Completed
Push — work-fleets ( 45d3a1...6724fd )
by SuperNova.WS
09:14 queued 03:18
created
includes/classes/DbSqlHelper.php 1 patch
Spacing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -15,13 +15,13 @@
 block discarded – undo
15 15
    * @return string
16 16
    */
17 17
   public static function quoteComment($comment) {
18
-    if($comment == '') {
18
+    if ($comment == '') {
19 19
       return '';
20 20
     }
21 21
 
22
-    $comment = str_replace(array('/*', '*/'), '__',$comment);
22
+    $comment = str_replace(array('/*', '*/'), '__', $comment);
23 23
 
24
-    return "\r\n/*" . $comment . "*/";
24
+    return "\r\n/*".$comment."*/";
25 25
   }
26 26
 
27 27
 }
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includes/functions/flt_mission_missile.php 1 patch
Spacing   +5 added lines, -5 removed lines patch added patch discarded remove patch
@@ -77,8 +77,8 @@  discard block
 block discarded – undo
77 77
     $crystal += $destroyed * $unit_info[P_COST][RES_CRYSTAL] / 4;
78 78
   }
79 79
 
80
-  $return['structures'] = $structures;     // Structures left after attack
81
-  $return['metal'] = floor($metal);   // Metal scraps
80
+  $return['structures'] = $structures; // Structures left after attack
81
+  $return['metal'] = floor($metal); // Metal scraps
82 82
   $return['crystal'] = floor($crystal); // Crystal scraps
83 83
 
84 84
   return $return;
@@ -148,7 +148,7 @@  discard block
 block discarded – undo
148 148
         }
149 149
 
150 150
         if (!empty($message)) {
151
-          $message = classLocale::$lang['mip_defense_destroyed'] . $message . "{$classLocale['mip_recycled']}{$classLocale['Metal']}: {$attackResult['metal']}, {$classLocale['Crystal']}: {$attackResult['crystal']}<br>";
151
+          $message = classLocale::$lang['mip_defense_destroyed'].$message."{$classLocale['mip_recycled']}{$classLocale['Metal']}: {$attackResult['metal']}, {$classLocale['Crystal']}: {$attackResult['crystal']}<br>";
152 152
 
153 153
           DBStaticPlanet::db_planet_set_by_id($target_planet_row['id'], "`metal` = `metal` + {$attackResult['metal']}, `crystal` = `crystal` + {$attackResult['crystal']}");
154 154
         }
@@ -165,8 +165,8 @@  discard block
 block discarded – undo
165 165
 
166 166
       empty($message) ? $message = classLocale::$lang['mip_no_defense'] : false;
167 167
 
168
-      DBStaticMessages::msg_send_simple_message($fleetRow['fleet_owner'], '', SN_TIME_NOW, MSG_TYPE_SPY, classLocale::$lang['mip_sender_amd'], classLocale::$lang['mip_subject_amd'], $message_vorlage . $message);
169
-      DBStaticMessages::msg_send_simple_message($fleetRow['fleet_target_owner'], '', SN_TIME_NOW, MSG_TYPE_SPY, classLocale::$lang['mip_sender_amd'], classLocale::$lang['mip_subject_amd'], $message_vorlage . $message);
168
+      DBStaticMessages::msg_send_simple_message($fleetRow['fleet_owner'], '', SN_TIME_NOW, MSG_TYPE_SPY, classLocale::$lang['mip_sender_amd'], classLocale::$lang['mip_subject_amd'], $message_vorlage.$message);
169
+      DBStaticMessages::msg_send_simple_message($fleetRow['fleet_target_owner'], '', SN_TIME_NOW, MSG_TYPE_SPY, classLocale::$lang['mip_sender_amd'], classLocale::$lang['mip_subject_amd'], $message_vorlage.$message);
170 170
     }
171 171
     DBStaticFleetMissile::db_missile_delete($fleetRow);
172 172
   }
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messages.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -1,6 +1,6 @@
 block discarded – undo
1 1
 <?php
2 2
 
3
-include('common.' . substr(strrchr(__FILE__, '.'), 1));
3
+include('common.'.substr(strrchr(__FILE__, '.'), 1));
4 4
 
5 5
 $template = gettemplate('viewreport', true);
6 6
 $template->assign_var('PAGE_HINT', classLocale::$lang['cr_view_hint']);
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blitz_register.php 1 patch
Spacing   +28 added lines, -28 removed lines patch added patch discarded remove patch
@@ -1,15 +1,15 @@  discard block
 block discarded – undo
1 1
 <?php
2 2
 
3
-include('common.' . substr(strrchr(__FILE__, '.'), 1));
3
+include('common.'.substr(strrchr(__FILE__, '.'), 1));
4 4
 
5 5
 global $user;
6 6
 
7
-if($user['authlevel'] < AUTH_LEVEL_DEVELOPER) {
7
+if ($user['authlevel'] < AUTH_LEVEL_DEVELOPER) {
8 8
   $error_message = classSupernova::$config->game_mode == GAME_BLITZ ? 'sys_blitz_page_disabled' : (
9 9
   !classSupernova::$config->game_blitz_register ? 'sys_blitz_registration_disabled' : ''
10 10
   );
11 11
 
12
-  if($error_message) {
12
+  if ($error_message) {
13 13
     message(classLocale::$lang[$error_message], classLocale::$lang['sys_error'], 'overview.php', 10);
14 14
     die();
15 15
   }
@@ -18,16 +18,16 @@  discard block
 block discarded – undo
18 18
 $current_round = intval(classSupernova::$config->db_loadItem('game_blitz_register_round'));
19 19
 $current_price = intval(classSupernova::$config->db_loadItem('game_blitz_register_price'));
20 20
 
