Completed
Push — work-fleets ( cb2521...9eb2f3 )
by SuperNova.WS
08:26
created
classes/UBE/ContainerArrayOfObject.php 1 patch
Spacing   +6 added lines, -6 removed lines patch added patch discarded remove patch
@@ -19,8 +19,8 @@  discard block
 block discarded – undo
19 19
    * @param array  $arguments
20 20
    */
21 21
   public function __call($method_name, array $arguments) {
22
-    foreach($this->_container as $object) {
23
-      if(is_object($object) && method_exists($object, $method_name)) {
22
+    foreach ($this->_container as $object) {
23
+      if (is_object($object) && method_exists($object, $method_name)) {
24 24
         call_user_func_array(array($object, $method_name), $arguments);
25 25
       }
26 26
     }
@@ -35,8 +35,8 @@  discard block
 block discarded – undo
35 35
    */
36 36
   public function getSumProperty($property_name) {
37 37
     $result = 0.0;
38
-    foreach($this->_container as $object) {
39
-      if(is_object($object) && property_exists($object, $property_name)) {
38
+    foreach ($this->_container as $object) {
39
+      if (is_object($object) && property_exists($object, $property_name)) {
40 40
         $result += $object->$property_name;
41 41
       }
42 42
     }
@@ -52,8 +52,8 @@  discard block
 block discarded – undo
52 52
    * @return mixed
53 53
    */
54 54
   public function aggregateByMethod($method_name, &$result) {
55
-    foreach($this->_container as $object) {
56
-      if(is_object($object) && method_exists($object, $method_name)) {
55
+    foreach ($this->_container as $object) {
56
+      if (is_object($object) && method_exists($object, $method_name)) {
57 57
         call_user_func(array($object, $method_name), $result);
58 58
       }
59 59
     }
Please login to merge, or discard this patch.
classes/UBE/UBE.php 1 patch
Spacing   +47 added lines, -48 removed lines patch added patch discarded remove patch
@@ -147,7 +147,7 @@  discard block
 block discarded – undo
147 147
     $this->players->db_load_player_by_id($player_id, UBE_PLAYER_IS_DEFENDER);
148 148
 
149 149
     $player_db_row = $this->players[$player_id]->getDbRow();
150
-    if($fortifier_level = mrc_get_level($player_db_row, $this->combatMission->dst_planet, MRC_FORTIFIER)) {
150
+    if ($fortifier_level = mrc_get_level($player_db_row, $this->combatMission->dst_planet, MRC_FORTIFIER)) {
151 151
       $this->planet_bonus->add_unit_by_snid(MRC_FORTIFIER, $fortifier_level);
152 152
     }
153 153
 
@@ -178,7 +178,7 @@  discard block
 block discarded – undo
178 178
     $this->rounds[0] = new UBERound(0);
179 179
     $this->rounds[0]->make_snapshot($this->fleet_list);
180 180
 
181
-    for($round = 1; $round <= 10; $round++) {
181
+    for ($round = 1; $round <= 10; $round++) {
182 182
       // Проводим раунд
183 183
       defined('DEBUG_UBE') ? print("Round {$round}<br>") : false;
184 184
 
@@ -191,7 +191,7 @@  discard block
 block discarded – undo
191 191
 
192 192
       // Анализируем итоги текущего раунда и готовим данные для следующего
193 193
       $this->combat_result = $this->fleet_list->ubeAnalyzeFleetOutcome($round);
194
-      if($this->combat_result != UBE_COMBAT_RESULT_DRAW) {
194
+      if ($this->combat_result != UBE_COMBAT_RESULT_DRAW) {
195 195
         break;
196 196
       }
197 197
 
@@ -220,11 +220,11 @@  discard block
 block discarded – undo
220 220
     // Генерируем результат боя
221 221
     $this->fleet_list->ube_analyze_fleets($this->is_simulator, $this->debris, $this->resource_exchange_rates);
222 222
 
223
-    if(!$this->is_ube_loaded) {
223
+    if (!$this->is_ube_loaded) {
224 224
       $this->moon_calculator->calculate_moon($this);
225 225
 
226 226
       // Лутаем ресурсы - если аттакер выиграл
227
-      if($this->combat_result == UBE_COMBAT_RESULT_WIN) {
227
+      if ($this->combat_result == UBE_COMBAT_RESULT_WIN) {
228 228
         $this->sn_ube_combat_analyze_loot();
229 229
       }
230 230
     }
@@ -244,7 +244,7 @@  discard block
 block discarded – undo
244 244
       RES_DEUTERIUM => 0,
245 245
     );
246 246
 
247
-    if(
247
+    if (
248 248
       (($planet_resource_total = $this->fleet_list[0]->get_resources_amount()) > 0)
249 249
       &&
250 250
       (($total_capacity = $this->fleet_list->ube_get_capacity_attackers()) > 0)
@@ -256,9 +256,9 @@  discard block
 block discarded – undo
256 256
       $planet_lootable_percent = $planet_lootable / $planet_resource_total;
257 257
 
258 258
       // Вычисляем сколько ресурсов вывезено
259
-      foreach($this->fleet_list->_container as $fleet_id => $fleet) {
259
+      foreach ($this->fleet_list->_container as $fleet_id => $fleet) {
260 260
         $looted_in_metal = 0;
261
-        foreach($this->fleet_list[0]->resource_list as $resource_id => $resource_amount) {
261
+        foreach ($this->fleet_list[0]->resource_list as $resource_id => $resource_amount) {
262 262
           // Вычисляем какой процент общей емкости трюмов атакующих будет задействован
263 263
           $fleet_lootable_percent = $fleet->fleet_capacity / $total_capacity;
264 264
           $looted = floor($resource_amount * $planet_lootable_percent * $fleet_lootable_percent);
@@ -323,7 +323,7 @@  discard block
 block discarded – undo
323 323
     $destination_user_id = $this->fleet_list[0]->owner_id;
324 324
 
325 325
     // Обновляем поле обломков на планете
326
-    if(!$this->is_admin_in_combat && $this->debris->debris_total() > 0) {
326
+    if (!$this->is_admin_in_combat && $this->debris->debris_total() > 0) {
327 327
       DBStaticPlanet::db_planet_update_by_gspt(
328 328
         $this->ube_planet_info[PLANET_GALAXY], $this->ube_planet_info[PLANET_SYSTEM], $this->ube_planet_info[PLANET_PLANET], PT_PLANET,
329 329
         array(),
@@ -334,10 +334,10 @@  discard block
 block discarded – undo
334 334
       );
335 335
     }
336 336
 
337
-    foreach($this->fleet_list->_container as $fleet_id => $UBEFleet) {
337
+    foreach ($this->fleet_list->_container as $fleet_id => $UBEFleet) {
338 338
       $ship_count_lost = $UBEFleet->unit_list->unitCountLost();
339 339
 
340
-      if($fleet_id) {
340
+      if ($fleet_id) {
341 341
         // Флот
342 342
         $UBEFleet->db_save_combat_result_fleet($this->is_small_fleet_recce, $this->moon_calculator->get_reapers_status());
343 343
       } else {
@@ -345,18 +345,18 @@  discard block
 block discarded – undo
345 345
 
346 346
         // Сохраняем изменения ресурсов - если они есть
347 347
         $resource_delta = $UBEFleet->ube_combat_result_calculate_resources();
348
-        if(!empty($resource_delta)) {
348
+        if (!empty($resource_delta)) {
349 349
           $temp = array();
350
-          foreach($resource_delta as $resource_id => $resource_amount) {
350
+          foreach ($resource_delta as $resource_id => $resource_amount) {
351 351
             $resource_db_name = pname_resource_name($resource_id);
352 352
             $temp[] = "`{$resource_db_name}` = `{$resource_db_name}` + ({$resource_amount})";
353 353
           }
354 354
           DBStaticPlanet::db_planet_update_set_by_id_DEPRECATED($this->ube_planet_info[PLANET_ID], implode(',', $temp));
355 355
         }
356 356
 
357
-        if($ship_count_lost) {
357
+        if ($ship_count_lost) {
358 358
           $planet_row_cache = $this->players[$destination_user_id]->getDbRow();
359
-          foreach($UBEFleet->unit_list->_container as $UBEUnit) {
359
+          foreach ($UBEFleet->unit_list->_container as $UBEUnit) {
360 360
             DBStaticUnit::dbUpdateOrInsertUnit($UBEUnit->unitId, -$UBEUnit->units_lost, $planet_row_cache, $this->ube_planet_info[PLANET_ID]);
361 361
           }
362 362
         }
@@ -366,7 +366,7 @@  discard block
 block discarded – undo
366 366
     // TODO: Связать сабы с флотами констраинтами ON DELETE SET NULL
367 367
     // Для САБов
368 368
     $fleet_group_id_list = $this->fleet_list->ube_get_groups();
369
-    if(!empty($fleet_group_id_list)) {
369
+    if (!empty($fleet_group_id_list)) {
370 370
       $fleet_group_id_list = implode(',', $fleet_group_id_list);
371 371
       DBStaticFleetACS::db_acs_delete_by_list($fleet_group_id_list);
372 372
     }
@@ -375,19 +375,19 @@  discard block
 block discarded – undo
375 375
 
