ERR_ERROR);
744 744
       }
@@ -790,7 +790,7 @@  discard block
 block discarded – undo
790 790
     sn_db_transaction_check(true);
791 791
 
792 792
     // Если флот уже обработан - не существует или возращается - тогда ничего не делаем
793
-    if(!$this->resourcesGetTotal()) {
793
+    if (!$this->resourcesGetTotal()) {
794 794
       return $result;
795 795
     }
796 796
 
@@ -810,7 +810,7 @@  discard block
 block discarded – undo
810 810
     // TODO - Проверка, что планета всё еще существует на указанных координатах, а не телепортировалась, не удалена хозяином, не уничтожена врагом
811 811
 
812 812
     // Restoring resources to planet
813
-    if($this->resourcesGetTotal()) {
813
+    if ($this->resourcesGetTotal()) {
814 814
       $fleet_resources = $this->resourcesGetList();
815 815
       db_planet_set_by_id($planet_arrival['id'],
816 816
         "`metal` = `metal` + '{$fleet_resources[RES_METAL]}', `crystal` = `crystal` + '{$fleet_resources[RES_CRYSTAL]}', `deuterium` = `deuterium` + '{$fleet_resources[RES_DEUTERIUM]}'");
Please login to merge, or discard this patch.
includes/classes/UnitList.php 1 patch
Spacing   +21 added lines, -21 removed lines patch added patch discarded remove patch
@@ -88,7 +88,7 @@  discard block
 block discarded – undo
88 88
    * @param Unit  $value
89 89
    */
90 90
   public function offsetSet($offset, $value) {
91
-    if(isset($this->mapUnitIdToDb[$value->unitId])) {
91
+    if (isset($this->mapUnitIdToDb[$value->unitId])) {
92 92
       classSupernova::$debug->error('UnitList::offsetSet: Unit with UnitId ' . $value->unitId . ' already exists');
93 93
     }
94 94
     $this->mapUnitIdToDb[$value->unitId] = $value;
@@ -96,7 +96,7 @@  discard block
 block discarded – undo
96 96
   }
97 97
 
98 98
   public function offsetUnset($offset) {
99
-    if(!empty($this[$offset]->unitId)) {
99
+    if (!empty($this[$offset]->unitId)) {
100 100
 //      $unit_id = $this[$offset]->unitId;
101 101
 //      $this->mapUnitIdToDb[$unit_id] = null;
102 102
 //      unset($this->mapUnitIdToDb[$unit_id]);
@@ -118,20 +118,20 @@  discard block
 block discarded – undo
118 118
   public function dbLoad($dbId) {
119 119
 //    $this->_reset();
120 120
 
121
-    if($dbId <= 0) {
121
+    if ($dbId <= 0) {
122 122
       return;
123 123
     }
124 124
 
125
-    if(!is_object($this->locatedAt)) {
125
+    if (!is_object($this->locatedAt)) {
126 126
       classSupernova::$debug->error('UnitList::dbLoad have no locatedAt field set');
127 127
     }
128 128
 
129 129
     $unit_array = classSupernova::db_get_unit_list_by_location(0, $this->getLocationType(), $this->getLocationDbId());
130
-    if(!is_array($unit_array)) {
130
+    if (!is_array($unit_array)) {
131 131
       return;
132 132
     }
133 133
 
134
-    foreach($unit_array as $unit_db_row) {
134
+    foreach ($unit_array as $unit_db_row) {
135 135
       $unit = $this->_createElement();
136 136
       $unit->setLocatedAt($this);
137 137
       $unit->dbRowParse($unit_db_row);
@@ -147,25 +147,25 @@  discard block
 block discarded – undo
147 147
   }
148 148
 
149 149
   public function dbSave() {
150
-    if(!is_object($this->locatedAt)) {
150
+    if (!is_object($this->locatedAt)) {
151 151
       classSupernova::$debug->error('UnitList::dbSave have no locatedAt field set');
152 152
     }
153 153
 
154
-    foreach($this->mapUnitIdToDb as $unit) {
154
+    foreach ($this->mapUnitIdToDb as $unit) {
155 155
       $unit_db_id = $unit->dbId;
156 156
       $unit->dbSave();
157 157
 
158
-      if($unit->isEmpty()) {
158
+      if ($unit->isEmpty()) {
159 159
         // Removing unit object
160 160
         // TODO - change when there will be common bus for all objects
161 161
         // ...or should I? If COUNT is empty - it means that object does not exists in DB. So it should be deleted from PHP memory and cache too
162 162
         unset($this[$unit_db_id]);
163 163
       } else {
164
-        if($unit->dbId <= 0) {
164
+        if ($unit->dbId <= 0) {
165 165
           classSupernova::$debug->error('Error writing unit to DB');
166 166
         }
167 167
         // If unit is new then putting unit object to container
168
-        if(empty($this->_container[$unit->dbId])) {
168
+        if (empty($this->_container[$unit->dbId])) {
169 169
           $this->_container[$unit->dbId] = $unit;
170 170
         }
171 171
       }
@@ -200,7 +200,7 @@  discard block
 block discarded – undo
200 200
   }
201 201
 