21
-if(classSupernova::$config->db_loadItem('game_blitz_register') == BLITZ_REGISTER_OPEN && (sys_get_param_str('register_me') || sys_get_param_str('register_me_not'))) {
21
+if (classSupernova::$config->db_loadItem('game_blitz_register') == BLITZ_REGISTER_OPEN && (sys_get_param_str('register_me') || sys_get_param_str('register_me_not'))) {
22 22
   sn_db_transaction_start();
23 23
   $user = DBStaticUser::db_user_by_id($user['id'], true);
24 24
   $is_registered = db_blitz_reg_get_id_by_player_and_round($user, $current_round);
25
-  if(sys_get_param_str('register_me')) {
26
-    if(empty($is_registered) && mrc_get_level($user, null, RES_METAMATTER) >= $current_price) {
25
+  if (sys_get_param_str('register_me')) {
26
+    if (empty($is_registered) && mrc_get_level($user, null, RES_METAMATTER) >= $current_price) {
27 27
       db_blitz_reg_insert($user, $current_round);
28 28
       classSupernova::$auth->account->metamatter_change(RPG_BLITZ_REGISTRATION, -$current_price, "Регистрация в раунде {$current_round} Блица");
29 29
     }
30
-  } elseif(sys_get_param_str('register_me_not') && !empty($is_registered)) {
30
+  } elseif (sys_get_param_str('register_me_not') && !empty($is_registered)) {
31 31
     db_blitz_reg_delete($user, $current_round);
32 32
     classSupernova::$auth->account->metamatter_change(RPG_BLITZ_REGISTRATION_CANCEL, $current_price, "Отмена регистрации в раунде {$current_round} Блица");
33 33
   }
@@ -42,17 +42,17 @@  discard block
 block discarded – undo
42 42
 $blitz_players = 0;
43 43
 $blitz_prize_dark_matter = 0;
44 44
 $blitz_prize_places = 0;
45
-if($user['authlevel'] >= AUTH_LEVEL_DEVELOPER) {
46
-  if(sys_get_param_str('generate')) {
45
+if ($user['authlevel'] >= AUTH_LEVEL_DEVELOPER) {
46
+  if (sys_get_param_str('generate')) {
47 47
     $next_id = 0;
48 48
     $query = db_blitz_reg_get_random_id($current_round);
49
-    while($row = db_fetch($query)) {
49
+    while ($row = db_fetch($query)) {
50 50
       $next_id++;
51
-      $blitz_name = 'Игрок' . $next_id;
51
+      $blitz_name = 'Игрок'.$next_id;
52 52
       $blitz_password = sys_random_string(8);
53 53
       db_blitz_reg_update_with_name_and_password($blitz_name, $blitz_password, $row, $current_round);
54 54
     }
55
-  } elseif(sys_get_param_str('import_generated')) {
55
+  } elseif (sys_get_param_str('import_generated')) {
56 56
     // ЭТО НА БЛИЦЕ!!!
57 57
     DBStaticUser::db_player_list_blitz_delete_players();
58 58
     DBStaticPlanet::db_planets_purge();
@@ -74,7 +74,7 @@  discard block
 block discarded – undo
74 74
     $system = $system_step;
75 75
     $planet = round(Vector::$knownPlanets / 2);
76 76
 
77
-    foreach($imported_string as &$string_data) {
77
+    foreach ($imported_string as &$string_data) {
78 78
       $string_data = explode(',', $string_data);
79 79
       $username_safe = $string_data[0];
80 80
 
@@ -94,7 +94,7 @@  discard block
 block discarded – undo
94 94
 
95 95
       $moon_row = uni_create_moon($galaxy, $system, $planet, $user_new['id'], 30, '', false);
96 96
 
97
-      if(($system += $system_step) >= Vector::$knownSystems) {
97
+      if (($system += $system_step) >= Vector::$knownSystems) {
98 98
         $galaxy++;
99 99
         $system = $system_step;
100 100
       }
@@ -104,13 +104,13 @@  discard block
 block discarded – undo
104 104
     classSupernova::$config->db_saveItem('users_amount', classSupernova::$config->users_amount + $new_players);
105 105
     // pdump($imported_string);
106 106
     // generated_string
107
-  } elseif(sys_get_param_str('import_result') && ($blitz_result_string = sys_get_param_str('blitz_result_string'))) {
107
+  } elseif (sys_get_param_str('import_result') && ($blitz_result_string = sys_get_param_str('blitz_result_string'))) {
108 108
     $blitz_result = explode(';', $blitz_result_string);
109 109
     $blitz_last_update = $blitz_result[0]; // Пока не используется
110 110
     unset($blitz_result[0]);
111
-    foreach($blitz_result as $blitz_result_data) {
111
+    foreach ($blitz_result as $blitz_result_data) {
112 112
       $blitz_result_data = explode(',', $blitz_result_data);
113
-      if(count($blitz_result_data) == 5) {
113
+      if (count($blitz_result_data) == 5) {
114 114
         $blitz_result_data[1] = db_escape($blitz_result_data[1]);
115 115
         db_blitz_reg_update_results($blitz_result_data, $current_round);
116 116
       }
@@ -118,14 +118,14 @@  discard block
 block discarded – undo
118 118
     $blitz_result = array();
119 119
   }
120 120
 
121
-  if(classSupernova::$config->game_mode == GAME_BLITZ) {
121
+  if (classSupernova::$config->game_mode == GAME_BLITZ) {
122 122
     $blitz_result = array(classSupernova::$config->db_loadItem('var_stat_update'));
123
-    foreach(DBStaticUser::db_player_list_export_blitz_info() as $row) {
123
+    foreach (DBStaticUser::db_player_list_export_blitz_info() as $row) {
124 124
       $blitz_result[] = "{$row['id']},{$row['username']},{$row['onlinetime']},{$row['total_rank']},{$row['total_points']}";
125 125
     }
126 126
   } else {
127 127
     $query = db_blitz_reg_get_player_list($current_round);
128
-    while($row = db_fetch($query)) {
128
+    while ($row = db_fetch($query)) {
129 129
       $blitz_generated[] = "{$row['blitz_name']},{$row['blitz_password']}";
130 130
       $row['blitz_online'] ? $blitz_prize_players_active++ : false;
131 131
       $blitz_players++;
@@ -133,13 +133,13 @@  discard block
 block discarded – undo
133 133
     $blitz_prize_dark_matter = $blitz_prize_players_active * 20000;
134 134
     $blitz_prize_places = ceil($blitz_prize_players_active / 5);
135 135
 
