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1 | <?php |
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2 | |||
3 | /** |
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4 | * infos.php |
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5 | * |
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6 | * Information about every aspect of in-game objects: buildings, officiers, techs etc |
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7 | * |
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8 | * @version 1.1st Security checks & tests by Gorlum for http://supernova.ws |
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9 | * @version 1.1 |
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10 | * @copyright 2008 By Chlorel for XNova |
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11 | */ |
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12 | include('common.' . substr(strrchr(__FILE__, '.'), 1)); |
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13 | |||
14 | function ShowProductionTable($CurrentUser, $CurrentPlanet, $BuildID, $Template) { |
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15 | $config_resource_multiplier = game_resource_multiplier(); |
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16 | $config_resource_multiplier_plain = game_resource_multiplier(true); |
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17 | |||
18 | $CurrentBuildtLvl = mrc_get_level($CurrentUser, $CurrentPlanet, $BuildID); |
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19 | |||
20 | $BuildLevel = ($CurrentBuildtLvl > 0) ? $CurrentBuildtLvl : 1; |
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21 | |||
22 | $modifiers = sn_get_groups('modifiers'); |
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23 | |||
24 | $Prod[STRUC_MINE_METAL] = floor(mrc_modify_value( |
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25 | $CurrentUser, |
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26 | $CurrentPlanet, |
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27 | $modifiers[MODIFIER_RESOURCE_PRODUCTION], |
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28 | $config_resource_multiplier * $unit_data[P_UNIT_PRODUCTION][RES_METAL]($BuildLevel, 100, $CurrentUser, $CurrentPlanet) |
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29 | )); |
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30 | $Prod[STRUC_MINE_CRYSTAL] = floor(mrc_modify_value( |
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31 | $CurrentUser, |
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32 | $CurrentPlanet, |
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33 | $modifiers[MODIFIER_RESOURCE_PRODUCTION], |
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34 | $config_resource_multiplier * $unit_data[P_UNIT_PRODUCTION][RES_CRYSTAL]($BuildLevel, 100, $CurrentUser, $CurrentPlanet) |
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35 | )); |
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36 | $Prod[STRUC_MINE_DEUTERIUM] = floor(mrc_modify_value( |
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37 | $CurrentUser, |
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38 | $CurrentPlanet, |
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39 | $modifiers[MODIFIER_RESOURCE_PRODUCTION], |
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40 | $config_resource_multiplier * $unit_data[P_UNIT_PRODUCTION][RES_DEUTERIUM]($BuildLevel, 100, $CurrentUser, $CurrentPlanet) |
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41 | )); |
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42 | $Prod[STRUC_MINE_SOLAR] = floor(mrc_modify_value( |
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43 | $CurrentUser, |
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44 | $CurrentPlanet, |
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45 | $modifiers[MODIFIER_RESOURCE_PRODUCTION], |
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46 | $config_resource_multiplier_plain * $unit_data[P_UNIT_PRODUCTION][RES_ENERGY]($BuildLevel, 100, $CurrentUser, $CurrentPlanet) |
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47 | )); |
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48 | |||
49 | $ActualProd = floor($Prod[$BuildID]); |
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50 | View Code Duplication | if($BuildID != STRUC_MINE_FUSION) { |
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51 | $ActualNeed = floor($Prod[STRUC_MINE_SOLAR]); |
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52 | } else { |
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53 | $ActualNeed = floor($Prod[STRUC_MINE_DEUTERIUM]); |
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54 | } |
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55 | |||
56 | $BuildStartLvl = $CurrentBuildtLvl - 2; |
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57 | if($BuildStartLvl < 1) { |
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58 | $BuildStartLvl = 1; |
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59 | } |
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60 | $Table = ''; |
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61 | $ProdFirst = 0; |
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62 | for($BuildLevel = $BuildStartLvl; $BuildLevel < $BuildStartLvl + 10; $BuildLevel++) { |
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63 | if($BuildID != STRUC_MOON_PHALANX) { |
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64 | $Prod[STRUC_MINE_METAL] = floor(mrc_modify_value( |
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65 | $CurrentUser, |
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66 | $CurrentPlanet, |
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67 | $modifiers[MODIFIER_RESOURCE_PRODUCTION], |
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68 | $config_resource_multiplier * $unit_data[P_UNIT_PRODUCTION][RES_METAL]($BuildLevel, 100, $CurrentUser, $CurrentPlanet) |
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69 | )); |
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70 | $Prod[STRUC_MINE_CRYSTAL] = floor(mrc_modify_value( |
