@@ -38,7 +38,7 @@ discard block |
||
38 | 38 | |
39 | 39 | $target_mission = sys_get_param_int('mission'); |
40 | 40 | $sn_group_missions = sn_get_groups('missions'); |
41 | - if(empty($sn_group_missions[$target_mission]['AJAX'])) { |
|
41 | + if (empty($sn_group_missions[$target_mission]['AJAX'])) { |
|
42 | 42 | die(classLocale::$lang['gs_c00']); |
43 | 43 | } |
44 | 44 | |
@@ -53,7 +53,7 @@ discard block |
||
53 | 53 | ); |
54 | 54 | // fleet_ajax now can send fleets only to existing planets/moons |
55 | 55 | // TODO - sending colonization and expeditions in 1 click |
56 | - if(!uni_coordinates_valid($target_coord)) { |
|
56 | + if (!uni_coordinates_valid($target_coord)) { |
|
57 | 57 | die(classLocale::$lang['gs_c02']); |
58 | 58 | } |
59 | 59 | |
@@ -64,7 +64,7 @@ discard block |
||
64 | 64 | |
65 | 65 | // TODO - DEADLOCK CAN BE HERE!!!! We should lock SOURCE and TARGET owners in one query |
66 | 66 | $target_row = db_planet_by_vector($target_coord); |
67 | - if(empty($target_row)) { |
|
67 | + if (empty($target_row)) { |
|
68 | 68 | $target_row = $target_coord; |
69 | 69 | $target_row['id_owner'] = 0; |
70 | 70 | // If fleet destination is PT_DEBRIS - then it's actually destination is PT_PLANET // TODO - REMOVE! Debris should be valid DESTINATION planet_type! |
@@ -75,15 +75,15 @@ discard block |
||
75 | 75 | } |
76 | 76 | |
77 | 77 | $fleet_array = array(); |
78 | - switch($target_mission) { |
|
78 | + switch ($target_mission) { |
|
79 | 79 | case MT_SPY: |
80 | 80 | $fleet_array[SHIP_SPY] = min(mrc_get_level($user, $planetrow, SHIP_SPY), abs(classSupernova::$user_options[PLAYER_OPTION_FLEET_SPY_DEFAULT])); |
81 | 81 | $unit_group = 'flt_spies'; |
82 | 82 | break; |
83 | 83 | |
84 | 84 | case MT_RECYCLE: |
85 | - foreach(sn_get_groups('flt_recyclers') as $unit_id) { |
|
86 | - if($unit_count = mrc_get_level($user, $planetrow, $unit_id)) { |
|
85 | + foreach (sn_get_groups('flt_recyclers') as $unit_id) { |
|
86 | + if ($unit_count = mrc_get_level($user, $planetrow, $unit_id)) { |
|
87 | 87 | $fleet_array[$unit_id] = $unit_count; |
88 | 88 | } |
89 | 89 | } |
@@ -108,16 +108,16 @@ discard block |
||
108 | 108 | 'target_structure' => $target_structure = sys_get_param_int('structures'), |
109 | 109 | ) |
110 | 110 | ); |
111 | - if($isAttackAllowed != FLIGHT_ALLOWED) { |
|
111 | + if ($isAttackAllowed != FLIGHT_ALLOWED) { |
|
112 | 112 | die(classLocale::$lang['fl_attack_error'][$isAttackAllowed]); |
113 | 113 | } |
114 | 114 | |
115 | 115 | $db_changeset = array(); |
116 | - foreach($fleet_array as $unit_id => $unit_count) { |
|
116 | + foreach ($fleet_array as $unit_id => $unit_count) { |
|
117 | 117 | $db_changeset['unit'][] = sn_db_unit_changeset_prepare($unit_id, -$unit_count, $user, $planetrow); |
118 | 118 | } |
119 | 119 | |
120 | - if($target_mission == MT_MISSILE) { |
|
120 | + if ($target_mission == MT_MISSILE) { |
|
121 | 121 | $distance = abs($target_coord['system'] - $planetrow['system']); |
122 | 122 | $duration = round((30 + (60 * $distance)) / flt_server_flight_speed_multiplier()); |
123 | 123 | $arrival = SN_TIME_NOW + $duration; |
@@ -127,7 +127,7 @@ discard block |
||
127 | 127 | } else { |
128 | 128 | $travel_data = flt_travel_data($user, $planetrow, $target_coord, $fleet_array, 10); |
129 | 129 | |
130 | - if($planetrow['deuterium'] < $travel_data['consumption']) { |
|
130 | + if ($planetrow['deuterium'] < $travel_data['consumption']) { |
|
131 | 131 | die(classLocale::$lang['gs_c13']); |
132 | 132 | } |
133 | 133 | |
@@ -148,7 +148,7 @@ discard block |
||
148 | 148 | |
149 | 149 | $ships_sent = array(); |
150 | 150 | $ships_sent_js = 0; |
151 | - foreach($fleet_array as $unit_id => $unit_count) { |
|
151 | + foreach ($fleet_array as $unit_id => $unit_count) { |
|
152 | 152 | $ships_sent[] = "{$unit_count} {$classLocale['tech'][$unit_id]}"; |
153 | 153 | $ships_sent_js += mrc_get_level($user, $planetrow, $unit_id, false, true); |
154 | 154 | } |
@@ -819,6 +819,9 @@ discard block |
||
819 | 819 | return max(0, $this->shipsGetCapacity() - $this->resourcesGetTotal()); |
820 | 820 | } |
821 | 821 | |
822 | + /** |
|
823 | + * @param integer $ship_id |
|
824 | + */ |
|
822 | 825 | public function shipsGetTotalById($ship_id) { |
823 | 826 | return $this->unitList->unitsCountById($ship_id); |
824 | 827 | } |
@@ -933,7 +936,7 @@ discard block |
||
933 | 936 | /** |
934 | 937 | * Set current resource list from array of units |
935 | 938 | * |
936 | - * @param array $resource_list |
|
939 | + * @param integer[] $resource_list |
|
937 | 940 | */ |
938 | 941 | public function resourcesSet($resource_list) { |
939 | 942 | if(!empty($this->propertiesAdjusted['resource_list'])) { |
@@ -978,7 +981,7 @@ discard block |
||
978 | 981 | } |
979 | 982 | |
980 | 983 | /** |
981 | - * @param array $rate |
|
984 | + * @param integer[] $rate |
|
982 | 985 | * |
983 | 986 | * @return float |
984 | 987 | */ |
@@ -1009,7 +1012,6 @@ discard block |
||
1009 | 1012 | * Restores fleet or resources to planet |
1010 | 1013 | * |
1011 | 1014 | * @param bool $start |
1012 | - * @param bool $only_resources |
|
1013 | 1015 | * @param int $result |
1014 | 1016 | * |
1015 | 1017 | * @return int |
@@ -1060,7 +1062,7 @@ discard block |
||
1060 | 1062 | /** |
1061 | 1063 | * @param int $speed_percent |
1062 | 1064 | * |
1063 | - * @return array |
|
1065 | + * @return integer |
|
1064 | 1066 | */ |
1065 | 1067 | protected function flt_travel_data($speed_percent = 10) { |
1066 | 1068 | $distance = $this->targetVector->distanceFromCoordinates($this->dbSourcePlanetRow); |
@@ -1161,6 +1163,9 @@ discard block |
||
1161 | 1163 | } |
1162 | 1164 | } |
1163 | 1165 | |
1166 | + /** |
|
1167 | + * @param integer $errorCode |
|
1168 | + */ |
|
1164 | 1169 | public function restrictToTypePlanet($errorCode) { |
1165 | 1170 | if($this->targetVector->type != PT_PLANET) { |
1166 | 1171 | throw new Exception($errorCode, $errorCode); |
@@ -314,9 +314,9 @@ discard block |
||
314 | 314 | public function renderAvailableShips(&$template_result, $playerRow, $planetRow) { |
315 | 315 | $record_index = 0; |
316 | 316 | $ship_list = array(); |
317 | - foreach(sn_get_groups('fleet') as $n => $unit_id) { |
|
317 | + foreach (sn_get_groups('fleet') as $n => $unit_id) { |
|
318 | 318 | $unit_level = mrc_get_level($playerRow, $planetRow, $unit_id, false, true); |
319 | - if($unit_level <= 0) { |
|
319 | + if ($unit_level <= 0) { |
|
320 | 320 | continue; |
321 | 321 | } |
322 | 322 | $ship_data = get_ship_data($unit_id, $playerRow); |
@@ -337,7 +337,7 @@ discard block |
||
337 | 337 | |
338 | 338 | sortUnitRenderedList($ship_list, classSupernova::$user_options[PLAYER_OPTION_FLEET_SHIP_SORT], classSupernova::$user_options[PLAYER_OPTION_FLEET_SHIP_SORT_INVERSE]); |
339 | 339 | |
