@@ -15,13 +15,13 @@ |
||
15 | 15 | * @return string |
16 | 16 | */ |
17 | 17 | public static function quoteComment($comment) { |
18 | - if($comment == '') { |
|
18 | + if ($comment == '') { |
|
19 | 19 | return ''; |
20 | 20 | } |
21 | 21 | |
22 | - $comment = str_replace(array('/*', '*/'), '__',$comment); |
|
22 | + $comment = str_replace(array('/*', '*/'), '__', $comment); |
|
23 | 23 | |
24 | - return "\r\n/*" . $comment . "*/"; |
|
24 | + return "\r\n/*".$comment."*/"; |
|
25 | 25 | } |
26 | 26 | |
27 | 27 | } |
@@ -77,8 +77,8 @@ discard block |
||
77 | 77 | $crystal += $destroyed * $unit_info[P_COST][RES_CRYSTAL] / 4; |
78 | 78 | } |
79 | 79 | |
80 | - $return['structures'] = $structures; // Structures left after attack |
|
81 | - $return['metal'] = floor($metal); // Metal scraps |
|
80 | + $return['structures'] = $structures; // Structures left after attack |
|
81 | + $return['metal'] = floor($metal); // Metal scraps |
|
82 | 82 | $return['crystal'] = floor($crystal); // Crystal scraps |
83 | 83 | |
84 | 84 | return $return; |
@@ -148,7 +148,7 @@ discard block |
||
148 | 148 | } |
149 | 149 | |
150 | 150 | if (!empty($message)) { |
151 | - $message = classLocale::$lang['mip_defense_destroyed'] . $message . "{$classLocale['mip_recycled']}{$classLocale['Metal']}: {$attackResult['metal']}, {$classLocale['Crystal']}: {$attackResult['crystal']}<br>"; |
|
151 | + $message = classLocale::$lang['mip_defense_destroyed'].$message."{$classLocale['mip_recycled']}{$classLocale['Metal']}: {$attackResult['metal']}, {$classLocale['Crystal']}: {$attackResult['crystal']}<br>"; |
|
152 | 152 | |
153 | 153 | DBStaticPlanet::db_planet_set_by_id($target_planet_row['id'], "`metal` = `metal` + {$attackResult['metal']}, `crystal` = `crystal` + {$attackResult['crystal']}"); |
154 | 154 | } |
@@ -165,8 +165,8 @@ discard block |
||
165 | 165 | |
166 | 166 | empty($message) ? $message = classLocale::$lang['mip_no_defense'] : false; |
167 | 167 | |
168 | - DBStaticMessages::msg_send_simple_message($fleetRow['fleet_owner'], '', SN_TIME_NOW, MSG_TYPE_SPY, classLocale::$lang['mip_sender_amd'], classLocale::$lang['mip_subject_amd'], $message_vorlage . $message); |
|
169 | - DBStaticMessages::msg_send_simple_message($fleetRow['fleet_target_owner'], '', SN_TIME_NOW, MSG_TYPE_SPY, classLocale::$lang['mip_sender_amd'], classLocale::$lang['mip_subject_amd'], $message_vorlage . $message); |
|
168 | + DBStaticMessages::msg_send_simple_message($fleetRow['fleet_owner'], '', SN_TIME_NOW, MSG_TYPE_SPY, classLocale::$lang['mip_sender_amd'], classLocale::$lang['mip_subject_amd'], $message_vorlage.$message); |
|
169 | + DBStaticMessages::msg_send_simple_message($fleetRow['fleet_target_owner'], '', SN_TIME_NOW, MSG_TYPE_SPY, classLocale::$lang['mip_sender_amd'], classLocale::$lang['mip_subject_amd'], $message_vorlage.$message); |
|
170 | 170 | } |
171 | 171 | DBStaticFleetMissile::db_missile_delete($fleetRow); |
172 | 172 | } |
@@ -1,6 +1,6 @@ |
||
1 | 1 | <?php |
2 | 2 | |
3 | -include('common.' . substr(strrchr(__FILE__, '.'), 1)); |
|
3 | +include('common.'.substr(strrchr(__FILE__, '.'), 1)); |
|
4 | 4 | |
5 | 5 | $template = gettemplate('viewreport', true); |
6 | 6 | $template->assign_var('PAGE_HINT', classLocale::$lang['cr_view_hint']); |
@@ -1,15 +1,15 @@ discard block |
||
1 | 1 | <?php |
2 | 2 | |
3 | -include('common.' . substr(strrchr(__FILE__, '.'), 1)); |
|
3 | +include('common.'.substr(strrchr(__FILE__, '.'), 1)); |
|
4 | 4 | |
5 | 5 | global $user; |
6 | 6 | |
7 | -if($user['authlevel'] < AUTH_LEVEL_DEVELOPER) { |
|
7 | +if ($user['authlevel'] < AUTH_LEVEL_DEVELOPER) { |
|
8 | 8 | $error_message = classSupernova::$config->game_mode == GAME_BLITZ ? 'sys_blitz_page_disabled' : ( |