376 376
     $bashing_list = array();
377 377
     $players_sides = $this->players->get_player_sides();
378
-    foreach($players_sides as $player_id => $player_side) {
379
-      if($player_side != UBE_PLAYER_IS_ATTACKER) {
378
+    foreach ($players_sides as $player_id => $player_side) {
379
+      if ($player_side != UBE_PLAYER_IS_ATTACKER) {
380 380
         continue;
381 381
       }
382
-      if($this->moon_calculator->get_status() != UBE_MOON_DESTROY_SUCCESS) {
382
+      if ($this->moon_calculator->get_status() != UBE_MOON_DESTROY_SUCCESS) {
383 383
         $bashing_list[] = "({$player_id}, {$this->ube_planet_info[PLANET_ID]}, {$this->combat_timestamp})";
384 384
       }
385
-      if($this->mission_type_id == MT_ATTACK && $this->is_defender_active_player) {
385
+      if ($this->mission_type_id == MT_ATTACK && $this->is_defender_active_player) {
386 386
         $str_loose_or_win = $this->combat_result == UBE_COMBAT_RESULT_WIN ? 'raidswin' : 'raidsloose';
387 387
         DBStaticUser::db_user_set_by_id_DEPRECATED($player_id, "`xpraid` = `xpraid` + 1, `raids` = `raids` + 1, `{$str_loose_or_win}` = `{$str_loose_or_win}` + 1");
388 388
       }
389 389
     }
390
-    if(!empty($bashing_list)) {
390
+    if (!empty($bashing_list)) {
391 391
       DBStaticFleetBashing::db_bashing_insert($bashing_list);
392 392
     }
393 393
 
@@ -413,20 +413,19 @@  discard block
 block discarded – undo
413 413
       $planet_info[PLANET_SYSTEM],
414 414
       $planet_info[PLANET_PLANET],
415 415
       htmlentities($planet_info[PLANET_NAME], ENT_COMPAT, 'UTF-8'),
416
-      classLocale::$lang[$this->combat_result == UBE_COMBAT_RESULT_WIN ? 'ube_report_info_outcome_win' :
417
-        ($this->combat_result == UBE_COMBAT_RESULT_DRAW ? 'ube_report_info_outcome_draw' : 'ube_report_info_outcome_loss')]
416
+      classLocale::$lang[$this->combat_result == UBE_COMBAT_RESULT_WIN ? 'ube_report_info_outcome_win' : ($this->combat_result == UBE_COMBAT_RESULT_DRAW ? 'ube_report_info_outcome_draw' : 'ube_report_info_outcome_loss')]
418 417
     );
419 418
 
420 419
     $text_defender = '';
421 420
     $debris = $this->debris->get_debris();
422
-    foreach($debris as $resource_id => $resource_amount) {
423
-      if($resource_id == RES_DEUTERIUM) {
421
+    foreach ($debris as $resource_id => $resource_amount) {
422
+      if ($resource_id == RES_DEUTERIUM) {
424 423
         continue;
425 424
       }
426 425
 
427
-      $text_defender .= "{$classLocale['tech'][$resource_id]}: " . pretty_number($resource_amount) . '<br />';
426
+      $text_defender .= "{$classLocale['tech'][$resource_id]}: ".pretty_number($resource_amount).'<br />';
428 427
     }
429
-    if($text_defender) {
428
+    if ($text_defender) {
430 429
       $text_defender = "{$classLocale['ube_report_msg_body_debris']}{$text_defender}<br />";
431 430
     }
432 431
 
@@ -436,8 +435,8 @@  discard block
 block discarded – undo
436 435
 
437 436
     // TODO: Оптимизировать отсылку сообщений - отсылать пакетами
438 437
     $player_sides = $this->players->get_player_sides();
439
-    foreach($player_sides as $player_id => $player_side) {
440
-      $message = $text_common . ($this->is_small_fleet_recce && ($player_side == UBE_PLAYER_IS_ATTACKER) ? classLocale::$lang['ube_report_msg_body_sfr'] : $text_defender);
438
+    foreach ($player_sides as $player_id => $player_side) {
439
+      $message = $text_common.($this->is_small_fleet_recce && ($player_side == UBE_PLAYER_IS_ATTACKER) ? classLocale::$lang['ube_report_msg_body_sfr'] : $text_defender);
441 440
       DBStaticMessages::msg_send_simple_message($player_id, '', $this->combat_timestamp, MSG_TYPE_COMBAT, classLocale::$lang['sys_mess_tower'], classLocale::$lang['sys_mess_attack_report'], $message);
442 441
     }
443 442
 
@@ -472,11 +471,11 @@  discard block
 block discarded – undo
472 471
     $player_id = $player_id == -1 ? $this->players->count() : $player_id;
473 472
     $fleet_id = $player_id; // FOR SIMULATOR!
474 473
 
475
-    if(empty($this->players[$player_id])) {
474
+    if (empty($this->players[$player_id])) {
476 475
       $this->players[$player_id] = new UBEPlayer();
477 476
     }
478 477
 
479
-    foreach($side_info as $fleet_data) {
478
+    foreach ($side_info as $fleet_data) {
480 479
       $this->players[$player_id]->name = $player_id;
481 480
       $this->players[$player_id]->setSide($attacker);
482 481
 
@@ -484,32 +483,32 @@  discard block
 block discarded – undo
484 483
       $this->fleet_list[$fleet_id] = $objFleet;
485 484
 
486 485
       $this->fleet_list[$fleet_id]->owner_id = $player_id;
487
-      foreach($fleet_data as $unit_id => $unit_count) {
488
-        if(!$unit_count) {
486
+      foreach ($fleet_data as $unit_id => $unit_count) {
487
+        if (!$unit_count) {
489 488
           continue;
490 489
         }
491 490
 
492 491
         $unit_type = get_unit_param($unit_id, P_UNIT_TYPE);
493 492
 
494
-        if($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) {
493
+        if ($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) {
495 494
           $this->fleet_list[$fleet_id]->unit_list->unitAdjustCount($unit_id, $unit_count);
496
-        } elseif($unit_type == UNIT_RESOURCES) {
495
+        } elseif ($unit_type == UNIT_RESOURCES) {
497 496
           $this->fleet_list[$fleet_id]->resource_list[$unit_id] = $unit_count;
498
-        } elseif($unit_type == UNIT_TECHNOLOGIES) {
499
-          if($unit_id == TECH_WEAPON) {
497
+        } elseif ($unit_type == UNIT_TECHNOLOGIES) {
498
+          if ($unit_id == TECH_WEAPON) {
500 499
             $this->players[$player_id]->player_bonus->add_unit_by_snid(TECH_WEAPON, $unit_count);
501
-          } elseif($unit_id == TECH_SHIELD) {
500
+          } elseif ($unit_id == TECH_SHIELD) {
502 501
             $this->players[$player_id]->player_bonus->add_unit_by_snid(TECH_SHIELD, $unit_count);
503
-          } elseif($unit_id == TECH_ARMOR) {
502
+          } elseif ($unit_id == TECH_ARMOR) {
504 503
             $this->players[$player_id]->player_bonus->add_unit_by_snid(TECH_ARMOR, $unit_count);
505 504
           }
506
-        } elseif($unit_type == UNIT_GOVERNORS) {
507
-          if($unit_id == MRC_FORTIFIER) {
505
+        } elseif ($unit_type == UNIT_GOVERNORS) {
506
+          if ($unit_id == MRC_FORTIFIER) {
508 507
             // Фортифаер даёт бонус ко всему
509 508
             $this->planet_bonus->add_unit_by_snid(MRC_FORTIFIER, $unit_count);
510 509
           }
511
-        } elseif($unit_type == UNIT_MERCENARIES) {
512
-          if($unit_id == MRC_ADMIRAL) {
510
+        } elseif ($unit_type == UNIT_MERCENARIES) {
511
+          if ($unit_id == MRC_ADMIRAL) {
513 512
             $this->players[$player_id]->player_bonus->add_unit_by_snid(MRC_ADMIRAL, $unit_count);
514 513
           }
515 514
         }
@@ -563,7 +562,7 @@  discard block
 block discarded – undo
563 562
 
564 563
     $ube->sn_ube_message_send();
565 564
 
566
-    defined('DEBUG_UBE') ? die('DIE at ' . __FILE__ . ' ' . __LINE__) : false;
565
+    defined('DEBUG_UBE') ? die('DIE at '.__FILE__.' '.__LINE__) : false;
567 566
 
568 567
     return false;
569 568
   }
@@ -578,7 +577,7 @@  discard block
 block discarded – undo
578 577
 
579 578
     $ube_report = new UBEReport();
580 579
     $ube = $ube_report->sn_ube_report_load(sys_get_param_str('cypher'));
581
-    if($ube != UBE_REPORT_NOT_FOUND) {
580
+    if ($ube != UBE_REPORT_NOT_FOUND) {
582 581
       $ube_report->sn_ube_report_generate($ube, $template_result);
583 582
 
584 583
       $template = gettemplate('ube_combat_report', $template);
@@ -606,9 +605,9 @@  discard block
 block discarded – undo
606 605
     $ube->sn_ube_combat();
607 606
     $ube_report = new UBEReport();
608 607
 
609
-    if(sys_get_param_str('reload')) {
608
+    if (sys_get_param_str('reload')) {
610 609
       $ube_new = $ube_report->sn_ube_report_load($ube->get_cypher()); // $combat_data = sn_ube_report_load($combat_data[UBE_REPORT_CYPHER]);
611
-      if($ube_new != UBE_REPORT_NOT_FOUND && is_object($ube_new)) {
610
+      if ($ube_new != UBE_REPORT_NOT_FOUND && is_object($ube_new)) {
612 611
         $ube = $ube_new;
613 612
       }
614 613
     }
@@ -656,7 +655,7 @@  discard block
 block discarded – undo
656 655
     $this->debris->load_from_report_row($report_row);
657 656
 
658 657
     $query = classSupernova::$db->doSelect("SELECT * FROM {{ube_report_player}} WHERE `ube_report_id` = {$report_row['ube_report_id']}");
659
-    while($player_row = db_fetch($query)) {
658
+    while ($player_row = db_fetch($query)) {
660 659
       $this->players->init_player_from_report_info($player_row);
661 660
     }
662 661
 
