Completed
Push — work-fleets ( 044eff...9436a2 )
by SuperNova.WS
08:51
created
captcha.php 1 patch
Spacing   +9 added lines, -9 removed lines patch added patch discarded remove patch
@@ -2,16 +2,16 @@
 block discarded – undo
2 2
 // Captcha code for registration - really didn't work alot :(
3 3
 
4 4
 session_start();
5
-$en=100;
6
-$boy=25;
7
-$sayi = mt_rand(0,9999999);
5
+$en = 100;
6
+$boy = 25;
7
+$sayi = mt_rand(0, 9999999);
8 8
 $_SESSION['captcha'] = $sayi;
9
-$tuval = imagecreatetruecolor($en,$boy);
10
-$b = imagecolorallocate($tuval,175,238,238);
11
-$s = imagecolorallocate($tuval,0,0,0);
12
-imagefill($tuval,0,0,$s);
13
-imageline($tuval,20,50,$en,$boy,$b);
14
-imagestring($tuval,3,27,7,$sayi,$b);
9
+$tuval = imagecreatetruecolor($en, $boy);
10
+$b = imagecolorallocate($tuval, 175, 238, 238);
11
+$s = imagecolorallocate($tuval, 0, 0, 0);
12
+imagefill($tuval, 0, 0, $s);
13
+imageline($tuval, 20, 50, $en, $boy, $b);
14
+imagestring($tuval, 3, 27, 7, $sayi, $b);
15 15
 Header("content-type:image/gif");
16 16
 imagegif($tuval);
17 17
 imagedestroy($tuval);
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jumpgate.php 2 patches
Braces   +1 added lines, -2 removed lines patch added patch discarded remove patch
@@ -115,8 +115,7 @@
 block discarded – undo
115 115
     ));
116 116
 
117 117
     display($template, $lang['tech'][STRUC_MOON_GATE]);
118
-  }
119
-  else
118
+  } else
120 119
   {
121 120
     message($lang['gate_no_src_ga'], $lang['tech'][STRUC_MOON_GATE], "overview.php", 10);
122 121
   }
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Spacing   +20 added lines, -20 removed lines patch added patch discarded remove patch
@@ -10,34 +10,34 @@  discard block
 block discarded – undo
10 10
  * @copyright 2008 By Chlorel for XNova
11 11
  */
12 12
 
13
-include('common.' . substr(strrchr(__FILE__, '.'), 1));
13
+include('common.'.substr(strrchr(__FILE__, '.'), 1));
14 14
 
15 15
 lng_include('fleet');
16 16
 
17
-if($TargetPlanet = sys_get_param_id('jmpto'))
17
+if ($TargetPlanet = sys_get_param_id('jmpto'))
18 18
 {
19 19
   sn_db_transaction_start();
20 20
   DBStaticUser::db_user_by_id($user['id'], true, 'id');
21 21
   $planetrow = DBStaticPlanet::db_planet_by_id($planetrow['id'], true);
22
-  if(!($NextJumpTime = uni_get_time_to_jump($planetrow)))
22
+  if (!($NextJumpTime = uni_get_time_to_jump($planetrow)))
23 23
   {
24 24
     $TargetGate = DBStaticPlanet::db_planet_by_id($TargetPlanet, true, '`id`, `last_jump_time`');
25
-    if(mrc_get_level($user, $TargetGate, STRUC_MOON_GATE) > 0)
25
+    if (mrc_get_level($user, $TargetGate, STRUC_MOON_GATE) > 0)
26 26
     {
27
-      $NextDestTime = uni_get_time_to_jump ( $TargetGate );
28
-      if(!$NextDestTime)
27
+      $NextDestTime = uni_get_time_to_jump($TargetGate);
28
+      if (!$NextDestTime)
29 29
       {
30 30
         $ship_list = sys_get_param('ships');
31 31
         $jumpMade = false;
32
-        foreach($ship_list as $ship_id => $ship_count)
32
+        foreach ($ship_list as $ship_id => $ship_count)
33 33
         {
34
-          if(!in_array($ship_id, Fleet::$snGroupFleet))
34
+          if (!in_array($ship_id, Fleet::$snGroupFleet))
35 35
           {
36 36
             continue;
37 37
           }
38 38
 
39 39
           $ship_count = max(0, min(floor($ship_count), mrc_get_level($user, $planetrow, $ship_id)));
40
-          if($ship_count)
40
+          if ($ship_count)
41 41
           {
42 42
             $jumpMade = true;
43 43
             DBStaticUnit::dbUpdateOrInsertUnit($ship_id, -$ship_count, $user, $planetrow['id']);
@@ -45,39 +45,39 @@  discard block
 block discarded – undo
45 45
           }
46 46
         }
47 47
         // Dit monsieur, y avait quelque chose a envoyer ???
48
-        if($jumpMade)
48
+        if ($jumpMade)
49 49
         {
50
-          DBStaticPlanet::db_planet_update_set_by_id($TargetGate['id'], "`last_jump_time` = " . SN_TIME_NOW . "");
51
-          DBStaticPlanet::db_planet_update_set_by_id($planetrow['id'], "`last_jump_time` = " . SN_TIME_NOW . "");
50
+          DBStaticPlanet::db_planet_update_set_by_id($TargetGate['id'], "`last_jump_time` = ".SN_TIME_NOW."");
51
+          DBStaticPlanet::db_planet_update_set_by_id($planetrow['id'], "`last_jump_time` = ".SN_TIME_NOW."");
52 52
 
53 53
           DBStaticUser::db_user_set_by_id($user['id'], "`current_planet` = '{$TargetGate['id']}'");
54 54
 
55 55
           $planetrow['last_jump_time'] = SN_TIME_NOW;
56
-          $RetMessage = classLocale::$lang['gate_jump_done'] ." - ". pretty_time(uni_get_time_to_jump($planetrow));
56
+          $RetMessage = classLocale::$lang['gate_jump_done']." - ".pretty_time(uni_get_time_to_jump($planetrow));
57 57
         } else {
58 58
           $RetMessage = classLocale::$lang['gate_wait_data'];
59 59
         }
60 60
       } else {
61
-        $RetMessage = classLocale::$lang['gate_wait_dest'] ." - ". pretty_time($NextDestTime);
61
+        $RetMessage = classLocale::$lang['gate_wait_dest']." - ".pretty_time($NextDestTime);
62 62
       }
63 63
     } else {
64 64
       $RetMessage = classLocale::$lang['gate_no_dest_g'];
65 65
     }
66 66
   } else {
67
-    $RetMessage = classLocale::$lang['gate_wait_star'] ." - ". pretty_time($NextJumpTime);
67
+    $RetMessage = classLocale::$lang['gate_wait_star']." - ".pretty_time($NextJumpTime);
68 68
   }
69 69
   sn_db_transaction_commit();
70 70
   message($RetMessage, classLocale::$lang['tech'][STRUC_MOON_GATE], "jumpgate.php", 10);
71 71
 } else {
72 72
   $template = gettemplate('jumpgate', true);
73
-  if(mrc_get_level($user, $planetrow, STRUC_MOON_GATE) > 0)
73
+  if (mrc_get_level($user, $planetrow, STRUC_MOON_GATE) > 0)
74 74
   {
75 75
     $Combo = '';
76 76
     $MoonList = DBStaticPlanet::db_planet_list_moon_other($user['id'], $planetrow['id']);
77 77
     // while($CurMoon = db_fetch($MoonList))
78
-    foreach($MoonList as $CurMoon)
78
+    foreach ($MoonList as $CurMoon)
79 79
     {
80
-      if(mrc_get_level($user, $CurMoon, STRUC_MOON_GATE) >= 1)
80
+      if (mrc_get_level($user, $CurMoon, STRUC_MOON_GATE) >= 1)
81 81
       {
82 82
         $NextJumpTime = uni_get_time_to_jump($CurMoon);
83 83
         $template->assign_block_vars('moon', array(
@@ -91,9 +91,9 @@  discard block
 block discarded – undo
91 91
       }
92 92
     }
93 93
 