202 202
   public function unitGetCount($unit_id) {
203
-    if(empty($this->mapUnitIdToDb[$unit_id])) {
203
+    if (empty($this->mapUnitIdToDb[$unit_id])) {
204 204
       throw new Exception('Unit [' . $unit_id . '] is not exists in UnitList');
205 205
     }
206 206
     return $this->mapUnitIdToDb[$unit_id]->count;
@@ -215,14 +215,14 @@  discard block
 block discarded – undo
215 215
    * @param bool $replace_value
216 216
    */
217 217
   public function unitAdjustCount($unit_id, $unit_count = 0, $replace_value = false) {
218
-    if(empty($this->mapUnitIdToDb[$unit_id])) {
218
+    if (empty($this->mapUnitIdToDb[$unit_id])) {
219 219
       // If unit not exists - creating one and setting all attributes
220 220
       $this->mapUnitIdToDb[$unit_id] = $this->_createElement();
221 221
       $this->mapUnitIdToDb[$unit_id]->setUnitId($unit_id);
222 222
       $this->mapUnitIdToDb[$unit_id]->setLocatedAt($this);
223 223
     }
224 224
 
225
-    if($replace_value) {
225
+    if ($replace_value) {
226 226
       $this->mapUnitIdToDb[$unit_id]->count = $unit_count;
227 227
     } else {
228 228
       $this->mapUnitIdToDb[$unit_id]->adjustCount($unit_count);
@@ -236,7 +236,7 @@  discard block
 block discarded – undo
236 236
    */
237 237
   public function unitsGetArray() {
238 238
     $result = array();
239
-    foreach($this->mapUnitIdToDb as $unit) {
239
+    foreach ($this->mapUnitIdToDb as $unit) {
240 240
       $result[$unit->unitId] = $unit->count;
241 241
     }
242 242
 
@@ -244,7 +244,7 @@  discard block
 block discarded – undo
244 244
   }
245 245
 
246 246
   public function unitsCountApplyLossMultiplier($ships_lost_multiplier) {
247
-    foreach($this->mapUnitIdToDb as $unit_id => $unit) {
247
+    foreach ($this->mapUnitIdToDb as $unit_id => $unit) {
248 248
       $unit->count = floor($unit->count * $ships_lost_multiplier);
249 249
     }
250 250
   }
@@ -270,8 +270,8 @@  discard block
 block discarded – undo
270 270
 
271 271
   public function unitsPropertySumById($unit_id = 0, $propertyName = 'count') {
272 272
     $result = 0;
273
-    foreach($this->mapUnitIdToDb as $unit) {
274
-      if(!$unit_id || $unit->unitId == $unit_id) {
273
+    foreach ($this->mapUnitIdToDb as $unit) {
274
+      if (!$unit_id || $unit->unitId == $unit_id) {
275 275
         $result += $unit->$propertyName;
276 276
       }
277 277
     }
@@ -352,7 +352,7 @@  discard block
 block discarded – undo
352 352
 
353 353
     print('</tr>');
354 354
 
355
-    foreach($this->mapUnitIdToDb as $unit) {
355
+    foreach ($this->mapUnitIdToDb as $unit) {
356 356
       print('<tr>');
357 357
 
358 358
       print('<td>');
@@ -403,14 +403,14 @@  discard block
 block discarded – undo
403 403
 
404 404
 
405 405
   public function unitZeroDbId() {
406
-    foreach($this->mapUnitIdToDb as $unit) {
406
+    foreach ($this->mapUnitIdToDb as $unit) {
407 407
       $unit->zeroDbId();
408 408
     }
409 409
   }
410 410
 
411 411
 
412 412
   public function unitZeroCount() {
413
-    foreach($this->mapUnitIdToDb as $unit) {
413
+    foreach ($this->mapUnitIdToDb as $unit) {
414 414
       $unit->count = 0;
415 415
     }
416 416
   }
Please login to merge, or discard this patch.
includes/db.php 1 patch
Spacing   +11 added lines, -11 removed lines patch added patch discarded remove patch
@@ -11,7 +11,7 @@  discard block
 block discarded – undo
11 11
 
12 12
 function db_change_units_perform($query, $tablename, $object_id) {
13 13
   $query = implode(',', $query);
14
-  if($query && $object_id) {
14
+  if ($query && $object_id) {
15 15
     return classSupernova::db_upd_record_by_id($tablename == 'users' ? LOC_USER : LOC_PLANET, $object_id, $query);
16 16
     // return doquery("UPDATE {{{$tablename}}} SET {$query} WHERE `id` = '{$object_id}' LIMIT 1;");
17 17
   }
@@ -28,15 +28,15 @@  discard block
 block discarded – undo
28 28
 