Please login to merge, or discard this patch.
classes/UBE/UBEUnit.php 1 patch
Spacing   +15 added lines, -15 removed lines patch added patch discarded remove patch
@@ -50,7 +50,7 @@  discard block
 block discarded – undo
50 50
     parent::setUnitId($unitId);
51 51
 
52 52
     // Reset combat stats??
53
-    if($this->_unitId) {
53
+    if ($this->_unitId) {
54 54
       $this->amplify = $this->info[P_AMPLIFY];
55 55
       $this->capacity = $this->info[P_CAPACITY];
56 56
       $this->price[RES_METAL] = $this->info[P_COST][RES_METAL];
@@ -72,7 +72,7 @@  discard block
 block discarded – undo
72 72
     $this->bonus_attack = $this->info[P_ATTACK];
73 73
     $this->bonus_shield = $this->info[P_SHIELD];
74 74
     $this->bonus_armor = $this->info[P_ARMOR];
75
-    if(is_object($this->unit_bonus)) {
75
+    if (is_object($this->unit_bonus)) {
76 76
       $this->bonus_attack = floor($this->bonus_attack * $this->unit_bonus->calcBonus(P_ATTACK));
77 77
       $this->bonus_shield = floor($this->bonus_shield * $this->unit_bonus->calcBonus(P_SHIELD));
78 78
       $this->bonus_armor = floor($this->bonus_armor * $this->unit_bonus->calcBonus(P_ARMOR));
@@ -80,7 +80,7 @@  discard block
 block discarded – undo
80 80
     $this->randomized_attack = $this->bonus_attack;
81 81
     $this->randomized_shield = $this->bonus_shield;
82 82
     $this->randomized_armor = $this->bonus_armor;
83
-    if(!$is_simulator) {
83
+    if (!$is_simulator) {
84 84
       // TODO - randomize attack if is not simulator
85 85
       $this->randomized_attack = floor($this->bonus_attack * ($is_simulator ? 1 : mt_rand(UBE_RANDOMIZE_FROM, UBE_RANDOMIZE_TO) / 100));
86 86
       $this->randomized_shield = floor($this->bonus_shield * ($is_simulator ? 1 : mt_rand(UBE_RANDOMIZE_FROM, UBE_RANDOMIZE_TO) / 100));
@@ -159,22 +159,22 @@  discard block
 block discarded – undo
159 159
    * @version 2016-02-25 23:42:45 41a4.68
160 160
    */
161 161
   public function restore_unit($is_simulator) {
162
-    if($this->_type != UNIT_DEFENCE || $this->units_lost <= 0) {
162
+    if ($this->_type != UNIT_DEFENCE || $this->units_lost <= 0) {
163 163
       return;
164 164
     }
165 165
 
166
-    if($is_simulator) {
166
+    if ($is_simulator) {
167 167
       $units_giveback = round($this->units_lost * UBE_DEFENCE_RESTORATION_CHANCE_AVG / 100); // for simulation just return 75% of loss
168 168
     } else {
169 169
       // Checking - should we trigger mass-restore
170
-      if($this->units_lost >= UBE_DEFENCE_RESTORATION_MASS_COUNT) {
170
+      if ($this->units_lost >= UBE_DEFENCE_RESTORATION_MASS_COUNT) {
171 171
         // For large amount - mass-restoring defence
172 172
         $units_giveback = round($this->units_lost * mt_rand(UBE_DEFENCE_RESTORATION_CHANCE_MIN, UBE_DEFENCE_RESTORATION_CHANCE_MAX) / 100);
173 173
       } else {
174 174
         // For small amount - restoring defence per single unit
175 175
         $units_giveback = 0;
176
-        for($i = 1; $i <= $this->units_lost; $i++) {
177
-          if(mt_rand(1, 100) <= UBE_DEFENCE_RESTORATION_CHANCE_AVG) {
176
+        for ($i = 1; $i <= $this->units_lost; $i++) {
177
+          if (mt_rand(1, 100) <= UBE_DEFENCE_RESTORATION_CHANCE_AVG) {
178 178
             $units_giveback++;
179 179
           }
180 180
         }
@@ -193,7 +193,7 @@  discard block
 block discarded – undo
193 193
    */
194 194
   public function receive_damage($is_simulator) {
195 195
     // TODO - Добавить взрывы от полуповрежденных юнитов - т.е. заранее вычислить из убитых юнитов еще количество убитых умножить на вероятность от структуры
196
-    if($this->_count <= 0) {
196
+    if ($this->_count <= 0) {
197 197
       return;
198 198
     }
199 199
 
@@ -216,7 +216,7 @@  discard block
 block discarded – undo
216 216
     $this->adjustCount(-$units_lost);
217 217
 
218 218
     // Проверяем - не взорвался ли текущий юнит
219
-    while($this->_count > 0 && $this->attack_income > 0) {
219
+    while ($this->_count > 0 && $this->attack_income > 0) {
220 220
       $this->attack_damaged_unit($is_simulator);
221 221
     }
222 222
 
@@ -241,7 +241,7 @@  discard block
 block discarded – undo
241 241
     $armor_left = $this->pool_armor % $this->randomized_armor;
242 242
     // Проверка - не атакуем ли мы целый корабль
243 243
     // Такое может быть, если на прошлой итерации поврежденный корабль был взорван и еще осталась входящяя атака
244
-    if($shield_left == 0 && $armor_left == 0) {
244
+    if ($shield_left == 0 && $armor_left == 0) {
245 245
       $shield_left = $this->randomized_shield;
246 246
       $armor_left = $this->randomized_armor;
247 247
     }
@@ -255,7 +255,7 @@  discard block
 block discarded – undo
255 255
     // Вычитаем этот дамадж из щитов пула
256 256
     $this->pool_shield -= $damage_to_shield;
257 257
     // Если весь дамадж был поглощён щитами - выходим
258
-    if($this->attack_income <= 0) {
258
+    if ($this->attack_income <= 0) {
259 259
       return;
260 260
     }
261 261
 
@@ -272,7 +272,7 @@  discard block
 block discarded – undo
272 272
     $armor_left -= $damage_to_armor;
273 273
 
274 274
     // Проверяем - осталась ли броня на текущем корабле и вааще
275
-    if($this->pool_armor <= 0 || $armor_left <= 0) {
275
+    if ($this->pool_armor <= 0 || $armor_left <= 0) {
276 276
       // Не осталось - корабль уничтожен
277 277
       $this->adjustCount(-1);
278 278
 
@@ -283,10 +283,10 @@  discard block
 block discarded – undo
283 283
     $armor_left_percent = $armor_left / $this->randomized_armor * 100;
284 284
     // Проверяем % здоровья
285 285
     // TODO - сделать динамический процент для каждого вида юнитов
286
-    if($armor_left_percent <= UBE_CRITICAL_DAMAGE_THRESHOLD) {
286
+    if ($armor_left_percent <= UBE_CRITICAL_DAMAGE_THRESHOLD) {
287 287
       // Дамадж пошёл по структуре. Чем более поврежден юнит - тем больше шансов у него взорваться
288 288
       $random = $is_simulator ? UBE_CRITICAL_DAMAGE_THRESHOLD / 2 : mt_rand(0, 100);
289
-      if($random >= $armor_left_percent) {
289
+      if ($random >= $armor_left_percent) {
290 290
         $this->adjustCount(-1);
291 291
         $this->unit_count_boom++;
292 292
 
Please login to merge, or discard this patch.
classes/UBE/UBEFleet.php 1 patch
Spacing   +64 added lines, -64 removed lines patch added patch discarded remove patch
@@ -162,20 +162,20 @@  discard block
 block discarded – undo
162 162
       $this->owner_id,
163 163
       $this->db_id,
164 164
 
165
-      (float)$this->UBE_PLANET[PLANET_ID],
166
-      "'" . db_escape($this->UBE_PLANET[PLANET_NAME]) . "'",
167
-      (int)$this->UBE_PLANET[PLANET_GALAXY],
168
-      (int)$this->UBE_PLANET[PLANET_SYSTEM],
169
-      (int)$this->UBE_PLANET[PLANET_PLANET],
170
-      (int)$this->UBE_PLANET[PLANET_TYPE],
171
-
172
-      (float)$this->resource_list[RES_METAL],
173
-      (float)$this->resource_list[RES_CRYSTAL],
174
-      (float)$this->resource_list[RES_DEUTERIUM],
175
-
176
-      (float)$this->fleet_bonus->calcBonus(P_ATTACK),
177
-      (float)$this->fleet_bonus->calcBonus(P_SHIELD),
178
-      (float)$this->fleet_bonus->calcBonus(P_ARMOR),
165
+      (float) $this->UBE_PLANET[PLANET_ID],
166
+      "'".db_escape($this->UBE_PLANET[PLANET_NAME])."'",
167
+      (int) $this->UBE_PLANET[PLANET_GALAXY],
168
+      (int) $this->UBE_PLANET[PLANET_SYSTEM],
169
+      (int) $this->UBE_PLANET[PLANET_PLANET],
170
+      (int) $this->UBE_PLANET[PLANET_TYPE],
171
+
172
+      (float) $this->resource_list[RES_METAL],
173
+      (float) $this->resource_list[RES_CRYSTAL],
174
+      (float) $this->resource_list[RES_DEUTERIUM],
175
+
176
+      (float) $this->fleet_bonus->calcBonus(P_ATTACK),
177
+      (float) $this->fleet_bonus->calcBonus(P_SHIELD),
178
+      (float) $this->fleet_bonus->calcBonus(P_ARMOR),
179 179
     );
180 180
   }
181 181
 