94
-    foreach(Fleet::$snGroupFleet as $Ship)
94
+    foreach (Fleet::$snGroupFleet as $Ship)
95 95
     {
96
-      if(($ship_count = mrc_get_level($user, $planetrow, $Ship)) <= 0)
96
+      if (($ship_count = mrc_get_level($user, $planetrow, $Ship)) <= 0)
97 97
       {
98 98
         continue;
99 99
       }
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simulator.php 2 patches
Braces   +2 added lines, -4 removed lines patch added patch discarded remove patch
@@ -21,8 +21,7 @@  discard block
 block discarded – undo
21 21
 
22 22
   $sym_defender = $unpacked['D'];
23 23
   $sym_attacker = $unpacked['A'];
24
-}
25
-else
24
+} else
26 25
 {
27 26
   $sym_defender = array(0 => $sym_defender);
28 27
   $sym_attacker = array(1 => $sym_attacker);
@@ -56,8 +55,7 @@  discard block
 block discarded – undo
56 55
   $template = gettemplate('ube_combat_report', true);
57 56
   $template->assign_recursive($template_result);
58 57
   display($template, '', false, '', false, false, true);
59
-}
60
-else
58
+} else
61 59
 {
62 60
   $template = gettemplate('simulator', true);
63 61
   $techs_and_officers = array(TECH_WEAPON, TECH_SHIELD, TECH_ARMOR, MRC_ADMIRAL);
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Spacing   +8 added lines, -8 removed lines patch added patch discarded remove patch
@@ -1,8 +1,8 @@  discard block
 block discarded – undo
1 1
 <?php
2 2
 
3
-include('common.' . substr(strrchr(__FILE__, '.'), 1));
3
+include('common.'.substr(strrchr(__FILE__, '.'), 1));
4 4
 
5
-if(sys_get_param_int('BE_DEBUG') && !defined('BE_DEBUG'))
5
+if (sys_get_param_int('BE_DEBUG') && !defined('BE_DEBUG'))
6 6
 {
7 7
   define('BE_DEBUG', true);
8 8
 }
@@ -14,7 +14,7 @@  discard block
 block discarded – undo
14 14
 $sym_defender = $_POST['defender'] ? $_POST['defender'] : array();
15 15
 $sym_attacker = $_POST['attacker'] ? $_POST['attacker'] : array();
16 16
 
17
-if($replay)
17
+if ($replay)
18 18
 {
19 19
   $unpacked = sn_ube_simulator_decode_replay($replay);
20 20
 
@@ -27,7 +27,7 @@  discard block
 block discarded – undo
27 27
   $sym_attacker = array(1 => $sym_attacker);
28 28
 }
29 29
 
30
-if($_POST['submit'] || $execute)
30
+if ($_POST['submit'] || $execute)
31 31
 {
32 32
   $replay = sn_ube_simulator_encode_replay($sym_defender, 'D');
33 33
   $replay .= sn_ube_simulator_encode_replay($sym_attacker, 'A');
@@ -40,9 +40,9 @@  discard block
 block discarded – undo
40 40
   $template = gettemplate('simulator', true);
41 41
   $techs_and_officers = array(TECH_WEAPON, TECH_SHIELD, TECH_ARMOR, MRC_ADMIRAL);
42 42
 
43
-  foreach($techs_and_officers as $tech_id)
43
+  foreach ($techs_and_officers as $tech_id)
44 44
   {
45
-    if(!$sym_attacker[1][$tech_id])
45
+    if (!$sym_attacker[1][$tech_id])
46 46
     {
47 47
       $sym_attacker[1][$tech_id] = mrc_get_level($user, null, $tech_id);
48 48
     }
@@ -56,14 +56,14 @@  discard block
 block discarded – undo
56 56
     UNIT_GOVERNORS => array(MRC_FORTIFIER),
57 57
     UNIT_DEFENCE => sn_get_groups('defense_active'),
58 58
   );
59
-  foreach($show_groups as $unit_group_id => $unit_group)
59
+  foreach ($show_groups as $unit_group_id => $unit_group)
60 60
   {
61 61
     $template->assign_block_vars('simulator', array(
62 62
       'GROUP' => $unit_group_id,
63 63
       'NAME' => classLocale::$lang['tech'][$unit_group_id],
64 64
     ));
65 65
 
66
-    foreach($unit_group as $unit_id)
66
+    foreach ($unit_group as $unit_id)
67 67
     {
68 68
       $tab++;
69 69
 
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admin/statbuilder.php 2 patches
Braces   +1 added lines, -2 removed lines patch added patch discarded remove patch
@@ -43,8 +43,7 @@
 block discarded – undo
43 43
   doquery("UPDATE {{alliance}} SET ally_user_id = {$ally_user_id} WHERE id = {$ally_id} LIMIT 1;");
44 44
 
45 45
   message(str_replace('%s', $ally_tag_raw, $lang['ally_been_maked']), str_replace('%s', $ally_tag_raw, $lang['ally_maked']));
46
-}
47
-else
46
+} else
48 47
 {
49 48
   $page .= parsetemplate(gettemplate('ali_external_make'), $lang);
50 49
 }
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Spacing   +5 added lines, -5 removed lines patch added patch discarded remove patch
@@ -9,18 +9,18 @@
 block discarded – undo
9 9
  * @copyright 2008 by Chlorel for XNova
10 10
  */
11 11
 
12
-define('INSIDE'  , true);
13
-define('INSTALL' , false);
12
+define('INSIDE', true);
13
+define('INSTALL', false);
14 14
 define('IN_ADMIN', true);
15
-require_once('../common.' . substr(strrchr(__FILE__, '.'), 1));
15
+require_once('../common.'.substr(strrchr(__FILE__, '.'), 1));
16 16
 
17 17
 // if($user['authlevel'] < 1)
18
-if($user['authlevel'] < 3)
18
+if ($user['authlevel'] < 3)
19 19
 {
20 20
   AdminMessage(classLocale::$lang['adm_err_denied']);
21 21
 }
22 22
 
23
-if(SN_TIME_NOW >= classSupernova::$config->db_loadAll('var_stat_update_admin_forced') && SN_TIME_NOW >= classSupernova::$config->db_loadAll('var_stat_update_end'))
23
+if (SN_TIME_NOW >= classSupernova::$config->db_loadAll('var_stat_update_admin_forced') && SN_TIME_NOW >= classSupernova::$config->db_loadAll('var_stat_update_end'))
24 24
 {
25 25
   classSupernova::$config->db_saveItem('var_stat_update_admin_forced', SN_TIME_NOW + 120);
26 26
 
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admin/planet_compensate.php 2 patches
Braces   +1 added lines, -2 removed lines patch added patch discarded remove patch
@@ -115,8 +115,7 @@
 block discarded – undo
115 115
     ));
116 116
 
117 117
     display($template, $lang['tech'][STRUC_MOON_GATE]);
118
-  }
119
-  else
118
+  } else
120 119
   {
121 120
     message($lang['gate_no_src_ga'], $lang['tech'][STRUC_MOON_GATE], "overview.php", 10);
122 121
   }
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Spacing   +25 added lines, -25 removed lines patch added patch discarded remove patch
@@ -1,11 +1,11 @@  discard block
 block discarded – undo
1 1
 <?php
2
-define('INSIDE'  , true);
3
-define('INSTALL' , false);
2
+define('INSIDE', true);
3
+define('INSTALL', false);
4 4
 define('IN_ADMIN', true);
5 5
 