29 29
   $group = sn_get_groups('resources_loot');
30 30
 
31
-  foreach($unit_list as $unit_id => $unit_amount) {
32
-    if(!in_array($unit_id, $group)) {
31
+  foreach ($unit_list as $unit_id => $unit_amount) {
32
+    if (!in_array($unit_id, $group)) {
33 33
       // TODO - remove later
34 34
       print('<h1>СООБЩИТЕ ЭТО АДМИНУ: db_change_units() вызван для не-ресурсов!</h1>');
35 35
       pdump(debug_backtrace());
36 36
       die('db_change_units() вызван для не-ресурсов!');
37 37
     }
38 38
 
39
-    if(!$unit_amount) {
39
+    if (!$unit_amount) {
40 40
       continue;
41 41
     }
42 42
 
@@ -45,7 +45,7 @@  discard block
 block discarded – undo
45 45
     $unit_location = sys_get_unit_location($user, $planet, $unit_id);
46 46
 
47 47
     // Changing value in object
48
-    switch($unit_location) {
48
+    switch ($unit_location) {
49 49
       case LOC_USER:
50 50
         $user[$unit_db_name] += $unit_amount;
51 51
         break;
@@ -67,23 +67,23 @@  discard block
 block discarded – undo
67 67
   $field_set = '';
68 68
   $value_set = '';
69 69
 
70
-  switch($type) {
70
+  switch ($type) {
71 71
     case 'delete':
72 72
       $query = 'DELETE FROM';
73 73
       break;
74 74
 
75 75
     case 'insert':
76 76
       $query = 'INSERT INTO';
77
-      if(isset($options['__multi'])) {
77
+      if (isset($options['__multi'])) {
78 78
         // Here we generate mass-insert set
79 79
         break;
80 80
       }
81 81
     case 'update':
82
-      if(!$query) {
82
+      if (!$query) {
83 83
         $query = 'UPDATE';
84 84
       }
85 85
 
86
-      foreach($values as $field => &$value) {
86
+      foreach ($values as $field => &$value) {
87 87
         $value_type = gettype($value);
88 88
         if ($value_type == 'string') {
89 89
           $value = "'" . db_escape($value) . "'";
@@ -111,12 +111,12 @@  discard block
 block discarded – undo
111 111
   $field_set['__IS_SAFE'] = true;
112 112
 }
113 113
 function sn_db_field_set_make_safe($field_set, $serialize = false) {
114
-  if(!is_array($field_set)) {
114
+  if (!is_array($field_set)) {
115 115
     die('$field_set is not an array!');
116 116
   }
117 117
 