@@ -189,13 +189,13 @@  discard block
 block discarded – undo
189 189
     $this->owner_id = $objFleet->playerOwnerId;
190 190
     $this->group_id = $objFleet->group_id;
191 191
 
192
-    foreach($objFleet->shipsIterator() as $unit_id => $unit) {
193
-      if(!$unit->count) {
192
+    foreach ($objFleet->shipsIterator() as $unit_id => $unit) {
193
+      if (!$unit->count) {
194 194
         continue;
195 195
       }
196 196
 
197 197
       $unit_type = get_unit_param($unit_id, P_UNIT_TYPE);
198
-      if($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) {
198
+      if ($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) {
199 199
         $this->unit_list->unitAdjustCount($unit_id, $unit->count);
200 200
       }
201 201
     }
@@ -231,13 +231,13 @@  discard block
 block discarded – undo
231 231
 //      }
232 232
 //    }
233 233
 
234
-    foreach($sn_group_combat as $unit_id) {
235
-      if($unit_count = mrc_get_level($player_db_row, $planet_row, $unit_id)) {
234
+    foreach ($sn_group_combat as $unit_id) {
235
+      if ($unit_count = mrc_get_level($player_db_row, $planet_row, $unit_id)) {
236 236
         $this->unit_list->unitAdjustCount($unit_id, $unit_count);
237 237
       }
238 238
     }
239 239
 
240
-    foreach(sn_get_groups('resources_loot') as $resource_id) {
240
+    foreach (sn_get_groups('resources_loot') as $resource_id) {
241 241
       $this->resource_list[$resource_id] = floor(mrc_get_level($player_db_row, $planet_row, $resource_id));
242 242
     }
243 243
 
@@ -296,27 +296,27 @@  discard block
 block discarded – undo
296 296
       $ube_report_id,
297 297
       $this->db_id,
298 298
 
299
-      (float)$this->resources_lost_on_units[RES_METAL],
300
-      (float)$this->resources_lost_on_units[RES_CRYSTAL],
301
-      (float)$this->resources_lost_on_units[RES_DEUTERIUM],
302
-      (float)$this->cargo_dropped[RES_METAL],
303
-      (float)$this->cargo_dropped[RES_CRYSTAL],
304
-      (float)$this->cargo_dropped[RES_DEUTERIUM],
305
-      (float)$this->resources_looted[RES_METAL],
306
-      (float)$this->resources_looted[RES_CRYSTAL],
307
-      (float)$this->resources_looted[RES_DEUTERIUM],
308
-      (float)$this->resources_lost_in_metal[RES_METAL],
299
+      (float) $this->resources_lost_on_units[RES_METAL],
300
+      (float) $this->resources_lost_on_units[RES_CRYSTAL],
301
+      (float) $this->resources_lost_on_units[RES_DEUTERIUM],
302
+      (float) $this->cargo_dropped[RES_METAL],
303
+      (float) $this->cargo_dropped[RES_CRYSTAL],
304
+      (float) $this->cargo_dropped[RES_DEUTERIUM],
305
+      (float) $this->resources_looted[RES_METAL],
306
+      (float) $this->resources_looted[RES_CRYSTAL],
307
+      (float) $this->resources_looted[RES_DEUTERIUM],
308
+      (float) $this->resources_lost_in_metal[RES_METAL],
309 309
     );
310 310
   }
311 311
 
312 312
   public function report_render_outcome_side_fleet() {
313 313
     $UBE_DEFENCE_RESTORE = array();
314 314
     $UBE_UNITS_LOST = array();
315
-    foreach($this->unit_list->_container as $UBEUnit) {
316
-      if($UBEUnit->units_restored) {
315
+    foreach ($this->unit_list->_container as $UBEUnit) {
316
+      if ($UBEUnit->units_restored) {
317 317
         $UBE_DEFENCE_RESTORE[$UBEUnit->unitId] = $UBEUnit->units_restored;
318 318
       }
319
-      if($UBEUnit->units_lost) {
319
+      if ($UBEUnit->units_lost) {
320 320
         $UBE_UNITS_LOST[$UBEUnit->unitId] = $UBEUnit->units_lost;
321 321
       }
322 322
     }
@@ -341,16 +341,16 @@  discard block
 block discarded – undo
341 341
    */
342 342
   protected function report_render_outcome_side_fleet_line(&$array, $lang_header_index) {
343 343
     $result = array();
344
-    if(!empty($array)) {
345
-      foreach($array as $unit_id => $unit_count) {
346
-        if($unit_count) {
344
+    if (!empty($array)) {
345
+      foreach ($array as $unit_id => $unit_count) {
346
+        if ($unit_count) {
347 347
           $result[] = array(
348 348
             'NAME' => classLocale::$lang['tech'][$unit_id],
349 349
             'LOSS' => pretty_number($unit_count),
350 350
           );
351 351
         }
352 352
       }
353
-      if($lang_header_index && count($result)) {
353
+      if ($lang_header_index && count($result)) {
354 354
         array_unshift($result, array('NAME' => classLocale::$lang[$lang_header_index]));
355 355
       }
356 356
     }
@@ -363,16 +363,16 @@  discard block
 block discarded – undo
363 363
     $fleet_id = $this->db_id;
364 364
 
365 365
     $unit_sort_order = 0;
366
-    foreach($this->unit_list->_container as $UBEUnit) {
367
-      if($UBEUnit->units_lost || $UBEUnit->units_restored) {
366
+    foreach ($this->unit_list->_container as $UBEUnit) {
367
+      if ($UBEUnit->units_lost || $UBEUnit->units_restored) {
368 368
         $unit_sort_order++;
369 369
         $sql_perform_report_unit[] = array(
370 370
           $ube_report_id,
371 371
           $fleet_id,
372 372
 
373 373
           $UBEUnit->unitId,
374
-          (float)$UBEUnit->units_restored,
375
-          (float)$UBEUnit->units_lost,
374
+          (float) $UBEUnit->units_restored,
375
+          (float) $UBEUnit->units_lost,
376 376
 
377 377
           $unit_sort_order,
378 378
         );
@@ -388,9 +388,9 @@  discard block
 block discarded – undo
388 388
   function ube_combat_result_calculate_resources() {
389 389
     $resource_delta_fleet = array();
390 390
     // Если во флоте остались юниты или это планета - генерируем изменение ресурсов
391
-    foreach(sn_get_groups('resources_loot') as $resource_id) {
392
-      $resource_change = (float)$this->resources_looted[$resource_id] + (float)$this->cargo_dropped[$resource_id];
393
-      if($resource_change) {
391
+    foreach (sn_get_groups('resources_loot') as $resource_id) {
392
+      $resource_change = (float) $this->resources_looted[$resource_id] + (float) $this->cargo_dropped[$resource_id];
393
+      if ($resource_change) {
394 394
         $resource_delta_fleet[$resource_id] = -($resource_change);
395 395
       }
396 396
     }
@@ -423,12 +423,12 @@  discard block
 block discarded – undo
423 423
     );
424 424
 
425 425
     $this->fleet_capacity = 0;
426
-    foreach($this->unit_list->_container as $UBEUnit) {
426
+    foreach ($this->unit_list->_container as $UBEUnit) {
427 427
       $this->fleet_capacity += $UBEUnit->capacity * $UBEUnit->getCount();
428 428
 
429
-      if($UBEUnit->units_lost) {
430
-        foreach($UBEUnit->price as $resource_id => $unit_resource_price) {
431
-          if(!$unit_resource_price) {
429
+      if ($UBEUnit->units_lost) {
430
+        foreach ($UBEUnit->price as $resource_id => $unit_resource_price) {
431
+          if (!$unit_resource_price) {
432 432
             continue;
433 433
           }
434 434
 
@@ -436,7 +436,7 @@  discard block
 block discarded – undo
436 436
           $this->resources_lost_on_units[$resource_id] += $resources_lost;
437 437
           // Если это корабль - прибавляем потери к обломкам на орбите
438 438
           // TODO - опция выбрасывания обороны в обломки
439
-          if($UBEUnit->getType() == UNIT_SHIPS) {
439
+          if ($UBEUnit->getType() == UNIT_SHIPS) {
440 440
             $this->resources_lost_on_ships[$resource_id] += $resources_lost;
441 441
           }
442 442
         }
@@ -448,11 +448,11 @@  discard block
 block discarded – undo
448 448
 
449 449
     // Если емкость трюмов меньше количество ресурсов - часть ресов выбрасываем нахуй
450 450
     // На планете ($fleet_id = 0) ресурсы в космос не выбрасываются
451
-    if($this->db_id != 0 && $this->fleet_capacity < $fleet_total_resources) {
451
+    if ($this->db_id != 0 && $this->fleet_capacity < $fleet_total_resources) {
452 452
       $drop_share = 1 - $this->fleet_capacity / $fleet_total_resources; // Какая часть ресурсов выброшена
453
-      foreach($this->resource_list as $resource_id => &$resource_amount) {
453
+      foreach ($this->resource_list as $resource_id => &$resource_amount) {
454 454
         // Не просчитываем ресурсы, которых нет на борту кораблей флота
455
-        if(!$resource_amount) {
455
+        if (!$resource_amount) {
456 456
           continue;
457 457
         }
458 458
 
@@ -473,19 +473,19 @@  discard block
 block discarded – undo
473 473
     $objFleet2->setDbId($this->db_id);
474 474
 