9 | 9 | !classSupernova::$config->game_blitz_register ? 'sys_blitz_registration_disabled' : '' |
10 | 10 | ); |
11 | 11 | |
12 | - if($error_message) { |
|
12 | + if ($error_message) { |
|
13 | 13 | message(classLocale::$lang[$error_message], classLocale::$lang['sys_error'], 'overview.php', 10); |
14 | 14 | die(); |
15 | 15 | } |
@@ -18,16 +18,16 @@ discard block |
||
18 | 18 | $current_round = intval(classSupernova::$config->db_loadItem('game_blitz_register_round')); |
19 | 19 | $current_price = intval(classSupernova::$config->db_loadItem('game_blitz_register_price')); |
20 | 20 | |
21 | -if(classSupernova::$config->db_loadItem('game_blitz_register') == BLITZ_REGISTER_OPEN && (sys_get_param_str('register_me') || sys_get_param_str('register_me_not'))) { |
|
21 | +if (classSupernova::$config->db_loadItem('game_blitz_register') == BLITZ_REGISTER_OPEN && (sys_get_param_str('register_me') || sys_get_param_str('register_me_not'))) { |
|
22 | 22 | sn_db_transaction_start(); |
23 | 23 | $user = DBStaticUser::db_user_by_id($user['id'], true); |
24 | 24 | $is_registered = db_blitz_reg_get_id_by_player_and_round($user, $current_round); |
25 | - if(sys_get_param_str('register_me')) { |
|
26 | - if(empty($is_registered) && mrc_get_level($user, null, RES_METAMATTER) >= $current_price) { |
|
25 | + if (sys_get_param_str('register_me')) { |
|
26 | + if (empty($is_registered) && mrc_get_level($user, null, RES_METAMATTER) >= $current_price) { |
|
27 | 27 | db_blitz_reg_insert($user, $current_round); |
28 | 28 | classSupernova::$auth->account->metamatter_change(RPG_BLITZ_REGISTRATION, -$current_price, "Регистрация в раунде {$current_round} Блица"); |
29 | 29 | } |
30 | - } elseif(sys_get_param_str('register_me_not') && !empty($is_registered)) { |
|
30 | + } elseif (sys_get_param_str('register_me_not') && !empty($is_registered)) { |
|
31 | 31 | db_blitz_reg_delete($user, $current_round); |
32 | 32 | classSupernova::$auth->account->metamatter_change(RPG_BLITZ_REGISTRATION_CANCEL, $current_price, "Отмена регистрации в раунде {$current_round} Блица"); |
33 | 33 | } |
@@ -42,17 +42,17 @@ discard block |
||
42 | 42 | $blitz_players = 0; |
43 | 43 | $blitz_prize_dark_matter = 0; |
44 | 44 | $blitz_prize_places = 0; |
45 | -if($user['authlevel'] >= AUTH_LEVEL_DEVELOPER) { |
|
46 | - if(sys_get_param_str('generate')) { |
|
45 | +if ($user['authlevel'] >= AUTH_LEVEL_DEVELOPER) { |
|
46 | + if (sys_get_param_str('generate')) { |
|
47 | 47 | $next_id = 0; |
48 | 48 | $query = db_blitz_reg_get_random_id($current_round); |
49 | - while($row = db_fetch($query)) { |
|
49 | + while ($row = db_fetch($query)) { |
|
50 | 50 | $next_id++; |
51 | - $blitz_name = 'Игрок' . $next_id; |
|
51 | + $blitz_name = 'Игрок'.$next_id; |
|
52 | 52 | $blitz_password = sys_random_string(8); |
53 | 53 | db_blitz_reg_update_with_name_and_password($blitz_name, $blitz_password, $row, $current_round); |
54 | 54 | } |
55 | - } elseif(sys_get_param_str('import_generated')) { |
|
55 | + } elseif (sys_get_param_str('import_generated')) { |
|
56 | 56 | // ЭТО НА БЛИЦЕ!!! |
57 | 57 | DBStaticUser::db_player_list_blitz_delete_players(); |
58 | 58 | DBStaticPlanet::db_planets_purge(); |
@@ -74,7 +74,7 @@ discard block |
||
74 | 74 | $system = $system_step; |
75 | 75 | $planet = round(Vector::$knownPlanets / 2); |
76 | 76 | |
77 | - foreach($imported_string as &$string_data) { |
|
77 | + foreach ($imported_string as &$string_data) { |
|
78 | 78 | $string_data = explode(',', $string_data); |
79 | 79 | $username_safe = $string_data[0]; |
80 | 80 | |
@@ -94,7 +94,7 @@ discard block |
||
94 | 94 | |