118 118
   $result = array();
119
-  foreach($field_set as $field => $value) {
119
+  foreach ($field_set as $field => $value) {
120 120
     $field = db_escape(trim($field));
121 121
     switch (true) {
122 122
       case is_int($value):
Please login to merge, or discard this patch.
includes/vars_combats.php 1 patch
Spacing   +22 added lines, -22 removed lines patch added patch discarded remove patch
@@ -35,7 +35,7 @@  discard block
 block discarded – undo
35 35
     'shield' => 10,
36 36
     'armor' => 400,
37 37
     'attack' => 5,
38
-    'amplify' => array(SHIP_SPY => 100, SHIP_SATTELITE_SOLAR => 250, ),
38
+    'amplify' => array(SHIP_SPY => 100, SHIP_SATTELITE_SOLAR => 250,),
39 39
   ),
40 40
   SHIP_CARGO_BIG => array(
41 41
     'name' => 'big_ship_cargo',
@@ -55,7 +55,7 @@  discard block
 block discarded – undo
55 55
     'shield' => 25,
56 56
     'armor' => 1200,
57 57
     'attack' => 5,
58
-    'amplify' => array(SHIP_SPY => 100, SHIP_SATTELITE_SOLAR => 250, ),
58
+    'amplify' => array(SHIP_SPY => 100, SHIP_SATTELITE_SOLAR => 250,),
59 59
     'engine' => array(
60 60
       array(
61 61
         'tech' => TECH_ENGINE_CHEMICAL,
@@ -83,7 +83,7 @@  discard block
 block discarded – undo
83 83
     'shield' => 50,
84 84
     'armor' => 3000,
85 85
     'attack' => 10,
86
-    'amplify' => array(SHIP_SPY => 100, SHIP_SATTELITE_SOLAR => 250, ),
86
+    'amplify' => array(SHIP_SPY => 100, SHIP_SATTELITE_SOLAR => 250,),
87 87
     'engine' => array(
88 88
       array(
89 89
         'tech' => TECH_ENGINE_ION,
@@ -111,7 +111,7 @@  discard block
 block discarded – undo
111 111
     'shield' => 200,
112 112
     'armor' => 70000,
113 113
     'attack' => 50,
114
-    'amplify' => array(SHIP_SPY => 100, SHIP_SATTELITE_SOLAR => 250, ),
114
+    'amplify' => array(SHIP_SPY => 100, SHIP_SATTELITE_SOLAR => 250,),
115 115
     'engine' => array(
116 116
       array(
117 117
         'tech' => TECH_ENGINE_HYPER,
@@ -140,7 +140,7 @@  discard block
 block discarded – undo
140 140
     'shield' => 100,
141 141
     'armor' => 3000,
142 142
     'attack' => 50,
143
-    'amplify' => array(SHIP_SPY => 10.001, SHIP_SATTELITE_SOLAR => 21, ),
143
+    'amplify' => array(SHIP_SPY => 10.001, SHIP_SATTELITE_SOLAR => 21,),
144 144
     'engine' => array(
145 145
       array(
146 146
         'tech' => TECH_ENGINE_ION,
@@ -168,7 +168,7 @@  discard block
 block discarded – undo
168 168
     'shield' => 10,
169 169
     'armor' => 1600,
170 170
     'attack' => 1,
171
-    'amplify' => array(SHIP_SPY => 500.05, SHIP_SATTELITE_SOLAR => 1050, ),
171
+    'amplify' => array(SHIP_SPY => 500.05, SHIP_SATTELITE_SOLAR => 1050,),
172 172
     'engine' => array(
173 173
       array(
174 174
         'tech' => TECH_ENGINE_CHEMICAL,
@@ -196,7 +196,7 @@  discard block
 block discarded – undo
196 196
     'shield' =>  0.01,
197 197
     'armor' => 100,
198 198
     'attack' =>  0.01,
199
-    'amplify' => array( SHIP_SPY => 1,),
199
+    'amplify' => array(SHIP_SPY => 1,),
200 200
     'engine' => array(
201 201
       array(
202 202
         'tech' => TECH_ENGINE_CHEMICAL,
@@ -220,7 +220,7 @@  discard block
 block discarded – undo
220 220
       'factor' => 1,
221 221
     ),
222 222
     P_UNIT_PRODUCTION => array(
223
-      RES_ENERGY => function($level, $production_factor, $user, $planet_row) {return ($planet_row["temp_max"] / 4 + 20) * $level * (0.1 * $production_factor);},
223
+      RES_ENERGY => function($level, $production_factor, $user, $planet_row) {return ($planet_row["temp_max"] / 4 + 20) * $level * (0.1 * $production_factor); },
224 224
     ),
225 225
     P_MINING_IS_MANAGED => true,
226 226
 