6
-require('../common.' . substr(strrchr(__FILE__, '.'), 1));
6
+require('../common.'.substr(strrchr(__FILE__, '.'), 1));
7 7
 
8
-if($user['authlevel'] < 3)
8
+if ($user['authlevel'] < 3)
9 9
 {
10 10
   AdminMessage(classLocale::$lang['adm_err_denied']);
11 11
 }
@@ -25,7 +25,7 @@  discard block
 block discarded – undo
25 25
 $username_unsafe = sys_get_param_str_unsafe('username');
26 26
 $username = sys_get_param_escaped('username');
27 27
 
28
-if($galaxy_src)
28
+if ($galaxy_src)
29 29
 {
30 30
   sn_db_transaction_start();
31 31
   $errors = array();
@@ -35,41 +35,41 @@  discard block
 block discarded – undo
35 35
   $planet = sys_o_get_updated($owner, array('galaxy' => $galaxy_src, 'system' => $system_src, 'planet' => $planet_src, 'planet_type' => 1), SN_TIME_NOW);
36 36
   $que    = $planet['que'];
37 37
   $planet = $planet['planet'];
38
-  if(!$planet)
38
+  if (!$planet)
39 39
   {
40 40
     $errors[] = classLocale::$lang['adm_pl_comp_err_0'];
41 41
   }
42 42
 
43
-  if($planet['destruyed'])
43
+  if ($planet['destruyed'])
44 44
   {
45 45
     $errors[] = classLocale::$lang['adm_pl_comp_err_1'];
46 46
   }
47 47
 
48
-  if($planet['id_owner'] != $owner['id'] || !$username)
48
+  if ($planet['id_owner'] != $owner['id'] || !$username)
49 49
   {
50 50
     $errors[] = classLocale::$lang['adm_pl_comp_err_4'];
51 51
   }
52 52
 
53 53
   $destination = sys_o_get_updated($owner, array('galaxy' => $galaxy_dst, 'system' => $system_dst, 'planet' => $planet_dst, 'planet_type' => 1), SN_TIME_NOW);
54 54
   $destination = $destination['planet'];
55
-  if(!$destination)
55
+  if (!$destination)
56 56
   {
57 57
     $errors[] = classLocale::$lang['adm_pl_comp_err_2'];
58 58
   }
59 59
 
60
-  if($planet['id'] == $destination['id'])
60
+  if ($planet['id'] == $destination['id'])
61 61
   {
62 62
     $errors[] = classLocale::$lang['adm_pl_comp_err_5'];
63 63
   }
64 64
 
65
-  if($planet['id_owner'] != $destination['id_owner'])
65
+  if ($planet['id_owner'] != $destination['id_owner'])
66 66
   {
67 67
     $errors[] = classLocale::$lang['adm_pl_comp_err_3'];
68 68
   }
69 69
 
70
-  if(!empty($errors))
70
+  if (!empty($errors))
71 71
   {
72
-    foreach($errors as $error)
72
+    foreach ($errors as $error)
73 73
     {
74 74
       $template->assign_block_vars('error', array(
75 75
         'TEXT' => $error,
@@ -83,14 +83,14 @@  discard block
 block discarded – undo
83 83
     killer_add_planet($planet);
84 84
 
85 85
     $moon = db_planet_by_gspt($galaxy_src, $system_src, $planet_src, PT_MOON, true);
86
-    if($moon)
86
+    if ($moon)
87 87
     {
88 88
       $moon = sys_o_get_updated($owner, $moon, SN_TIME_NOW);
89 89
       $moon = $moon['planet'];
90 90
       killer_add_planet($moon);
91 91
     }
92 92
 
93
-    foreach(sn_get_groups('resources_loot') as $resource_id)
93
+    foreach (sn_get_groups('resources_loot') as $resource_id)
94 94
     {
95 95
       $resource_name = pname_resource_name($resource_id);
96 96
       $template->assign_var("{$resource_name}_cost", $final_cost[$resource_id]);
@@ -98,13 +98,13 @@  discard block
 block discarded – undo
98 98
       $template->assign_var("{$resource_name}_bonus", $final_cost[$resource_id]);
99 99
     }
100 100
 
101
-    if($_GET['btn_confirm'])
101
+    if ($_GET['btn_confirm'])
102 102
     {
103 103
       $time = SN_TIME_NOW + PERIOD_DAY;
104 104
 
105 105
       db_unit_list_delete($planet['id_owner'], LOC_PLANET, $planet['id']);
106 106
       db_planet_set_by_id($planet['id'], "id_owner = 0, destruyed = {$time}");
107
-      if($moon)
107
+      if ($moon)
108 108
       {
109 109
         db_unit_list_delete($planet['id_owner'], LOC_PLANET, $moon['id']);
110 110
         db_planet_set_by_id($moon['id'], "id_owner = 0, destruyed = {$time}");
@@ -131,7 +131,7 @@  discard block
 block discarded – undo
131 131
   'username' => $username,
132 132
 ));
133 133
 
134
-display(parsetemplate($template), classLocale::$lang['adm_pl_comp_title'], false, '', true );
134
+display(parsetemplate($template), classLocale::$lang['adm_pl_comp_title'], false, '', true);
135 135
 
136 136
 function killer_add_planet($planet)
137 137
 {
@@ -146,34 +146,34 @@  discard block
 block discarded – undo
146 146
   }
147 147
   */
148 148
 
149
-  foreach(sn_get_groups('structures') as $unit_id)
149
+  foreach (sn_get_groups('structures') as $unit_id)
150 150
   {
151 151
     $build_level = mrc_get_level($user, $planet, $unit_id, true, true);
152
-    if($build_level > 0)
152
+    if ($build_level > 0)
153 153
     {
154 154
       $unit_cost = get_unit_param($unit_id, 'cost');
155 155
       $build_factor = $unit_cost['factor'] != 1 ? (1 - pow($unit_cost['factor'], $build_level)) / (1 - $unit_cost['factor']) : $unit_cost['factor'];
156
-      foreach($sn_group_resources_loot as $resource_id)
156
+      foreach ($sn_group_resources_loot as $resource_id)
157 157
       {
158 158
         $final_cost[$resource_id] += isset($unit_cost[$resource_id]) && $unit_cost[$resource_id] > 0 ? floor($unit_cost[$resource_id] * $build_factor) : 0;
159 159
       }
160 160
     }
161 161
   }
162 162
 
163
-  foreach(sn_get_groups(array('defense', 'fleet')) as $unit_id)
163
+  foreach (sn_get_groups(array('defense', 'fleet')) as $unit_id)
164 164
   {
165 165
     $unit_count = mrc_get_level($user, $planet, $unit_id, true, true);
166
-    if($unit_count > 0)
166
+    if ($unit_count > 0)
167 167
     {
168 168
       $unit_cost = get_unit_param($unit_id, 'cost');
169
-      foreach($sn_group_resources_loot as $resource_id)
169
+      foreach ($sn_group_resources_loot as $resource_id)
170 170
       {
171 171
         $final_cost[$resource_id] += isset($unit_cost[$resource_id]) && $unit_cost[$resource_id] > 0 ? floor($unit_cost[$resource_id] * $unit_count) : 0;
172 172
       }
173 173
     }
174 174
   }
175 175
 