136
-    if(sys_get_param_str('prize_calculate') && $blitz_prize_players_active && ($blitz_prize_dark_matter_actual = sys_get_param_int('blitz_prize_dark_matter'))) {
136
+    if (sys_get_param_str('prize_calculate') && $blitz_prize_players_active && ($blitz_prize_dark_matter_actual = sys_get_param_int('blitz_prize_dark_matter'))) {
137 137
       // $blitz_prize_dark_matter_actual = sys_get_param_int('blitz_prize_dark_matter');
138 138
       $blitz_prize_places_actual = sys_get_param_int('blitz_prize_places');
139 139
       sn_db_transaction_start();
140 140
       $query = db_blitz_reg_get_player_list_order_by_place($current_round);
141
-      while($row = db_fetch($query)) {
142
-        if(!$row['blitz_place']) {
141
+      while ($row = db_fetch($query)) {
142
+        if (!$row['blitz_place']) {
143 143
           continue;
144 144
         }
145 145
 
@@ -148,14 +148,14 @@  discard block
 block discarded – undo
148 148
 
149 149
         $reward = $blitz_prize_dark_matter_actual - $row['blitz_reward_dark_matter'];
150 150
         pdump("{{$row['id']}} {$row['blitz_name']}, Place {$row['blitz_place']}, Prize places {$blitz_prize_places_actual}, Prize {$reward}", $row['id']);
151
-        if($reward) {
151
+        if ($reward) {
152 152
           rpg_points_change($row['user_id'], RPG_BLITZ, $reward, sprintf(
153 153
             classLocale::$lang['sys_blitz_reward_log_message'], $row['blitz_place'], $row['blitz_name']
154 154
           ));
155 155
           db_blitz_reg_update_apply_results($reward, $row, $current_round);
156 156
         }
157 157
 
158
-        if(!$blitz_prize_places_actual || $blitz_prize_dark_matter_actual < 1000) {
158
+        if (!$blitz_prize_places_actual || $blitz_prize_dark_matter_actual < 1000) {
159 159
           break;
160 160
         }
161 161
       }
@@ -170,12 +170,12 @@  discard block
 block discarded – undo
170 170
 
171 171
 $player_registered = false;
172 172
 $query = db_blitz_reg_get_player_list_and_users($current_round);
173
-while($row = db_fetch($query)) {
173
+while ($row = db_fetch($query)) {
174 174
   $tpl_player_data = array(
175 175
     'NAME' => player_nick_render_to_html($row, array('icons' => true, 'color' => true, 'ally' => true)),
176 176
   );
177 177
 
178
-  if(classSupernova::$config->game_blitz_register == BLITZ_REGISTER_DISCLOSURE_NAMES) {
178
+  if (classSupernova::$config->game_blitz_register == BLITZ_REGISTER_DISCLOSURE_NAMES) {
179 179
     // Вот так хитро, что бы не было не единого шанса попадания на страницу данных об игроках Блиц-сервера до закрытия раунда
180 180
     $tpl_player_data = array_merge($tpl_player_data, array(
181 181
       'ID'                       => $row['id'],
@@ -188,7 +188,7 @@  discard block
 block discarded – undo
188 188
   }
189 189
 
190 190
   $template->assign_block_vars('registrations', $tpl_player_data);
191
-  if($row['id'] == $user['id']) {
191
+  if ($row['id'] == $user['id']) {
192 192
     $player_registered = $row;
193 193
   }
194 194
 }
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includes/classes/DBMysqliStatementIterator.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -14,7 +14,7 @@
 block discarded – undo
14 14
 
15 15
     $fields[0] = &$this->_result;
16 16
 
17
-    while($field = mysqli_fetch_field($data)) {
17
+    while ($field = mysqli_fetch_field($data)) {
18 18
       $fields[] = &$out[$field->name];
19 19
     }
20 20
 
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includes/classes/UBE/ContainerArrayOfObject.php 1 patch
Spacing   +6 added lines, -6 removed lines patch added patch discarded remove patch
@@ -19,8 +19,8 @@  discard block
 block discarded – undo
19 19
    * @param array  $arguments
20 20
    */
21 21
   public function __call($method_name, array $arguments) {
22
-    foreach($this->_container as $object) {
23
-      if(is_object($object) && method_exists($object, $method_name)) {
22
+    foreach ($this->_container as $object) {
23
+      if (is_object($object) && method_exists($object, $method_name)) {
24 24
         call_user_func_array(array($object, $method_name), $arguments);
25 25
       }
26 26
     }
@@ -35,8 +35,8 @@  discard block
 block discarded – undo
35 35
    */
36 36
   public function getSumProperty($property_name) {
37 37
     $result = 0.0;
38
-    foreach($this->_container as $object) {
39
-      if(is_object($object) && property_exists($object, $property_name)) {
38
+    foreach ($this->_container as $object) {
39
+      if (is_object($object) && property_exists($object, $property_name)) {
40 40
         $result += $object->$property_name;
41 41
       }
42 42
     }
@@ -52,8 +52,8 @@  discard block
 block discarded – undo
52 52
    * @return mixed
53 53
    */
54 54
   public function aggregateByMethod($method_name, &$result) {
55
-    foreach($this->_container as $object) {
56
-      if(is_object($object) && method_exists($object, $method_name)) {
55
+    foreach ($this->_container as $object) {
56
+      if (is_object($object) && method_exists($object, $method_name)) {
57 57
         call_user_func(array($object, $method_name), $result);
58 58
       }
59 59
     }
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includes/classes/UnitList.php 1 patch
Spacing   +8 added lines, -8 removed lines patch added patch discarded remove patch
@@ -89,7 +89,7 @@  discard block
 block discarded – undo
89 89
    */
90 90
   public function offsetSet($offset, $value) {
91 91
     if (isset($this->mapUnitIdToDb[$value->unitId])) {
92
-      classSupernova::$debug->error('UnitList::offsetSet: Unit with UnitId ' . $value->unitId . ' already exists');
92
+      classSupernova::$debug->error('UnitList::offsetSet: Unit with UnitId '.$value->unitId.' already exists');
93 93
     }
94 94
     $this->mapUnitIdToDb[$value->unitId] = $value;
95 95
     parent::offsetSet($offset, $value);
@@ -202,7 +202,7 @@  discard block
 block discarded – undo
202 202
 