@@ -229,7 +229,7 @@  discard block
 block discarded – undo
229 229
     'shield' => 10,
230 230
     'armor' => 200,
231 231
     'attack' => 1,
232
-    'amplify' => array(SHIP_SPY => 1, ),
232
+    'amplify' => array(SHIP_SPY => 1,),
233 233
     'engine' => array(
234 234
       array(
235 235
         'tech' => TECH_ENGINE_CHEMICAL,
@@ -261,7 +261,7 @@  discard block
 block discarded – undo
261 261
     'shield' => 10,
262 262
     'armor' => 400,
263 263
     'attack' => 50,
264
-    'amplify' => array(SHIP_CARGO_SMALL => 16.4, SHIP_SPY => 10.001, SHIP_SATTELITE_SOLAR => 21, ),
264
+    'amplify' => array(SHIP_CARGO_SMALL => 16.4, SHIP_SPY => 10.001, SHIP_SATTELITE_SOLAR => 21,),
265 265
     'engine' => array(
266 266
       array(
267 267
         'tech' => TECH_ENGINE_CHEMICAL,
@@ -290,7 +290,7 @@  discard block
 block discarded – undo
290 290
     'shield' => 25,
291 291
     'armor' => 1000,
292 292
     'attack' => 150,
293
-    'amplify' => array(SHIP_CARGO_SMALL => 8.2, SHIP_SPY => 3.33367, SHIP_SATTELITE_SOLAR => 7, ),
293
+    'amplify' => array(SHIP_CARGO_SMALL => 8.2, SHIP_SPY => 3.33367, SHIP_SATTELITE_SOLAR => 7,),
294 294
     'engine' => array(
295 295
       array(
296 296
         'tech' => TECH_ENGINE_ION,
@@ -349,7 +349,7 @@  discard block
 block discarded – undo
349 349
     'shield' =>  50,
350 350
     'armor' => 2700,
351 351
     'attack' => 400,
352
-    'amplify' => array(SHIP_SMALL_FIGHTER_LIGHT => 6.15, SHIP_SPY => 1.25013, SHIP_SATTELITE_SOLAR => 2.625, UNIT_DEF_TURRET_MISSILE => 5.5, ),
352
+    'amplify' => array(SHIP_SMALL_FIGHTER_LIGHT => 6.15, SHIP_SPY => 1.25013, SHIP_SATTELITE_SOLAR => 2.625, UNIT_DEF_TURRET_MISSILE => 5.5,),
353 353
     'engine' => array(
354 354
       array(
355 355
         'tech' => TECH_ENGINE_ION,
@@ -408,7 +408,7 @@  discard block
 block discarded – undo
408 408
     'shield' =>  200,
409 409
     'armor' =>  6000,
410 410
     'attack' => 1000,
411
-    'amplify' => array(SHIP_SPY => 0.50005, SHIP_SATTELITE_SOLAR => 1.05, UNIT_DEF_TURRET_MISSILE => 1.76, ),
411
+    'amplify' => array(SHIP_SPY => 0.50005, SHIP_SATTELITE_SOLAR => 1.05, UNIT_DEF_TURRET_MISSILE => 1.76,),
412 412
     'engine' => array(
413 413
       array(
414 414
         'tech' => TECH_ENGINE_HYPER,
@@ -504,7 +504,7 @@  discard block
 block discarded – undo
504 504
     'shield' =>  500,
505 505
     'armor' => 11000,
506 506
     'attack' => 2000,
507
-    'amplify' => array(SHIP_SPY => 0.25003, SHIP_SATTELITE_SOLAR => 0.525, SHIP_LARGE_BATTLESHIP => 7.4, UNIT_DEF_TURRET_LASER_SMALL => 1.125, ),
507
+    'amplify' => array(SHIP_SPY => 0.25003, SHIP_SATTELITE_SOLAR => 0.525, SHIP_LARGE_BATTLESHIP => 7.4, UNIT_DEF_TURRET_LASER_SMALL => 1.125,),
508 508
     'engine' => array(
509 509
       array(
510 510
         'tech' => TECH_ENGINE_HYPER,
@@ -608,7 +608,7 @@  discard block
 block discarded – undo
608 608
     'shield' => 20,
609 609
     'armor' => 200,
610 610
     'attack' => 80,
611
-    'amplify' => array(SHIP_SPY => 7, ),
611
+    'amplify' => array(SHIP_SPY => 7,),
612 612
   ),
613 613
   UNIT_DEF_TURRET_LASER_SMALL => array(
614 614
     'name' => 'small_laser',
@@ -626,7 +626,7 @@  discard block
 block discarded – undo
626 626
     'shield' => 25,
627 627
     'armor' => 200,
628 628
     'attack' => 100,
629
-    'amplify' => array(SHIP_SPY => 5, ),
629
+    'amplify' => array(SHIP_SPY => 5,),
630 630
   ),
631 631
   UNIT_DEF_TURRET_LASER_BIG => array(
632 632
     'name' => 'big_laser',
@@ -644,7 +644,7 @@  discard block
 block discarded – undo
644 644
     'shield' => 100,
645 645
     'armor' => 800,
646 646
     'attack' => 250,
647
-    'amplify' => array(SHIP_SPY => 2, ),
647
+    'amplify' => array(SHIP_SPY => 2,),
648 648
   ),
649 649
   UNIT_DEF_TURRET_GAUSS => array(
650 650
     'name' => 'gauss_canyon',
@@ -662,7 +662,7 @@  discard block
 block discarded – undo
662 662
     'armor' => 3500,
663 663
     'shield' => 200,
664 664
     'attack' => 1100,
665
-    'amplify' => array(SHIP_SPY => 0.5, ),
665
+    'amplify' => array(SHIP_SPY => 0.5,),
666 666
   ),
667 667
   UNIT_DEF_TURRET_ION => array(
668 668
     'name' => 'ionic_canyon',
@@ -680,7 +680,7 @@  discard block
 block discarded – undo
680 680
     'shield' => 500,
681 681
     'armor' => 800,
682 682
     'attack' => 150,
683
-    'amplify' => array(SHIP_SPY => 3.3, ),
683
+    'amplify' => array(SHIP_SPY => 3.3,),
684 684
   ),
685 685
   UNIT_DEF_TURRET_PLASMA => array(
686 686
     'name' => 'buster_canyon',
@@ -698,7 +698,7 @@  discard block
 block discarded – undo
698 698
     'shield' => 300,
699 699
     'armor' => 10000,
700 700
     'attack' => 3000,
701
-    'amplify' => array(SHIP_SPY => 0.17, ),
701
+    'amplify' => array(SHIP_SPY => 0.17,),
702 702
   ),
703 703
 