176
-  foreach($sn_group_resources_loot as $resource_id)
176
+  foreach ($sn_group_resources_loot as $resource_id)
177 177
   {
178 178
     $final_cost[$resource_id] += floor(mrc_get_level($user, $planet, $resource_id, true, true));
179 179
   }
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includes/classes/Bonus.php 2 patches
Doc Comments   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -24,7 +24,7 @@  discard block
 block discarded – undo
24 24
   /**
25 25
    * Добавляет юнит к списку бонусов
26 26
    *
27
-   * @param $unit_id
27
+   * @param integer $unit_id
28 28
    * @param $unit_level
29 29
    */
30 30
   public function add_unit_by_snid($unit_id, $unit_level) {
@@ -67,7 +67,7 @@  discard block
 block discarded – undo
67 67
    *
68 68
    * Выдает финальный бонус в виде множителя
69 69
    *
70
-   * @param string|int $param - ИД бонуса
70
+   * @param string $param - ИД бонуса
71 71
    *
72 72
    * @return float
73 73
    */
Please login to merge, or discard this patch.
Spacing   +7 added lines, -7 removed lines patch added patch discarded remove patch
@@ -28,12 +28,12 @@  discard block
 block discarded – undo
28 28
    * @param $unit_level
29 29
    */
30 30
   public function add_unit_by_snid($unit_id, $unit_level) {
31
-    if(!$unit_level) {
31
+    if (!$unit_level) {
32 32
       return;
33 33
     }
34 34
 
35
-    foreach(static::$_bonus_group as $param_name => $unit_list) {
36
-      if(!empty($unit_list[$unit_id])) {
35
+    foreach (static::$_bonus_group as $param_name => $unit_list) {
36
+      if (!empty($unit_list[$unit_id])) {
37 37
         // Простейший вариант - мультипликатор по базе
38 38
         // Общий мультипликатор добавляется в конец
39 39
         $this->grants[$param_name][$unit_id] = $unit_level;
@@ -82,16 +82,16 @@  discard block
 block discarded – undo
82 82
 //    $this->grants[$param_name][$unit_id] = $unit_level * get_unit_param($unit_id, P_BONUS_VALUE) / 100;;
83 83
     $value_add = floatval($base_value);
84 84
     $cumulative = 1.0; // Для случая BONUS_PERCENT
85
-    if(!empty($this->grants[$param]) && is_array($this->grants[$param])) {
86
-      foreach($this->grants[$param] as $unit_id => $unit_level) {
85
+    if (!empty($this->grants[$param]) && is_array($this->grants[$param])) {
86
+      foreach ($this->grants[$param] as $unit_id => $unit_level) {
87 87
         $unit_bonus = 0;
88
-        if($unit_id < 0) {
88
+        if ($unit_id < 0) {
89 89
           // Meta-unit - leave as is
90 90
         } else {
91 91
           // TODO - Подумать, что будет при смешивании разных бонусов и как этого избежать
92 92
           $bonus_value = get_unit_param($unit_id, P_BONUS_VALUE);
93 93
           $bonus_type = get_unit_param($unit_id, P_BONUS_TYPE);
94
-          switch($bonus_type) {
94
+          switch ($bonus_type) {
95 95
             case BONUS_PERCENT:
96 96
               $unit_bonus = $unit_level * $bonus_value / 100;
97 97
               $cumulative += $unit_bonus;
Please login to merge, or discard this patch.
includes/classes/UBE/UBE.php 2 patches
Doc Comments   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -464,7 +464,7 @@  discard block
 block discarded – undo
464 464
    * Преобразовывает данные симулятора в данные для расчета боя
465 465
    *
466 466
    * @param     $side_info
467
-   * @param     $attacker
467
+   * @param     boolean $attacker
468 468
    * @param int $player_id
469 469
    *
470 470
    * @version 41a6.22
@@ -572,7 +572,7 @@  discard block
 block discarded – undo
572 572
   }
573 573
 
574 574
   /**
575
-   * @param $template
575
+   * @param null|template $template
576 576
    *
577 577
    * @return template
578 578
    */
Please login to merge, or discard this patch.
Spacing   +48 added lines, -49 removed lines patch added patch discarded remove patch
@@ -147,7 +147,7 @@  discard block
 block discarded – undo
147 147
     $this->players->db_load_player_by_id($player_id, UBE_PLAYER_IS_DEFENDER);
148 148
 
149 149
     $player_db_row = $this->players[$player_id]->getDbRow();
150
-    if($fortifier_level = mrc_get_level($player_db_row, $this->combatMission->dst_planet, MRC_FORTIFIER)) {
150
+    if ($fortifier_level = mrc_get_level($player_db_row, $this->combatMission->dst_planet, MRC_FORTIFIER)) {
151 151
       $this->planet_bonus->add_unit_by_snid(MRC_FORTIFIER, $fortifier_level);
152 152
     }
153 153
 
@@ -179,7 +179,7 @@  discard block
 block discarded – undo
179 179
     $this->rounds[0] = new UBERound(0);
180 180
     $this->rounds[0]->make_snapshot($this->fleet_list);
181 181
 
182
-    for($round = 1; $round <= 10; $round++) {
182
+    for ($round = 1; $round <= 10; $round++) {
183 183
       // Проводим раунд
184 184
       defined('DEBUG_UBE') ? print("Round {$round}<br>") : false;
185 185
 
@@ -192,7 +192,7 @@  discard block
 block discarded – undo
192 192
 
193 193
       // Анализируем итоги текущего раунда и готовим данные для следующего
194 194
       $this->combat_result = $this->fleet_list->ubeAnalyzeFleetOutcome($round);
195
-      if($this->combat_result != UBE_COMBAT_RESULT_DRAW) {
195
+      if ($this->combat_result != UBE_COMBAT_RESULT_DRAW) {
196 196
         break;
197 197
       }
198 198
 
@@ -221,11 +221,11 @@  discard block
 block discarded – undo
221 221
     // Генерируем результат боя
222 222
     $this->fleet_list->ube_analyze_fleets($this->is_simulator, $this->debris, $this->resource_exchange_rates);
223 223
 
224
-    if(!$this->is_ube_loaded) {
224
+    if (!$this->is_ube_loaded) {
225 225
       $this->moon_calculator->calculate_moon($this);
226 226
 
227 227
       // Лутаем ресурсы - если аттакер выиграл
228
-      if($this->combat_result == UBE_COMBAT_RESULT_WIN) {
228
+      if ($this->combat_result == UBE_COMBAT_RESULT_WIN) {
229 229
         $this->sn_ube_combat_analyze_loot();
230 230
       }
231 231
     }
@@ -245,7 +245,7 @@  discard block
 block discarded – undo
245 245
       RES_DEUTERIUM => 0,
246 246
     );
247 247
 
248
-    if(
248
+    if (
249 249
       (($planet_resource_total = $this->fleet_list[0]->get_resources_amount()) > 0)
250 250
       &&
251 251
       (($total_capacity = $this->fleet_list->ube_get_capacity_attackers()) > 0)
@@ -257,9 +257,9 @@  discard block
 block discarded – undo
257 257
       $planet_lootable_percent = $planet_lootable / $planet_resource_total;
258 258
 
259 259
       // Вычисляем сколько ресурсов вывезено
260
-      foreach($this->fleet_list->_container as $fleet_id => $fleet) {
260
+      foreach ($this->fleet_list->_container as $fleet_id => $fleet) {
261 261
         $looted_in_metal = 0;
262
-        foreach($this->fleet_list[0]->resource_list as $resource_id => $resource_amount) {
262
+        foreach ($this->fleet_list[0]->resource_list as $resource_id => $resource_amount) {
263 263
           // Вычисляем какой процент общей емкости трюмов атакующих будет задействован
264 264
           $fleet_lootable_percent = $fleet->fleet_capacity / $total_capacity;
265 265
           $looted = floor($resource_amount * $planet_lootable_percent * $fleet_lootable_percent);
@@ -325,16 +325,16 @@  discard block
 block discarded – undo
325 325
     $destination_user_id = $this->fleet_list[0]->owner_id;
326 326
 