203 203
   public function unitGetCount($unit_id) {
204 204
     if (empty($this->mapUnitIdToDb[$unit_id])) {
205
-      throw new Exception('Unit [' . $unit_id . '] is not exists in UnitList');
205
+      throw new Exception('Unit ['.$unit_id.'] is not exists in UnitList');
206 206
     }
207 207
 
208 208
     return $this->mapUnitIdToDb[$unit_id]->count;
@@ -247,7 +247,7 @@  discard block
 block discarded – undo
247 247
    */
248 248
   public function unitsCostInMetal($shipCostInMetalPerPiece) {
249 249
     $shipsCostInMetal = array();
250
-    foreach($this->mapUnitIdToDb as $ship_id => $ship) {
250
+    foreach ($this->mapUnitIdToDb as $ship_id => $ship) {
251 251
       $shipsCostInMetal[$ship_id] = $ship->count * $shipCostInMetalPerPiece[$ship_id];
252 252
     }
253 253
 
@@ -329,7 +329,7 @@  discard block
 block discarded – undo
329 329
      */
330 330
     $objFleet = $this->getLocatedAt();
331 331
     if (empty($objFleet)) {
332
-      throw new Exception('No fleet owner on UnitList::unitsRender() in ' . __FILE__ . '@' . __LINE__);
332
+      throw new Exception('No fleet owner on UnitList::unitsRender() in '.__FILE__.'@'.__LINE__);
333 333
     }
334 334
 
335 335
     $tplShips = array();
@@ -472,8 +472,8 @@  discard block
 block discarded – undo
472 472
 
473 473
   // TODO - DEBUG - REMOVE =============================================================================================
474 474
   public function _dump() {
475
-    print(__FILE__ . ':' . __LINE__ . "<br />");
476
-    print("Located at " . $this->getLocationDbId() . " type " . $this->getLocationType() . "<br />");
475
+    print(__FILE__.':'.__LINE__."<br />");
476
+    print("Located at ".$this->getLocationDbId()." type ".$this->getLocationType()."<br />");
477 477
 
478 478
     print('<table border="1">');
479 479
     print('<tr>');
@@ -529,11 +529,11 @@  discard block
 block discarded – undo
529 529
 
530 530
       print('<td>');
531 531
       $type = $unit->getType();
532
-      print("[{$type}] " . classLocale::$lang['tech'][$type]);
532
+      print("[{$type}] ".classLocale::$lang['tech'][$type]);
533 533
       print('</td>');
534 534
 
535 535
       print('<td>');
536
-      print("[{$unit->unitId}] " . classLocale::$lang['tech'][$unit->unitId]);
536
+      print("[{$unit->unitId}] ".classLocale::$lang['tech'][$unit->unitId]);
537 537
       print('</td>');
538 538
 
539 539
       print('<td>');
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includes/classes/UBE/UBEFleet.php 1 patch
Spacing   +64 added lines, -64 removed lines patch added patch discarded remove patch
@@ -162,20 +162,20 @@  discard block
 block discarded – undo
162 162
       $this->owner_id,
163 163
       $this->db_id,
164 164
 
165
-      (float)$this->UBE_PLANET[PLANET_ID],
166
-      "'" . db_escape($this->UBE_PLANET[PLANET_NAME]) . "'",
167
-      (int)$this->UBE_PLANET[PLANET_GALAXY],
168
-      (int)$this->UBE_PLANET[PLANET_SYSTEM],
169
-      (int)$this->UBE_PLANET[PLANET_PLANET],
170
-      (int)$this->UBE_PLANET[PLANET_TYPE],
171
-
172
-      (float)$this->resource_list[RES_METAL],
173
-      (float)$this->resource_list[RES_CRYSTAL],
174
-      (float)$this->resource_list[RES_DEUTERIUM],
175
-
176
-      (float)$this->fleet_bonus->calcBonus(P_ATTACK),
177
-      (float)$this->fleet_bonus->calcBonus(P_SHIELD),
178
-      (float)$this->fleet_bonus->calcBonus(P_ARMOR),
165
+      (float) $this->UBE_PLANET[PLANET_ID],
166
+      "'".db_escape($this->UBE_PLANET[PLANET_NAME])."'",
167
+      (int) $this->UBE_PLANET[PLANET_GALAXY],
168
+      (int) $this->UBE_PLANET[PLANET_SYSTEM],
169
+      (int) $this->UBE_PLANET[PLANET_PLANET],
170
+      (int) $this->UBE_PLANET[PLANET_TYPE],
171
+
172
+      (float) $this->resource_list[RES_METAL],
173
+      (float) $this->resource_list[RES_CRYSTAL],
174
+      (float) $this->resource_list[RES_DEUTERIUM],
175
+
176
+      (float) $this->fleet_bonus->calcBonus(P_ATTACK),
177
+      (float) $this->fleet_bonus->calcBonus(P_SHIELD),
178
+      (float) $this->fleet_bonus->calcBonus(P_ARMOR),
179 179
     );
180 180
   }
181 181
 
@@ -189,13 +189,13 @@  discard block
 block discarded – undo
189 189
     $this->owner_id = $objFleet->playerOwnerId;
190 190
     $this->group_id = $objFleet->group_id;
191 191
 
192
-    foreach($objFleet->shipsIterator() as $unit_id => $unit) {
193
-      if(!$unit->count) {
192
+    foreach ($objFleet->shipsIterator() as $unit_id => $unit) {
193
+      if (!$unit->count) {
194 194
         continue;
195 195
       }
196 196
 