704 704
   UNIT_DEF_SHIELD_SMALL => array(
@@ -718,7 +718,7 @@  discard block
 block discarded – undo
718 718
     'shield' => 2000,
719 719
     'armor' => 2000,
720 720
     'attack' => 1,
721
-    'amplify' => array(SHIP_SPY => 500, ),
721
+    'amplify' => array(SHIP_SPY => 500,),
722 722
   ),
723 723
   UNIT_DEF_SHIELD_BIG => array(
724 724
     'name' => 'big_protection_shield',
@@ -737,7 +737,7 @@  discard block
 block discarded – undo
737 737
     'shield' => 2000,
738 738
     'armor' => 10000,
739 739
     'attack' => 1,
740
-    'amplify' => array(SHIP_SPY => 500, ),
740
+    'amplify' => array(SHIP_SPY => 500,),
741 741
   ),
742 742
   UNIT_DEF_SHIELD_PLANET => array(
743 743
     'name'      => 'planet_protector',
Please login to merge, or discard this patch.
includes/includes/flt_page2.inc 1 patch
Spacing   +10 added lines, -11 removed lines patch added patch discarded remove patch
@@ -27,7 +27,7 @@  discard block
 block discarded – undo
27 27
     'START_NAME'         => $planetrow['name'],
28 28
   );
29 29
 
30
-  if(!empty($TargetPlanet)) {
30
+  if (!empty($TargetPlanet)) {
31 31
     $template_route += array(
32 32
       'END_TYPE_TEXT_SH' => $lang['sys_planet_type_sh'][$TargetPlanet['planet_type']],
33 33
       'END_COORDS'       => uni_render_coordinates($TargetPlanet),
@@ -38,8 +38,8 @@  discard block
 block discarded – undo
38 38
   $template->assign_block_vars('fleets', $template_route);
39 39
 
40 40
   $sn_groups_fleet = sn_get_groups('fleet');
41
-  foreach($fleetarray as $ship_id => $ship_count) {
42
-    if(in_array($ship_id, $sn_groups_fleet) && $ship_count) {
41
+  foreach ($fleetarray as $ship_id => $ship_count) {
42
+    if (in_array($ship_id, $sn_groups_fleet) && $ship_count) {
43 43
 //      $ship_base_data = get_ship_data($ship_id, $user);
44 44
       $template->assign_block_vars('fleets.ships', array(
45 45
         'ID'          => $ship_id,
@@ -57,11 +57,10 @@  discard block
 block discarded – undo
57 57
     $fleet_capacity += get_unit_param($Ship, P_CAPACITY) * $Count;
58 58
   }
59 59
 
60
-  $max_duration = $target_mission == MT_EXPLORE ? get_player_max_expedition_duration($user) :
61
-    (isset($missiontype[MT_HOLD]) ? 12 : 0);
62
-  if($max_duration) {
60
+  $max_duration = $target_mission == MT_EXPLORE ? get_player_max_expedition_duration($user) : (isset($missiontype[MT_HOLD]) ? 12 : 0);
61
+  if ($max_duration) {
63 62
     $config_game_speed_expedition = ($target_mission == MT_EXPLORE && $config->game_speed_expedition ? $config->game_speed_expedition : 1);
64
-    for($i = 1; $i <= $max_duration; $i++) {
63
+    for ($i = 1; $i <= $max_duration; $i++) {
65 64
       $template->assign_block_vars('duration', array(
66 65
         'ID' => $i,
67 66
         'TIME' => pretty_time(ceil($i * 3600 / $config_game_speed_expedition)),
@@ -80,7 +79,7 @@  discard block
 block discarded – undo
80 79
   // $TableTitle = uni_render_planet_full($planetrow) . '&nbsp;=&gt;&nbsp;' . uni_render_planet_full($temp);
81 80
 
82 81
   $sn_group_resources = sn_get_groups('resources');
83
-  for($i = 0; $i<3; $i++) {
82
+  for ($i = 0; $i < 3; $i++) {
84 83
     $amount = $planetrow[$sn_group_resources[$i]] - ($i == 2 ? $consumption : 0);
85 84
     $template->assign_block_vars('resources', array(
86 85
       'ID' => $i,
@@ -90,7 +89,7 @@  discard block
 block discarded – undo
90 89
     ));
91 90
   }
92 91
 
93
-  if(sn_module::$sn_module['unit_captain']->manifest['active'] && ($captain = sn_module::$sn_module['unit_captain']->unit_captain_get($planetrow['id'])) && $captain['unit_location_type'] == LOC_PLANET) {
92
+  if (sn_module::$sn_module['unit_captain']->manifest['active'] && ($captain = sn_module::$sn_module['unit_captain']->unit_captain_get($planetrow['id'])) && $captain['unit_location_type'] == LOC_PLANET) {
94 93
     $template->assign_vars(array(
95 94
       'CAPTAIN_ID' => $captain['unit_id'],
96 95
       'CAPTAIN_LEVEL' => $captain['captain_level'],
@@ -111,9 +110,9 @@  discard block
 block discarded – undo
111 110
     // 'TableTitle' => $TableTitle,
112 111
 
113 112
     'speedallsmin' => sys_get_param_float('speedallsmin'),
114
-    'speed' => sys_get_param_int('speed') ,
113
+    'speed' => sys_get_param_int('speed'),
115 114
 