340 | - foreach($ship_list as $ship_data) { |
|
340 | + foreach ($ship_list as $ship_data) { |
|
341 | 341 | $template_result['.']['ships'][] = $ship_data; |
342 | 342 | } |
343 | 343 | } |
@@ -356,7 +356,7 @@ discard block |
||
356 | 356 | public function dbInsert() { |
357 | 357 | // WARNING! MISSION TIMES MUST BE SET WITH set_times() method! |
358 | 358 | // TODO - more checks! |
359 | - if(empty($this->_time_launch)) { |
|
359 | + if (empty($this->_time_launch)) { |
|
360 | 360 | die('Fleet time not set!'); |
361 | 361 | } |
362 | 362 | |
@@ -565,7 +565,7 @@ discard block |
||
565 | 565 | // Записываем изменения в БД |
566 | 566 | $this->dbSave(); |
567 | 567 | |
568 | - if($this->_group_id) { |
|
568 | + if ($this->_group_id) { |
|
569 | 569 | // TODO: Make here to delete only one AKS - by adding aks_fleet_count to AKS table |
570 | 570 | db_fleet_aks_purge(); |
571 | 571 | } |
@@ -632,18 +632,18 @@ discard block |
||
632 | 632 | */ |
633 | 633 | // TODO - separate shipList and unitList |
634 | 634 | public function unitsSetFromArray($unit_array) { |
635 | - if(empty($unit_array) || !is_array($unit_array)) { |
|
635 | + if (empty($unit_array) || !is_array($unit_array)) { |
|
636 | 636 | return; |
637 | 637 | } |
638 | - foreach($unit_array as $unit_id => $unit_count) { |
|
638 | + foreach ($unit_array as $unit_id => $unit_count) { |
|
639 | 639 | $unit_count = floatval($unit_count); |
640 | - if(!$unit_count) { |
|
640 | + if (!$unit_count) { |
|
641 | 641 | continue; |
642 | 642 | } |
643 | 643 | |
644 | - if($this->isShip($unit_id)) { |
|
644 | + if ($this->isShip($unit_id)) { |
|
645 | 645 | $this->unitList->unitSetCount($unit_id, $unit_count); |
646 | - } elseif($this->isResource($unit_id)) { |
|
646 | + } elseif ($this->isResource($unit_id)) { |
|
647 | 647 | $this->resource_list[$unit_id] = $unit_count; |
648 | 648 | } else { |
649 | 649 | throw new Exception('Trying to pass to fleet non-resource and non-ship ' . var_export($unit_array, true), ERR_ERROR); |
@@ -672,7 +672,7 @@ discard block |
||
672 | 672 | public function parse_missile_db_row($missile_db_row) { |
673 | 673 | // $this->_reset(); |
674 | 674 | |
675 | - if(empty($missile_db_row) || !is_array($missile_db_row)) { |
|
675 | + if (empty($missile_db_row) || !is_array($missile_db_row)) { |
|
676 | 676 | return; |
677 | 677 | } |
678 | 678 | |
@@ -835,7 +835,7 @@ discard block |
||
835 | 835 | public function shipsGetCapacityRecyclers(array $recycler_info) { |
836 | 836 | $recyclers_incoming_capacity = 0; |
837 | 837 | $fleet_data = $this->shipsGetArray(); |
838 | - foreach($recycler_info as $recycler_id => $recycler_data) { |
|
838 | + foreach ($recycler_info as $recycler_id => $recycler_data) { |
|
839 | 839 | $recyclers_incoming_capacity += $fleet_data[$recycler_id] * $recycler_data['capacity']; |
840 | 840 | } |
841 | 841 | |
@@ -855,7 +855,7 @@ discard block |
||
855 | 855 | sn_db_transaction_check(true); |
856 | 856 | |
857 | 857 | // Если флот уже обработан - не существует или возращается - тогда ничего не делаем |
858 | - if($this->isEmpty()) { |
|
858 | + if ($this->isEmpty()) { |
|
859 | 859 | return $result; |
860 | 860 | } |
861 | 861 | |
@@ -877,18 +877,18 @@ discard block |
||
877 | 877 | // TODO - Проверка, что планета всё еще существует на указанных координатах, а не телепортировалась, не удалена хозяином, не уничтожена врагом |
878 | 878 | // Флот, который возвращается на захваченную планету, пропадает |
879 | 879 | // Ship landing is possible only to fleet owner's planet |
880 | - if($this->getPlayerOwnerId() == $planet_arrival['id_owner']) { |
|
880 | + if ($this->getPlayerOwnerId() == $planet_arrival['id_owner']) { |
|
881 | 881 | $db_changeset = array(); |
882 | 882 | |
883 | 883 | $fleet_array = $this->shipsGetArray(); |
884 | - foreach($fleet_array as $ship_id => $ship_count) { |
|
885 | - if($ship_count) { |
|
884 | + foreach ($fleet_array as $ship_id => $ship_count) { |
|
885 | + if ($ship_count) { |
|
886 | 886 | $db_changeset['unit'][] = sn_db_unit_changeset_prepare($ship_id, $ship_count, $user, $planet_arrival['id']); |
887 | 887 | } |
888 | 888 | } |
889 | 889 | |
890 | 890 | // Adjusting ship amount on planet |
891 | - if(!empty($db_changeset)) { |
|
891 | + if (!empty($db_changeset)) { |
|
892 | 892 | db_changeset_apply($db_changeset); |
893 | 893 | } |
894 | 894 | |
@@ -936,7 +936,7 @@ discard block |
||
936 | 936 | * @param array $resource_list |
937 | 937 | */ |
938 | 938 | public function resourcesSet($resource_list) { |
939 | - if(!empty($this->propertiesAdjusted['resource_list'])) { |
|
939 | + if (!empty($this->propertiesAdjusted['resource_list'])) { |
|
940 | 940 | throw new PropertyAccessException('Property "resource_list" already was adjusted so no SET is possible until dbSave in ' . get_called_class() . '::unitSetResourceList', ERR_ERROR); |
941 | 941 | } |
942 | 942 | $this->resourcesAdjust($resource_list, true); |
@@ -950,13 +950,13 @@ discard block |
||
950 | 950 | public function resourcesAdjust($resource_delta_list, $replace_value = false) { |
951 | 951 | !is_array($resource_delta_list) ? $resource_delta_list = array() : false; |
952 | 952 | |
953 | - foreach($resource_delta_list as $resource_id => $unit_delta) { |
|
954 | - if(!UnitResourceLoot::is_in_group($resource_id) || !($unit_delta = floor($unit_delta))) { |
|
953 | + foreach ($resource_delta_list as $resource_id => $unit_delta) { |
|
954 | + if (!UnitResourceLoot::is_in_group($resource_id) || !($unit_delta = floor($unit_delta))) { |
|
955 | 955 | // Not a resource or no resources - continuing |
956 | 956 | continue; |
957 | 957 | } |
958 | 958 | |
959 | - if($replace_value) { |
|
959 | + if ($replace_value) { |
|
960 | 960 | $this->resource_list[$resource_id] = $unit_delta; |
961 | 961 | } else { |
962 | 962 | $this->resource_list[$resource_id] += $unit_delta; |
@@ -966,7 +966,7 @@ discard block |
||
966 | 966 | } |
967 | 967 | |
968 | 968 | // Check for negative unit value |
969 | - if($this->resource_list[$resource_id] < 0) { |
|
969 | + if ($this->resource_list[$resource_id] < 0) { |
|
970 | 970 | // TODO |
971 | 971 | throw new Exception('Resource ' . $resource_id . ' will become negative in ' . get_called_class() . '::unitAdjustResourceList', ERR_ERROR); |
972 | 972 | } |
@@ -1018,7 +1018,7 @@ discard block |
||
1018 | 1018 | sn_db_transaction_check(true); |
1019 | 1019 | |
1020 | 1020 | // Если флот уже обработан - не существует или возращается - тогда ничего не делаем |
1021 | - if(!$this->resourcesGetTotal()) { |
|
1021 | + if (!$this->resourcesGetTotal()) { |
|
1022 | 1022 | return $result; |
1023 | 1023 | } |
1024 | 1024 | |
@@ -1038,7 +1038,7 @@ discard block |
||
1038 | 1038 | // TODO - Проверка, что планета всё еще существует на указанных координатах, а не телепортировалась, не удалена хозяином, не уничтожена врагом |