197 197
       $unit_type = get_unit_param($unit_id, P_UNIT_TYPE);
198
-      if($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) {
198
+      if ($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) {
199 199
         $this->unit_list->unitAdjustCount($unit_id, $unit->count);
200 200
       }
201 201
     }
@@ -231,13 +231,13 @@  discard block
 block discarded – undo
231 231
 //      }
232 232
 //    }
233 233
 
234
-    foreach($sn_group_combat as $unit_id) {
235
-      if($unit_count = mrc_get_level($player_db_row, $planet_row, $unit_id)) {
234
+    foreach ($sn_group_combat as $unit_id) {
235
+      if ($unit_count = mrc_get_level($player_db_row, $planet_row, $unit_id)) {
236 236
         $this->unit_list->unitAdjustCount($unit_id, $unit_count);
237 237
       }
238 238
     }
239 239
 
240
-    foreach(sn_get_groups('resources_loot') as $resource_id) {
240
+    foreach (sn_get_groups('resources_loot') as $resource_id) {
241 241
       $this->resource_list[$resource_id] = floor(mrc_get_level($player_db_row, $planet_row, $resource_id));
242 242
     }
243 243
 
@@ -296,27 +296,27 @@  discard block
 block discarded – undo
296 296
       $ube_report_id,
297 297
       $this->db_id,
298 298
 
299
-      (float)$this->resources_lost_on_units[RES_METAL],
300
-      (float)$this->resources_lost_on_units[RES_CRYSTAL],
301
-      (float)$this->resources_lost_on_units[RES_DEUTERIUM],
302
-      (float)$this->cargo_dropped[RES_METAL],
303
-      (float)$this->cargo_dropped[RES_CRYSTAL],
304
-      (float)$this->cargo_dropped[RES_DEUTERIUM],
305
-      (float)$this->resources_looted[RES_METAL],
306
-      (float)$this->resources_looted[RES_CRYSTAL],
307
-      (float)$this->resources_looted[RES_DEUTERIUM],
308
-      (float)$this->resources_lost_in_metal[RES_METAL],
299
+      (float) $this->resources_lost_on_units[RES_METAL],
300
+      (float) $this->resources_lost_on_units[RES_CRYSTAL],
301
+      (float) $this->resources_lost_on_units[RES_DEUTERIUM],
302
+      (float) $this->cargo_dropped[RES_METAL],
303
+      (float) $this->cargo_dropped[RES_CRYSTAL],
304
+      (float) $this->cargo_dropped[RES_DEUTERIUM],
305
+      (float) $this->resources_looted[RES_METAL],
306
+      (float) $this->resources_looted[RES_CRYSTAL],
307
+      (float) $this->resources_looted[RES_DEUTERIUM],
308
+      (float) $this->resources_lost_in_metal[RES_METAL],
309 309
     );
310 310
   }
311 311
 
312 312
   public function report_render_outcome_side_fleet() {
313 313
     $UBE_DEFENCE_RESTORE = array();
314 314
     $UBE_UNITS_LOST = array();
315
-    foreach($this->unit_list->_container as $UBEUnit) {
316
-      if($UBEUnit->units_restored) {
315
+    foreach ($this->unit_list->_container as $UBEUnit) {
316
+      if ($UBEUnit->units_restored) {
317 317
         $UBE_DEFENCE_RESTORE[$UBEUnit->unitId] = $UBEUnit->units_restored;
318 318
       }
319
-      if($UBEUnit->units_lost) {
319
+      if ($UBEUnit->units_lost) {
320 320
         $UBE_UNITS_LOST[$UBEUnit->unitId] = $UBEUnit->units_lost;
321 321
       }
322 322
     }
@@ -341,16 +341,16 @@  discard block
 block discarded – undo
341 341
    */
342 342
   protected function report_render_outcome_side_fleet_line(&$array, $lang_header_index) {
343 343
     $result = array();
344
-    if(!empty($array)) {
345
-      foreach($array as $unit_id => $unit_count) {
346
-        if($unit_count) {
344
+    if (!empty($array)) {
345
+      foreach ($array as $unit_id => $unit_count) {
346
+        if ($unit_count) {
347 347
           $result[] = array(
348 348
             'NAME' => classLocale::$lang['tech'][$unit_id],
349 349
             'LOSS' => pretty_number($unit_count),
350 350
           );
351 351
         }
352 352
       }
353
-      if($lang_header_index && count($result)) {
353
+      if ($lang_header_index && count($result)) {
354 354
         array_unshift($result, array('NAME' => classLocale::$lang[$lang_header_index]));
355 355
       }
356 356
     }
@@ -363,16 +363,16 @@  discard block
 block discarded – undo
363 363
     $fleet_id = $this->db_id;
364 364
 
365 365
     $unit_sort_order = 0;
366
-    foreach($this->unit_list->_container as $UBEUnit) {
367
-      if($UBEUnit->units_lost || $UBEUnit->units_restored) {
366
+    foreach ($this->unit_list->_container as $UBEUnit) {
367
+      if ($UBEUnit->units_lost || $UBEUnit->units_restored) {
368 368
         $unit_sort_order++;
369 369
         $sql_perform_report_unit[] = array(
370 370
           $ube_report_id,
371 371
           $fleet_id,
372 372
 
373 373
           $UBEUnit->unitId,
374
-          (float)$UBEUnit->units_restored,
375
-          (float)$UBEUnit->units_lost,
374
+          (float) $UBEUnit->units_restored,
375
+          (float) $UBEUnit->units_lost,
376 376
 
