@@ -64,11 +64,17 @@ |
||
64 | 64 | return classSupernova::db_upd_record_by_id(LOC_UNIT, $unit_id, $set); |
65 | 65 | } |
66 | 66 | |
67 | +/** |
|
68 | + * @param string $set |
|
69 | + */ |
|
67 | 70 | function db_unit_set_insert($set) |
68 | 71 | { |
69 | 72 | return classSupernova::db_ins_record(LOC_UNIT, $set); |
70 | 73 | } |
71 | 74 | |
75 | +/** |
|
76 | + * @param integer $unit_location_type |
|
77 | + */ |
|
72 | 78 | function db_unit_list_delete($user_id = 0, $unit_location_type, $unit_location_id, $unit_snid = 0) |
73 | 79 | { |
74 | 80 | return classSupernova::db_del_record_list(LOC_UNIT, |
@@ -10,6 +10,7 @@ discard block |
||
10 | 10 | * |
11 | 11 | * 1.0 - copyright (c) 2010 by Gorlum for http://supernova.ws |
12 | 12 | * @version 1.0 |
13 | + * @param integer $lab_require |
|
13 | 14 | */ |
14 | 15 | function eco_get_lab_max_effective_level(&$user, $lab_require) |
15 | 16 | { |
@@ -193,6 +194,9 @@ discard block |
||
193 | 194 | return $result; |
194 | 195 | } |
195 | 196 | |
197 | +/** |
|
198 | + * @param integer[] $unit_list |
|
199 | + */ |
|
196 | 200 | function eco_is_builds_in_que($planet_que, $unit_list) |
197 | 201 | { |
198 | 202 | $eco_is_builds_in_que = false; |
@@ -55,6 +55,9 @@ discard block |
||
55 | 55 | } |
56 | 56 | |
57 | 57 | |
58 | +/** |
|
59 | + * @param integer $build_mode |
|
60 | + */ |
|
58 | 61 | function que_build($user, $planet, $build_mode = BUILD_CREATE, $redirect = true) { |
59 | 62 | global $lang, $config; |
60 | 63 | |
@@ -378,6 +381,9 @@ discard block |
||
378 | 381 | return classSupernova::db_que_list_by_type_location($user_id, $planet_id, $que_type, $for_update); |
379 | 382 | } |
380 | 383 | |
384 | +/** |
|
385 | + * @param integer $unit_id |
|
386 | + */ |
|
381 | 387 | function que_add_unit($unit_id, $user = array(), $planet = array(), $build_data, $unit_level = 0, $unit_amount = 1, $build_mode = BUILD_CREATE) { |
382 | 388 | // TODO Унифицировать проверки |
383 | 389 |
@@ -37,6 +37,9 @@ |
||
37 | 37 | return $list; |
38 | 38 | } |
39 | 39 | |
40 | +/** |
|
41 | + * @param integer $message_type |
|
42 | + */ |
|
40 | 43 | function msg_send_simple_message($owners, $sender, $timestamp, $message_type, $from, $subject, $text, $escaped = false, $force = false) |
41 | 44 | { |
42 | 45 | global $config, $user, $sn_message_class_list; |
@@ -161,6 +161,9 @@ discard block |
||
161 | 161 | return $rows_affected; |
162 | 162 | } |
163 | 163 | |
164 | +/** |
|
165 | + * @param integer $type |
|
166 | + */ |
|
164 | 167 | function rpg_level_up(&$user, $type, $xp_to_add = 0) |
165 | 168 | { |
166 | 169 | $q = 1.03; |
@@ -223,6 +226,10 @@ discard block |
||
223 | 226 | } |
224 | 227 | } |
225 | 228 | |
229 | +/** |
|
230 | + * @param integer $b1 |
|
231 | + * @param double $q |
|
232 | + */ |
|
226 | 233 | function rpg_xp_for_level($level, $b1, $q) |
227 | 234 | { |
228 | 235 | return floor($b1 * (pow($q, $level) - 1)/($q - 1)); |
@@ -233,6 +240,9 @@ discard block |
||
233 | 240 | return rpg_xp_for_level($level, 50, 1.03); |
234 | 241 | } |
235 | 242 | |
243 | +/** |
|
244 | + * @param integer $level |
|
245 | + */ |
|
236 | 246 | function RPG_get_raider_xp($level) |
237 | 247 | { |
238 | 248 | return rpg_xp_for_level($level, 10, 1.03); |
@@ -141,6 +141,9 @@ |
||
141 | 141 | "); |
142 | 142 | } |
143 | 143 | |
144 | +/** |
|
145 | + * @param string $email_unsafe |
|
146 | + */ |
|
144 | 147 | function player_create($username_unsafe, $email_unsafe, $options) { |
145 | 148 | sn_db_transaction_check(true); |
146 | 149 |
@@ -1,5 +1,8 @@ |
||
1 | 1 | <?php |
2 | 2 | |
3 | +/** |
|
4 | + * @param double $planet_sectors |
|
5 | + */ |
|
3 | 6 | function uni_create_planet_get_density($position_data, $user_row, $planet_sectors) { |
4 | 7 | $density_list = sn_get_groups('planet_density'); |
5 | 8 | $density_min = reset($density_list); |
@@ -37,11 +37,11 @@ |
||
37 | 37 | /** |
38 | 38 | * @param float $range_start - Начало диапазона |
39 | 39 | * @param float $range_end - Конец диапазона |
40 | - * @param bool|int $round - До скольки знаков округлять результат. False - не округлять, True - округлять до целого, 1 - округлять до десятков, 2 - до сотен итд |
|
40 | + * @param boolean $round - До скольки знаков округлять результат. False - не округлять, True - округлять до целого, 1 - округлять до десятков, 2 - до сотен итд |
|
41 | 41 | * @param int $strict - В сколько сигм надо уложить результат |
42 | 42 | * @param bool|false $cut_extreme - надо ли обрезать крайние значения. Например, при $strict = 2 их слишком много |
43 | 43 | * |
44 | - * @return float|int |
|
44 | + * @return double |
|
45 | 45 | */ |
46 | 46 | function sn_rand_gauss_range($range_start, $range_end, $round = true, $strict = 4, $cut_extreme = false) { |
47 | 47 | if($cut_extreme) { |
@@ -1,5 +1,8 @@ |
||
1 | 1 | <?php |
2 | 2 | |
3 | +/** |
|
4 | + * @return double |
|
5 | + */ |
|
3 | 6 | function flt_fleet_speed($user, $fleet) |
4 | 7 | { |
5 | 8 | if (!is_array($fleet)) |