327 327
     // Обновляем поле обломков на планете
328
-    if(!$this->is_admin_in_combat && $this->debris->debris_total() > 0) {
328
+    if (!$this->is_admin_in_combat && $this->debris->debris_total() > 0) {
329 329
       db_planet_set_by_gspt($this->ube_planet_info[PLANET_GALAXY], $this->ube_planet_info[PLANET_SYSTEM], $this->ube_planet_info[PLANET_PLANET], PT_PLANET,
330
-        "`debris_metal` = `debris_metal` + " . $this->debris->debris_get_resource(RES_METAL) . ", `debris_crystal` = `debris_crystal` + " . $this->debris->debris_get_resource(RES_CRYSTAL)
330
+        "`debris_metal` = `debris_metal` + ".$this->debris->debris_get_resource(RES_METAL).", `debris_crystal` = `debris_crystal` + ".$this->debris->debris_get_resource(RES_CRYSTAL)
331 331
       );
332 332
     }
333 333
 
334
-    foreach($this->fleet_list->_container as $fleet_id => $UBEFleet) {
334
+    foreach ($this->fleet_list->_container as $fleet_id => $UBEFleet) {
335 335
       $ship_count_lost = $UBEFleet->unit_list->unitCountLost();
336 336
 
337
-      if($fleet_id) {
337
+      if ($fleet_id) {
338 338
         // Флот
339 339
         $UBEFleet->db_save_combat_result_fleet($this->is_small_fleet_recce, $this->moon_calculator->get_reapers_status());
340 340
       } else {
@@ -342,19 +342,19 @@  discard block
 block discarded – undo
342 342
 
343 343
         // Сохраняем изменения ресурсов - если они есть
344 344
         $resource_delta = $UBEFleet->ube_combat_result_calculate_resources();
345
-        if(!empty($resource_delta)) {
345
+        if (!empty($resource_delta)) {
346 346
           $temp = array();
347
-          foreach($resource_delta as $resource_id => $resource_amount) {
347
+          foreach ($resource_delta as $resource_id => $resource_amount) {
348 348
             $resource_db_name = pname_resource_name($resource_id);
349 349
             $temp[] = "`{$resource_db_name}` = `{$resource_db_name}` + ({$resource_amount})";
350 350
           }
351 351
           db_planet_set_by_id($this->ube_planet_info[PLANET_ID], implode(',', $temp));
352 352
         }
353 353
 
354
-        if($ship_count_lost) {
354
+        if ($ship_count_lost) {
355 355
           $db_changeset = array();
356 356
           $planet_row_cache = $this->players[$destination_user_id]->getDbRow();
357
-          foreach($UBEFleet->unit_list->_container as $UBEUnit) {
357
+          foreach ($UBEFleet->unit_list->_container as $UBEUnit) {
358 358
             $db_changeset['unit'][] = sn_db_unit_changeset_prepare($UBEUnit->unitId, -$UBEUnit->units_lost, $planet_row_cache, $this->ube_planet_info[PLANET_ID]);
359 359
           }
360 360
           db_changeset_apply($db_changeset);
@@ -365,7 +365,7 @@  discard block
 block discarded – undo
365 365
     // TODO: Связать сабы с флотами констраинтами ON DELETE SET NULL
366 366
     // Для САБов
367 367
     $fleet_group_id_list = $this->fleet_list->ube_get_groups();
368
-    if(!empty($fleet_group_id_list)) {
368
+    if (!empty($fleet_group_id_list)) {
369 369
       $fleet_group_id_list = implode(',', $fleet_group_id_list);
370 370
       db_acs_delete_by_list($fleet_group_id_list);
371 371
     }
@@ -374,19 +374,19 @@  discard block
 block discarded – undo
374 374
 
375 375
     $bashing_list = array();
376 376
     $players_sides = $this->players->get_player_sides();
377
-    foreach($players_sides as $player_id => $player_side) {
378
-      if($player_side != UBE_PLAYER_IS_ATTACKER) {
377
+    foreach ($players_sides as $player_id => $player_side) {
378
+      if ($player_side != UBE_PLAYER_IS_ATTACKER) {
379 379
         continue;
380 380
       }
381
-      if($this->moon_calculator->get_status() != UBE_MOON_DESTROY_SUCCESS) {
381
+      if ($this->moon_calculator->get_status() != UBE_MOON_DESTROY_SUCCESS) {
382 382
         $bashing_list[] = "({$player_id}, {$this->ube_planet_info[PLANET_ID]}, {$this->combat_timestamp})";
383 383
       }
384
-      if($this->mission_type_id == MT_ATTACK && $this->is_defender_active_player) {
384
+      if ($this->mission_type_id == MT_ATTACK && $this->is_defender_active_player) {
385 385
         $str_loose_or_win = $this->combat_result == UBE_COMBAT_RESULT_WIN ? 'raidswin' : 'raidsloose';
386 386
         db_user_set_by_id($player_id, "`xpraid` = `xpraid` + 1, `raids` = `raids` + 1, `{$str_loose_or_win}` = `{$str_loose_or_win}` + 1");
387 387
       }
388 388
     }
389
-    if(!empty($bashing_list)) {
389
+    if (!empty($bashing_list)) {
390 390
       $bashing_list = implode(',', $bashing_list);
391 391
       db_bashing_insert($bashing_list);
392 392
     }
@@ -413,20 +413,19 @@  discard block
 block discarded – undo
413 413
       $planet_info[PLANET_SYSTEM],
414 414
       $planet_info[PLANET_PLANET],
415 415
       htmlentities($planet_info[PLANET_NAME], ENT_COMPAT, 'UTF-8'),
416
-      classLocale::$lang[$this->combat_result == UBE_COMBAT_RESULT_WIN ? 'ube_report_info_outcome_win' :
417
-        ($this->combat_result == UBE_COMBAT_RESULT_DRAW ? 'ube_report_info_outcome_draw' : 'ube_report_info_outcome_loss')]
416
+      classLocale::$lang[$this->combat_result == UBE_COMBAT_RESULT_WIN ? 'ube_report_info_outcome_win' : ($this->combat_result == UBE_COMBAT_RESULT_DRAW ? 'ube_report_info_outcome_draw' : 'ube_report_info_outcome_loss')]
418 417
     );
419 418
 
420 419
     $text_defender = '';
421 420
     $debris = $this->debris->get_debris();
422
-    foreach($debris as $resource_id => $resource_amount) {
423
-      if($resource_id == RES_DEUTERIUM) {
421
+    foreach ($debris as $resource_id => $resource_amount) {
422
+      if ($resource_id == RES_DEUTERIUM) {
424 423
         continue;
425 424
       }
426 425
 
427
-      $text_defender .= "{$classLocale['tech'][$resource_id]}: " . pretty_number($resource_amount) . '<br />';
426
+      $text_defender .= "{$classLocale['tech'][$resource_id]}: ".pretty_number($resource_amount).'<br />';
428 427
     }
429
-    if($text_defender) {
428
+    if ($text_defender) {
430 429
       $text_defender = "{$classLocale['ube_report_msg_body_debris']}{$text_defender}<br />";
431 430
     }
432 431
 