116
-    'fleet_group' => sys_get_param_id('fleet_group') ,
115
+    'fleet_group' => sys_get_param_id('fleet_group'),
117 116
     'acs_target_mr' => sys_get_param_str('acs_target_mr'),
118 117
 
119 118
     'MAX_DURATION' => $max_duration,
Please login to merge, or discard this patch.
includes/classes/module.php 1 patch
Spacing   +30 added lines, -30 removed lines patch added patch discarded remove patch
@@ -76,7 +76,7 @@  discard block
 block discarded – undo
76 76
     require SN_ROOT_PHYSICAL . 'config.php';
77 77
 
78 78
     $module_config_array = get_class($this) . '_config';
79
-    if(!empty($$module_config_array) && is_array($$module_config_array)) {
79
+    if (!empty($$module_config_array) && is_array($$module_config_array)) {
80 80
       $this->config = $$module_config_array;
81 81
 
82 82
       return true;
@@ -94,15 +94,15 @@  discard block
 block discarded – undo
94 94
 
95 95
     // TODO: Load configuration from DB. Manifest setting
96 96
     // Trying to load configuration from file
97
-    if(!$config_exists = $this->loadModuleRootConfig()) {
97
+    if (!$config_exists = $this->loadModuleRootConfig()) {
98 98
       // Конфигурация может лежать в config_path в манифеста или в корне модуля
99
-      if(isset($this->manifest['config_path']) && file_exists($config_filename = $this->manifest['config_path'] . '/config.php')) {
99
+      if (isset($this->manifest['config_path']) && file_exists($config_filename = $this->manifest['config_path'] . '/config.php')) {
100 100
         $config_exists = true;
101
-      } elseif(file_exists($config_filename = dirname($filename) . '/config.php')) {
101
+      } elseif (file_exists($config_filename = dirname($filename) . '/config.php')) {
102 102
         $config_exists = true;
103 103
       }
104 104
 
105
-      if($config_exists) {
105
+      if ($config_exists) {
106 106
         include($config_filename);
107 107
         $module_config_array = $class_module_name . '_config';
108 108
         $this->config = $$module_config_array;
@@ -119,7 +119,7 @@  discard block
 block discarded – undo
119 119
 
120 120
     // Checking module status - is it installed and active
121 121
     $this->check_status();
122
-    if(!$this->manifest['active']) {
122
+    if (!$this->manifest['active']) {
123 123
       return;
124 124
     }
125 125
 
@@ -139,11 +139,11 @@  discard block
 block discarded – undo
139 139
 
140 140
   protected function setSystemConstants() {
141 141
     // Setting constants - if any
142
-    if(empty($this->manifest['constants']) || !is_array($this->manifest['constants'])) {
142
+    if (empty($this->manifest['constants']) || !is_array($this->manifest['constants'])) {
143 143
       return;
144 144
     }
145 145
 
146
-    foreach($this->manifest['constants'] as $constant_name => $constant_value) {
146
+    foreach ($this->manifest['constants'] as $constant_name => $constant_value) {
147 147
       defined($constant_name) || define($constant_name, $constant_value);
148 148
     }
149 149
   }
@@ -155,48 +155,48 @@  discard block
 block discarded – undo
155 155
     // New values from module variables will overwrite previous values (for root variables) and array elements with corresponding indexes (for arrays)
156 156
     // Constants as array indexes are honored - it's make valid such declarations as 'sn_data[ques][QUE_STRUCTURES]'
157 157
     $this->manifest['vars'] = $this->__assign_vars();
158
-    if(empty($this->manifest['vars']) || !is_array($this->manifest['vars'])) {
158
+    if (empty($this->manifest['vars']) || !is_array($this->manifest['vars'])) {
159 159
       return;
160 160
     }
161 161
 
162 162
     $vars_assigned = array();
163
-    foreach($this->manifest['vars'] as $var_name => $var_value) {
163
+    foreach ($this->manifest['vars'] as $var_name => $var_value) {
164 164
       $sub_vars = explode('[', str_replace(']', '', $var_name));
165 165
       $var_name = $sub_vars[0];
166 166
 
167
-      if(!isset($vars_assigned[$var_name])) {
167
+      if (!isset($vars_assigned[$var_name])) {
168 168
         $vars_assigned[$var_name] = true;
169 169
         global $$var_name;
170 170
       }
171 171
 
172 172
       $pointer = &$$var_name;
173
-      if(($n = count($sub_vars)) > 1) {
174
-        for($i = 1; $i < $n; $i++) {
175
-          if(defined($sub_vars[$i])) {
173
+      if (($n = count($sub_vars)) > 1) {
174
+        for ($i = 1; $i < $n; $i++) {
175
+          if (defined($sub_vars[$i])) {
176 176
             $sub_vars[$i] = constant($sub_vars[$i]);
177 177
           }
178 178
 