1039 | 1039 | |
1040 | 1040 | // Restoring resources to planet |
1041 | - if($this->resourcesGetTotal()) { |
|
1041 | + if ($this->resourcesGetTotal()) { |
|
1042 | 1042 | $fleet_resources = $this->resourcesGetList(); |
1043 | 1043 | db_planet_set_by_id($planet_arrival['id'], |
1044 | 1044 | "`metal` = `metal` + '{$fleet_resources[RES_METAL]}', `crystal` = `crystal` + '{$fleet_resources[RES_CRYSTAL]}', `deuterium` = `deuterium` + '{$fleet_resources[RES_DEUTERIUM]}'"); |
@@ -1103,12 +1103,12 @@ discard block |
||
1103 | 1103 | |
1104 | 1104 | protected function populateTargetPlanet() { |
1105 | 1105 | $targetPlanetCoords = $this->targetVector; |
1106 | - if($this->mission_type != MT_NONE) { |
|
1106 | + if ($this->mission_type != MT_NONE) { |
|
1107 | 1107 | $this->restrictTargetTypeByMission(); |
1108 | 1108 | |
1109 | 1109 | // TODO - Нельзя тут просто менять тип планеты или координат! |
1110 | 1110 | // If current planet type is not allowed on mission - switch planet type |
1111 | - if(empty($this->allowed_planet_types[$this->targetVector->type])) { |
|
1111 | + if (empty($this->allowed_planet_types[$this->targetVector->type])) { |
|
1112 | 1112 | $targetPlanetCoords->type = reset($this->allowed_planet_types); |
1113 | 1113 | } |
1114 | 1114 | } |
@@ -1117,14 +1117,14 @@ discard block |
||
1117 | 1117 | } |
1118 | 1118 | |
1119 | 1119 | protected function restrictTargetTypeByMission() { |
1120 | - if($this->_mission_type == MT_MISSILE) { |
|
1120 | + if ($this->_mission_type == MT_MISSILE) { |
|
1121 | 1121 | $this->allowed_planet_types = array(PT_PLANET => PT_PLANET); |
1122 | - } elseif($this->_mission_type == MT_COLONIZE || $this->_mission_type == MT_EXPLORE) { |
|
1122 | + } elseif ($this->_mission_type == MT_COLONIZE || $this->_mission_type == MT_EXPLORE) { |
|
1123 | 1123 | // TODO - PT_NONE |
1124 | 1124 | $this->allowed_planet_types = array(PT_PLANET => PT_PLANET); |
1125 | - } elseif($this->_mission_type == MT_RECYCLE) { |
|
1125 | + } elseif ($this->_mission_type == MT_RECYCLE) { |
|
1126 | 1126 | $this->allowed_planet_types = array(PT_DEBRIS => PT_DEBRIS); |
1127 | - } elseif($this->_mission_type == MT_DESTROY) { |
|
1127 | + } elseif ($this->_mission_type == MT_DESTROY) { |
|
1128 | 1128 | $this->allowed_planet_types = array(PT_MOON => PT_MOON); |
1129 | 1129 | } else { |
1130 | 1130 | $this->allowed_planet_types = array(PT_PLANET => PT_PLANET, PT_MOON => PT_MOON); |
@@ -1156,13 +1156,13 @@ discard block |
||
1156 | 1156 | |
1157 | 1157 | |
1158 | 1158 | public function restrictToKnownSpace() { |
1159 | - if(!$this->targetVector->isInKnownSpace()) { |
|
1159 | + if (!$this->targetVector->isInKnownSpace()) { |
|
1160 | 1160 | throw new Exception('FLIGHT_VECTOR_BEYOND_SYSTEM', FLIGHT_VECTOR_BEYOND_SYSTEM); |
1161 | 1161 | } |
1162 | 1162 | } |
1163 | 1163 | |
1164 | 1164 | public function restrictToTypePlanet($errorCode) { |
1165 | - if($this->targetVector->type != PT_PLANET) { |
|
1165 | + if ($this->targetVector->type != PT_PLANET) { |
|
1166 | 1166 | throw new Exception($errorCode, $errorCode); |
1167 | 1167 | } |
1168 | 1168 | } |
@@ -1170,25 +1170,25 @@ discard block |
||
1170 | 1170 | public function restrictToNoMissiles() { |
1171 | 1171 | $missilesAttack = $this->unitList->unitsCountById(UNIT_DEF_MISSILE_INTERPLANET); |
1172 | 1172 | $missilesDefense = $this->unitList->unitsCountById(UNIT_DEF_MISSILE_INTERCEPTOR); |
1173 | - if($missilesAttack > 0 || $missilesDefense > 0) { |
|
1173 | + if ($missilesAttack > 0 || $missilesDefense > 0) { |
|
1174 | 1174 | throw new Exception('FLIGHT_SHIPS_NO_MISSILES', FLIGHT_SHIPS_NO_MISSILES); |
1175 | 1175 | } |
1176 | 1176 | } |
1177 | 1177 | |
1178 | 1178 | public function restrictToTargetOwn() { |
1179 | - if($this->dbTargetRow['id'] != $this->getPlayerOwnerId()) { |
|
1179 | + if ($this->dbTargetRow['id'] != $this->getPlayerOwnerId()) { |
|
1180 | 1180 | throw new Exception('FLIGHT_VECTOR_ONLY_OWN', FLIGHT_VECTOR_ONLY_OWN); |
1181 | 1181 | } |
1182 | 1182 | } |
1183 | 1183 | |
1184 | 1184 | public function restrictToTargetOther() { |
1185 | - if($this->dbTargetRow['id'] == $this->getPlayerOwnerId()) { |
|
1185 | + if ($this->dbTargetRow['id'] == $this->getPlayerOwnerId()) { |
|
1186 | 1186 | throw new Exception('FLIGHT_VECTOR_ONLY_OTHER', FLIGHT_VECTOR_ONLY_OTHER); |
1187 | 1187 | } |
1188 | 1188 | } |
1189 | 1189 | |
1190 | 1190 | public function restrictToNotOnlySpies() { |
1191 | - if($this->unitList->unitsCountById(SHIP_SPY) == $this->shipsGetTotal()) { |
|
1191 | + if ($this->unitList->unitsCountById(SHIP_SPY) == $this->shipsGetTotal()) { |
|
1192 | 1192 | throw new Exception('FLIGHT_SHIPS_NOT_ONLY_SPIES', FLIGHT_SHIPS_NOT_ONLY_SPIES); |
1193 | 1193 | } |
1194 | 1194 | } |
@@ -1198,26 +1198,26 @@ discard block |
||
1198 | 1198 | } |
1199 | 1199 | |
1200 | 1200 | protected function restrictToMovable() { |
1201 | - if(!$this->unitList->unitsIsAllMovable($this->dbOwnerRow)) { |
|
1201 | + if (!$this->unitList->unitsIsAllMovable($this->dbOwnerRow)) { |
|
1202 | 1202 | throw new Exception('FLIGHT_SHIPS_UNMOVABLE', FLIGHT_SHIPS_UNMOVABLE); |
1203 | 1203 | } |
1204 | 1204 | } |
1205 | 1205 | |
1206 | 1206 | protected function restrictToFleetUnits() { |
1207 | - if(!$this->unitList->unitsInGroup(sn_get_groups(array('fleet', 'missile')))) { |
|
1207 | + if (!$this->unitList->unitsInGroup(sn_get_groups(array('fleet', 'missile')))) { |
|
1208 | 1208 | throw new Exception('FLIGHT_SHIPS_UNIT_WRONG', FLIGHT_SHIPS_UNIT_WRONG); |
1209 | 1209 | } |
1210 | 1210 | } |
1211 | 1211 | |
1212 | 1212 | protected function restrictToColonizer() { |
1213 | 1213 | // Colonization fleet should have at least one colonizer |
1214 | - if(!$this->unitList->unitsCountById(SHIP_COLONIZER) <= 0) { |
|
1214 | + if (!$this->unitList->unitsCountById(SHIP_COLONIZER) <= 0) { |
|
1215 | 1215 | throw new Exception('FLIGHT_SHIPS_NO_COLONIZER', FLIGHT_SHIPS_NO_COLONIZER); |
1216 | 1216 | } |
1217 | 1217 | } |
1218 | 1218 | |
1219 | 1219 | protected function restrictToTargetExists() { |
1220 | - if(empty($this->dbTargetRow) || empty($this->dbTargetRow['id'])) { |
|
1220 | + if (empty($this->dbTargetRow) || empty($this->dbTargetRow['id'])) { |
|
1221 | 1221 | throw new Exception('FLIGHT_VECTOR_NO_TARGET', FLIGHT_VECTOR_NO_TARGET); |
1222 | 1222 | } |
1223 | 1223 | } |
@@ -1225,7 +1225,7 @@ discard block |
||
1225 | 1225 | |
1226 | 1226 | protected function restrictKnownSpaceOrMissionExplore() { |
1227 | 1227 | // Is it exploration - fleet sent beyond of system? |
1228 | - if($this->targetVector->isInKnownSpace()) { |
|
1228 | + if ($this->targetVector->isInKnownSpace()) { |
|
1229 | 1229 | // No exploration beyond this point |
1230 | 1230 | unset($this->allowed_missions[MT_EXPLORE]); |