95 | 95 | $moon_row = uni_create_moon($galaxy, $system, $planet, $user_new['id'], 30, '', false); |
96 | 96 | |
97 | - if(($system += $system_step) >= Vector::$knownSystems) { |
|
97 | + if (($system += $system_step) >= Vector::$knownSystems) { |
|
98 | 98 | $galaxy++; |
99 | 99 | $system = $system_step; |
100 | 100 | } |
@@ -104,13 +104,13 @@ discard block |
||
104 | 104 | classSupernova::$config->db_saveItem('users_amount', classSupernova::$config->users_amount + $new_players); |
105 | 105 | // pdump($imported_string); |
106 | 106 | // generated_string |
107 | - } elseif(sys_get_param_str('import_result') && ($blitz_result_string = sys_get_param_str('blitz_result_string'))) { |
|
107 | + } elseif (sys_get_param_str('import_result') && ($blitz_result_string = sys_get_param_str('blitz_result_string'))) { |
|
108 | 108 | $blitz_result = explode(';', $blitz_result_string); |
109 | 109 | $blitz_last_update = $blitz_result[0]; // Пока не используется |
110 | 110 | unset($blitz_result[0]); |
111 | - foreach($blitz_result as $blitz_result_data) { |
|
111 | + foreach ($blitz_result as $blitz_result_data) { |
|
112 | 112 | $blitz_result_data = explode(',', $blitz_result_data); |
113 | - if(count($blitz_result_data) == 5) { |
|
113 | + if (count($blitz_result_data) == 5) { |
|
114 | 114 | $blitz_result_data[1] = db_escape($blitz_result_data[1]); |
115 | 115 | db_blitz_reg_update_results($blitz_result_data, $current_round); |
116 | 116 | } |
@@ -118,14 +118,14 @@ discard block |
||
118 | 118 | $blitz_result = array(); |
119 | 119 | } |
120 | 120 | |
121 | - if(classSupernova::$config->game_mode == GAME_BLITZ) { |
|
121 | + if (classSupernova::$config->game_mode == GAME_BLITZ) { |
|
122 | 122 | $blitz_result = array(classSupernova::$config->db_loadItem('var_stat_update')); |
123 | - foreach(DBStaticUser::db_player_list_export_blitz_info() as $row) { |
|
123 | + foreach (DBStaticUser::db_player_list_export_blitz_info() as $row) { |
|
124 | 124 | $blitz_result[] = "{$row['id']},{$row['username']},{$row['onlinetime']},{$row['total_rank']},{$row['total_points']}"; |
125 | 125 | } |
126 | 126 | } else { |
127 | 127 | $query = db_blitz_reg_get_player_list($current_round); |
128 | - while($row = db_fetch($query)) { |
|
128 | + while ($row = db_fetch($query)) { |
|
129 | 129 | $blitz_generated[] = "{$row['blitz_name']},{$row['blitz_password']}"; |
130 | 130 | $row['blitz_online'] ? $blitz_prize_players_active++ : false; |
131 | 131 | $blitz_players++; |
@@ -133,13 +133,13 @@ discard block |
||
133 | 133 | $blitz_prize_dark_matter = $blitz_prize_players_active * 20000; |
134 | 134 | $blitz_prize_places = ceil($blitz_prize_players_active / 5); |
135 | 135 | |
136 | - if(sys_get_param_str('prize_calculate') && $blitz_prize_players_active && ($blitz_prize_dark_matter_actual = sys_get_param_int('blitz_prize_dark_matter'))) { |
|
136 | + if (sys_get_param_str('prize_calculate') && $blitz_prize_players_active && ($blitz_prize_dark_matter_actual = sys_get_param_int('blitz_prize_dark_matter'))) { |
|
137 | 137 | // $blitz_prize_dark_matter_actual = sys_get_param_int('blitz_prize_dark_matter'); |
138 | 138 | $blitz_prize_places_actual = sys_get_param_int('blitz_prize_places'); |
139 | 139 | sn_db_transaction_start(); |
140 | 140 | $query = db_blitz_reg_get_player_list_order_by_place($current_round); |
141 | - while($row = db_fetch($query)) { |
|
142 | - if(!$row['blitz_place']) { |
|
141 | + while ($row = db_fetch($query)) { |
|
142 | + if (!$row['blitz_place']) { |
|
143 | 143 | continue; |
144 | 144 | } |
145 | 145 | |
@@ -148,14 +148,14 @@ discard block |
||
148 | 148 | |
149 | 149 | $reward = $blitz_prize_dark_matter_actual - $row['blitz_reward_dark_matter']; |