179
-          if(!isset($pointer[$sub_vars[$i]]) && $i != $n) {
179
+          if (!isset($pointer[$sub_vars[$i]]) && $i != $n) {
180 180
             $pointer[$sub_vars[$i]] = array();
181 181
           }
182 182
           $pointer = &$pointer[$sub_vars[$i]];
183 183
         }
184 184
       }
185 185
 
186
-      if(!isset($pointer) || !is_array($pointer)) {
186
+      if (!isset($pointer) || !is_array($pointer)) {
187 187
         $pointer = $var_value;
188
-      } elseif(is_array($$var_name)) {
188
+      } elseif (is_array($$var_name)) {
189 189
         $pointer = array_merge_recursive_numeric($pointer, $var_value);
190 190
       }
191 191
     }
192 192
   }
193 193
 
194 194
   protected function mergeMenu(&$sn_menu_extra, &$menu_patch) {
195
-    if(!is_array($menu_patch)) {
195
+    if (!is_array($menu_patch)) {
196 196
       return;
197 197
     }
198 198
 
199
-    foreach($menu_patch as $menu_item_name => $menu_item_data) {
199
+    foreach ($menu_patch as $menu_item_name => $menu_item_data) {
200 200
       $sn_menu_extra[$menu_item_name] = $menu_item_data;
201 201
     }
202 202
   }
@@ -205,34 +205,34 @@  discard block
 block discarded – undo
205 205
     // Overriding function if any
206 206
     sn_sys_handler_add(classSupernova::$functions, $this->manifest['functions'], $this);
207 207
 
208
-    foreach(classSupernova::$sn_mvc as $handler_type => &$handler_data) {
208
+    foreach (classSupernova::$sn_mvc as $handler_type => &$handler_data) {
209 209
       sn_sys_handler_add($handler_data, $this->manifest['mvc'][$handler_type], $this, $handler_type);
210 210
     }
211 211
   }
212 212
 
213 213
   protected function mergeNavbarButton() {
214
-    if(empty($this->manifest['navbar_prefix_button']) || !is_array($this->manifest['navbar_prefix_button'])) {
214
+    if (empty($this->manifest['navbar_prefix_button']) || !is_array($this->manifest['navbar_prefix_button'])) {
215 215
       return;
216 216
     }
217 217
 
218
-    foreach($this->manifest['navbar_prefix_button'] as $button_image => $button_url_relative) {
218
+    foreach ($this->manifest['navbar_prefix_button'] as $button_image => $button_url_relative) {
219 219
       classSupernova::$sn_mvc['navbar_prefix_button'][$button_image] = $button_url_relative;
220 220
     }
221 221
   }
222 222
 
223 223
   protected function mergeI18N() {
224 224
     $arrayName = 'i18n';
225
-    if(empty($this->manifest[$arrayName]) || !is_array($this->manifest[$arrayName])) {
225
+    if (empty($this->manifest[$arrayName]) || !is_array($this->manifest[$arrayName])) {
226 226
       return;
227 227
     }
228 228
 
229
-    foreach($this->manifest[$arrayName] as $pageName => &$contentList) {
230
-      foreach($contentList as &$i18n_file_data) {
231
-        if(is_array($i18n_file_data) && !$i18n_file_data['path']) {
229
+    foreach ($this->manifest[$arrayName] as $pageName => &$contentList) {
230
+      foreach ($contentList as &$i18n_file_data) {
231
+        if (is_array($i18n_file_data) && !$i18n_file_data['path']) {
232 232
           $i18n_file_data['path'] = $this->manifest['root_relative'];
233 233
         }
234 234
       }
235
-      if(!isset(classSupernova::$sn_mvc[$arrayName][$pageName])) {
235
+      if (!isset(classSupernova::$sn_mvc[$arrayName][$pageName])) {
236 236
         classSupernova::$sn_mvc[$arrayName][$pageName] = array();
237 237
       }
238 238
       classSupernova::$sn_mvc[$arrayName][$pageName] += $contentList;
@@ -240,13 +240,13 @@  discard block
 block discarded – undo
240 240
   }
241 241
 
242 242
   protected function mergeArraySpecial($arrayName) {
243
-    if(empty($this->manifest[$arrayName]) || !is_array($this->manifest[$arrayName])) {
243
+    if (empty($this->manifest[$arrayName]) || !is_array($this->manifest[$arrayName])) {
244 244
       return;
245 245
     }
246 246
 
247
-    foreach($this->manifest[$arrayName] as $pageName => &$contentList) {
247
+    foreach ($this->manifest[$arrayName] as $pageName => &$contentList) {
248 248
       !isset(classSupernova::$sn_mvc[$arrayName][$pageName]) ? classSupernova::$sn_mvc[$arrayName][$pageName] = array() : false;
249
-      foreach($contentList as $contentName => &$content) {
249
+      foreach ($contentList as $contentName => &$content) {
250 250
         classSupernova::$sn_mvc[$arrayName][$pageName][$contentName] = $content;
251 251
       }
252 252
     }
Please login to merge, or discard this patch.