1231 | 1231 | |
@@ -1243,7 +1243,7 @@ discard block |
||
1243 | 1243 | |
1244 | 1244 | protected function restrictTargetExistsOrMissionColonize() { |
1245 | 1245 | // Is it colonization - fleet sent to empty place? |
1246 | - if(!empty($this->dbTargetRow)) { |
|
1246 | + if (!empty($this->dbTargetRow)) { |
|
1247 | 1247 | // No colonization beyond this point |
1248 | 1248 | unset($this->allowed_missions[MT_COLONIZE]); |
1249 | 1249 | |
@@ -1262,7 +1262,7 @@ discard block |
||
1262 | 1262 | } |
1263 | 1263 | |
1264 | 1264 | protected function restrictNotDebrisOrMissionRecycle() { |
1265 | - if($this->targetVector->type != PT_DEBRIS) { |
|
1265 | + if ($this->targetVector->type != PT_DEBRIS) { |
|
1266 | 1266 | // No recycling beyond this point |
1267 | 1267 | unset($this->allowed_missions[MT_RECYCLE]); |
1268 | 1268 | |
@@ -1273,11 +1273,11 @@ discard block |
||
1273 | 1273 | |
1274 | 1274 | // restrict to recyclers |
1275 | 1275 | $recyclers = 0; |
1276 | - foreach(sn_get_groups('flt_recyclers') as $recycler_id) { |
|
1276 | + foreach (sn_get_groups('flt_recyclers') as $recycler_id) { |
|
1277 | 1277 | $recyclers += $this->unitList->unitsCountById($recycler_id); |
1278 | 1278 | } |
1279 | 1279 | |
1280 | - if($recyclers <= 0) { |
|
1280 | + if ($recyclers <= 0) { |
|
1281 | 1281 | throw new Exception('FLIGHT_SHIPS_NO_RECYCLERS', FLIGHT_SHIPS_NO_RECYCLERS); |
1282 | 1282 | } |
1283 | 1283 | |
@@ -1288,14 +1288,14 @@ discard block |
||
1288 | 1288 | |
1289 | 1289 | protected function restrictMissionMissile() { |
1290 | 1290 | $missilesAttack = $this->unitList->unitsCountById(UNIT_DEF_MISSILE_INTERPLANET); |
1291 | - if($missilesAttack <= 0) { |
|
1291 | + if ($missilesAttack <= 0) { |
|
1292 | 1292 | // No missile attack beyond this point |
1293 | 1293 | unset($this->allowed_missions[MT_MISSILE]); |
1294 | 1294 | |
1295 | 1295 | return; |
1296 | 1296 | } |
1297 | 1297 | |
1298 | - if($missilesAttack != $this->shipsGetTotal()) { |
|
1298 | + if ($missilesAttack != $this->shipsGetTotal()) { |
|
1299 | 1299 | throw new Exception('FLIGHT_SHIPS_ONLY_MISSILES', FLIGHT_SHIPS_ONLY_MISSILES); |
1300 | 1300 | } |
1301 | 1301 | |
@@ -1307,7 +1307,7 @@ discard block |
||
1307 | 1307 | } |
1308 | 1308 | |
1309 | 1309 | protected function restrictToNotOnlySpiesOrMissionSpy() { |
1310 | - if($this->unitList->unitsCountById(SHIP_SPY) != $this->shipsGetTotal()) { |
|
1310 | + if ($this->unitList->unitsCountById(SHIP_SPY) != $this->shipsGetTotal()) { |
|
1311 | 1311 | // throw new Exception('FLIGHT_SHIPS_ONLY_SPIES', FLIGHT_SHIPS_ONLY_SPIES); |
1312 | 1312 | unset($this->allowed_missions[MT_SPY]); |
1313 | 1313 | |
@@ -1323,14 +1323,14 @@ discard block |
||
1323 | 1323 | protected function restrictMissionDestroy() { |
1324 | 1324 | // If target vector is not Moon - then it can't be Destroy mission |
1325 | 1325 | // If no Reapers (i.e. Death Star) in fleet - then mission Moon Destroy is unaccessible |
1326 | - if($this->targetVector->type != PT_MOON || $this->unitList->unitsCountById(SHIP_HUGE_DEATH_STAR) <= 0) { |
|
1326 | + if ($this->targetVector->type != PT_MOON || $this->unitList->unitsCountById(SHIP_HUGE_DEATH_STAR) <= 0) { |
|
1327 | 1327 | unset($this->allowed_missions[MT_DESTROY]); |
1328 | 1328 | } |
1329 | 1329 | } |
1330 | 1330 | |
1331 | 1331 | protected function restrictMissionACS() { |
1332 | 1332 | // If no ACS group is shown - then it can't be an ACS attack |
1333 | - if(empty($this->_group_id)) { |
|
1333 | + if (empty($this->_group_id)) { |
|
1334 | 1334 | unset($this->allowed_missions[MT_ACS]); |
1335 | 1335 | } |
1336 | 1336 | } |
@@ -1338,7 +1338,7 @@ discard block |
||
1338 | 1338 | /** @throws Exception */ |
1339 | 1339 | protected function restrictFriendOrFoe() { |
1340 | 1340 | // Checking target owner |
1341 | - if($this->dbTargetRow['id'] == $this->getPlayerOwnerId()) { |
|
1341 | + if ($this->dbTargetRow['id'] == $this->getPlayerOwnerId()) { |
|
1342 | 1342 | // Spying can't be done on owner's planet/moon |
1343 | 1343 | unset($this->allowed_missions[MT_SPY]); |
1344 | 1344 | // Attack can't be done on owner's planet/moon |
@@ -1399,7 +1399,7 @@ discard block |
||
1399 | 1399 | * @throws Exception |
1400 | 1400 | */ |
1401 | 1401 | public function restrictMission() { |
1402 | - if($this->targetVector->isEqualToPlanet($this->dbSourcePlanetRow)) { |
|
1402 | + if ($this->targetVector->isEqualToPlanet($this->dbSourcePlanetRow)) { |
|
1403 | 1403 | throw new Exception('FLIGHT_VECTOR_SAME_SOURCE', FLIGHT_VECTOR_SAME_SOURCE); |
1404 | 1404 | } |
1405 | 1405 | |
@@ -1430,7 +1430,7 @@ discard block |
||
1430 | 1430 | |
1431 | 1431 | |
1432 | 1432 | protected function printErrorIfNoShips() { |
1433 | - if($this->unitList->unitsCount() <= 0) { |
|
1433 | + if ($this->unitList->unitsCount() <= 0) { |
|
1434 | 1434 | message(classLocale::$lang['fl_err_no_ships'], classLocale::$lang['fl_error'], 'fleet' . DOT_PHP_EX, 5); |
1435 | 1435 | } |
1436 | 1436 | } |
@@ -1467,7 +1467,7 @@ discard block |
||
1467 | 1467 | |
1468 | 1468 | lng_include('overview'); |
1469 | 1469 | |
1470 | - if(empty($this->dbSourcePlanetRow)) { |
|
1470 | + if (empty($this->dbSourcePlanetRow)) { |
|
1471 | 1471 | message(classLocale::$lang['fl_noplanetrow'], classLocale::$lang['fl_error']); |
1472 | 1472 | } |
1473 | 1473 | |
@@ -1543,9 +1543,9 @@ discard block |
||
1543 | 1543 | |
1544 | 1544 | try { |
1545 | 1545 | $this->restrictMission(); |
1546 | - } catch(Exception $e) { |
|
1546 | + } catch (Exception $e) { |
|
1547 | 1547 | // TODO - MESSAGE BOX |
1548 | - if($e->getCode() != FLIGHT_ALLOWED) { |
|
1548 | + if ($e->getCode() != FLIGHT_ALLOWED) { |
|
1549 | 1549 | pdie(classLocale::$lang['fl_attack_error'][$e->getCode()]); |
1550 | 1550 | } else { |
1551 | 1551 | pdump('FLIGHT_ALLOWED', FLIGHT_ALLOWED); |
@@ -1555,20 +1555,19 @@ discard block |
||
1555 | 1555 | $this->renderAllowedMissions($template_result); |
1556 | 1556 | $this->renderFleet($template_result); |
1557 | 1557 | |
1558 | - $max_duration = $this->_mission_type == MT_EXPLORE ? get_player_max_expedition_duration($this->dbOwnerRow) : |
|
1559 | - (isset($this->allowed_missions[MT_HOLD]) ? 12 : 0); |
|
1558 | + $max_duration = $this->_mission_type == MT_EXPLORE ? get_player_max_expedition_duration($this->dbOwnerRow) : (isset($this->allowed_missions[MT_HOLD]) ? 12 : 0); |
|
1560 | 1559 | $this->renderDuration($template_result, $max_duration); |
1561 | 1560 | |
1562 | 1561 | $travel_data = $this->flt_travel_data($this->oldSpeedInTens); |
1563 | 1562 | |
1564 | 1563 | $sn_group_resources = sn_get_groups('resources_loot'); |
1565 | 1564 | $planetResources = array(); |
1566 | - foreach($sn_group_resources as $resource_id) { |
|
1565 | + foreach ($sn_group_resources as $resource_id) { |
|