@@ -436,8 +435,8 @@  discard block
 block discarded – undo
436 435
 
437 436
     // TODO: Оптимизировать отсылку сообщений - отсылать пакетами
438 437
     $player_sides = $this->players->get_player_sides();
439
-    foreach($player_sides as $player_id => $player_side) {
440
-      $message = $text_common . ($this->is_small_fleet_recce && ($player_side == UBE_PLAYER_IS_ATTACKER) ? classLocale::$lang['ube_report_msg_body_sfr'] : $text_defender);
438
+    foreach ($player_sides as $player_id => $player_side) {
439
+      $message = $text_common.($this->is_small_fleet_recce && ($player_side == UBE_PLAYER_IS_ATTACKER) ? classLocale::$lang['ube_report_msg_body_sfr'] : $text_defender);
441 440
       msg_send_simple_message($player_id, '', $this->combat_timestamp, MSG_TYPE_COMBAT, classLocale::$lang['sys_mess_tower'], classLocale::$lang['sys_mess_attack_report'], $message);
442 441
     }
443 442
 
@@ -473,11 +472,11 @@  discard block
 block discarded – undo
473 472
     $player_id = $player_id == -1 ? $this->players->count() : $player_id;
474 473
     $fleet_id = $player_id; // FOR SIMULATOR!
475 474
 
476
-    if(empty($this->players[$player_id])) {
475
+    if (empty($this->players[$player_id])) {
477 476
       $this->players[$player_id] = new UBEPlayer();
478 477
     }
479 478
 
480
-    foreach($side_info as $fleet_data) {
479
+    foreach ($side_info as $fleet_data) {
481 480
       $this->players[$player_id]->name = $player_id;
482 481
       $this->players[$player_id]->setSide($attacker);
483 482
 
@@ -485,32 +484,32 @@  discard block
 block discarded – undo
485 484
       $this->fleet_list[$fleet_id] = $objFleet;
486 485
 
487 486
       $this->fleet_list[$fleet_id]->owner_id = $player_id;
488
-      foreach($fleet_data as $unit_id => $unit_count) {
489
-        if(!$unit_count) {
487
+      foreach ($fleet_data as $unit_id => $unit_count) {
488
+        if (!$unit_count) {
490 489
           continue;
491 490
         }
492 491
 
493 492
         $unit_type = get_unit_param($unit_id, P_UNIT_TYPE);
494 493
 
495
-        if($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) {
494
+        if ($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) {
496 495
           $this->fleet_list[$fleet_id]->unit_list->unitAdjustCount($unit_id, $unit_count);
497
-        } elseif($unit_type == UNIT_RESOURCES) {
496
+        } elseif ($unit_type == UNIT_RESOURCES) {
498 497
           $this->fleet_list[$fleet_id]->resource_list[$unit_id] = $unit_count;
499
-        } elseif($unit_type == UNIT_TECHNOLOGIES) {
500
-          if($unit_id == TECH_WEAPON) {
498
+        } elseif ($unit_type == UNIT_TECHNOLOGIES) {
499
+          if ($unit_id == TECH_WEAPON) {
501 500
             $this->players[$player_id]->player_bonus->add_unit_by_snid(TECH_WEAPON, $unit_count);
502
-          } elseif($unit_id == TECH_SHIELD) {
501
+          } elseif ($unit_id == TECH_SHIELD) {
503 502
             $this->players[$player_id]->player_bonus->add_unit_by_snid(TECH_SHIELD, $unit_count);
504
-          } elseif($unit_id == TECH_ARMOR) {
503
+          } elseif ($unit_id == TECH_ARMOR) {
505 504
             $this->players[$player_id]->player_bonus->add_unit_by_snid(TECH_ARMOR, $unit_count);
506 505
           }
507
-        } elseif($unit_type == UNIT_GOVERNORS) {
508
-          if($unit_id == MRC_FORTIFIER) {
506
+        } elseif ($unit_type == UNIT_GOVERNORS) {
507
+          if ($unit_id == MRC_FORTIFIER) {
509 508
             // Фортифаер даёт бонус ко всему
510 509
             $this->planet_bonus->add_unit_by_snid(MRC_FORTIFIER, $unit_count);
511 510
           }
512
-        } elseif($unit_type == UNIT_MERCENARIES) {
513
-          if($unit_id == MRC_ADMIRAL) {
511
+        } elseif ($unit_type == UNIT_MERCENARIES) {
512
+          if ($unit_id == MRC_ADMIRAL) {
514 513
             $this->players[$player_id]->player_bonus->add_unit_by_snid(MRC_ADMIRAL, $unit_count);
515 514
           }
516 515
         }
@@ -565,7 +564,7 @@  discard block
 block discarded – undo
565 564
 
566 565
     $ube->sn_ube_message_send();
567 566
 
568
-    defined('DEBUG_UBE') ? die('DIE at ' . __FILE__ . ' ' . __LINE__) : false;
567
+    defined('DEBUG_UBE') ? die('DIE at '.__FILE__.' '.__LINE__) : false;
569 568
 
570 569
     return false;
571 570
   }
@@ -580,7 +579,7 @@  discard block
 block discarded – undo
580 579
 
581 580
     $ube_report = new UBEReport();
582 581
     $ube = $ube_report->sn_ube_report_load(sys_get_param_str('cypher'));
583
-    if($ube != UBE_REPORT_NOT_FOUND) {
582
+    if ($ube != UBE_REPORT_NOT_FOUND) {
584 583
       $ube_report->sn_ube_report_generate($ube, $template_result);
585 584
 
586 585
       $template = gettemplate('ube_combat_report', $template);
@@ -608,9 +607,9 @@  discard block
 block discarded – undo
608 607
     $ube->sn_ube_combat();
609 608
     $ube_report = new UBEReport();
610 609
 
611
-    if(sys_get_param_str('reload')) {
610
+    if (sys_get_param_str('reload')) {
612 611
       $ube_new = $ube_report->sn_ube_report_load($ube->get_cypher()); // $combat_data = sn_ube_report_load($combat_data[UBE_REPORT_CYPHER]);
613
-      if($ube_new != UBE_REPORT_NOT_FOUND && is_object($ube_new)) {
612
+      if ($ube_new != UBE_REPORT_NOT_FOUND && is_object($ube_new)) {
614 613
         $ube = $ube_new;
615 614
       }
616 615
     }
@@ -658,7 +657,7 @@  discard block
 block discarded – undo
658 657
     $this->debris->load_from_report_row($report_row);
659 658
 
660 659
     $query = doquery("SELECT * FROM {{ube_report_player}} WHERE `ube_report_id` = {$report_row['ube_report_id']}");
661
-    while($player_row = db_fetch($query)) {
660
+    while ($player_row = db_fetch($query)) {
662 661
       $this->players->init_player_from_report_info($player_row);
663 662
     }
664 663
 
Please login to merge, or discard this patch.
includes/classes/UBE/UBEFleetList.php 2 patches
Doc Comments   +3 added lines patch added patch discarded remove patch
@@ -278,6 +278,9 @@
 block discarded – undo
278 278
     return count($this->ube_side_present_at_round_start);
279 279
   }
280 280
 
281
+  /**
282
+   * @param integer $round
283
+   */
281 284
   public function ubeAnalyzeFleetOutcome($round) {
282 285
     $this->ube_actualize_sides();
283 286
 