475 475
     // Если это была миссия Уничтожения И звезда смерти взорвалась И мы работаем с аттакерами - значит все аттакеры умерли
476
-    if($this->is_attacker == UBE_PLAYER_IS_ATTACKER && $reapers_status == UBE_MOON_REAPERS_DIED) {
476
+    if ($this->is_attacker == UBE_PLAYER_IS_ATTACKER && $reapers_status == UBE_MOON_REAPERS_DIED) {
477 477
       $objFleet2->dbDelete();
478
-    } elseif($ship_count_initial == 0) { // $ship_count_lost == $ship_count_initial ||
478
+    } elseif ($ship_count_initial == 0) { // $ship_count_lost == $ship_count_initial ||
479 479
       $objFleet2->dbDelete();
480 480
     } else {
481
-      if($ship_count_lost) {
481
+      if ($ship_count_lost) {
482 482
         // Просматриваем результаты изменения флотов
483
-        foreach($this->unit_list->_container as $UBEUnit) {
483
+        foreach ($this->unit_list->_container as $UBEUnit) {
484 484
           // Перебираем аутком на случай восстановления юнитов
485 485
 //          if(($units_left = $UBEUnit->getCount() - (float)$UBEUnit->units_lost) > 0) {
486 486
 //            $fleet_real_array[$UBEUnit->unitId] = $units_left;
487 487
 //          };
488
-          if(floatval($UBEUnit->units_lost) != 0) {
488
+          if (floatval($UBEUnit->units_lost) != 0) {
489 489
             $objFleet2->shipAdjustCount($UBEUnit->unitId, floatval($UBEUnit->units_lost));
490 490
           };
491 491
         }
@@ -495,7 +495,7 @@  discard block
 block discarded – undo
495 495
       $objFleet2->resourcesAdjust($resource_delta_fleet);
496 496
 
497 497
       // Если защитник и не РМФ - отправляем флот назад
498
-      if($this->is_attacker == UBE_PLAYER_IS_ATTACKER || ($this->is_attacker == UBE_PLAYER_IS_DEFENDER && !$is_small_fleet_recce)) {
498
+      if ($this->is_attacker == UBE_PLAYER_IS_ATTACKER || ($this->is_attacker == UBE_PLAYER_IS_DEFENDER && !$is_small_fleet_recce)) {
499 499
         $objFleet2->markReturned();
500 500
       }
501 501
       $objFleet2->dbSave();
@@ -525,7 +525,7 @@  discard block
 block discarded – undo
525 525
   public function calculate_unit_partial_data(UBEASA $side_ASA) {
526 526
     $this->fleet_share_of_side_armor = $this->total_stats[P_ARMOR] / $side_ASA->getArmor();
527 527
 
528
-    foreach($this->unit_list->_container as $UBEUnit) {
528
+    foreach ($this->unit_list->_container as $UBEUnit) {
529 529
       $UBEUnit->share_of_side_armor = $UBEUnit->pool_armor / $side_ASA->getArmor();
530 530
     }
531 531
   }
@@ -537,9 +537,9 @@  discard block
 block discarded – undo
537 537
    * @version 2016-02-25 23:42:45 41a4.68
538 538
    */
539 539
   public function attack_fleets(UBEFleetList $fleet_list, $is_simulator) {
540
-    foreach($fleet_list->_container as $defending_fleet) {
540
+    foreach ($fleet_list->_container as $defending_fleet) {
541 541
       // Не атакуются флоты на своей стороне
542
-      if($this->is_attacker == $defending_fleet->is_attacker) {
542
+      if ($this->is_attacker == $defending_fleet->is_attacker) {
543 543
         continue;
544 544
       }
545 545
       $this->attack_fleet($defending_fleet, $is_simulator);
@@ -555,12 +555,12 @@  discard block
 block discarded – undo
555 555
   public function attack_fleet(UBEFleet $defending_fleet, $is_simulator) {
556 556
     UBEDebug::unit_dump_header();
557 557
 
558
-    foreach($this->unit_list->_container as $attacking_unit_pool) {
558
+    foreach ($this->unit_list->_container as $attacking_unit_pool) {
559 559
       UBEDebug::unit_dump($attacking_unit_pool, 'attacker');
560 560
 
561 561
       // if($attack_unit_count <= 0) continue; // TODO: Это пока нельзя включать - вот если будут "боевые порядки юнитов..."
562
-      foreach($defending_fleet->unit_list->_container as $defending_unit_pool) {
563
-        if($defending_unit_pool->isEmpty()) {
562
+      foreach ($defending_fleet->unit_list->_container as $defending_unit_pool) {
563
+        if ($defending_unit_pool->isEmpty()) {
564 564
           continue;
565 565
         }
566 566
 
Please login to merge, or discard this patch.
classes/DBAL/DbTransaction.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -58,7 +58,7 @@  discard block
 block discarded – undo
58 58
 
59 59
     if (!empty($error_msg)) {
60 60
       // TODO - Убрать позже
61
-      print('<h1>СООБЩИТЕ ЭТО АДМИНУ: sn_db_transaction_check() - ' . $error_msg . '</h1>');
61
+      print('<h1>СООБЩИТЕ ЭТО АДМИНУ: sn_db_transaction_check() - '.$error_msg.'</h1>');
62 62
       $backtrace = debug_backtrace();
63 63
       array_shift($backtrace);
64 64
       pdump($backtrace);
@@ -71,7 +71,7 @@  discard block
 block discarded – undo
71 71
   public function start($level = '') {
72 72
     $this->check(null);
73 73
 
74
-    $level ? $this->db->doSql('SET TRANSACTION ISOLATION LEVEL ' . $level) : false;
74
+    $level ? $this->db->doSql('SET TRANSACTION ISOLATION LEVEL '.$level) : false;
75 75
 
76 76
     $this->transaction_id++;
77 77
     $this->db->doSql('START TRANSACTION');
Please login to merge, or discard this patch.
classes/DBAL/DbQuery.php 1 patch
Spacing   +12 added lines, -12 removed lines patch added patch discarded remove patch
@@ -304,7 +304,7 @@  discard block
 block discarded – undo
304 304
    * @return string
305 305
    */
306 306
   protected function stringValue($value) {
307
-    return "'" . $this->escape((string)$value) . "'";
307
+    return "'".$this->escape((string) $value)."'";
308 308
   }
309 309
 
310 310
   /**
@@ -315,20 +315,20 @@  discard block
 block discarded – undo
315 315
    * @return string
316 316
    */
317 317
   public function quote($fieldName) {
318
-    return "`" . $this->escape((string)$fieldName) . "`";
318
+    return "`".$this->escape((string) $fieldName)."`";
319 319
   }
320 320
 
321 321
   public function makeAdjustString($fieldValue, $fieldName) {
322 322
     return is_int($fieldName)
323 323
       ? $fieldValue
324
-      : (($fieldNameQuoted = $this->quote($fieldName)) . " = " .
325
-        $fieldNameQuoted . " + (" . $this->castAsDbValue($fieldValue) . ")");
324
+      : (($fieldNameQuoted = $this->quote($fieldName))." = ".
325
+        $fieldNameQuoted." + (".$this->castAsDbValue($fieldValue).")");
326 326
   }
327 327
 
328 328
   public function makeFieldEqualValue($fieldValue, $fieldName) {
329 329
     return is_int($fieldName)
330 330
       ? $fieldValue
331
-      : ($this->quote($fieldName) . " = " . $this->castAsDbValue($fieldValue));
331
+      : ($this->quote($fieldName)." = ".$this->castAsDbValue($fieldValue));
332 332
   }
333 333
 
334 334
   /**
@@ -339,7 +339,7 @@  discard block
 block discarded – undo
339 339
    * @return string
340 340
    */
341 341
   protected function quoteTable($tableName) {
342
-    return "`{{" . $this->escape((string)$tableName) . "}}`";
342
+    return "`{{".$this->escape((string) $tableName)."}}`";
343 343
   }
344 344
 
345 345
   public function castAsDbValue($value) {
@@ -376,21 +376,21 @@  discard block
 block discarded – undo
376 376
   protected function buildCommand() {
377 377
     switch ($this->command) {
378 378
       case static::UPDATE:
379
-        $this->build[] = $this->command . " " . $this->quoteTable($this->table);
379
+        $this->build[] = $this->command." ".$this->quoteTable($this->table);
380 380
       break;
381 381
 
382 382
       case static::DELETE:
383
-        $this->build[] = $this->command . " FROM " . $this->quoteTable($this->table);
383
+        $this->build[] = $this->command." FROM ".$this->quoteTable($this->table);
384 384
       break;
385 385
 
386 386
       case static::REPLACE:
387 387
       case static::INSERT_IGNORE:
388 388
       case static::INSERT:
389
-        $this->build[] = $this->command . " INTO " . $this->quoteTable($this->table);
389
+        $this->build[] = $this->command." INTO ".$this->quoteTable($this->table);
390 390
       break;
391 391
 
392 392
       case static::SELECT:
393
-        $this->build[] = $this->command . " ";
393
+        $this->build[] = $this->command." ";
394 394
       break;
395 395
     }
396 396
   }
@@ -431,12 +431,12 @@  discard block
 block discarded – undo
431 431
   protected function buildValuesVector() {
432 432
     $compiled = array();
433 433
 
434
-    if(!empty($this->valuesDanger)) {
434
+    if (!empty($this->valuesDanger)) {
435 435
       $compiled = $this->valuesDanger;
436 436
     }
437 437
 
438 438
     foreach ($this->values as $valuesVector) {
439
-      $compiled[] = '(' . implode(',', HelperArray::map($valuesVector, array($this, 'castAsDbValue'))) . ')';
439
+      $compiled[] = '('.implode(',', HelperArray::map($valuesVector, array($this, 'castAsDbValue'))).')';
440 440
     }
441 441
 
442 442
     $this->build[] = implode(',', $compiled);
Please login to merge, or discard this patch.
classes/Account.php 1 patch
Spacing   +19 added lines, -19 removed lines patch added patch discarded remove patch
@@ -79,8 +79,8 @@  discard block
 block discarded – undo
79 79
     $this->reset();
80 80
     $this->db = is_object($db) ? $db : classSupernova::$db;
81 81
 