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71 | $CurrentUser, |
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72 | $CurrentPlanet, |
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73 | $modifiers[MODIFIER_RESOURCE_PRODUCTION], |
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74 | $config_resource_multiplier * $unit_data[P_UNIT_PRODUCTION][RES_CRYSTAL]($BuildLevel, 100, $CurrentUser, $CurrentPlanet) |
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75 | )); |
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76 | $Prod[STRUC_MINE_DEUTERIUM] = floor(mrc_modify_value( |
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77 | $CurrentUser, |
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78 | $CurrentPlanet, |
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79 | $modifiers[MODIFIER_RESOURCE_PRODUCTION], |
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80 | $config_resource_multiplier * $unit_data[P_UNIT_PRODUCTION][RES_DEUTERIUM]($BuildLevel, 100, $CurrentUser, $CurrentPlanet) |
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81 | )); |
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82 | $Prod[STRUC_MINE_SOLAR] = floor(mrc_modify_value( |
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83 | $CurrentUser, |
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84 | $CurrentPlanet, |
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85 | $modifiers[MODIFIER_RESOURCE_PRODUCTION], |
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86 | $config_resource_multiplier_plain * $unit_data[P_UNIT_PRODUCTION][RES_ENERGY]($BuildLevel, 100, $CurrentUser, $CurrentPlanet) |
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87 | )); |
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88 | |||
89 | $bloc['build_lvl'] = ($CurrentBuildtLvl == $BuildLevel) ? "<font color=\"#ff0000\">" . $BuildLevel . "</font>" : $BuildLevel; |
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90 | if($ProdFirst > 0) { |
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91 | if($BuildID != STRUC_MINE_FUSION) { |
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92 | $bloc['build_gain'] = "<font color=\"lime\">(" . pretty_number(floor($Prod[$BuildID] - $ProdFirst)) . ")</font>"; |
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93 | } else { |
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94 | $bloc['build_gain'] = "<font color=\"lime\">(" . pretty_number(floor($Prod[STRUC_MINE_SOLAR] - $ProdFirst)) . ")</font>"; |
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95 | } |
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96 | } else { |
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97 | $bloc['build_gain'] = ''; |
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98 | } |
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99 | if($BuildID != STRUC_MINE_FUSION) { |
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100 | $bloc['build_prod'] = pretty_number(floor($Prod[$BuildID])); |
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101 | $bloc['build_prod_diff'] = pretty_number(floor($Prod[$BuildID] - $ActualProd), true, true); |
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102 | $bloc['build_need'] = pretty_number(floor($Prod[STRUC_MINE_SOLAR]), true, true); |
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103 | $bloc['build_need_diff'] = pretty_number(floor($Prod[STRUC_MINE_SOLAR] - $ActualNeed), true, true); |
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104 | } else { |
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105 | $bloc['build_prod'] = pretty_number(floor($Prod[STRUC_MINE_SOLAR])); |
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106 | $bloc['build_prod_diff'] = pretty_number(floor($Prod[STRUC_MINE_SOLAR] - $ActualProd), true, true); |
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107 | $bloc['build_need'] = pretty_number(floor($Prod[STRUC_MINE_DEUTERIUM]), true, true); |
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108 | $bloc['build_need_diff'] = pretty_number(floor($Prod[STRUC_MINE_DEUTERIUM] - $ActualNeed), true, true); |
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109 | } |
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110 | View Code Duplication | if($ProdFirst == 0) { |
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111 | if($BuildID != STRUC_MINE_FUSION) { |
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112 | $ProdFirst = floor($Prod[$BuildID]); |
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113 | } else { |
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114 | $ProdFirst = floor($Prod[STRUC_MINE_SOLAR]); |
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115 | } |
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116 | } |
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117 | } else { |
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118 | // Cas particulier de la phalange |
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119 | $bloc['build_lvl'] = ($CurrentBuildtLvl == $BuildLevel) ? "<font color=\"#ff0000\">" . $BuildLevel . "</font>" : $BuildLevel; |
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120 | $bloc['build_range'] = ($BuildLevel * $BuildLevel) - 1; |
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121 | } |
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122 | $Table .= parsetemplate($Template, $bloc); |
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123 | } |
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124 | |||
125 | return $Table; |
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126 | } |
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127 | |||
128 | function eco_render_rapid_fire($unit_id) { |
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129 | $classLocale = classLocale::$lang; |
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130 | |||
131 | $unit_data = get_unit_param($unit_id); |
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132 | $unit_durability = $unit_data['shield'] + $unit_data['armor']; |
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133 | |||
134 | $str_rapid_from = ''; |
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135 | $str_rapid_to = ''; |