150 | 150 | pdump("{{$row['id']}} {$row['blitz_name']}, Place {$row['blitz_place']}, Prize places {$blitz_prize_places_actual}, Prize {$reward}", $row['id']); |
151 | - if($reward) { |
|
151 | + if ($reward) { |
|
152 | 152 | rpg_points_change($row['user_id'], RPG_BLITZ, $reward, sprintf( |
153 | 153 | classLocale::$lang['sys_blitz_reward_log_message'], $row['blitz_place'], $row['blitz_name'] |
154 | 154 | )); |
155 | 155 | db_blitz_reg_update_apply_results($reward, $row, $current_round); |
156 | 156 | } |
157 | 157 | |
158 | - if(!$blitz_prize_places_actual || $blitz_prize_dark_matter_actual < 1000) { |
|
158 | + if (!$blitz_prize_places_actual || $blitz_prize_dark_matter_actual < 1000) { |
|
159 | 159 | break; |
160 | 160 | } |
161 | 161 | } |
@@ -170,12 +170,12 @@ discard block |
||
170 | 170 | |
171 | 171 | $player_registered = false; |
172 | 172 | $query = db_blitz_reg_get_player_list_and_users($current_round); |
173 | -while($row = db_fetch($query)) { |
|
173 | +while ($row = db_fetch($query)) { |
|
174 | 174 | $tpl_player_data = array( |
175 | 175 | 'NAME' => player_nick_render_to_html($row, array('icons' => true, 'color' => true, 'ally' => true)), |
176 | 176 | ); |
177 | 177 | |
178 | - if(classSupernova::$config->game_blitz_register == BLITZ_REGISTER_DISCLOSURE_NAMES) { |
|
178 | + if (classSupernova::$config->game_blitz_register == BLITZ_REGISTER_DISCLOSURE_NAMES) { |
|
179 | 179 | // Вот так хитро, что бы не было не единого шанса попадания на страницу данных об игроках Блиц-сервера до закрытия раунда |
180 | 180 | $tpl_player_data = array_merge($tpl_player_data, array( |
181 | 181 | 'ID' => $row['id'], |
@@ -188,7 +188,7 @@ discard block |
||
188 | 188 | } |
189 | 189 | |
190 | 190 | $template->assign_block_vars('registrations', $tpl_player_data); |
191 | - if($row['id'] == $user['id']) { |
|
191 | + if ($row['id'] == $user['id']) { |
|
192 | 192 | $player_registered = $row; |
193 | 193 | } |
194 | 194 | } |
@@ -14,7 +14,7 @@ |
||
14 | 14 | |
15 | 15 | $fields[0] = &$this->_result; |
16 | 16 | |
17 | - while($field = mysqli_fetch_field($data)) { |
|
17 | + while ($field = mysqli_fetch_field($data)) { |
|
18 | 18 | $fields[] = &$out[$field->name]; |
19 | 19 | } |
20 | 20 |
@@ -19,8 +19,8 @@ discard block |
||
19 | 19 | * @param array $arguments |
20 | 20 | */ |
21 | 21 | public function __call($method_name, array $arguments) { |
22 | - foreach($this->_container as $object) { |
|
23 | - if(is_object($object) && method_exists($object, $method_name)) { |
|
22 | + foreach ($this->_container as $object) { |
|
23 | + if (is_object($object) && method_exists($object, $method_name)) { |
|
24 | 24 | call_user_func_array(array($object, $method_name), $arguments); |
25 | 25 | } |
26 | 26 | } |
@@ -35,8 +35,8 @@ discard block |
||
35 | 35 | */ |
36 | 36 | public function getSumProperty($property_name) { |
37 | 37 | $result = 0.0; |
38 | - foreach($this->_container as $object) { |
|
39 | - if(is_object($object) && property_exists($object, $property_name)) { |
|
38 | + foreach ($this->_container as $object) { |
|
39 | + if (is_object($object) && property_exists($object, $property_name)) { |
|
40 | 40 | $result += $object->$property_name; |
41 | 41 | } |
42 | 42 | } |
@@ -52,8 +52,8 @@ discard block |
||
52 | 52 | * @return mixed |
53 | 53 | */ |
54 | 54 | public function aggregateByMethod($method_name, &$result) { |
55 | - foreach($this->_container as $object) { |
|
56 | - if(is_object($object) && method_exists($object, $method_name)) { |
|
55 | + foreach ($this->_container as $object) { |
|
56 | + if (is_object($object) && method_exists($object, $method_name)) { |
|
57 | 57 | call_user_func(array($object, $method_name), $result); |
58 | 58 | } |