Please login to merge, or discard this patch.
Spacing   +23 added lines, -23 removed lines patch added patch discarded remove patch
@@ -82,13 +82,13 @@  discard block
 block discarded – undo
82 82
    */
83 83
   public function ube_db_load_fleets_outcome($report_row) {
84 84
     $query = doquery("SELECT * FROM {{ube_report_outcome_fleet}} WHERE `ube_report_id` = {$report_row['ube_report_id']}");
85
-    while($row = db_fetch($query)) {
85
+    while ($row = db_fetch($query)) {
86 86
       $fleet_id = $row['ube_report_outcome_fleet_fleet_id'];
87 87
       $this[$fleet_id]->load_outcome_from_report_row($row);
88 88
     }
89 89
 
90 90
     $query = doquery("SELECT * FROM {{ube_report_outcome_unit}} WHERE `ube_report_id` = {$report_row['ube_report_id']} ORDER BY `ube_report_outcome_unit_sort_order`");
91
-    while($row = db_fetch($query)) {
91
+    while ($row = db_fetch($query)) {
92 92
       $fleet_id = $row['ube_report_outcome_unit_fleet_id'];
93 93
       $this[$fleet_id]->load_unit_outcome_from_row($row);
94 94
     }
@@ -108,7 +108,7 @@  discard block
 block discarded – undo
108 108
       UBE_PLAYER_IS_DEFENDER => array(),
109 109
     );
110 110
 
111
-    foreach($this->_container as $fleet_id => $UBEFleet) {
111
+    foreach ($this->_container as $fleet_id => $UBEFleet) {
112 112
       $result[$UBEFleet->is_attacker][] = array(
113 113
         'ID'          => $fleet_id,
114 114
         'NAME'        => $ube->players[$UBEFleet->owner_id]->name,
@@ -131,11 +131,11 @@  discard block
 block discarded – undo
131 131
    */
132 132
   public function ube_analyze_fleets($is_simulator, UBEDebris $debris, array $resource_exchange_rates) {
133 133
     // Генерируем результат боя
134
-    foreach($this->_container as $fleet_id => $UBEFleet) {
134
+    foreach ($this->_container as $fleet_id => $UBEFleet) {
135 135
       // Инициализируем массив результатов для флота
136 136
 //      $this->init_fleet_outcome_and_link_to_side($UBEFleet);
137 137
 
138
-      foreach($UBEFleet->unit_list->_container as $UBEUnit) {
138
+      foreach ($UBEFleet->unit_list->_container as $UBEUnit) {
139 139
         $UBEUnit->ube_analyze_unit($is_simulator);
140 140
       }
141 141
 
@@ -152,10 +152,10 @@  discard block
 block discarded – undo
152 152
       $this->resources_lost_in_metal = array(
153 153
         RES_METAL => 0,
154 154
       );
155
-      foreach($UBEFleet->resources_lost_on_units as $resource_id => $resource_amount) {
155
+      foreach ($UBEFleet->resources_lost_on_units as $resource_id => $resource_amount) {
156 156
         $UBEFleet->resources_lost_in_metal[RES_METAL] += $resource_amount * $resource_exchange_rates[$resource_id];
157 157
       }
158
-      foreach($UBEFleet->cargo_dropped as $resource_id => $resource_amount) {
158
+      foreach ($UBEFleet->cargo_dropped as $resource_id => $resource_amount) {
159 159
         $UBEFleet->resources_lost_in_metal[RES_METAL] += $resource_amount * $resource_exchange_rates[$resource_id];
160 160
       }
161 161
     }
@@ -166,8 +166,8 @@  discard block
 block discarded – undo
166 166
    */
167 167
   public function ube_get_groups() {
168 168
     $result = array();
169
-    foreach($this->_container as $UBEFleet) {
170
-      if($UBEFleet->group_id) {
169
+    foreach ($this->_container as $UBEFleet) {
170
+      if ($UBEFleet->group_id) {
171 171
         $result[$UBEFleet->group_id] = $UBEFleet->group_id;
172 172
       }
173 173
     }
@@ -180,8 +180,8 @@  discard block
 block discarded – undo
180 180
    */
181 181
   public function ube_get_capacity_attackers() {
182 182
     $result = 0;
183
-    foreach($this->_container as $UBEFleet) {
184
-      if($UBEFleet->is_attacker) {
183
+    foreach ($this->_container as $UBEFleet) {
184
+      if ($UBEFleet->is_attacker) {
185 185
         $result += $UBEFleet->fleet_capacity;
186 186
       }
187 187
     }
@@ -195,7 +195,7 @@  discard block
 block discarded – undo
195 195
    */
196 196
   public function ube_db_load_from_report_row(array $report_row, UBE $ube) {
197 197
     $query = doquery("SELECT * FROM {{ube_report_fleet}} WHERE `ube_report_id` = {$report_row['ube_report_id']}");
198
-    while($fleet_row = db_fetch($query)) {
198
+    while ($fleet_row = db_fetch($query)) {
199 199
       $objFleet = new UBEFleet();
200 200
       $objFleet->load_from_report($fleet_row, $ube);
201 201
       $this[$objFleet->db_id] = $objFleet;
@@ -209,20 +209,20 @@  discard block
 block discarded – undo
209 209
    * @version 2016-02-25 23:42:45 41a4.68
210 210
    */
211 211
   public function ube_prepare_for_next_round($is_simulator) {
212
-    foreach($this->_container as $fleet_id => $UBEFleet) {
212
+    foreach ($this->_container as $fleet_id => $UBEFleet) {
213 213
       $UBEFleet->prepare_for_next_round($is_simulator);
214 214
     }
215 215
 
216 216
     // Суммируем данные по атакующим и защитникам
217 217
     $this->ube_total[UBE_PLAYER_IS_ATTACKER]->_reset();
218 218
     $this->ube_total[UBE_PLAYER_IS_DEFENDER]->_reset();
219
-    foreach($this->_container as $fleet_id => $UBEFleet) {
219
+    foreach ($this->_container as $fleet_id => $UBEFleet) {
220 220
       $this->ube_total[$UBEFleet->is_attacker]->add_unit_stats_array($UBEFleet->total_stats);
221 221
     }
222 222
 //pvar_dump($this->ube_total);
223 223
 
224 224
     // Высчитываем долю атаки, приходящейся на юнит равную отношению брони юнита к общей броне - крупные цели атакуют чаще
225
-    foreach($this->_container as $fleet_id => $UBEFleet) {
225
+    foreach ($this->_container as $fleet_id => $UBEFleet) {
226 226
       $UBEFleet->calculate_unit_partial_data($this->ube_total[$UBEFleet->is_attacker]);
227 227
     }
228 228
   }
@@ -236,7 +236,7 @@  discard block
 block discarded – undo
236 236
    */
237 237
   public function ube_calculate_attack_results(UBE $ube) {
238 238
     // Каждый флот атакует все
239
-    foreach($this->_container as $attack_fleet_data) {
239
+    foreach ($this->_container as $attack_fleet_data) {
240 240
       defined('DEBUG_UBE') ? print("Fleet {$attack_fleet_data->db_id} attacks<br /><div style='margin-left: 30px;'>") : false;
241 241
 
242 242
       $attack_fleet_data->attack_fleets($this, $ube->is_simulator);
@@ -251,8 +251,8 @@  discard block
 block discarded – undo
251 251
    * @version 2016-02-25 23:42:45 41a4.68
252 252
    */
253 253
   public function ube_actualize_sides() {
254
-    foreach($this->_container as $UBEFleet) {
255
-      if($UBEFleet->get_unit_count() > 0) {
254
+    foreach ($this->_container as $UBEFleet) {
255
+      if ($UBEFleet->get_unit_count() > 0) {
256 256
         $this->ube_side_present_at_round_start[$UBEFleet->is_attacker] = 1;
257 257
       }
258 258
     }
@@ -265,8 +265,8 @@  discard block
 block discarded – undo
265 265
    */
266 266
   public function ube_calculate_attack_reapers() {
267 267
     $reapers = 0;
268
-    foreach($this->_container as $fleet_id => $UBERoundFleetCombat) {
269
-      if($UBERoundFleetCombat->is_attacker == UBE_PLAYER_IS_ATTACKER) {
268
+    foreach ($this->_container as $fleet_id => $UBERoundFleetCombat) {
269
+      if ($UBERoundFleetCombat->is_attacker == UBE_PLAYER_IS_ATTACKER) {
270 270
         $reapers += $UBERoundFleetCombat->unit_list->unitCountReapers();
271 271
       }
272 272
     }
@@ -283,10 +283,10 @@  discard block
 block discarded – undo
283 283
 