82
-    foreach($this->table_check as $table_name) {
83
-      if(empty($this->db->table_list[$table_name])) {
82
+    foreach ($this->table_check as $table_name) {
83
+      if (empty($this->db->table_list[$table_name])) {
84 84
         die('Если вы видите это сообщение первый раз после обновления релиза - просто перегрузите страницу.<br />
85 85
               В противном случае - сообщите Администрации сервера об ошибке.<br/>
86 86
               Не хватает таблицы для работы системы авторизации: ' . $table_name);
@@ -104,7 +104,7 @@  discard block
 block discarded – undo
104 104
    */
105 105
   // OK v4.6
106 106
   public function password_change($old_password_unsafe, $new_password_unsafe, $salt_unsafe = null) {
107
-    if(!$this->password_check($old_password_unsafe)) {
107
+    if (!$this->password_check($old_password_unsafe)) {
108 108
       return false;
109 109
     }
110 110
 
@@ -125,7 +125,7 @@  discard block
 block discarded – undo
125 125
   // OK v4.5
126 126
   public function assign_from_db_row($row) {
127 127
     $this->reset();
128
-    if(empty($row) || !is_array($row)) {
128
+    if (empty($row) || !is_array($row)) {
129 129
       return false;
130 130
     }
131 131
     $this->account_id = $row['account_id'];
@@ -242,11 +242,11 @@  discard block
 block discarded – undo
242 242
         `account_email` = LOWER('{$email_safe}'),
243 243
         `account_language` = '{$language_safe}'"
244 244
     );
245
-    if(!$result) {
245
+    if (!$result) {
246 246
       throw new Exception(REGISTER_ERROR_ACCOUNT_CREATE, ERR_ERROR);
247 247
     }
248 248
 
249
-    if(!($account_id = $this->db->db_insert_id())) {
249
+    if (!($account_id = $this->db->db_insert_id())) {
250 250
       throw new Exception(REGISTER_ERROR_ACCOUNT_CREATE, ERR_ERROR);
251 251
     }
252 252
 
@@ -276,7 +276,7 @@  discard block
 block discarded – undo
276 276
       WHERE `account_id` = '{$account_id_safe}'"
277 277
     ) ? true : false;
278 278
 
279
-    if($result) {
279
+    if ($result) {
280 280
       $result = $this->db_get_by_id($this->account_id);
281 281
     }
282 282
 
@@ -363,7 +363,7 @@  discard block
 block discarded – undo
363 363
   public function metamatter_change($change_type, $metamatter, $comment = '', $already_changed = false) {
364 364
     global $mm_change_legit;
365 365
 
366
-    if(!$this->is_exists || !($metamatter = round(floatval($metamatter)))) {
366
+    if (!$this->is_exists || !($metamatter = round(floatval($metamatter)))) {
367 367
       classSupernova::$debug->error('Ошибка при попытке манипуляции с ММ');
368 368
 
369 369
       return false;
@@ -373,7 +373,7 @@  discard block
 block discarded – undo
373 373
 
374 374
     $mm_change_legit = true;
375 375
     // $sn_data_metamatter_db_name = pname_resource_name(RES_METAMATTER);
376
-    if($already_changed) {
376
+    if ($already_changed) {
377 377
       $metamatter_total_delta = 0;
378 378
       $result = -1;
379 379
     } else {
@@ -383,17 +383,17 @@  discard block
 block discarded – undo
383 383
       $result = $this->db->doquery(
384 384
         "UPDATE {{account}}
385 385
         SET
386
-          `account_metamatter` = `account_metamatter` + '{$metamatter}'" .
387
-        ($metamatter_total_delta ? ", `account_immortal` = IF(`account_metamatter_total` + '{$metamatter_total_delta}' >= {$classConfig->player_metamatter_immortal}, NOW(), `account_immortal`), `account_metamatter_total` = `account_metamatter_total` + '{$metamatter_total_delta}'" : '') .
386
+          `account_metamatter` = `account_metamatter` + '{$metamatter}'".
387
+        ($metamatter_total_delta ? ", `account_immortal` = IF(`account_metamatter_total` + '{$metamatter_total_delta}' >= {$classConfig->player_metamatter_immortal}, NOW(), `account_immortal`), `account_metamatter_total` = `account_metamatter_total` + '{$metamatter_total_delta}'" : '').
388 388
         " WHERE `account_id` = {$account_id_safe}"
389 389
       );
390
-      if(!$result) {
390
+      if (!$result) {
391 391
         classSupernova::$debug->error("Error adjusting Metamatter for player ID {$this->account_id} (Player Not Found?) with {$metamatter}. Reason: {$comment}", 'Metamatter Change', 402);
392 392
       }
393 393
       $result = classSupernova::$db->db_affected_rows();
394 394
     }
395 395
 
396
-    if(empty(core_auth::$user['id'])) {
396
+    if (empty(core_auth::$user['id'])) {
397 397
       $user_list = PlayerToAccountTranslate::db_translate_get_users_from_account_list(core_auth::$main_provider->provider_id, $this->account_id);
398 398
       reset($user_list);
399 399
       $user_id_unsafe = key($user_list);
@@ -402,30 +402,30 @@  discard block
 block discarded – undo
402 402
     }
403 403
     $user_id_safe = $this->db->db_escape($user_id_unsafe);
404 404
 
405
-    if(!$result) {
405
+    if (!$result) {
406 406
       classSupernova::$debug->error("Error adjusting Metamatter for player ID {$this->account_id} (Player Not Found?) with {$metamatter}. Reason: {$comment}", 'Metamatter Change', 402);
407 407
     }
408 408
 
409
-    if(!$already_changed) {
409
+    if (!$already_changed) {
410 410
       $this->account_metamatter += $metamatter;
411 411
       $this->account_metamatter_total += $metamatter_total_delta;
412 412
     }
413 413
 
414
-    if(is_array($comment)) {
414
+    if (is_array($comment)) {
415 415
       $comment = call_user_func_array('sprintf', $comment);
416 416
     }
417 417
 
418 418
     $result = $this->db_mm_log_insert($comment, $change_type, $metamatter, $user_id_unsafe);
419 419
 
420
-    if($metamatter > 0 && !empty($user_id_safe)) {
420
+    if ($metamatter > 0 && !empty($user_id_safe)) {
421 421
       $old_referral = db_referral_get_by_id($user_id_safe);
422
-      if($old_referral['id']) {
422
+      if ($old_referral['id']) {
423 423
         $dark_matter_from_metamatter = $metamatter * AFFILIATE_MM_TO_REFERRAL_DM;
424 424
         db_referral_update_dm($user_id_safe, $dark_matter_from_metamatter);
425 425
         $new_referral = db_referral_get_by_id($user_id_safe);
426 426
 
427 427
         $partner_bonus = floor($new_referral['dark_matter'] / classSupernova::$config->rpg_bonus_divisor) - ($old_referral['dark_matter'] >= classSupernova::$config->rpg_bonus_minimum ? floor($old_referral['dark_matter'] / classSupernova::$config->rpg_bonus_divisor) : 0);
428
-        if($partner_bonus > 0 && $new_referral['dark_matter'] >= classSupernova::$config->rpg_bonus_minimum) {
428
+        if ($partner_bonus > 0 && $new_referral['dark_matter'] >= classSupernova::$config->rpg_bonus_minimum) {
429 429
           rpg_points_change($new_referral['id_partner'], RPG_REFERRAL_BOUGHT_MM, $partner_bonus, "Incoming MM From Referral ID {$user_id_safe}");
430 430
         }
431 431
       }
Please login to merge, or discard this patch.
classes/debug.php 1 patch
Spacing   +75 added lines, -76 removed lines patch added patch discarded remove patch
@@ -32,10 +32,10 @@  discard block
 block discarded – undo
32 32
 
33 33
 defined('INSIDE') || die();
34 34
 
35
-if(php_sapi_name() == "cli") {
35
+if (php_sapi_name() == "cli") {
36 36
   // In cli-mode
37 37
   define('__DEBUG_CRLF', "\r\n");
38
-  define('__DEBUG_LINE', '-------------------------------------------------' . __DEBUG_CRLF);
38
+  define('__DEBUG_LINE', '-------------------------------------------------'.__DEBUG_CRLF);
39 39
 } else {
40 40
   // Not in cli-mode
41 41
   define('__DEBUG_CRLF', '<br />');
@@ -52,17 +52,17 @@  discard block
 block discarded – undo
52 52
   public function log_file($message, $ident_change = 0) {
53 53
     static $ident = 0;
54 54
 
55
-    if(!defined('SN_DEBUG_LOG')) {
55
+    if (!defined('SN_DEBUG_LOG')) {
56 56
       return;
57 57
     }
58 58
 
59
-    if($this->log_file_handler === null) {
60
-      $this->log_file_handler = @fopen(SN_ROOT_PHYSICAL . '/.logs/supernova.log', 'a+');
59
+    if ($this->log_file_handler === null) {
60
+      $this->log_file_handler = @fopen(SN_ROOT_PHYSICAL.'/.logs/supernova.log', 'a+');
61 61
       @fwrite($this->log_file_handler, "\r\n\r\n");
62 62
     }
63 63
     $ident_change < 0 ? $ident += $ident_change * 2 : false;
64
-    if($this->log_file_handler) {
65
-      @fwrite($this->log_file_handler, date(FMT_DATE_TIME_SQL, time()) . str_repeat(' ', $ident + 1) . $message . "\r\n");
64
+    if ($this->log_file_handler) {
65
+      @fwrite($this->log_file_handler, date(FMT_DATE_TIME_SQL, time()).str_repeat(' ', $ident + 1).$message."\r\n");
66 66
     }
67 67
     $ident_change > 0 ? $ident += $ident_change * 2 : false;
68 68
   }
@@ -82,7 +82,7 @@  discard block
 block discarded – undo
82 82
   }
83 83
 