59 | 59 | } |
@@ -89,7 +89,7 @@ discard block |
||
89 | 89 | */ |
90 | 90 | public function offsetSet($offset, $value) { |
91 | 91 | if (isset($this->mapUnitIdToDb[$value->unitId])) { |
92 | - classSupernova::$debug->error('UnitList::offsetSet: Unit with UnitId ' . $value->unitId . ' already exists'); |
|
92 | + classSupernova::$debug->error('UnitList::offsetSet: Unit with UnitId '.$value->unitId.' already exists'); |
|
93 | 93 | } |
94 | 94 | $this->mapUnitIdToDb[$value->unitId] = $value; |
95 | 95 | parent::offsetSet($offset, $value); |
@@ -202,7 +202,7 @@ discard block |
||
202 | 202 | |
203 | 203 | public function unitGetCount($unit_id) { |
204 | 204 | if (empty($this->mapUnitIdToDb[$unit_id])) { |
205 | - throw new Exception('Unit [' . $unit_id . '] is not exists in UnitList'); |
|
205 | + throw new Exception('Unit ['.$unit_id.'] is not exists in UnitList'); |
|
206 | 206 | } |
207 | 207 | |
208 | 208 | return $this->mapUnitIdToDb[$unit_id]->count; |
@@ -247,7 +247,7 @@ discard block |
||
247 | 247 | */ |
248 | 248 | public function unitsCostInMetal($shipCostInMetalPerPiece) { |
249 | 249 | $shipsCostInMetal = array(); |
250 | - foreach($this->mapUnitIdToDb as $ship_id => $ship) { |
|
250 | + foreach ($this->mapUnitIdToDb as $ship_id => $ship) { |
|
251 | 251 | $shipsCostInMetal[$ship_id] = $ship->count * $shipCostInMetalPerPiece[$ship_id]; |
252 | 252 | } |
253 | 253 | |
@@ -329,7 +329,7 @@ discard block |
||
329 | 329 | */ |
330 | 330 | $objFleet = $this->getLocatedAt(); |
331 | 331 | if (empty($objFleet)) { |
332 | - throw new Exception('No fleet owner on UnitList::unitsRender() in ' . __FILE__ . '@' . __LINE__); |
|
332 | + throw new Exception('No fleet owner on UnitList::unitsRender() in '.__FILE__.'@'.__LINE__); |
|
333 | 333 | } |
334 | 334 | |
335 | 335 | $tplShips = array(); |
@@ -472,8 +472,8 @@ discard block |
||
472 | 472 | |
473 | 473 | // TODO - DEBUG - REMOVE ============================================================================================= |
474 | 474 | public function _dump() { |
475 | - print(__FILE__ . ':' . __LINE__ . "<br />"); |
|
476 | - print("Located at " . $this->getLocationDbId() . " type " . $this->getLocationType() . "<br />"); |
|
475 | + print(__FILE__.':'.__LINE__."<br />"); |
|
476 | + print("Located at ".$this->getLocationDbId()." type ".$this->getLocationType()."<br />"); |
|
477 | 477 | |
478 | 478 | print('<table border="1">'); |
479 | 479 | print('<tr>'); |
@@ -529,11 +529,11 @@ discard block |
||
529 | 529 | |
530 | 530 | print('<td>'); |
531 | 531 | $type = $unit->getType(); |
532 | - print("[{$type}] " . classLocale::$lang['tech'][$type]); |
|
532 | + print("[{$type}] ".classLocale::$lang['tech'][$type]); |
|
533 | 533 | print('</td>'); |
534 | 534 | |
535 | 535 | print('<td>'); |
536 | - print("[{$unit->unitId}] " . classLocale::$lang['tech'][$unit->unitId]); |
|
536 | + print("[{$unit->unitId}] ".classLocale::$lang['tech'][$unit->unitId]); |
|
537 | 537 | print('</td>'); |
538 | 538 | |
539 | 539 | print('<td>'); |
@@ -162,20 +162,20 @@ discard block |
||
162 | 162 | $this->owner_id, |
163 | 163 | $this->db_id, |
164 | 164 | |
165 | - (float)$this->UBE_PLANET[PLANET_ID], |
|
166 | - "'" . db_escape($this->UBE_PLANET[PLANET_NAME]) . "'", |
|
167 | - (int)$this->UBE_PLANET[PLANET_GALAXY], |
|
168 | - (int)$this->UBE_PLANET[PLANET_SYSTEM], |
|
169 | - (int)$this->UBE_PLANET[PLANET_PLANET], |
|
170 | - (int)$this->UBE_PLANET[PLANET_TYPE], |
|
171 | - |
|
172 | - (float)$this->resource_list[RES_METAL], |
|
173 | - (float)$this->resource_list[RES_CRYSTAL], |
|
174 | - (float)$this->resource_list[RES_DEUTERIUM], |
|
175 | - |
|
176 | - (float)$this->fleet_bonus->calcBonus(P_ATTACK), |