377 377
           $unit_sort_order,
378 378
         );
@@ -388,9 +388,9 @@  discard block
 block discarded – undo
388 388
   function ube_combat_result_calculate_resources() {
389 389
     $resource_delta_fleet = array();
390 390
     // Если во флоте остались юниты или это планета - генерируем изменение ресурсов
391
-    foreach(sn_get_groups('resources_loot') as $resource_id) {
392
-      $resource_change = (float)$this->resources_looted[$resource_id] + (float)$this->cargo_dropped[$resource_id];
393
-      if($resource_change) {
391
+    foreach (sn_get_groups('resources_loot') as $resource_id) {
392
+      $resource_change = (float) $this->resources_looted[$resource_id] + (float) $this->cargo_dropped[$resource_id];
393
+      if ($resource_change) {
394 394
         $resource_delta_fleet[$resource_id] = -($resource_change);
395 395
       }
396 396
     }
@@ -423,12 +423,12 @@  discard block
 block discarded – undo
423 423
     );
424 424
 
425 425
     $this->fleet_capacity = 0;
426
-    foreach($this->unit_list->_container as $UBEUnit) {
426
+    foreach ($this->unit_list->_container as $UBEUnit) {
427 427
       $this->fleet_capacity += $UBEUnit->capacity * $UBEUnit->getCount();
428 428
 
429
-      if($UBEUnit->units_lost) {
430
-        foreach($UBEUnit->price as $resource_id => $unit_resource_price) {
431
-          if(!$unit_resource_price) {
429
+      if ($UBEUnit->units_lost) {
430
+        foreach ($UBEUnit->price as $resource_id => $unit_resource_price) {
431
+          if (!$unit_resource_price) {
432 432
             continue;
433 433
           }
434 434
 
@@ -436,7 +436,7 @@  discard block
 block discarded – undo
436 436
           $this->resources_lost_on_units[$resource_id] += $resources_lost;
437 437
           // Если это корабль - прибавляем потери к обломкам на орбите
438 438
           // TODO - опция выбрасывания обороны в обломки
439
-          if($UBEUnit->getType() == UNIT_SHIPS) {
439
+          if ($UBEUnit->getType() == UNIT_SHIPS) {
440 440
             $this->resources_lost_on_ships[$resource_id] += $resources_lost;
441 441
           }
442 442
         }
@@ -448,11 +448,11 @@  discard block
 block discarded – undo
448 448
 
449 449
     // Если емкость трюмов меньше количество ресурсов - часть ресов выбрасываем нахуй
450 450
     // На планете ($fleet_id = 0) ресурсы в космос не выбрасываются
451
-    if($this->db_id != 0 && $this->fleet_capacity < $fleet_total_resources) {
451
+    if ($this->db_id != 0 && $this->fleet_capacity < $fleet_total_resources) {
452 452
       $drop_share = 1 - $this->fleet_capacity / $fleet_total_resources; // Какая часть ресурсов выброшена
453
-      foreach($this->resource_list as $resource_id => &$resource_amount) {
453
+      foreach ($this->resource_list as $resource_id => &$resource_amount) {
454 454
         // Не просчитываем ресурсы, которых нет на борту кораблей флота
455
-        if(!$resource_amount) {
455
+        if (!$resource_amount) {
456 456
           continue;
457 457
         }
458 458
 
@@ -473,19 +473,19 @@  discard block
 block discarded – undo
473 473
     $objFleet2->setDbId($this->db_id);
474 474
 
475 475
     // Если это была миссия Уничтожения И звезда смерти взорвалась И мы работаем с аттакерами - значит все аттакеры умерли
476
-    if($this->is_attacker == UBE_PLAYER_IS_ATTACKER && $reapers_status == UBE_MOON_REAPERS_DIED) {
476
+    if ($this->is_attacker == UBE_PLAYER_IS_ATTACKER && $reapers_status == UBE_MOON_REAPERS_DIED) {
477 477
       $objFleet2->dbDelete();
478
-    } elseif($ship_count_initial == 0) { // $ship_count_lost == $ship_count_initial ||
478
+    } elseif ($ship_count_initial == 0) { // $ship_count_lost == $ship_count_initial ||
479 479
       $objFleet2->dbDelete();
480 480
     } else {
481
-      if($ship_count_lost) {
481
+      if ($ship_count_lost) {
482 482
         // Просматриваем результаты изменения флотов
483
-        foreach($this->unit_list->_container as $UBEUnit) {
483
+        foreach ($this->unit_list->_container as $UBEUnit) {
484 484
           // Перебираем аутком на случай восстановления юнитов
485 485
 //          if(($units_left = $UBEUnit->getCount() - (float)$UBEUnit->units_lost) > 0) {
486 486
 //            $fleet_real_array[$UBEUnit->unitId] = $units_left;
487 487
 //          };
488
-          if(floatval($UBEUnit->units_lost) != 0) {
488
+          if (floatval($UBEUnit->units_lost) != 0) {
489 489
             $objFleet2->shipAdjustCount($UBEUnit->unitId, floatval($UBEUnit->units_lost));
490 490
           };
491 491
         }
@@ -495,7 +495,7 @@  discard block
 block discarded – undo
495 495
       $objFleet2->resourcesAdjust($resource_delta_fleet);
496 496
 
497 497
       // Если защитник и не РМФ - отправляем флот назад
498
-      if($this->is_attacker == UBE_PLAYER_IS_ATTACKER || ($this->is_attacker == UBE_PLAYER_IS_DEFENDER && !$is_small_fleet_recce)) {
498
+      if ($this->is_attacker == UBE_PLAYER_IS_ATTACKER || ($this->is_attacker == UBE_PLAYER_IS_DEFENDER && !$is_small_fleet_recce)) {
499 499
         $objFleet2->markReturned();
500 500
       }
501 501
       $objFleet2->dbSave();
@@ -525,7 +525,7 @@  discard block
 block discarded – undo
525 525
   public function calculate_unit_partial_data(UBEASA $side_ASA) {
526 526
     $this->fleet_share_of_side_armor = $this->total_stats[P_ARMOR] / $side_ASA->getArmor();
527 527
 