284 284
     $result = UBE_COMBAT_RESULT_DRAW;
285 285
     // Проверяем результат боя
286
-    if($this->ube_get_sides_count() == 0 || $round >= 10) {
286
+    if ($this->ube_get_sides_count() == 0 || $round >= 10) {
287 287
       // Если кого-то не осталось или не осталось обоих - заканчиваем цикл
288 288
       $result = UBE_COMBAT_RESULT_DRAW_END;
289
-    } elseif($this->ube_get_sides_count() == 1) {
289
+    } elseif ($this->ube_get_sides_count() == 1) {
290 290
       // Если осталась одна сторона - она и выиграла
291 291
       $result = isset($this->ube_side_present_at_round_start[UBE_PLAYER_IS_ATTACKER]) ? UBE_COMBAT_RESULT_WIN : UBE_COMBAT_RESULT_LOSS;
292 292
     }
@@ -303,7 +303,7 @@  discard block
 block discarded – undo
303 303
    * @version 41a6.16
304 304
    */
305 305
   public function ubeInitGetAttackers(Fleet $objFleet, UBEPlayerList $players) {
306
-    if($objFleet->group_id) {
306
+    if ($objFleet->group_id) {
307 307
       $fleets_added = $this->dbLoadWhere("`fleet_group` = {$objFleet->group_id}");
308 308
     } else {
309 309
       $this->ube_insert_from_Fleet($objFleet);
Please login to merge, or discard this patch.
includes/functions/int_fleet_events.php 2 patches
Doc Comments   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -69,8 +69,8 @@
 block discarded – undo
69 69
 
70 70
 /**
71 71
  * @param Fleet $objFleet
72
- * @param       $ov_label
73
- * @param       $planet_end_type
72
+ * @param       integer $ov_label
73
+ * @param       integer $planet_end_type
74 74
  *
75 75
  * @return mixed
76 76
  */
Please login to merge, or discard this patch.
Spacing   +11 added lines, -11 removed lines patch added patch discarded remove patch
@@ -6,26 +6,26 @@  discard block
 block discarded – undo
6 6
   $fleet_events = array();
7 7
   $fleet_number = 0;
8 8
 
9
-  if($objFleetList->count() <= 0) {
9
+  if ($objFleetList->count() <= 0) {
10 10
     return;
11 11
   }
12 12
 
13
-  foreach($objFleetList->_container as $objFleet) {
13
+  foreach ($objFleetList->_container as $objFleet) {
14 14
     $planet_start_type = $objFleet->fleet_start_type == PT_MOON ? PT_MOON : PT_PLANET;
15 15
     $planet_start = db_planet_by_gspt($objFleet->fleet_start_galaxy, $objFleet->fleet_start_system, $objFleet->fleet_start_planet, $planet_start_type, false, 'name');
16 16
     $objFleet->fleet_start_name = $planet_start['name'];
17 17
 
18 18
     $planet_end_type = $objFleet->fleet_end_type == PT_MOON ? PT_MOON : PT_PLANET;
19
-    if($objFleet->fleet_end_planet > Vector::$knownPlanets) {
19
+    if ($objFleet->fleet_end_planet > Vector::$knownPlanets) {
20 20
       $objFleet->fleet_end_name = classLocale::$lang['ov_fleet_exploration'];
21
-    } elseif($objFleet->mission_type == MT_COLONIZE) {
21
+    } elseif ($objFleet->mission_type == MT_COLONIZE) {
22 22
       $objFleet->fleet_end_name = classLocale::$lang['ov_fleet_colonization'];
23 23
     } else {
24 24
       $planet_end = db_planet_by_gspt($objFleet->fleet_end_galaxy, $objFleet->fleet_end_system, $objFleet->fleet_end_planet, $planet_end_type, false, 'name');
25 25
       $objFleet->fleet_end_name = $planet_end['name'];
26 26
     }
27 27
 
28
-    if($objFleet->time_arrive_to_target > SN_TIME_NOW && !$objFleet->isReturning() && $objFleet->mission_type != MT_MISSILE &&
28
+    if ($objFleet->time_arrive_to_target > SN_TIME_NOW && !$objFleet->isReturning() && $objFleet->mission_type != MT_MISSILE &&
29 29
       ($planet_scanned === false
30 30
         ||
31 31
         (
@@ -39,11 +39,11 @@  discard block
 block discarded – undo
39 39
       $fleet_events[] = flt_register_event_objFleet($objFleet, 0, $planet_end_type);
40 40
     }
41 41
 
42
-    if($objFleet->time_mission_job_complete > SN_TIME_NOW && !$objFleet->isReturning() && $planet_scanned === false && $objFleet->mission_type != MT_MISSILE) {
42
+    if ($objFleet->time_mission_job_complete > SN_TIME_NOW && !$objFleet->isReturning() && $planet_scanned === false && $objFleet->mission_type != MT_MISSILE) {
43 43
       $fleet_events[] = flt_register_event_objFleet($objFleet, 1, $planet_end_type);
44 44
     }
45 45
 
46
-    if(
46
+    if (
47 47
       $objFleet->time_return_to_source > SN_TIME_NOW && $objFleet->mission_type != MT_MISSILE && ($objFleet->isReturning() || ($objFleet->mission_type != MT_RELOCATE && $objFleet->mission_type != MT_COLONIZE)) &&
48 48
       (
49 49
         ($planet_scanned === false && $objFleet->playerOwnerId == $user['id'])
@@ -59,7 +59,7 @@  discard block
 block discarded – undo
59 59
       $fleet_events[] = flt_register_event_objFleet($objFleet, 2, $planet_end_type);
60 60
     }
61 61
 
62
-    if($objFleet->mission_type == MT_MISSILE) {
62
+    if ($objFleet->mission_type == MT_MISSILE) {
63 63
       $fleet_events[] = flt_register_event_objFleet($objFleet, 3, $planet_end_type);
64 64
     }
65 65
   }
@@ -79,7 +79,7 @@  discard block
 block discarded – undo
79 79
 
80 80
   $is_this_planet = false;
81 81
 
82
-  switch($objFleet->ov_label = $ov_label) {
82
+  switch ($objFleet->ov_label = $ov_label) {
83 83
     case 0:
84 84
       $objFleet->event_time = $objFleet->time_arrive_to_target;
85 85
       $is_this_planet = (
@@ -110,9 +110,9 @@  discard block
 block discarded – undo
110 110
 
111 111
   }
112 112
 
113
-  $objFleet->ov_this_planet = $is_this_planet;// || $planet_scanned != false;
113
+  $objFleet->ov_this_planet = $is_this_planet; // || $planet_scanned != false;
114 114
 
115
-  if($objFleet->playerOwnerId == $user['id']) {
115
+  if ($objFleet->playerOwnerId == $user['id']) {
116 116
     $user_data = $user;
117 117
   } else {
118 118
     $user_data = db_user_by_id($objFleet->playerOwnerId);
Please login to merge, or discard this patch.