|
177 | - (float)$this->fleet_bonus->calcBonus(P_SHIELD), |
|
178 | - (float)$this->fleet_bonus->calcBonus(P_ARMOR), |
|
165 | + (float) $this->UBE_PLANET[PLANET_ID], |
|
166 | + "'".db_escape($this->UBE_PLANET[PLANET_NAME])."'", |
|
167 | + (int) $this->UBE_PLANET[PLANET_GALAXY], |
|
168 | + (int) $this->UBE_PLANET[PLANET_SYSTEM], |
|
169 | + (int) $this->UBE_PLANET[PLANET_PLANET], |
|
170 | + (int) $this->UBE_PLANET[PLANET_TYPE], |
|
171 | + |
|
172 | + (float) $this->resource_list[RES_METAL], |
|
173 | + (float) $this->resource_list[RES_CRYSTAL], |
|
174 | + (float) $this->resource_list[RES_DEUTERIUM], |
|
175 | + |
|
176 | + (float) $this->fleet_bonus->calcBonus(P_ATTACK), |
|
177 | + (float) $this->fleet_bonus->calcBonus(P_SHIELD), |
|
178 | + (float) $this->fleet_bonus->calcBonus(P_ARMOR), |
|
179 | 179 | ); |
180 | 180 | } |
181 | 181 | |
@@ -189,13 +189,13 @@ discard block |
||
189 | 189 | $this->owner_id = $objFleet->playerOwnerId; |
190 | 190 | $this->group_id = $objFleet->group_id; |
191 | 191 | |
192 | - foreach($objFleet->shipsIterator() as $unit_id => $unit) { |
|
193 | - if(!$unit->count) { |
|
192 | + foreach ($objFleet->shipsIterator() as $unit_id => $unit) { |
|
193 | + if (!$unit->count) { |
|
194 | 194 | continue; |
195 | 195 | } |
196 | 196 | |
197 | 197 | $unit_type = get_unit_param($unit_id, P_UNIT_TYPE); |
198 | - if($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) { |
|
198 | + if ($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) { |
|
199 | 199 | $this->unit_list->unitAdjustCount($unit_id, $unit->count); |
200 | 200 | } |
201 | 201 | } |
@@ -231,13 +231,13 @@ discard block |
||
231 | 231 | // } |
232 | 232 | // } |
233 | 233 | |
234 | - foreach($sn_group_combat as $unit_id) { |
|
235 | - if($unit_count = mrc_get_level($player_db_row, $planet_row, $unit_id)) { |
|
234 | + foreach ($sn_group_combat as $unit_id) { |
|
235 | + if ($unit_count = mrc_get_level($player_db_row, $planet_row, $unit_id)) { |
|
236 | 236 | $this->unit_list->unitAdjustCount($unit_id, $unit_count); |
237 | 237 | } |
238 | 238 | } |
239 | 239 | |
240 | - foreach(sn_get_groups('resources_loot') as $resource_id) { |
|
240 | + foreach (sn_get_groups('resources_loot') as $resource_id) { |
|
241 | 241 | $this->resource_list[$resource_id] = floor(mrc_get_level($player_db_row, $planet_row, $resource_id)); |
242 | 242 | } |
243 | 243 | |
@@ -296,27 +296,27 @@ discard block |
||
296 | 296 | $ube_report_id, |
297 | 297 | $this->db_id, |
298 | 298 | |
299 | - (float)$this->resources_lost_on_units[RES_METAL], |
|
300 | - (float)$this->resources_lost_on_units[RES_CRYSTAL], |
|
301 | - (float)$this->resources_lost_on_units[RES_DEUTERIUM], |
|
302 | - (float)$this->cargo_dropped[RES_METAL], |
|
303 | - (float)$this->cargo_dropped[RES_CRYSTAL], |
|
304 | - (float)$this->cargo_dropped[RES_DEUTERIUM], |
|
305 | - (float)$this->resources_looted[RES_METAL], |
|
306 | - (float)$this->resources_looted[RES_CRYSTAL], |
|
307 | - (float)$this->resources_looted[RES_DEUTERIUM], |
|
308 | - (float)$this->resources_lost_in_metal[RES_METAL], |
|
299 | + (float) $this->resources_lost_on_units[RES_METAL], |
|
300 | + (float) $this->resources_lost_on_units[RES_CRYSTAL], |
|
301 | + (float) $this->resources_lost_on_units[RES_DEUTERIUM], |
|
302 | + (float) $this->cargo_dropped[RES_METAL], |
|
303 | + (float) $this->cargo_dropped[RES_CRYSTAL], |
|
304 | + (float) $this->cargo_dropped[RES_DEUTERIUM], |
|
305 | + (float) $this->resources_looted[RES_METAL], |
|
306 | + (float) $this->resources_looted[RES_CRYSTAL], |
|
307 | + (float) $this->resources_looted[RES_DEUTERIUM], |
|
308 | + (float) $this->resources_lost_in_metal[RES_METAL], |