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136 | foreach(sn_get_groups(array('fleet', 'defense_active')) as $enemy_id) { |
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137 | $enemy_data = get_unit_param($enemy_id); |
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138 | $enemy_durability = $enemy_data['shield'] + $enemy_data['armor']; |
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139 | |||
140 | $rapid = floor($unit_data['attack'] * (isset($unit_data['amplify'][$enemy_id]) ? $unit_data['amplify'][$enemy_id] : 1) / $enemy_durability); |
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141 | if($rapid >= 1) { |
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142 | $str_rapid_to .= "{$classLocale['nfo_rf_again']} {$classLocale['tech'][$enemy_id]} <font color=\"#00ff00\">{$rapid}</font><br>"; |
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143 | } |
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144 | |||
145 | $rapid = floor($enemy_data['attack'] * (isset($enemy_data['amplify'][$unit_id]) ? $enemy_data['amplify'][$unit_id] : 1) / $unit_durability); |
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146 | if($rapid >= 1) { |
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147 | $str_rapid_from .= "{$classLocale['tech'][$enemy_id]} {$classLocale['nfo_rf_from']} <font color=\"#ff0000\">{$rapid}</font><br>"; |
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148 | } |
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149 | } |
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150 | |||
151 | if($str_rapid_to && $str_rapid_from) { |
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152 | $str_rapid_to .= '<hr>'; |
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153 | } |
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154 | |||
155 | return array('to' => $str_rapid_to, 'from' => $str_rapid_from); |
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156 | } |
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157 | |||
158 | $unit_id = sys_get_param_id('gid'); |
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159 | if($unit_id == RES_DARK_MATTER) { |
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160 | sys_redirect('dark_matter.php'); |
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161 | } |
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162 | |||
163 | if($unit_id == RES_METAMATTER) { |
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164 | sys_redirect('metamatter.php'); |
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165 | } |
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166 | |||
167 | lng_include('infos'); |
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168 | if(!$unit_id || (!get_unit_param($unit_id) && !isset(classLocale::$lang['info'][$unit_id]))) { |
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169 | sys_redirect('index.php?page=techtree'); |
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170 | } |
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171 | |||
172 | $template = gettemplate('novapedia', true); |
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173 | |||
174 | $unit_data = get_unit_param($unit_id); |
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175 | $unit_type = $unit_data['type']; |
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176 | |||
177 | if($unit_type == UNIT_SHIPS) { |
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178 | $template_result['UNIT_IS_SHIP'] = true; |
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179 | |||
180 | $ship_data = get_ship_data($unit_id, $user); |
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181 | |||
182 | $template_result += array( |
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183 | 'BASE_SPEED' => pretty_number($ship_data['speed_base']), |
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184 | 'ACTUAL_SPEED' => pretty_number($ship_data['speed']), |
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185 | 'BASE_CONSUMPTION' => pretty_number($ship_data['consumption_base']), |
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186 | 'ACTUAL_CONSUMPTION' => pretty_number($ship_data['consumption']), |
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187 | |||
188 | 'BASE_CAPACITY' => pretty_number($unit_data['capacity']), |
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189 | 'ACTUAL_CAPACITY' => pretty_number($ship_data['capacity']), |
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190 | ); |
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191 | |||
192 | $engine_template_info = array(); |
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193 | foreach($unit_data['engine'] as $unit_engine_data) { |
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194 | $unit_engine_data = get_engine_data($user, $unit_engine_data); |
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195 | |||
196 | $engine_template_info[] = array( |
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197 | 'NAME' => classLocale::$lang['tech'][$unit_engine_data['tech']], |
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198 | 'MIN_LEVEL' => $unit_engine_data['min_level'], |
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199 | 'USER_TECH_LEVEL' => mrc_get_level($user, null, $unit_engine_data['tech']), |
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200 | 'BASE_SPEED' => pretty_number($unit_engine_data['speed_base']), |
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201 | 'BASE_CONSUMPTION' => pretty_number($unit_engine_data['consumption_base']), |
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202 | 'ACTUAL_SPEED' => pretty_number($unit_engine_data['speed']), |
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203 | 'ACTUAL_CONSUMPTION' => pretty_number($unit_engine_data['consumption']), |
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204 | ); |
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205 | } |
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206 | $template_result['.']['engine'] = $engine_template_info; |
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207 | |||
208 | } |