84 84
   public function echo_log() {
85
-    echo '<br><table><tr><td class=k colspan=4><a href="' . SN_ROOT_PHYSICAL . "admin/settings.php\">Debug Log</a>:</td></tr>{$this->log}</table>";
85
+    echo '<br><table><tr><td class=k colspan=4><a href="'.SN_ROOT_PHYSICAL."admin/settings.php\">Debug Log</a>:</td></tr>{$this->log}</table>";
86 86
     die();
87 87
   }
88 88
 
@@ -92,25 +92,25 @@  discard block
 block discarded – undo
92 92
     $result = array();
93 93
     $transaction_id = classSupernova::$db->getTransaction()->getNextQueryTransactionId();
94 94
     $result[] = "tID {$transaction_id}";
95
-    foreach($backtrace as $a_trace) {
96
-      if(in_array($a_trace['function'], $exclude_functions)) {
95
+    foreach ($backtrace as $a_trace) {
96
+      if (in_array($a_trace['function'], $exclude_functions)) {
97 97
         continue;
98 98
       }
99 99
       $function =
100 100
         ($a_trace['type']
101 101
           ? ($a_trace['type'] == '->'
102
-            ? "({$a_trace['class']})" . get_class($a_trace['object'])
102
+            ? "({$a_trace['class']})".get_class($a_trace['object'])
103 103
             : $a_trace['class']
104
-          ) . $a_trace['type']
104
+          ).$a_trace['type']
105 105
           : ''
106
-        ) . $a_trace['function'] . '()';
106
+        ).$a_trace['function'].'()';
107 107
 
108 108
       $file = str_replace(SN_ROOT_PHYSICAL, '', str_replace('\\', '/', $a_trace['file']));
109 109
 
110 110
       // $result[] = "{$function} ({$a_trace['line']})'{$file}'";
111 111
       $result[] = "{$function} - '{$file}' Line {$a_trace['line']}";
112 112
 
113
-      if(!$long_comment) {
113
+      if (!$long_comment) {
114 114
         break;
115 115
       }
116 116
     }
@@ -124,26 +124,26 @@  discard block
 block discarded – undo
124 124
   public function dump($dump = false, $force_base = false, $deadlock = false) {
125 125
     global $user, $planetrow;
126 126
 
127
-    if($dump === false) {
127
+    if ($dump === false) {
128 128
       return;
129 129
     }
130 130
 
131 131
     $error_backtrace = array();
132 132
     $base_dump = false;
133 133
 
134
-    if($force_base === true) {
134
+    if ($force_base === true) {
135 135
       $base_dump = true;
136 136
     }
137 137
 
138
-    if($dump === true) {
138
+    if ($dump === true) {
139 139
       $base_dump = true;
140 140
     } else {
141
-      if(!is_array($dump)) {
141
+      if (!is_array($dump)) {
142 142
         $dump = array('var' => $dump);
143 143
       }
144 144
 
145
-      foreach($dump as $dump_var_name => $dump_var) {
146
-        if($dump_var_name == 'base_dump') {
145
+      foreach ($dump as $dump_var_name => $dump_var) {
146
+        if ($dump_var_name == 'base_dump') {
147 147
           $base_dump = $dump_var;
148 148
         } else {
149 149
           $error_backtrace[$dump_var_name] = $dump_var;
@@ -151,22 +151,21 @@  discard block
 block discarded – undo
151 151
       }
152 152
     }
153 153
 
154
-    if($deadlock && ($q = db_fetch(classSupernova::$db->mysql_get_innodb_status()))) {
154
+    if ($deadlock && ($q = db_fetch(classSupernova::$db->mysql_get_innodb_status()))) {
155 155
       $error_backtrace['deadlock'] = explode("\n", $q['Status']);
156 156
       $error_backtrace['locks'] = classSupernova::$gc->snCache->getLocks();
157 157
       $error_backtrace['cSN_data'] = classSupernova::$gc->snCache->getData();
158
-      foreach($error_backtrace['cSN_data'] as &$location) {
159
-        foreach($location as $location_id => &$location_data) {
160
-          $location_data = isset($location_data['username']) ? $location_data['username'] :
161
-            (isset($location_data['name']) ? $location_data['name'] : $location_id);
158
+      foreach ($error_backtrace['cSN_data'] as &$location) {
159
+        foreach ($location as $location_id => &$location_data) {
160
+          $location_data = isset($location_data['username']) ? $location_data['username'] : (isset($location_data['name']) ? $location_data['name'] : $location_id);
162 161
         }
163 162
       }
164 163
       $error_backtrace['cSN_queries'] = classSupernova::$gc->snCache->getQueries();
165 164
     }
166 165
 
167
-    if($base_dump) {
168
-      if(is_array($this->log_array) && count($this->log_array) > 0) {
169
-        foreach($this->log_array as $log) {
166
+    if ($base_dump) {
167
+      if (is_array($this->log_array) && count($this->log_array) > 0) {
168
+        foreach ($this->log_array as $log) {
170 169
           $error_backtrace['queries'][] = $log;
171 170
         }
172 171
       }
@@ -195,14 +194,14 @@  discard block
 block discarded – undo
195 194
   public function error($message = 'There is a error on page', $title = 'Internal Error', $error_code = 500, $dump = true) {
196 195
     global $sys_stop_log_hit, $sys_log_disabled, $user;
197 196
 
198
-    if(empty(classSupernova::$db->connected)) {
197
+    if (empty(classSupernova::$db->connected)) {
199 198
       // TODO - писать ошибку в файл
200 199
       die('SQL server currently unavailable. Please contact Administration...');
201 200
     }
202 201
 
203 202
     sn_db_transaction_rollback();
204 203
 
205
-    if(classSupernova::$config->debug == 1) {
204
+    if (classSupernova::$config->debug == 1) {
206 205
       echo "<h2>{$title}</h2><br><font color=red>{$message}</font><br><hr>";
207 206
       echo "<table>{$this->log}</table>";
208 207
     }
@@ -214,16 +213,16 @@  discard block
 block discarded – undo
214 213
 
215 214
     $userId = empty($user['id']) ? 0 : $user['id'];
216 215
 
217
-    if(!$sys_log_disabled) {
216
+    if (!$sys_log_disabled) {
218 217
       $query = "INSERT INTO `{{logs}}` SET
219
-        `log_time` = '" . time() . "', `log_code` = '" . db_escape($error_code) . "', `log_sender` = '" . db_escape($userId) . "',
220
-        `log_username` = '" . db_escape($user['user_name']) . "', `log_title` = '" . db_escape($title) . "',  `log_text` = '" . db_escape($message) . "',
221
-        `log_page` = '" . db_escape(strpos($_SERVER['SCRIPT_NAME'], SN_ROOT_RELATIVE) === false ? $_SERVER['SCRIPT_NAME'] : substr($_SERVER['SCRIPT_NAME'], strlen(SN_ROOT_RELATIVE))) . "'" .
218
+        `log_time` = '" . time()."', `log_code` = '".db_escape($error_code)."', `log_sender` = '".db_escape($userId)."',
219
+        `log_username` = '" . db_escape($user['user_name'])."', `log_title` = '".db_escape($title)."',  `log_text` = '".db_escape($message)."',
220
+        `log_page` = '" . db_escape(strpos($_SERVER['SCRIPT_NAME'], SN_ROOT_RELATIVE) === false ? $_SERVER['SCRIPT_NAME'] : substr($_SERVER['SCRIPT_NAME'], strlen(SN_ROOT_RELATIVE)))."'".
222 221
 //        ($error_backtrace ? ", `log_dump` = '" . db_escape(serialize($error_backtrace)) . "'" : '') . ";";
223
-      ", `log_dump` = '" . ($error_backtrace ? db_escape(serialize($error_backtrace)) : '') . "'" . ";";
224
-      classSupernova::$db->doSql($query, true) or die($fatal_error . classSupernova::$db->db_error());
222
+      ", `log_dump` = '".($error_backtrace ? db_escape(serialize($error_backtrace)) : '')."'".";";
223
+      classSupernova::$db->doSql($query, true) or die($fatal_error.classSupernova::$db->db_error());
225 224
 
226
-      $message = "Пожалуйста, свяжитесь с админом, если ошибка повторится. Ошибка №: <b>" . classSupernova::$db->db_insert_id() . "</b>";
225
+      $message = "Пожалуйста, свяжитесь с админом, если ошибка повторится. Ошибка №: <b>".classSupernova::$db->db_insert_id()."</b>";
227 226
 
228 227
       $sys_stop_log_hit = true;
229 228
       $sys_log_disabled = true;
@@ -233,7 +232,7 @@  discard block
 block discarded – undo
233 232
       ob_start();
234 233
       print("<hr>User ID {$user['id']} raised error code {$error_code} titled '{$title}' with text '{$error_text}' on page {$_SERVER['SCRIPT_NAME']}");
235 234
 
236
-      foreach($error_backtrace as $name => $value) {
235
+      foreach ($error_backtrace as $name => $value) {
237 236
         print(__DEBUG_LINE);
238 237
         pdump($value, $name);
239 238
       }
@@ -245,7 +244,7 @@  discard block
 block discarded – undo
245 244
   public function warning($message, $title = 'System Message', $log_code = 300, $dump = false) {
246 245
     global $user, $sys_log_disabled;
247 246
 