528
-    foreach($this->unit_list->_container as $UBEUnit) {
528
+    foreach ($this->unit_list->_container as $UBEUnit) {
529 529
       $UBEUnit->share_of_side_armor = $UBEUnit->pool_armor / $side_ASA->getArmor();
530 530
     }
531 531
   }
@@ -537,9 +537,9 @@  discard block
 block discarded – undo
537 537
    * @version 2016-02-25 23:42:45 41a4.68
538 538
    */
539 539
   public function attack_fleets(UBEFleetList $fleet_list, $is_simulator) {
540
-    foreach($fleet_list->_container as $defending_fleet) {
540
+    foreach ($fleet_list->_container as $defending_fleet) {
541 541
       // Не атакуются флоты на своей стороне
542
-      if($this->is_attacker == $defending_fleet->is_attacker) {
542
+      if ($this->is_attacker == $defending_fleet->is_attacker) {
543 543
         continue;
544 544
       }
545 545
       $this->attack_fleet($defending_fleet, $is_simulator);
@@ -555,12 +555,12 @@  discard block
 block discarded – undo
555 555
   public function attack_fleet(UBEFleet $defending_fleet, $is_simulator) {
556 556
     UBEDebug::unit_dump_header();
557 557
 
558
-    foreach($this->unit_list->_container as $attacking_unit_pool) {
558
+    foreach ($this->unit_list->_container as $attacking_unit_pool) {
559 559
       UBEDebug::unit_dump($attacking_unit_pool, 'attacker');
560 560
 
561 561
       // if($attack_unit_count <= 0) continue; // TODO: Это пока нельзя включать - вот если будут "боевые порядки юнитов..."
562
-      foreach($defending_fleet->unit_list->_container as $defending_unit_pool) {
563
-        if($defending_unit_pool->isEmpty()) {
562
+      foreach ($defending_fleet->unit_list->_container as $defending_unit_pool) {
563
+        if ($defending_unit_pool->isEmpty()) {
564 564
           continue;
565 565
         }
566 566
 
Please login to merge, or discard this patch.
includes/functions/tpl_helpers.php 1 patch
Spacing   +30 added lines, -30 removed lines patch added patch discarded remove patch
@@ -2,8 +2,8 @@  discard block
 block discarded – undo
2 2
 
3 3
 // Compare function to sort fleet in time order
4 4
 function tpl_assign_fleet_compare($a, $b) {
5
-  if($a['fleet']['OV_THIS_PLANET'] == $b['fleet']['OV_THIS_PLANET']) {
6
-    if($a['fleet']['OV_LEFT'] == $b['fleet']['OV_LEFT']) {
5
+  if ($a['fleet']['OV_THIS_PLANET'] == $b['fleet']['OV_THIS_PLANET']) {
6
+    if ($a['fleet']['OV_LEFT'] == $b['fleet']['OV_LEFT']) {
7 7
       return 0;
8 8
     }
9 9
 
@@ -19,17 +19,17 @@  discard block
 block discarded – undo
19 19
  * @param string   $js_name
20 20
  */
21 21
 function tpl_assign_fleet(&$template, $fleets, $js_name = 'fleets') {
22
-  if(!$fleets) {
22
+  if (!$fleets) {
23 23
     return;
24 24
   }
25 25
 
26 26
   usort($fleets, 'tpl_assign_fleet_compare');
27 27
 
28
-  foreach($fleets as $fleet_data) {
28
+  foreach ($fleets as $fleet_data) {
29 29
     $template->assign_block_vars($js_name, $fleet_data['fleet']);
30 30
 
31
-    if($fleet_data['ships']) {
32
-      foreach($fleet_data['ships'] as $ship_data) {
31
+    if ($fleet_data['ships']) {
32
+      foreach ($fleet_data['ships'] as $ship_data) {
33 33
         $template->assign_block_vars("{$js_name}.ships", $ship_data);
34 34
       }
35 35
     }
@@ -50,8 +50,8 @@  discard block
 block discarded – undo
50 50
     'DEUTERIUM' => $fleet[RES_DEUTERIUM],
51 51
   );
52 52
 
53
-  foreach($fleet as $ship_id => $ship_amount) {
54
-    if(in_array($ship_id, Fleet::$snGroupFleet)) {
53
+  foreach ($fleet as $ship_id => $ship_amount) {
54
+    if (in_array($ship_id, Fleet::$snGroupFleet)) {
55 55
       $single_ship_data = get_ship_data($ship_id, $user_data);
56 56
       $return['ships'][$ship_id] = array(
57 57
         'ID'          => $ship_id,
@@ -90,11 +90,11 @@  discard block
 block discarded – undo
90 90
 
91 91
   $result = array();
92 92
 
93
-  if(!$user_data) {
93
+  if (!$user_data) {
94 94
     $user_data = $user;
95 95
   }
96 96
 
97
-  if(!$objFleet->isReturning() && $objFleet->mission_type == MT_ACS) {
97
+  if (!$objFleet->isReturning() && $objFleet->mission_type == MT_ACS) {
98 98
     $aks = DBStaticFleetACS::db_acs_get_by_group_id($objFleet->group_id);
99 99
   }
100 100
 
@@ -113,7 +113,7 @@  discard block
 block discarded – undo
113 113
     'MISSION'      => $objFleet->mission_type,
114 114
     'MISSION_NAME' => classLocale::$lang['type_mission'][$objFleet->mission_type],
115 115
     'ACS'          => !empty($aks['name']) ? $aks['name'] : (!empty($objFleet->group_id) ? $objFleet->group_id : ''),
116
-    'AMOUNT'       => $spy_level >= 4 ? (pretty_number($objFleet->shipsGetTotal()) . (array_sum($fleet_resources) ? '+' : '')) : '?',
116
+    'AMOUNT'       => $spy_level >= 4 ? (pretty_number($objFleet->shipsGetTotal()).(array_sum($fleet_resources) ? '+' : '')) : '?',
117 117
 
118 118
     'METAL'     => $spy_level >= 8 ? $fleet_resources[RES_METAL] : 0,
119 119
     'CRYSTAL'   => $spy_level >= 8 ? $fleet_resources[RES_CRYSTAL] : 0,
@@ -135,14 +135,14 @@  discard block
 block discarded – undo
135 135
     'STAY_LEFT' => floor($objFleet->time_mission_job_complete + 1 - SN_TIME_NOW),
136 136
   );
137 137
 