|
309 | 309 | ); |
310 | 310 | } |
311 | 311 | |
312 | 312 | public function report_render_outcome_side_fleet() { |
313 | 313 | $UBE_DEFENCE_RESTORE = array(); |
314 | 314 | $UBE_UNITS_LOST = array(); |
315 | - foreach($this->unit_list->_container as $UBEUnit) { |
|
316 | - if($UBEUnit->units_restored) { |
|
315 | + foreach ($this->unit_list->_container as $UBEUnit) { |
|
316 | + if ($UBEUnit->units_restored) { |
|
317 | 317 | $UBE_DEFENCE_RESTORE[$UBEUnit->unitId] = $UBEUnit->units_restored; |
318 | 318 | } |
319 | - if($UBEUnit->units_lost) { |
|
319 | + if ($UBEUnit->units_lost) { |
|
320 | 320 | $UBE_UNITS_LOST[$UBEUnit->unitId] = $UBEUnit->units_lost; |
321 | 321 | } |
322 | 322 | } |
@@ -341,16 +341,16 @@ discard block |
||
341 | 341 | */ |
342 | 342 | protected function report_render_outcome_side_fleet_line(&$array, $lang_header_index) { |
343 | 343 | $result = array(); |
344 | - if(!empty($array)) { |
|
345 | - foreach($array as $unit_id => $unit_count) { |
|
346 | - if($unit_count) { |
|
344 | + if (!empty($array)) { |
|
345 | + foreach ($array as $unit_id => $unit_count) { |
|
346 | + if ($unit_count) { |
|
347 | 347 | $result[] = array( |
348 | 348 | 'NAME' => classLocale::$lang['tech'][$unit_id], |
349 | 349 | 'LOSS' => pretty_number($unit_count), |
350 | 350 | ); |
351 | 351 | } |
352 | 352 | } |
353 | - if($lang_header_index && count($result)) { |
|
353 | + if ($lang_header_index && count($result)) { |
|
354 | 354 | array_unshift($result, array('NAME' => classLocale::$lang[$lang_header_index])); |
355 | 355 | } |
356 | 356 | } |
@@ -363,16 +363,16 @@ discard block |
||
363 | 363 | $fleet_id = $this->db_id; |
364 | 364 | |
365 | 365 | $unit_sort_order = 0; |
366 | - foreach($this->unit_list->_container as $UBEUnit) { |
|
367 | - if($UBEUnit->units_lost || $UBEUnit->units_restored) { |
|
366 | + foreach ($this->unit_list->_container as $UBEUnit) { |
|
367 | + if ($UBEUnit->units_lost || $UBEUnit->units_restored) { |
|
368 | 368 | $unit_sort_order++; |
369 | 369 | $sql_perform_report_unit[] = array( |
370 | 370 | $ube_report_id, |
371 | 371 | $fleet_id, |
372 | 372 | |
373 | 373 | $UBEUnit->unitId, |
374 | - (float)$UBEUnit->units_restored, |
|
375 | - (float)$UBEUnit->units_lost, |
|
374 | + (float) $UBEUnit->units_restored, |
|
375 | + (float) $UBEUnit->units_lost, |
|
376 | 376 | |
377 | 377 | $unit_sort_order, |
378 | 378 | ); |
@@ -388,9 +388,9 @@ discard block |
||
388 | 388 | function ube_combat_result_calculate_resources() { |
389 | 389 | $resource_delta_fleet = array(); |
390 | 390 | // Если во флоте остались юниты или это планета - генерируем изменение ресурсов |
391 | - foreach(sn_get_groups('resources_loot') as $resource_id) { |
|
392 | - $resource_change = (float)$this->resources_looted[$resource_id] + (float)$this->cargo_dropped[$resource_id]; |
|
393 | - if($resource_change) { |
|
391 | + foreach (sn_get_groups('resources_loot') as $resource_id) { |
|
392 | + $resource_change = (float) $this->resources_looted[$resource_id] + (float) $this->cargo_dropped[$resource_id]; |
|
393 | + if ($resource_change) { |
|
394 | 394 | $resource_delta_fleet[$resource_id] = -($resource_change); |
395 | 395 | } |
396 | 396 | } |
@@ -423,12 +423,12 @@ discard block |
||
423 | 423 | ); |
424 | 424 | |
425 | 425 | $this->fleet_capacity = 0; |
426 | - foreach($this->unit_list->_container as $UBEUnit) { |
|
426 | + foreach ($this->unit_list->_container as $UBEUnit) { |
|
427 | 427 | $this->fleet_capacity += $UBEUnit->capacity * $UBEUnit->getCount(); |
428 | 428 | |
429 | - if($UBEUnit->units_lost) { |
|
430 | - foreach($UBEUnit->price as $resource_id => $unit_resource_price) { |
|