248
-    if(empty(classSupernova::$db->connected)) {
247
+    if (empty(classSupernova::$db->connected)) {
249 248
       // TODO - писать ошибку в файл
250 249
       die('SQL server currently unavailable. Please contact Administration...');
251 250
     }
@@ -254,12 +253,12 @@  discard block
 block discarded – undo
254 253
 
255 254
     $userId = empty($user['id']) ? 0 : $user['id'];
256 255
 
257
-    if(!$sys_log_disabled) {
256
+    if (!$sys_log_disabled) {
258 257
       $query = "INSERT INTO `{{logs}}` SET
259
-        `log_time` = '" . time() . "', `log_code` = '" . db_escape($log_code) . "', `log_sender` = '" . db_escape($userId) . "',
260
-        `log_username` = '" . db_escape($user['user_name']) . "', `log_title` = '" . db_escape($title) . "',  `log_text` = '" . db_escape($message) . "',
261
-        `log_page` = '" . db_escape(strpos($_SERVER['SCRIPT_NAME'], SN_ROOT_RELATIVE) === false ? $_SERVER['SCRIPT_NAME'] : substr($_SERVER['SCRIPT_NAME'], strlen(SN_ROOT_RELATIVE))) . "'" .
262
-        ", `log_dump` = '" . ($error_backtrace ? db_escape(serialize($error_backtrace)) : '') . "'" . ";";
258
+        `log_time` = '" . time()."', `log_code` = '".db_escape($log_code)."', `log_sender` = '".db_escape($userId)."',
259
+        `log_username` = '" . db_escape($user['user_name'])."', `log_title` = '".db_escape($title)."',  `log_text` = '".db_escape($message)."',
260
+        `log_page` = '" . db_escape(strpos($_SERVER['SCRIPT_NAME'], SN_ROOT_RELATIVE) === false ? $_SERVER['SCRIPT_NAME'] : substr($_SERVER['SCRIPT_NAME'], strlen(SN_ROOT_RELATIVE)))."'".
261
+        ", `log_dump` = '".($error_backtrace ? db_escape(serialize($error_backtrace)) : '')."'".";";
263 262
       classSupernova::$db->doSql($query, true);
264 263
     } else {
265 264
 //        // TODO Здесь надо писать в файло
@@ -272,11 +271,11 @@  discard block
 block discarded – undo
272 271
 // Dump variables nicer then var_dump()
273 272
 
274 273
 function dump($value, $varname = null, $level = 0, $dumper = '') {
275
-  if(isset($varname)) {
274
+  if (isset($varname)) {
276 275
     $varname .= " = ";
277 276
   }
278 277
 
279
-  if($level == -1) {
278
+  if ($level == -1) {
280 279
     $trans[' '] = '&there4;';
281 280
     $trans["\t"] = '&rArr;';
282 281
     $trans["\n"] = '&para;;';
@@ -285,31 +284,31 @@  discard block
 block discarded – undo
285 284
 
286 285
     return strtr(htmlspecialchars($value), $trans);
287 286
   }
288
-  if($level == 0) {
287
+  if ($level == 0) {
289 288
 //    $dumper = '<pre>' . mt_rand(10, 99) . '|' . $varname;
290
-    $dumper = mt_rand(10, 99) . '|' . $varname;
289
+    $dumper = mt_rand(10, 99).'|'.$varname;
291 290
   }
292 291
 
293 292
   $type = gettype($value);
294 293
   $dumper .= $type;
295 294
 
296
-  if($type == TYPE_STRING) {
297
-    $dumper .= '(' . strlen($value) . ')';
295
+  if ($type == TYPE_STRING) {
296
+    $dumper .= '('.strlen($value).')';
298 297
     $value = dump($value, '', -1);
299
-  } elseif($type == TYPE_BOOLEAN) {
298
+  } elseif ($type == TYPE_BOOLEAN) {
300 299
     $value = ($value ? 'true' : 'false');
301
-  } elseif($type == 'object') {
300
+  } elseif ($type == 'object') {
302 301
     $props = get_class_vars(get_class($value));
303
-    $dumper .= '(' . count($props) . ') <u>' . get_class($value) . '</u>';
304
-    foreach($props as $key => $val) {
305
-      $dumper .= "\n" . str_repeat("\t", $level + 1) . $key . ' => ';
302
+    $dumper .= '('.count($props).') <u>'.get_class($value).'</u>';
303
+    foreach ($props as $key => $val) {
304
+      $dumper .= "\n".str_repeat("\t", $level + 1).$key.' => ';
306 305
       $dumper .= dump($value->$key, '', $level + 1);
307 306
     }
308 307
     $value = '';
309
-  } elseif($type == TYPE_ARRAY) {
310
-    $dumper .= '(' . count($value) . ')';
311
-    foreach($value as $key => $val) {
312
-      $dumper .= "\n" . str_repeat("\t", $level + 1) . dump($key, '', -1) . ' => ';
308
+  } elseif ($type == TYPE_ARRAY) {
309
+    $dumper .= '('.count($value).')';
310
+    foreach ($value as $key => $val) {
311
+      $dumper .= "\n".str_repeat("\t", $level + 1).dump($key, '', -1).' => ';
313 312
       $dumper .= dump($val, '', $level + 1);
314 313
     }
315 314
     $value = '';
@@ -328,24 +327,24 @@  discard block
 block discarded – undo
328 327
 //  $backtrace = $backtrace[1];
329 328
 
330 329
   $caller = '';
331
-  if(defined('SN_DEBUG_PDUMP_CALLER') && SN_DEBUG_PDUMP_CALLER) {
332
-    $caller = (!empty($backtrace[1]['class']) ? $backtrace[1]['class'] : '') .
333
-      (!empty($backtrace[1]['type']) ? $backtrace[1]['type'] : '') .
334
-      $backtrace[1]['function'] .
330
+  if (defined('SN_DEBUG_PDUMP_CALLER') && SN_DEBUG_PDUMP_CALLER) {
331
+    $caller = (!empty($backtrace[1]['class']) ? $backtrace[1]['class'] : '').
332
+      (!empty($backtrace[1]['type']) ? $backtrace[1]['type'] : '').
333
+      $backtrace[1]['function'].
335 334
       (!empty($backtrace[0]['file'])
336 335
         ? (
337
-          ' (' . substr($backtrace[0]['file'], SN_ROOT_PHYSICAL_STR_LEN) .
338
-          (!empty($backtrace[0]['line']) ? ':' . $backtrace[0]['line'] : '') .
336
+          ' ('.substr($backtrace[0]['file'], SN_ROOT_PHYSICAL_STR_LEN).
337
+          (!empty($backtrace[0]['line']) ? ':'.$backtrace[0]['line'] : '').
339 338
           ')'
340 339
         )
341 340
         : ''
342 341
       );
343
-    $caller = "\r\n" . $caller;
342
+    $caller = "\r\n".$caller;
344 343
   }
345 344
 
346
-  print('<pre style="text-align: left; background-color: #111111; color: #0A0; font-family: Courier, monospace !important; padding: 1em 0; font-weight: 800; font-size: 14px;">' .
347
-    dump($value, $varname) .
348
-    $caller .
345
+  print('<pre style="text-align: left; background-color: #111111; color: #0A0; font-family: Courier, monospace !important; padding: 1em 0; font-weight: 800; font-size: 14px;">'.
346
+    dump($value, $varname).
347
+    $caller.
349 348
     '</pre>'
350 349
   );
351 350
 }
@@ -355,24 +354,24 @@  discard block
 block discarded – undo
355 354
 }
356 355
 
357 356
 function pr($prePrint = false) {
358
-  if($prePrint) {
357
+  if ($prePrint) {
359 358
     print(__DEBUG_CRLF);
360 359
   }
361
-  print(mt_rand() . __DEBUG_CRLF);
360
+  print(mt_rand().__DEBUG_CRLF);
362 361
 }
363 362
 
364 363
 function pc($prePrint = false) {
365 364
   global $_PRINT_COUNT_VALUE;
366 365
   $_PRINT_COUNT_VALUE++;
367 366
 
368
-  if($prePrint) {
367
+  if ($prePrint) {
369 368
     print(__DEBUG_CRLF);
370 369
   }
371
-  print($_PRINT_COUNT_VALUE . __DEBUG_CRLF);
370
+  print($_PRINT_COUNT_VALUE.__DEBUG_CRLF);
372 371
 }
373 372
 
374 373
 function prep($message) {
375
-  print('<pre>' . $message . '</pre>');
374
+  print('<pre>'.$message.'</pre>');
376 375
 }
377 376
 
378 377
 function backtrace_no_arg() {
@@ -396,9 +395,9 @@  discard block
 block discarded – undo
396 395
  */
397 396
 function pdie($message = '', $level = 0) {
398 397
   $backtrace = debug_backtrace();
399
-  for($i = 0; $i < $level; $i++) {
398
+  for ($i = 0; $i < $level; $i++) {
400 399
     array_pop($backtrace);
401 400
   }
402 401
 
403
-  die(__DEBUG_LINE . ($message ? $message . ' @ ' : '') . $backtrace[0]['file'] . ':' . $backtrace[0]['line']);
402
+  die(__DEBUG_LINE.($message ? $message.' @ ' : '').$backtrace[0]['file'].':'.$backtrace[0]['line']);
404 403
 }
Please login to merge, or discard this patch.
classes/DbSqlAware.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -45,8 +45,8 @@
 block discarded – undo
45 45
    */
46 46
   protected function quoteStringAsFieldByRef(&$string) {
47 47
     $string = $this->stringEscape($string);
48
-    if ((string)$string && '*' != $string) {
49
-      $string = '`' . $string . '`';
48
+    if ((string) $string && '*' != $string) {
49
+      $string = '`'.$string.'`';
50 50
     }
51 51
   }
52 52
 
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