1567 | 1566 | $planetResources[$resource_id] = floor(mrc_get_level($this->dbOwnerRow, $this->dbSourcePlanetRow, $resource_id) - ($resource_id == RES_DEUTERIUM ? $travel_data['consumption'] : 0)); |
1568 | 1567 | } |
1569 | 1568 | $this->renderPlanetResources($planetResources, $template_result); |
1570 | 1569 | |
1571 | - if(sn_module::$sn_module['unit_captain']->manifest['active'] && ($captain = sn_module::$sn_module['unit_captain']->unit_captain_get($this->dbSourcePlanetRow['id'])) && $captain['unit_location_type'] == LOC_PLANET) { |
|
1570 | + if (sn_module::$sn_module['unit_captain']->manifest['active'] && ($captain = sn_module::$sn_module['unit_captain']->unit_captain_get($this->dbSourcePlanetRow['id'])) && $captain['unit_location_type'] == LOC_PLANET) { |
|
1572 | 1571 | $template_result += array( |
1573 | 1572 | 'CAPTAIN_ID' => $captain['unit_id'], |
1574 | 1573 | 'CAPTAIN_LEVEL' => $captain['captain_level'], |
@@ -1610,10 +1609,10 @@ discard block |
||
1610 | 1609 | protected function renderAllowedMissions(&$template_result) { |
1611 | 1610 | ksort($this->allowed_missions); |
1612 | 1611 | // If mission is not set - setting first mission from allowed |
1613 | - if(empty($this->_mission_type) && is_array($this->allowed_missions)) { |
|
1612 | + if (empty($this->_mission_type) && is_array($this->allowed_missions)) { |
|
1614 | 1613 | $this->_mission_type = reset($this->allowed_missions); |
1615 | 1614 | } |
1616 | - foreach($this->allowed_missions as $key => $value) { |
|
1615 | + foreach ($this->allowed_missions as $key => $value) { |
|
1617 | 1616 | $template_result['.']['missions'][] = array( |
1618 | 1617 | 'ID' => $key, |
1619 | 1618 | 'NAME' => classLocale::$lang['type_mission'][$key], |
@@ -1625,9 +1624,9 @@ discard block |
||
1625 | 1624 | * @param $template_result |
1626 | 1625 | */ |
1627 | 1626 | protected function renderDuration(&$template_result, $max_duration) { |
1628 | - if($max_duration) { |
|
1627 | + if ($max_duration) { |
|
1629 | 1628 | $config_game_speed_expedition = ($this->_mission_type == MT_EXPLORE && classSupernova::$config->game_speed_expedition ? classSupernova::$config->game_speed_expedition : 1); |
1630 | - for($i = 1; $i <= $max_duration; $i++) { |
|
1629 | + for ($i = 1; $i <= $max_duration; $i++) { |
|
1631 | 1630 | $template_result['.']['duration'][] = array( |
1632 | 1631 | 'ID' => $i, |
1633 | 1632 | 'TIME' => pretty_time(ceil($i * 3600 / $config_game_speed_expedition)), |
@@ -1643,7 +1642,7 @@ discard block |
||
1643 | 1642 | protected function renderPlanetResources(&$planetResources, &$template_result) { |
1644 | 1643 | // TODO - REDO to resource_id |
1645 | 1644 | $i = 0; |
1646 | - foreach($planetResources as $resource_id => $resource_amount) { |
|
1645 | + foreach ($planetResources as $resource_id => $resource_amount) { |
|
1647 | 1646 | $template_result['.']['resources'][] = array( |
1648 | 1647 | 'ID' => $i++, // $resource_id, |
1649 | 1648 | 'ON_PLANET' => $resource_amount, |
@@ -1657,7 +1656,7 @@ discard block |
||
1657 | 1656 | * @param $template_result |
1658 | 1657 | */ |
1659 | 1658 | protected function renderAllowedPlanetTypes(&$template_result) { |
1660 | - foreach($this->allowed_planet_types as $possible_planet_type_id) { |
|
1659 | + foreach ($this->allowed_planet_types as $possible_planet_type_id) { |
|
1661 | 1660 | $template_result['.']['possible_planet_type_id'][] = array( |
1662 | 1661 | 'ID' => $possible_planet_type_id, |
1663 | 1662 | 'NAME' => classLocale::$lang['sys_planet_type'][$possible_planet_type_id], |
@@ -1680,14 +1679,14 @@ discard block |
||
1680 | 1679 | 'TYPE_PRINT' => classLocale::$lang['fl_shrtcup'][$shortcut['planet_type']], |
1681 | 1680 | ); |
1682 | 1681 | |
1683 | - if(isset($shortcut['priority'])) { |
|
1682 | + if (isset($shortcut['priority'])) { |
|
1684 | 1683 | $result += array( |
1685 | 1684 | 'PRIORITY' => $shortcut['priority'], |
1686 | 1685 | 'PRIORITY_CLASS' => $note_priority_classes[$shortcut['priority']], |
1687 | 1686 | ); |
1688 | 1687 | } |
1689 | 1688 | |
1690 | - if(isset($shortcut['id'])) { |
|
1689 | + if (isset($shortcut['id'])) { |
|
1691 | 1690 | $result += array( |
1692 | 1691 | 'ID' => $shortcut['id'], |
1693 | 1692 | ); |
@@ -1702,7 +1701,7 @@ discard block |
||
1702 | 1701 | protected function renderFleetShortcuts(&$template_result) { |
1703 | 1702 | // Building list of shortcuts |
1704 | 1703 | $query = db_note_list_select_by_owner_and_planet($this->dbOwnerRow); |
1705 | - while($row = db_fetch($query)) { |
|
1704 | + while ($row = db_fetch($query)) { |
|
1706 | 1705 | $template_result['.']['shortcut'][] = $this->renderFleet1TargetSelect($row); |
1707 | 1706 | } |
1708 | 1707 | } |
@@ -1714,12 +1713,12 @@ discard block |
||
1714 | 1713 | */ |
1715 | 1714 | protected function renderOwnPlanets(&$template_result) { |
1716 | 1715 | $colonies = db_planet_list_sorted($this->dbOwnerRow); |
1717 | - if(count($colonies) <= 1) { |
|
1716 | + if (count($colonies) <= 1) { |
|
1718 | 1717 | return; |
1719 | 1718 | } |
1720 | 1719 | |
1721 | - foreach($colonies as $row) { |
|
1722 | - if($row['id'] == $this->dbSourcePlanetRow['id']) { |
|
1720 | + foreach ($colonies as $row) { |
|
1721 | + if ($row['id'] == $this->dbSourcePlanetRow['id']) { |
|
1723 | 1722 | continue; |
1724 | 1723 | } |
1725 | 1724 | |
@@ -1732,10 +1731,10 @@ discard block |
||
1732 | 1731 | */ |
1733 | 1732 | protected function renderACSList(&$template_result) { |
1734 | 1733 | $query = db_acs_get_list(); |
1735 | - while($row = db_fetch($query)) { |
|
1734 | + while ($row = db_fetch($query)) { |
|
1736 | 1735 | $members = explode(',', $row['eingeladen']); |
1737 | - foreach($members as $a => $b) { |
|
1738 | - if($b == $this->dbOwnerRow['id']) { |
|
1736 | + foreach ($members as $a => $b) { |
|
1737 | + if ($b == $this->dbOwnerRow['id']) { |
|
1739 | 1738 | $template_result['.']['acss'][] = $this->renderFleet1TargetSelect($row); |
1740 | 1739 | } |
1741 | 1740 | } |
@@ -1746,7 +1745,7 @@ discard block |
||
1746 | 1745 | * @param $template_result |
1747 | 1746 | */ |
1748 | 1747 | protected function renderShipSortOptions(&$template_result) { |
1749 | - foreach(classLocale::$lang['player_option_fleet_ship_sort'] as $sort_id => $sort_text) { |
|
1748 | + foreach (classLocale::$lang['player_option_fleet_ship_sort'] as $sort_id => $sort_text) { |
|
1750 | 1749 | $template_result['.']['ship_sort_list'][] = array( |
1751 | 1750 | 'VALUE' => $sort_id, |
1752 | 1751 | 'TEXT' => $sort_text, |
@@ -324,6 +324,10 @@ |
||
324 | 324 | * @return int|mixed |
325 | 325 | */ |
326 | 326 | // TODO - REDO!!!! |
327 | + |
|
328 | + /** |
|
329 | + * @return double |
|
330 | + */ |
|
327 | 331 | function flt_fleet_speed($user) { |
328 | 332 | $speeds = array(); |
329 | 333 | if(!empty($this->mapUnitIdToDb)) { |
@@ -88,7 +88,7 @@ discard block |
||
88 | 88 | * @param Unit $value |
89 | 89 | */ |
90 | 90 | public function offsetSet($offset, $value) { |
91 | - if(isset($this->mapUnitIdToDb[$value->unitId])) { |
|
91 | + if (isset($this->mapUnitIdToDb[$value->unitId])) { |
|
92 | 92 | classSupernova::$debug->error('UnitList::offsetSet: Unit with UnitId ' . $value->unitId . ' already exists'); |
93 | 93 | } |
94 | 94 | $this->mapUnitIdToDb[$value->unitId] = $value; |
@@ -96,7 +96,7 @@ discard block |
||
96 | 96 | } |
97 | 97 | |
98 | 98 | public function offsetUnset($offset) { |
99 | - if(!empty($this[$offset]->unitId)) { |
|
99 | + if (!empty($this[$offset]->unitId)) { |
|
100 | 100 | // $unit_id = $this[$offset]->unitId; |
101 | 101 | // $this->mapUnitIdToDb[$unit_id] = null; |
102 | 102 | // unset($this->mapUnitIdToDb[$unit_id]); |
@@ -117,20 +117,20 @@ discard block |
||
117 | 117 | public function dbLoad($dbId, $lockSkip = false) { |
118 | 118 | // $this->_reset(); |
119 | 119 | |
120 | - if($dbId <= 0) { |
|
120 | + if ($dbId <= 0) { |
|
121 | 121 | return; |
122 | 122 | } |
123 | 123 | |
124 | - if(!is_object($this->locatedAt)) { |
|
124 | + if (!is_object($this->locatedAt)) { |
|
125 | 125 | classSupernova::$debug->error('UnitList::dbLoad have no locatedAt field set'); |
126 | 126 | } |
127 | 127 | |
128 | 128 | $unit_array = classSupernova::db_get_unit_list_by_location(0, $this->getLocationType(), $this->getLocationDbId()); |
129 | - if(!is_array($unit_array)) { |
|
129 | + if (!is_array($unit_array)) { |
|
130 | 130 | return; |
131 | 131 | } |
132 | 132 | |
133 | - foreach($unit_array as $unit_db_row) { |
|
133 | + foreach ($unit_array as $unit_db_row) { |
|
134 | 134 | $unit = $this->_createElement(); |
135 | 135 | $unit->dbRowParse($unit_db_row); |
136 | 136 | |
@@ -145,25 +145,25 @@ discard block |
||
145 | 145 | } |
146 | 146 | |
147 | 147 | public function dbSave() { |
148 | - if(!is_object($this->locatedAt)) { |
|
148 | + if (!is_object($this->locatedAt)) { |
|
149 | 149 | classSupernova::$debug->error('UnitList::dbSave have no locatedAt field set'); |
150 | 150 | } |
151 | 151 | |
152 | - foreach($this->mapUnitIdToDb as $unit) { |
|
152 | + foreach ($this->mapUnitIdToDb as $unit) { |
|
153 | 153 | $unit_db_id = $unit->dbId; |
154 | 154 | $unit->dbSave(); |
155 | 155 | |
156 | - if($unit->isEmpty()) { |
|
156 | + if ($unit->isEmpty()) { |
|
157 | 157 | // Removing unit object |
158 | 158 | // TODO - change when there will be common bus for all objects |
159 | 159 | // ...or should I? If COUNT is empty - it means that object does not exists in DB. So it should be deleted from PHP memory and cache too |
160 | 160 | unset($this[$unit_db_id]); |
161 | 161 | } else { |
162 | - if($unit->dbId <= 0) { |
|
162 | + if ($unit->dbId <= 0) { |
|
163 | 163 | classSupernova::$debug->error('Error writing unit to DB'); |
164 | 164 | } |
165 | 165 | // If unit is new then putting unit object to container |
166 | - if(empty($this->_container[$unit->dbId])) { |
|
166 | + if (empty($this->_container[$unit->dbId])) { |
|
167 | 167 | $this->_container[$unit->dbId] = $unit; |
168 | 168 | } |
169 | 169 | } |
@@ -201,7 +201,7 @@ discard block |
||
201 | 201 | } |
202 | 202 | |
203 | 203 | public function unitGetCount($unit_id) { |
204 | - if(empty($this->mapUnitIdToDb[$unit_id])) { |
|
204 | + if (empty($this->mapUnitIdToDb[$unit_id])) { |
|
205 | 205 | throw new Exception('Unit [' . $unit_id . '] is not exists in UnitList'); |
206 | 206 | } |
207 | 207 | return $this->mapUnitIdToDb[$unit_id]->count; |
@@ -216,14 +216,14 @@ discard block |
||
216 | 216 | * @param bool $replace_value |
217 | 217 | */ |
218 | 218 | public function unitAdjustCount($unit_id, $unit_count = 0, $replace_value = false) { |
219 | - if(empty($this->mapUnitIdToDb[$unit_id])) { |
|
219 | + if (empty($this->mapUnitIdToDb[$unit_id])) { |
|
220 | 220 | // If unit not exists - creating one and setting all attributes |
221 | 221 | $this->mapUnitIdToDb[$unit_id] = $this->_createElement(); |
222 | 222 | $this->mapUnitIdToDb[$unit_id]->setUnitId($unit_id); |
223 | 223 | $this->mapUnitIdToDb[$unit_id]->setLocatedAt($this); |
224 | 224 | } |
225 | 225 | |
226 | - if($replace_value) { |
|
226 | + if ($replace_value) { |
|
227 | 227 | $this->mapUnitIdToDb[$unit_id]->count = $unit_count; |
228 | 228 | } else { |
229 | 229 | $this->mapUnitIdToDb[$unit_id]->adjustCount($unit_count); |
@@ -237,7 +237,7 @@ discard block |
||
237 | 237 | */ |
238 | 238 | public function unitsGetArray() { |
239 | 239 | $result = array(); |
240 | - foreach($this->mapUnitIdToDb as $unit) { |
|
240 | + foreach ($this->mapUnitIdToDb as $unit) { |
|
241 | 241 | $result[$unit->unitId] = $unit->count; |
242 | 242 | } |
243 | 243 | |
@@ -245,7 +245,7 @@ discard block |
||
245 | 245 | } |
246 | 246 | |
247 | 247 | public function unitsCountApplyLossMultiplier($ships_lost_multiplier) { |
248 | - foreach($this->mapUnitIdToDb as $unit_id => $unit) { |
|
248 | + foreach ($this->mapUnitIdToDb as $unit_id => $unit) { |
|
249 | 249 | $unit->count = floor($unit->count * $ships_lost_multiplier); |
250 | 250 | } |
251 | 251 | } |
@@ -271,8 +271,8 @@ discard block |
||
271 | 271 | |
272 | 272 | public function unitsPropertySumById($unit_id = 0, $propertyName = 'count') { |
273 | 273 | $result = 0; |
274 | - foreach($this->mapUnitIdToDb as $unit) { |
|
275 | - if(!$unit_id || $unit->unitId == $unit_id) { |
|
274 | + foreach ($this->mapUnitIdToDb as $unit) { |
|
275 | + if (!$unit_id || $unit->unitId == $unit_id) { |
|
276 | 276 | $result += $unit->$propertyName; |
277 | 277 | } |
278 | 278 | } |
@@ -289,15 +289,15 @@ discard block |
||
289 | 289 | * @var Fleet $objFleet |
290 | 290 | */ |
291 | 291 | $objFleet = $this->getLocatedAt(); |
292 | - if(empty($objFleet)) { |
|
292 | + if (empty($objFleet)) { |
|
293 | 293 | throw new Exception('No fleet owner on UnitList::unitsRender() in ' . __FILE__ . '@' . __LINE__); |
294 | 294 | } |
295 | 295 | |
296 | 296 | $tplShips = array(); |
297 | - foreach($this->mapUnitIdToDb as $unit) { |
|
297 | + foreach ($this->mapUnitIdToDb as $unit) { |
|
298 | 298 | $ship_id = $unit->unitId; |
299 | 299 | $ship_count = $unit->count; |
300 | - if(!UnitShip::is_in_group($ship_id) || $ship_count <= 0) { |
|
300 | + if (!UnitShip::is_in_group($ship_id) || $ship_count <= 0) { |
|
301 | 301 | continue; |
302 | 302 | } |
303 | 303 | |
@@ -326,9 +326,9 @@ discard block |
||
326 | 326 | // TODO - REDO!!!! |
327 | 327 | function flt_fleet_speed($user) { |
328 | 328 | $speeds = array(); |
329 | - if(!empty($this->mapUnitIdToDb)) { |
|
330 | - foreach($this->mapUnitIdToDb as $ship_id => $unit) { |
|
331 | - if($unit->getCount() > 0 && in_array($unit->unitId, sn_get_groups(array('fleet', 'missile')))) { |
|
329 | + if (!empty($this->mapUnitIdToDb)) { |
|
330 | + foreach ($this->mapUnitIdToDb as $ship_id => $unit) { |
|
331 | + if ($unit->getCount() > 0 && in_array($unit->unitId, sn_get_groups(array('fleet', 'missile')))) { |
|
332 | 332 | $single_ship_data = get_ship_data($unit->unitId, $user); |
333 | 333 | $speeds[] = $single_ship_data['speed']; |
334 | 334 | } |
@@ -349,11 +349,11 @@ discard block |
||
349 | 349 | $fleet_speed = $this->flt_fleet_speed($dbOwnerRow); |
350 | 350 | $real_speed = $speed_percent * sqrt($fleet_speed); |
351 | 351 | |
352 | - if($fleet_speed && $game_fleet_speed) { |
|
352 | + if ($fleet_speed && $game_fleet_speed) { |
|
353 | 353 | $duration = max(1, round((35000 / $speed_percent * sqrt($distance * 10 / $fleet_speed) + 10) / $game_fleet_speed)); |
354 | 354 | |
355 | - foreach($this->mapUnitIdToDb as $ship_id => $unit) { |
|
356 | - if(!$unit->unitId || $unit->getCount() <= 0) { |
|
355 | + foreach ($this->mapUnitIdToDb as $ship_id => $unit) { |
|
356 | + if (!$unit->unitId || $unit->getCount() <= 0) { |
|
357 | 357 | continue; |
358 | 358 | } |
359 | 359 | |
@@ -384,8 +384,8 @@ discard block |
||
384 | 384 | * @return bool |
385 | 385 | */ |
386 | 386 | public function unitsInGroup($group) { |
387 | - foreach($this->mapUnitIdToDb as $unitId => $unit) { |
|
388 | - if(!in_array($unitId, $group)) { |
|
387 | + foreach ($this->mapUnitIdToDb as $unitId => $unit) { |
|
388 | + if (!in_array($unitId, $group)) { |
|
389 | 389 | return false; |
390 | 390 | } |
391 | 391 | } |
@@ -394,9 +394,9 @@ discard block |
||
394 | 394 | } |
395 | 395 | |
396 | 396 | public function unitsIsAllMovable($dbOwnerRow) { |
397 | - foreach($this->mapUnitIdToDb as $unitId => $unit) { |
|
397 | + foreach ($this->mapUnitIdToDb as $unitId => $unit) { |
|
398 | 398 | $single_ship_data = get_ship_data($unit->unitId, $dbOwnerRow); |
399 | - if($single_ship_data['speed'] <= 0) { |
|
399 | + if ($single_ship_data['speed'] <= 0) { |
|
400 | 400 | return false; |
401 | 401 | } |
402 | 402 | } |
@@ -475,7 +475,7 @@ discard block |
||
475 | 475 | |
476 | 476 | print('</tr>'); |
477 | 477 | |
478 | - foreach($this->mapUnitIdToDb as $unit) { |
|
478 | + foreach ($this->mapUnitIdToDb as $unit) { |
|
479 | 479 | print('<tr>'); |
480 | 480 | |
481 | 481 | print('<td>'); |
@@ -526,14 +526,14 @@ discard block |
||
526 | 526 | |
527 | 527 | |
528 | 528 | public function unitZeroDbId() { |
529 | - foreach($this->mapUnitIdToDb as $unit) { |
|
529 | + foreach ($this->mapUnitIdToDb as $unit) { |
|
530 | 530 | $unit->zeroDbId(); |
531 | 531 | } |
532 | 532 | } |
533 | 533 | |
534 | 534 | |
535 | 535 | public function unitZeroCount() { |
536 | - foreach($this->mapUnitIdToDb as $unit) { |
|
536 | + foreach ($this->mapUnitIdToDb as $unit) { |
|
537 | 537 | $unit->count = 0; |
538 | 538 | } |
539 | 539 | } |
@@ -19,10 +19,10 @@ discard block |
||
19 | 19 | global $template_result; |
20 | 20 | $classLocale = classLocale::$lang; |
21 | 21 | |
22 | - if($ally_id = sys_get_param_id('ally_id')) { |
|
22 | + if ($ally_id = sys_get_param_id('ally_id')) { |
|
23 | 23 | define('SN_IN_ALLY', true); |
24 | 24 | $ranks = ally_get_ranks($auser['ally']); |
25 | - if($ranks[$auser['ally_rank_id']]['admin'] || $auser['ally']['ally_owner'] == $auser['id']) { |
|
25 | + if ($ranks[$auser['ally_rank_id']]['admin'] || $auser['ally']['ally_owner'] == $auser['id']) { |
|
26 | 26 | $user = &$auser['ally']['player']; |
27 | 27 | $planet = array( |
28 | 28 | 'metal' => $user['metal'], |
@@ -32,11 +32,11 @@ discard block |
||
32 | 32 | } |
33 | 33 | } |
34 | 34 | |
35 | - if(!$user) { |
|
35 | + if (!$user) { |
|
36 | 36 | $user = &$auser; |
37 | 37 | } |
38 | 38 | |
39 | - switch($action = sys_get_param_escaped('action')) { |
|
39 | + switch ($action = sys_get_param_escaped('action')) { |
|
40 | 40 | case 'create': // Add unit to que for build |
41 | 41 | case 'create_autoconvert': // Add unit to que for build |
42 | 42 | case 'destroy': // Add unit to que for remove |
@@ -53,28 +53,28 @@ discard block |
||
53 | 53 | |
54 | 54 | $group_missile = sn_get_groups('missile'); |
55 | 55 | $silo_capacity_free = 0; |
56 | - if($que_type == QUE_STRUCTURES) { |
|
56 | + if ($que_type == QUE_STRUCTURES) { |
|
57 | 57 | $build_unit_list = sn_get_groups('build_allow'); |
58 | 58 | $build_unit_list = $build_unit_list[$planet['planet_type']]; |
59 | 59 | $artifact_id = ART_NANO_BUILDER; |
60 | 60 | $page_header = classLocale::$lang['tech'][UNIT_STRUCTURES]; |
61 | - } elseif($que_type == QUE_RESEARCH) { |
|
62 | - if(!mrc_get_level($user, $planet, STRUC_LABORATORY)) { |
|
61 | + } elseif ($que_type == QUE_RESEARCH) { |
|
62 | + if (!mrc_get_level($user, $planet, STRUC_LABORATORY)) { |
|
63 | 63 | message(classLocale::$lang['no_laboratory'], classLocale::$lang['tech'][UNIT_TECHNOLOGIES]); |
64 | 64 | } |
65 | 65 | |
66 | - if(eco_unit_busy($user, $planet, UNIT_TECHNOLOGIES)) { |
|
66 | + if (eco_unit_busy($user, $planet, UNIT_TECHNOLOGIES)) { |
|
67 | 67 | message(classLocale::$lang['eco_bld_msg_err_laboratory_upgrading'], classLocale::$lang['tech'][UNIT_TECHNOLOGIES]); |
68 | 68 | } |
69 | 69 | $build_unit_list = sn_get_groups('tech'); |
70 | 70 | $artifact_id = ART_HEURISTIC_CHIP; |
71 | 71 | $page_header = classLocale::$lang['tech'][UNIT_TECHNOLOGIES] . ($user['user_as_ally'] ? " {$classLocale['sys_of_ally']} {$user['username']}" : ''); |
72 | - } elseif($que_type == QUE_MERCENARY) { |
|
72 | + } elseif ($que_type == QUE_MERCENARY) { |
|
73 | 73 | $build_unit_list = sn_get_groups('mercenaries'); |
74 | 74 | $artifact_id = 0; |
75 | 75 | $page_header = classLocale::$lang['tech'][UNIT_MERCENARIES] . ($user['user_as_ally'] ? " {$classLocale['sys_of_ally']} {$user['username']}" : ''); |
76 | 76 | } else { |
77 | - if(mrc_get_level($user, $planet, STRUC_FACTORY_HANGAR) == 0) { |
|
77 | + if (mrc_get_level($user, $planet, STRUC_FACTORY_HANGAR) == 0) { |
|
78 | 78 | message(classLocale::$lang['need_hangar'], classLocale::$lang['tech'][STRUC_FACTORY_HANGAR]); |
79 | 79 | } |
80 | 80 | |
@@ -83,7 +83,7 @@ discard block |
||
83 | 83 | $artifact_id = 0; |
84 | 84 | |
85 | 85 | $silo_capacity_free = mrc_get_level($user, $planet, STRUC_SILO) * get_unit_param(STRUC_SILO, P_CAPACITY); |
86 | - foreach($group_missile as $unit_id) { |
|
86 | + foreach ($group_missile as $unit_id) { |
|
87 | 87 | $silo_capacity_free -= (mrc_get_level($user, $planet, $unit_id, false, true) + (isset($in_que[$unit_id]) && $in_que[$unit_id] ? $in_que[$unit_id] : 0)) * get_unit_param($unit_id, P_UNIT_SIZE); |
88 | 88 | } |
89 | 89 | $silo_capacity_free = max(0, $silo_capacity_free); |
@@ -94,7 +94,7 @@ discard block |
||
94 | 94 | $config_resource_multiplier_plain = game_resource_multiplier(true); |
95 | 95 | |
96 | 96 | $template = gettemplate('buildings_builds', true); |
97 | - if(!empty($operation_result)) { |
|
97 | + if (!empty($operation_result)) { |
|
98 | 98 | $template_result['.']['result'][] = $operation_result; |
99 | 99 | } |
100 | 100 | |
@@ -124,7 +124,7 @@ discard block |
||
124 | 124 | |
125 | 125 | $record_index = 0; |
126 | 126 | |
127 | - foreach($build_unit_list as $unit_id) { |
|
127 | + foreach ($build_unit_list as $unit_id) { |
|
128 | 128 | $level_base = mrc_get_level($user, $planet, $unit_id, false, true); |
129 | 129 | $level_effective = mrc_get_level($user, $planet, $unit_id); |
130 | 130 | $level_in_que = $in_que[$unit_id]; |
@@ -147,12 +147,12 @@ discard block |
||
147 | 147 | $can_build = $unit_info[P_MAX_STACK] ? max(0, $unit_info[P_MAX_STACK] - $level_in_que - $level_effective) : $build_data['CAN'][BUILD_CREATE]; |
148 | 148 | // Restricting $can_build by free silo capacity |
149 | 149 | $can_build = ($unit_is_missile = in_array($unit_id, $group_missile)) ? min($can_build, floor($silo_capacity_free / $unit_info[P_UNIT_SIZE])) : $can_build; |
150 | - if(!$can_build) { |
|
151 | - if(!$build_data['CAN'][BUILD_CREATE]) { |
|
150 | + if (!$can_build) { |
|
151 | + if (!$build_data['CAN'][BUILD_CREATE]) { |
|
152 | 152 | $build_data['RESULT'][BUILD_CREATE] = BUILD_NO_RESOURCES; |
153 | - } elseif($unit_is_missile && $silo_capacity_free < $unit_info[P_UNIT_SIZE]) { |
|
153 | + } elseif ($unit_is_missile && $silo_capacity_free < $unit_info[P_UNIT_SIZE]) { |
|
154 | 154 | $build_data['RESULT'][BUILD_CREATE] = BUILD_SILO_FULL; |
155 | - } elseif($unit_info[P_MAX_STACK]) { |
|
155 | + } elseif ($unit_info[P_MAX_STACK]) { |
|
156 | 156 | $build_data['RESULT'][BUILD_CREATE] = BUILD_MAX_REACHED; |
157 | 157 | } |
158 | 158 | } |
@@ -219,14 +219,14 @@ discard block |
||
219 | 219 | 'MAP_IS_RESOURCE' => !empty($unit_info[P_UNIT_PRODUCTION]), |
220 | 220 | ); |
221 | 221 | |
222 | - if($unit_stackable) { |
|
222 | + if ($unit_stackable) { |
|
223 | 223 | $level_production_base = array( |
224 | 224 | 'ACTUAL_SHIELD' => pretty_number(mrc_modify_value($user, false, array(MRC_ADMIRAL, TECH_SHIELD), $unit_info['shield'])), |
225 | 225 | 'ACTUAL_ARMOR' => pretty_number(mrc_modify_value($user, false, array(MRC_ADMIRAL, TECH_ARMOR), $unit_info['armor'])), |
226 | 226 | 'ACTUAL_WEAPON' => pretty_number(mrc_modify_value($user, false, array(MRC_ADMIRAL, TECH_WEAPON), $unit_info['attack'])), |
227 | 227 | ); |
228 | 228 | |
229 | - if($unit_info[P_UNIT_TYPE] == UNIT_SHIPS) { |
|
229 | + if ($unit_info[P_UNIT_TYPE] == UNIT_SHIPS) { |
|
230 | 230 | $ship_data = get_ship_data($unit_id, $user); |
231 | 231 | |
232 | 232 | $level_production_base += array( |
@@ -236,9 +236,9 @@ discard block |
||
236 | 236 | ); |
237 | 237 | } |
238 | 238 | |
239 | - if($unit_info[P_UNIT_PRODUCTION]) { |
|
240 | - foreach($unit_info[P_UNIT_PRODUCTION] as $resource_id => $resource_calc) { |
|
241 | - if($resource_income = |
|
239 | + if ($unit_info[P_UNIT_PRODUCTION]) { |
|
240 | + foreach ($unit_info[P_UNIT_PRODUCTION] as $resource_id => $resource_calc) { |
|
241 | + if ($resource_income = |
|
242 | 242 | floor(mrc_modify_value($user, $planet, $sn_modifiers_resource, $resource_calc(1, 10, $user, $planet) |
243 | 243 | * ($resource_id == RES_ENERGY ? $config_resource_multiplier_plain : $config_resource_multiplier) |
244 | 244 | * (isset($density_info[$resource_id]) ? $density_info[$resource_id] : 1))) |
@@ -248,11 +248,11 @@ discard block |
||
248 | 248 | } |
249 | 249 | } |
250 | 250 | $production['.']['resource'][] = $level_production_base; |
251 | - } elseif($unit_info[P_UNIT_PRODUCTION]) { |
|
251 | + } elseif ($unit_info[P_UNIT_PRODUCTION]) { |
|
252 | 252 | $level_production_base = array(); |
253 | 253 | $element_level_start = $level_effective + $in_que[$unit_id]; |
254 | - foreach($unit_info[P_UNIT_PRODUCTION] as $resource_id => $resource_calc) { |
|
255 | - if($resource_income = |
|
254 | + foreach ($unit_info[P_UNIT_PRODUCTION] as $resource_id => $resource_calc) { |
|
255 | + if ($resource_income = |
|
256 | 256 | floor(mrc_modify_value($user, $planet, $sn_modifiers_resource, $resource_calc($element_level_start, 10, $user, $planet) |
257 | 257 | * ($resource_id == RES_ENERGY ? $config_resource_multiplier_plain : $config_resource_multiplier) |
258 | 258 | * (isset($density_info[$resource_id]) ? $density_info[$resource_id] : 1))) |
@@ -262,10 +262,10 @@ discard block |
||
262 | 262 | } |
263 | 263 | |
264 | 264 | $level_start = $level_base_and_que > 1 ? $level_effective + $level_in_que - 1 : 1; |
265 | - for($i = 0; $i < 6; $i++) { |
|
265 | + for ($i = 0; $i < 6; $i++) { |
|
266 | 266 | $level_production = array('LEVEL' => $level_start + $i); |
267 | - foreach($unit_info[P_UNIT_PRODUCTION] as $resource_id => $resource_calc) { |
|
268 | - if( |
|
267 | + foreach ($unit_info[P_UNIT_PRODUCTION] as $resource_id => $resource_calc) { |
|
268 | + if ( |
|
269 | 269 | $resource_income = floor(mrc_modify_value($user, $planet, $sn_modifiers_resource, $resource_calc($level_start + $i, 10, $user, $planet) |
270 | 270 | * ($resource_id == RES_ENERGY ? $config_resource_multiplier_plain : $config_resource_multiplier) |
271 | 271 | * (isset($density_info[$resource_id]) ? $density_info[$resource_id] : 1))) |
@@ -276,7 +276,7 @@ discard block |
||
276 | 276 | } |
277 | 277 | $production['.']['resource'][] = $level_production; |
278 | 278 | } |
279 | - } elseif($unit_id == TECH_ASTROTECH) { |
|
279 | + } elseif ($unit_id == TECH_ASTROTECH) { |
|
280 | 280 | $element_level_start = $level_effective + $in_que[$unit_id]; |
281 | 281 | $level_production_base = array( |
282 | 282 | UNIT_PLAYER_EXPEDITIONS_MAX => get_player_max_expeditons($user, $element_level_start), |
@@ -284,7 +284,7 @@ discard block |
||
284 | 284 | ); |
285 | 285 | |
286 | 286 | $level_start = $level_base_and_que > 1 ? $level_effective + $level_in_que - 1 : 1; |
287 | - for($i = 0; $i < 6; $i++) { |
|
287 | + for ($i = 0; $i < 6; $i++) { |
|
288 | 288 | $level_production = array('LEVEL' => $level_start + $i); |
289 | 289 | $level_production['R' . UNIT_PLAYER_EXPEDITIONS_MAX] = get_player_max_expeditons($user, $level_start + $i); |
290 | 290 | $level_production['D' . UNIT_PLAYER_EXPEDITIONS_MAX] = $level_production['R' . UNIT_PLAYER_EXPEDITIONS_MAX] - $level_production_base[UNIT_PLAYER_EXPEDITIONS_MAX]; |
@@ -305,7 +305,7 @@ discard block |
||
305 | 305 | $template_result['.']['production'][] = $production; |
306 | 306 | } |
307 | 307 | |
308 | - foreach(classLocale::$lang['player_option_building_sort'] as $sort_id => $sort_text) { |
|
308 | + foreach (classLocale::$lang['player_option_building_sort'] as $sort_id => $sort_text) { |
|
309 | 309 | $template->assign_block_vars('sort_values', array( |
310 | 310 | 'VALUE' => $sort_id, |
311 | 311 | 'TEXT' => $sort_text, |