138
-  if(property_exists($objFleet, 'fleet_start_name')) {
138
+  if (property_exists($objFleet, 'fleet_start_name')) {
139 139
     $result['START_NAME'] = $objFleet->fleet_start_name;
140 140
   }
141
-  if(property_exists($objFleet, 'fleet_end_name')) {
141
+  if (property_exists($objFleet, 'fleet_end_name')) {
142 142
     $result['END_NAME'] = $objFleet->fleet_end_name;
143 143
   }
144 144
 
145
-  if(property_exists($objFleet, 'event_time')) {
145
+  if (property_exists($objFleet, 'event_time')) {
146 146
     $result['fleet'] = array_merge($result['fleet'], array(
147 147
       'OV_LABEL'        => $objFleet->ov_label,
148 148
       'EVENT_TIME_TEXT' => property_exists($objFleet, 'event_time') ? date(FMT_DATE_TIME, $objFleet->event_time + SN_CLIENT_TIME_DIFF) : '',
@@ -153,9 +153,9 @@  discard block
 block discarded – undo
153 153
 
154 154
   $ship_id = 0;
155 155
   $result['ships'] = array();
156
-  if($spy_level >= 6) {
157
-    foreach($objFleet->shipsIterator() as $ship_sn_id => $ship) {
158
-      if($spy_level >= 10) {
156
+  if ($spy_level >= 6) {
157
+    foreach ($objFleet->shipsIterator() as $ship_sn_id => $ship) {
158
+      if ($spy_level >= 10) {
159 159
         $single_ship_data = get_ship_data($ship_sn_id, $user_data);
160 160
         $result['ships'][$ship_sn_id] = array(
161 161
           'ID'          => $ship_sn_id,
@@ -188,8 +188,8 @@  discard block
 block discarded – undo
188 188
 function tpl_parse_planet_que($que, $planet, $que_id) {
189 189
   $hangar_que = array();
190 190
   $que_hangar = $que['ques'][$que_id][$planet['id_owner']][$planet['id']];
191
-  if(!empty($que_hangar)) {
192
-    foreach($que_hangar as $que_item) {
191
+  if (!empty($que_hangar)) {
192
+    foreach ($que_hangar as $que_item) {
193 193
       $hangar_que['que'][] = array('id' => $que_item['que_unit_id'], 'count' => $que_item['que_unit_amount']);
194 194
       $hangar_que[$que_item['que_unit_id']] += $que_item['que_unit_amount'];
195 195
     }
@@ -249,10 +249,10 @@  discard block
 block discarded – undo
249 249
     'PLANET_GOVERNOR_LEVEL_MAX' => get_unit_param($planet['PLANET_GOVERNOR_ID'], P_MAX_STACK),
250 250
   );
251 251
 
252
-  if(!empty($que['ques'][QUE_STRUCTURES][$planet['id_owner']][$planet['id']])) {
252
+  if (!empty($que['ques'][QUE_STRUCTURES][$planet['id_owner']][$planet['id']])) {
253 253
     $result['building_que'] = array();
254 254
     $building_que = &$que['ques'][QUE_STRUCTURES][$planet['id_owner']][$planet['id']];
255
-    foreach($building_que as $que_element) {
255
+    foreach ($building_que as $que_element) {
256 256
       $result['building_que'][] = que_tpl_parse_element($que_element);
257 257
     }
258 258
   }
@@ -271,19 +271,19 @@  discard block
 block discarded – undo
271 271
   static $snGroupFleet;
272 272
   !$snGroupFleet ? $snGroupFleet = Fleet::$snGroupFleet : false;
273 273
 
274
-  if(empty($array_of_Fleet)) {
274
+  if (empty($array_of_Fleet)) {
275 275
     return false;
276 276
   }
277 277
 
278 278
   $fleet_list = array();
279
-  foreach($array_of_Fleet as $fleet) {
280
-    if($fleet->playerOwnerId == $user['id']) {
281
-      if($fleet->mission_type == MT_MISSILE) {
279
+  foreach ($array_of_Fleet as $fleet) {
280
+    if ($fleet->playerOwnerId == $user['id']) {
281
+      if ($fleet->mission_type == MT_MISSILE) {
282 282
         continue;
283 283
       }
284 284
       $fleet_ownage = 'own';
285 285
     } else {
286
-      switch($fleet->mission_type) {
286
+      switch ($fleet->mission_type) {
287 287
         case MT_ATTACK:
288 288
         case MT_ACS:
289 289
         case MT_DESTROY:
@@ -300,9 +300,9 @@  discard block
 block discarded – undo
300 300
 
301 301
     $fleet_list[$fleet_ownage]['fleets'][$fleet->dbId] = $fleet;
302 302
 
303
-    if($fleet->isReturning() || (!$fleet->isReturning() && $fleet->mission_type == MT_RELOCATE) || ($fleet->target_owner_id != $user['id'])) {
304
-      foreach($fleet->shipsIterator() as $ship_id => $ship) {
305
-        if(!empty($snGroupFleet[$ship_id])) {
303
+    if ($fleet->isReturning() || (!$fleet->isReturning() && $fleet->mission_type == MT_RELOCATE) || ($fleet->target_owner_id != $user['id'])) {
304
+      foreach ($fleet->shipsIterator() as $ship_id => $ship) {
305
+        if (!empty($snGroupFleet[$ship_id])) {
306 306
           $fleet_list[$fleet_ownage]['total'][$ship_id] += $ship->count;
307 307
         }
308 308
       }
@@ -319,7 +319,7 @@  discard block
 block discarded – undo
319 319
   return $fleet_list;
320 320
 }
321 321
 
322
-function tpl_set_resource_info(template &$template, $planet_row, $fleets_to_planet = array(), $round = 0) {
322
+function tpl_set_resource_info(template & $template, $planet_row, $fleets_to_planet = array(), $round = 0) {
323 323
   $template->assign_vars(array(
324 324
     'RESOURCE_ROUNDING' => $round,
325 325
 
Please login to merge, or discard this patch.