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209 | |||
210 | |||
211 | $sn_data_group_combat = sn_get_groups('combat'); |
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212 | if(in_array($unit_id, $sn_data_group_combat)) { |
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213 | $template_result['UNIT_IS_COMBAT'] = true; |
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214 | |||
215 | $unit_durability = $unit_data['shield'] + $unit_data['armor']; |
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216 | |||
217 | $volley_arr = $rapid_to = $rapid_from = array(); |
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218 | $str_rapid_from = ''; |
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219 | $str_rapid_to = ''; |
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220 | foreach($sn_data_group_combat as $enemy_id) { |
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221 | $enemy_data = get_unit_param($enemy_id); |
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222 | $enemy_durability = $enemy_data['shield'] + $enemy_data['armor']; |
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223 | |||
224 | $rapid = $unit_data['attack'] * (isset($unit_data['amplify'][$enemy_id]) ? $unit_data['amplify'][$enemy_id] : 1) / $enemy_durability; |
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225 | if($rapid >= 1) { |
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226 | $volley_arr[$enemy_id]['TO'] = floor($rapid); |
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227 | } |
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228 | |||
229 | $rapid = $enemy_data['attack'] * (isset($enemy_data['amplify'][$unit_id]) ? $enemy_data['amplify'][$unit_id] : 1) / $unit_durability; |
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230 | if($rapid >= 1) { |
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231 | $volley_arr[$enemy_id]['FROM'] = floor($rapid); |
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232 | } |
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233 | } |
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234 | foreach($volley_arr as $enemy_id => &$rapid) { |
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235 | $rapid['ENEMY_ID'] = $enemy_id; |
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236 | $rapid['ENEMY_NAME'] = classLocale::$lang['tech'][$enemy_id]; |
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237 | } |
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238 | $template_result['.']['volley'] = $volley_arr; |
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239 | |||
240 | $template_result += array( |
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241 | 'BASE_ARMOR' => pretty_number($unit_data['armor']), |
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242 | 'BASE_SHIELD' => pretty_number($unit_data['shield']), |
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243 | 'BASE_WEAPON' => pretty_number($unit_data['attack']), |
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244 | |||
245 | 'ACTUAL_ARMOR' => pretty_number(mrc_modify_value($user, false, array(MRC_ADMIRAL, TECH_ARMOR), $unit_data['armor'])), |
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246 | 'ACTUAL_SHIELD' => pretty_number(mrc_modify_value($user, false, array(MRC_ADMIRAL, TECH_SHIELD), $unit_data['shield'])), |
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247 | 'ACTUAL_WEAPON' => pretty_number(mrc_modify_value($user, false, array(MRC_ADMIRAL, TECH_WEAPON), $unit_data['attack'])), |
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248 | ); |
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249 | |||
250 | } |
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251 | |||
252 | if(classLocale::$lang['info'][$unit_id]['effect']) { |
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253 | $template_result['UNIT_EFFECT'] = classLocale::$lang['info'][$unit_id]['effect']; |
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254 | } |
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255 | |||
256 | if($unit_data['bonus']) { |
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257 | $unit_bonus = !$unit_data['bonus'] || $unit_data['bonus_type'] == BONUS_ABILITY ? '' : ( |
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258 | ($unit_data['bonus'] >= 0 ? '+' : '') . $unit_data['bonus'] . ($unit_data['bonus_type'] == BONUS_PERCENT ? '%' : '') |
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259 | ); |
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260 | $template_result['UNIT_BONUS'] = $unit_bonus; |
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261 | } |
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262 | |||
263 | $template_result += array( |
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264 | 'PAGE_HEADER' => classLocale::$lang['wiki_title'], |
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265 | |||
266 | 'UNIT_ID' => $unit_id, |
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267 | 'UNIT_NAME' => classLocale::$lang['tech'][$unit_id], |
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268 | 'UNIT_TYPE' => $unit_type, |
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269 | 'UNIT_TYPE_NAME' => classLocale::$lang['tech'][$unit_type], |
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270 | 'UNIT_DESCRIPTION' => classLocale::$lang['info'][$unit_id]['description'], |
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271 | ); |
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272 | |||
273 | $template_result['.']['require'] = unit_requirements_render($user, $planetrow, $unit_id); |
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274 | |||
275 | $template->assign_recursive($template_result); |
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276 | display($template); |
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277 |
It seems like the type of the argument is not accepted by the function/method which you are calling.
In some cases, in particular if PHP’s automatic type-juggling kicks in this might be fine. In other cases, however this might be a bug.
We suggest to add an explicit type cast like in the following example: