@@ -43,62 +43,62 @@ |
||
43 | 43 | $gc = $this; |
44 | 44 | |
45 | 45 | // Default db |
46 | - $gc->db = function ($c) { |
|
46 | + $gc->db = function($c) { |
|
47 | 47 | classSupernova::$db = $db = new \db_mysql($c); |
48 | 48 | |
49 | 49 | return $db; |
50 | 50 | }; |
51 | 51 | |
52 | - $gc->debug = function ($c) { |
|
52 | + $gc->debug = function($c) { |
|
53 | 53 | return new \debug(); |
54 | 54 | }; |
55 | 55 | |
56 | - $gc->types = function ($c) { |
|
56 | + $gc->types = function($c) { |
|
57 | 57 | return new \Common\Types(); |
58 | 58 | }; |
59 | 59 | |
60 | - $gc->cache = function ($c) { |
|
60 | + $gc->cache = function($c) { |
|
61 | 61 | return new \classCache(classSupernova::$cache_prefix); |
62 | 62 | }; |
63 | 63 | |
64 | - $gc->config = function ($c) { |
|
64 | + $gc->config = function($c) { |
|
65 | 65 | return new \classConfig(classSupernova::$cache_prefix); |
66 | 66 | }; |
67 | 67 | |
68 | - $gc->localePlayer = function (GlobalContainer $c) { |
|
68 | + $gc->localePlayer = function(GlobalContainer $c) { |
|
69 | 69 | return new \classLocale($c->config->server_locale_log_usage); |
70 | 70 | }; |
71 | 71 | |
72 | - $gc->dbGlobalRowOperator = function (GlobalContainer $c) { |
|
72 | + $gc->dbGlobalRowOperator = function(GlobalContainer $c) { |
|
73 | 73 | return new \DbRowDirectOperator($c->db); |
74 | 74 | }; |
75 | 75 | |
76 | - $gc->query = $gc->factory(function (GlobalContainer $c) { |
|
76 | + $gc->query = $gc->factory(function(GlobalContainer $c) { |
|
77 | 77 | return new \DbQueryConstructor($c->db); |
78 | 78 | }); |
79 | 79 | |
80 | - $gc->cacheOperator = function (GlobalContainer $gc) { |
|
80 | + $gc->cacheOperator = function(GlobalContainer $gc) { |
|
81 | 81 | return new \SnDbCachedOperator($gc); |
82 | 82 | }; |
83 | 83 | |
84 | 84 | $gc->snCacheClass = 'SnCache'; |
85 | - $gc->snCache = function (GlobalContainer $gc) { |
|
85 | + $gc->snCache = function(GlobalContainer $gc) { |
|
86 | 86 | return $gc->db->snCache; |
87 | 87 | }; |
88 | 88 | |
89 | 89 | $gc->buddyClass = 'Buddy\BuddyModel'; |
90 | - $gc->buddyModel = function (GlobalContainer $c) { |
|
90 | + $gc->buddyModel = function(GlobalContainer $c) { |
|
91 | 91 | return new $c->buddyClass($c); |
92 | 92 | }; |
93 | 93 | |
94 | - $gc->unitModel = function (GlobalContainer $c) { |
|
94 | + $gc->unitModel = function(GlobalContainer $c) { |
|
95 | 95 | return new \V2Unit\V2UnitModel($c); |
96 | 96 | }; |
97 | - $gc->unitList = $this->factory(function (GlobalContainer $c) { |
|
97 | + $gc->unitList = $this->factory(function(GlobalContainer $c) { |
|
98 | 98 | return new \V2Unit\V2UnitList($c); |
99 | 99 | }); |
100 | 100 | |
101 | - $gc->fleetModel = function (GlobalContainer $c) { |
|
101 | + $gc->fleetModel = function(GlobalContainer $c) { |
|
102 | 102 | return new V2FleetModel($c); |
103 | 103 | }; |
104 | 104 | } |
@@ -80,7 +80,7 @@ |
||
80 | 80 | * @since 5.0.0 |
81 | 81 | */ |
82 | 82 | public function offsetUnset($offset) { |
83 | - if($this->offsetExists($offset)) { |
|
83 | + if ($this->offsetExists($offset)) { |
|
84 | 84 | parent::offsetUnset($this->offsetGet($offset)); |
85 | 85 | } |
86 | 86 | } |
@@ -15,7 +15,7 @@ |
||
15 | 15 | } |
16 | 16 | |
17 | 17 | public static function build($callable) { |
18 | - if(is_array($callable) && count($callable) == 2 && is_object($callable[0])) { |
|
18 | + if (is_array($callable) && count($callable) == 2 && is_object($callable[0])) { |
|
19 | 19 | return new static($callable); |
20 | 20 | } else { |
21 | 21 | return false; |
@@ -40,7 +40,7 @@ discard block |
||
40 | 40 | * @return bool |
41 | 41 | */ |
42 | 42 | public function exists($varName, $accessor) { |
43 | - return isset($this->accessors[$varName . $accessor]); |
|
43 | + return isset($this->accessors[$varName.$accessor]); |
|
44 | 44 | } |
45 | 45 | |
46 | 46 | /** |
@@ -58,7 +58,7 @@ discard block |
||
58 | 58 | if (empty($callable)) { |
59 | 59 | return; |
60 | 60 | } elseif (!is_callable($callable)) { |
61 | - throw new \Exception('Error assigning callable in ' . get_called_class() . '::set()! Callable typed [' . $accessor . '] is not a callable or not accessible in the scope'); |
|
61 | + throw new \Exception('Error assigning callable in '.get_called_class().'::set()! Callable typed ['.$accessor.'] is not a callable or not accessible in the scope'); |
|
62 | 62 | } |
63 | 63 | |
64 | 64 | // Converting method array-callable to closure |
@@ -68,13 +68,13 @@ discard block |
||
68 | 68 | // $callable = $method->getClosure($callable[0]); |
69 | 69 | // } |
70 | 70 | |
71 | - if($invoker = Invoker::build($callable)) { |
|
71 | + if ($invoker = Invoker::build($callable)) { |
|
72 | 72 | $callable = $invoker; |
73 | 73 | } |
74 | 74 | |
75 | - $this->accessors[$varName . $accessor] = $callable; |
|
76 | - if($shared) { |
|
77 | - $this->shared[$varName . $accessor] = true; |
|
75 | + $this->accessors[$varName.$accessor] = $callable; |
|
76 | + if ($shared) { |
|
77 | + $this->shared[$varName.$accessor] = true; |
|
78 | 78 | } |
79 | 79 | } |
80 | 80 | |
@@ -100,13 +100,13 @@ discard block |
||
100 | 100 | */ |
101 | 101 | public function execute($varName, $accessor, $params) { |
102 | 102 | if (!$this->exists($varName, $accessor)) { |
103 | - throw new \Exception("No [{$accessor}] accessor found for variable [{$varName}] on " . get_called_class() . "::" . __METHOD__); |
|
103 | + throw new \Exception("No [{$accessor}] accessor found for variable [{$varName}] on ".get_called_class()."::".__METHOD__); |
|
104 | 104 | } |
105 | 105 | |
106 | - $functionName = $varName . $accessor; |
|
106 | + $functionName = $varName.$accessor; |
|
107 | 107 | |
108 | - if(isset($this->shared[$functionName])) { |
|
109 | - if(!array_key_exists($functionName, $this->executed)) { |
|
108 | + if (isset($this->shared[$functionName])) { |
|
109 | + if (!array_key_exists($functionName, $this->executed)) { |
|
110 | 110 | $this->executed[$functionName] = call_user_func_array($this->accessors[$functionName], $params); |
111 | 111 | } |
112 | 112 | return $this->executed[$functionName]; |
@@ -27,7 +27,7 @@ |
||
27 | 27 | ) |
28 | 28 | ); |
29 | 29 | |
30 | - if(property_exists($this, 'newProperties')) { |
|
30 | + if (property_exists($this, 'newProperties')) { |
|
31 | 31 | $this->extendProperties($this->newProperties); |
32 | 32 | } |
33 | 33 | } |
@@ -18,7 +18,7 @@ discard block |
||
18 | 18 | $source_planet = &$mission_data->src_planet; |
19 | 19 | $destination_planet = &$mission_data->dst_planet; |
20 | 20 | |
21 | - if(empty($destination_planet['id_owner'])) { |
|
21 | + if (empty($destination_planet['id_owner'])) { |
|
22 | 22 | $objFleet->markReturnedAndSave(); |
23 | 23 | |
24 | 24 | return $result; |
@@ -33,7 +33,7 @@ discard block |
||
33 | 33 | $fleet_resources[RES_DEUTERIUM], classLocale::$lang['Deuterium']); |
34 | 34 | DBStaticMessages::msg_send_simple_message($objFleet->target_owner_id, '', $objFleet->time_arrive_to_target, MSG_TYPE_TRANSPORT, classLocale::$lang['sys_mess_tower'], classLocale::$lang['sys_mess_transport'], $Message); |
35 | 35 | |
36 | - if($objFleet->target_owner_id <> $objFleet->playerOwnerId) { |
|
36 | + if ($objFleet->target_owner_id <> $objFleet->playerOwnerId) { |
|
37 | 37 | DBStaticMessages::msg_send_simple_message($objFleet->playerOwnerId, '', $objFleet->time_arrive_to_target, MSG_TYPE_TRANSPORT, classLocale::$lang['sys_mess_tower'], classLocale::$lang['sys_mess_transport'], $Message); |
38 | 38 | } |
39 | 39 |
@@ -14,7 +14,6 @@ |
||
14 | 14 | * |
15 | 15 | * @param Fleet $objFleet |
16 | 16 | * @param bool $start |
17 | - * @param null $result |
|
18 | 17 | * |
19 | 18 | * @return mixed |
20 | 19 | */ |
@@ -23,15 +23,11 @@ discard block |
||
23 | 23 | // ------------------------------------------------------------------ |
24 | 24 | function flt_flyingFleetsSort($a, $b) { |
25 | 25 | // Сравниваем время флотов - кто раньше, тот и первый обрабатывается |
26 | - return $a['fleet_time'] > $b['fleet_time'] ? 1 : ($a['fleet_time'] < $b['fleet_time'] ? -1 : |
|
27 | - // Если время - одинаковое, сравниваем события флотов |
|
26 | + return $a['fleet_time'] > $b['fleet_time'] ? 1 : ($a['fleet_time'] < $b['fleet_time'] ? -1 : // Если время - одинаковое, сравниваем события флотов |
|
28 | 27 | // Если события - одинаковые, то флоты равны |
29 | - ($a['fleet_event'] == $b['fleet_event'] ? 0 : |
|
30 | - // Если события разные - первыми считаем прибывающие флоты |
|
31 | - ($a['fleet_event'] == EVENT_FLT_ARRIVE ? 1 : ($b['fleet_event'] == EVENT_FLT_ARRIVE ? -1 : |
|
32 | - // Если нет прибывающих флотов - дальше считаем флоты, которые закончили миссию |
|
33 | - ($a['fleet_event'] == EVENT_FLT_ACOMPLISH ? 1 : ($b['fleet_event'] == EVENT_FLT_ACOMPLISH ? -1 : |
|
34 | - // Если нет флотов, закончивших задание - остались возвращающиеся флоты, которые равны между собой |
|
28 | + ($a['fleet_event'] == $b['fleet_event'] ? 0 : // Если события разные - первыми считаем прибывающие флоты |
|
29 | + ($a['fleet_event'] == EVENT_FLT_ARRIVE ? 1 : ($b['fleet_event'] == EVENT_FLT_ARRIVE ? -1 : // Если нет прибывающих флотов - дальше считаем флоты, которые закончили миссию |
|
30 | + ($a['fleet_event'] == EVENT_FLT_ACOMPLISH ? 1 : ($b['fleet_event'] == EVENT_FLT_ACOMPLISH ? -1 : // Если нет флотов, закончивших задание - остались возвращающиеся флоты, которые равны между собой |
|
35 | 31 | // TODO: Добавить еще проверку по ID флота и/или времени запуска - что бы обсчитывать их в порядке запуска |
36 | 32 | ( |
37 | 33 | 0 // Вообще сюда доходить не должно - будет отсекаться на равенстве событий |
@@ -49,13 +45,13 @@ discard block |
||
49 | 45 | $handler = fopen('event.log', 'a+'); |
50 | 46 | } |
51 | 47 | |
52 | - fwrite($handler, date(FMT_DATE_TIME_SQL, time()) . ' ' . $msg . "\r\n"); |
|
48 | + fwrite($handler, date(FMT_DATE_TIME_SQL, time()).' '.$msg."\r\n"); |
|
53 | 49 | } |
54 | 50 | |
55 | 51 | // ------------------------------------------------------------------ |
56 | 52 | function flt_flying_fleet_handler($skip_fleet_update = false) { |
57 | 53 | if (true) { |
58 | - if(!defined('IN_AJAX')) { |
|
54 | + if (!defined('IN_AJAX')) { |
|
59 | 55 | print('<div style="color: red; font-size: 300%">Fleet handler is disabled</div>'); |
60 | 56 | pdump('Fleet handler is disabled'); |
61 | 57 | } |
@@ -181,7 +177,7 @@ discard block |
||
181 | 177 | MT_EXPLORE => 'flt_mission_explore', |
182 | 178 | ); |
183 | 179 | foreach ($missions_used as $mission_id => $cork) { |
184 | - require_once(SN_ROOT_PHYSICAL . "includes/includes/{$mission_files[$mission_id]}" . DOT_PHP_EX); |
|
180 | + require_once(SN_ROOT_PHYSICAL."includes/includes/{$mission_files[$mission_id]}".DOT_PHP_EX); |
|
185 | 181 | } |
186 | 182 | |
187 | 183 | //log_file('Обработка миссий'); |
@@ -248,7 +244,7 @@ discard block |
||
248 | 244 | $objMission->fleet_event = $fleet_event['fleet_event']; |
249 | 245 | |
250 | 246 | // Fleet that have planet destination is returned |
251 | - if($mission_data['dst_planet'] && empty($objMission->dst_planet['id_owner'])) { |
|
247 | + if ($mission_data['dst_planet'] && empty($objMission->dst_planet['id_owner'])) { |
|
252 | 248 | $objFleet->markReturnedAndSave(); |
253 | 249 | sn_db_transaction_commit(); |
254 | 250 | continue; |
@@ -16,10 +16,10 @@ discard block |
||
16 | 16 | $RecyclerCapacity = 0; |
17 | 17 | $OtherFleetCapacity = 0; |
18 | 18 | |
19 | - foreach($objFleet->shipsIterator() as $unit_id => $unit) { |
|
20 | - if(in_array($unit_id, Fleet::$snGroupFleet)) { |
|
19 | + foreach ($objFleet->shipsIterator() as $unit_id => $unit) { |
|
20 | + if (in_array($unit_id, Fleet::$snGroupFleet)) { |
|
21 | 21 | $capacity = get_unit_param($unit_id, P_CAPACITY) * $unit->count; |
22 | - if(in_array($unit_id, Fleet::$snGroupRecyclers)) { |
|
22 | + if (in_array($unit_id, Fleet::$snGroupRecyclers)) { |
|
23 | 23 | $RecyclerCapacity += $capacity; |
24 | 24 | } else { |
25 | 25 | $OtherFleetCapacity += $capacity; |
@@ -28,33 +28,33 @@ discard block |
||
28 | 28 | } |
29 | 29 | |
30 | 30 | $fleet_resources_amount = $objFleet->resourcesGetTotal(); |
31 | - if($fleet_resources_amount > $OtherFleetCapacity) { |
|
31 | + if ($fleet_resources_amount > $OtherFleetCapacity) { |
|
32 | 32 | // Если во флоте есть другие корабли И количество ресурсов больше, чем их ёмкость трюмов - значит часть этих ресурсов лежит в трюмах переработчиков |
33 | 33 | // Уменьшаем ёмкость переработчиков на указанную величину |
34 | 34 | $RecyclerCapacity -= ($fleet_resources_amount - $OtherFleetCapacity); |
35 | 35 | } |
36 | 36 | |
37 | 37 | $resources_recycled = array(); |
38 | - if(($destination_planet["debris_metal"] + $destination_planet["debris_crystal"]) <= $RecyclerCapacity) { |
|
38 | + if (($destination_planet["debris_metal"] + $destination_planet["debris_crystal"]) <= $RecyclerCapacity) { |
|
39 | 39 | $resources_recycled[RES_METAL] = $destination_planet["debris_metal"]; |
40 | 40 | $resources_recycled[RES_CRYSTAL] = $destination_planet["debris_crystal"]; |
41 | 41 | } else { |
42 | - if(($destination_planet["debris_metal"] > $RecyclerCapacity / 2) && |
|
42 | + if (($destination_planet["debris_metal"] > $RecyclerCapacity / 2) && |
|
43 | 43 | ($destination_planet["debris_crystal"] > $RecyclerCapacity / 2) |
44 | 44 | ) { |
45 | 45 | $resources_recycled[RES_METAL] = $RecyclerCapacity / 2; |
46 | 46 | $resources_recycled[RES_CRYSTAL] = $RecyclerCapacity / 2; |
47 | 47 | } else { |
48 | - if($destination_planet["debris_metal"] > $destination_planet["debris_crystal"]) { |
|
48 | + if ($destination_planet["debris_metal"] > $destination_planet["debris_crystal"]) { |
|
49 | 49 | $resources_recycled[RES_CRYSTAL] = $destination_planet["debris_crystal"]; |
50 | - if($destination_planet["debris_metal"] > ($RecyclerCapacity - $resources_recycled[RES_CRYSTAL])) { |
|
50 | + if ($destination_planet["debris_metal"] > ($RecyclerCapacity - $resources_recycled[RES_CRYSTAL])) { |
|
51 | 51 | $resources_recycled[RES_METAL] = $RecyclerCapacity - $resources_recycled[RES_CRYSTAL]; |
52 | 52 | } else { |
53 | 53 | $resources_recycled[RES_METAL] = $destination_planet["debris_metal"]; |
54 | 54 | } |
55 | 55 | } else { |
56 | 56 | $resources_recycled[RES_METAL] = $destination_planet["debris_metal"]; |
57 | - if($destination_planet["debris_crystal"] > ($RecyclerCapacity - $resources_recycled[RES_METAL])) { |
|
57 | + if ($destination_planet["debris_crystal"] > ($RecyclerCapacity - $resources_recycled[RES_METAL])) { |
|
58 | 58 | $resources_recycled[RES_CRYSTAL] = $RecyclerCapacity - $resources_recycled[RES_METAL]; |
59 | 59 | } else { |
60 | 60 | $resources_recycled[RES_CRYSTAL] = $destination_planet["debris_crystal"]; |
@@ -12,7 +12,7 @@ discard block |
||
12 | 12 | function flt_mission_relocate($mission_data) { |
13 | 13 | $objFleet = $mission_data->fleet; |
14 | 14 | $destination_planet = &$mission_data->dst_planet; |
15 | - if($objFleet->playerOwnerId != $destination_planet['id_owner']) { |
|
15 | + if ($objFleet->playerOwnerId != $destination_planet['id_owner']) { |
|
16 | 16 | $objFleet->markReturnedAndSave(); |
17 | 17 | |
18 | 18 | return; |
@@ -25,9 +25,9 @@ discard block |
||
25 | 25 | $fleet_resources[RES_METAL], classLocale::$lang['Metal'], |
26 | 26 | $fleet_resources[RES_CRYSTAL], classLocale::$lang['Crystal'], |
27 | 27 | $fleet_resources[RES_DEUTERIUM], classLocale::$lang['Deuterium'] |
28 | - ) . '<br />' . classLocale::$lang['sys_relocate_mess_user']; |
|
29 | - foreach($objFleet->shipsIterator() as $ship_id => $ship) { |
|
30 | - $Message .= classLocale::$lang['tech'][$ship_id] . ' - ' . $ship->count . '<br />'; |
|
28 | + ).'<br />'.classLocale::$lang['sys_relocate_mess_user']; |
|
29 | + foreach ($objFleet->shipsIterator() as $ship_id => $ship) { |
|
30 | + $Message .= classLocale::$lang['tech'][$ship_id].' - '.$ship->count.'<br />'; |
|
31 | 31 | } |
32 | 32 | DBStaticMessages::msg_send_simple_message( |
33 | 33 | $objFleet->playerOwnerId, '', $objFleet->time_arrive_to_target, MSG_TYPE_TRANSPORT, classLocale::$lang['sys_mess_qg'], classLocale::$lang['sys_stay_mess_stay'], $Message |