431 | - if(!$unit_resource_price) { |
|
429 | + if ($UBEUnit->units_lost) { |
|
430 | + foreach ($UBEUnit->price as $resource_id => $unit_resource_price) { |
|
431 | + if (!$unit_resource_price) { |
|
432 | 432 | continue; |
433 | 433 | } |
434 | 434 | |
@@ -436,7 +436,7 @@ discard block |
||
436 | 436 | $this->resources_lost_on_units[$resource_id] += $resources_lost; |
437 | 437 | // Если это корабль - прибавляем потери к обломкам на орбите |
438 | 438 | // TODO - опция выбрасывания обороны в обломки |
439 | - if($UBEUnit->getType() == UNIT_SHIPS) { |
|
439 | + if ($UBEUnit->getType() == UNIT_SHIPS) { |
|
440 | 440 | $this->resources_lost_on_ships[$resource_id] += $resources_lost; |
441 | 441 | } |
442 | 442 | } |
@@ -448,11 +448,11 @@ discard block |
||
448 | 448 | |
449 | 449 | // Если емкость трюмов меньше количество ресурсов - часть ресов выбрасываем нахуй |
450 | 450 | // На планете ($fleet_id = 0) ресурсы в космос не выбрасываются |
451 | - if($this->db_id != 0 && $this->fleet_capacity < $fleet_total_resources) { |
|
451 | + if ($this->db_id != 0 && $this->fleet_capacity < $fleet_total_resources) { |
|
452 | 452 | $drop_share = 1 - $this->fleet_capacity / $fleet_total_resources; // Какая часть ресурсов выброшена |
453 | - foreach($this->resource_list as $resource_id => &$resource_amount) { |
|
453 | + foreach ($this->resource_list as $resource_id => &$resource_amount) { |
|
454 | 454 | // Не просчитываем ресурсы, которых нет на борту кораблей флота |
455 | - if(!$resource_amount) { |
|
455 | + if (!$resource_amount) { |
|
456 | 456 | continue; |
457 | 457 | } |
458 | 458 | |
@@ -473,19 +473,19 @@ discard block |
||
473 | 473 | $objFleet2->setDbId($this->db_id); |
474 | 474 | |
475 | 475 | // Если это была миссия Уничтожения И звезда смерти взорвалась И мы работаем с аттакерами - значит все аттакеры умерли |
476 | - if($this->is_attacker == UBE_PLAYER_IS_ATTACKER && $reapers_status == UBE_MOON_REAPERS_DIED) { |
|
476 | + if ($this->is_attacker == UBE_PLAYER_IS_ATTACKER && $reapers_status == UBE_MOON_REAPERS_DIED) { |
|
477 | 477 | $objFleet2->dbDelete(); |
478 | - } elseif($ship_count_initial == 0) { // $ship_count_lost == $ship_count_initial || |
|
478 | + } elseif ($ship_count_initial == 0) { // $ship_count_lost == $ship_count_initial || |
|
479 | 479 | $objFleet2->dbDelete(); |
480 | 480 | } else { |
481 | - if($ship_count_lost) { |
|
481 | + if ($ship_count_lost) { |
|
482 | 482 | // Просматриваем результаты изменения флотов |
483 | - foreach($this->unit_list->_container as $UBEUnit) { |
|
483 | + foreach ($this->unit_list->_container as $UBEUnit) { |
|
484 | 484 | // Перебираем аутком на случай восстановления юнитов |
485 | 485 | // if(($units_left = $UBEUnit->getCount() - (float)$UBEUnit->units_lost) > 0) { |
486 | 486 | // $fleet_real_array[$UBEUnit->unitId] = $units_left; |
487 | 487 | // }; |
488 | - if(floatval($UBEUnit->units_lost) != 0) { |
|
488 | + if (floatval($UBEUnit->units_lost) != 0) { |
|
489 | 489 | $objFleet2->shipAdjustCount($UBEUnit->unitId, floatval($UBEUnit->units_lost)); |
490 | 490 | }; |
491 | 491 | } |
@@ -495,7 +495,7 @@ discard block |
||
495 | 495 | $objFleet2->resourcesAdjust($resource_delta_fleet); |
496 | 496 | |
497 | 497 | // Если защитник и не РМФ - отправляем флот назад |
498 | - if($this->is_attacker == UBE_PLAYER_IS_ATTACKER || ($this->is_attacker == UBE_PLAYER_IS_DEFENDER && !$is_small_fleet_recce)) { |
|
498 | + if ($this->is_attacker == UBE_PLAYER_IS_ATTACKER || ($this->is_attacker == UBE_PLAYER_IS_DEFENDER && !$is_small_fleet_recce)) { |
|
499 | 499 | $objFleet2->markReturned(); |
500 | 500 | } |
501 | 501 | $objFleet2->dbSave(); |
@@ -525,7 +525,7 @@ discard block |
||
525 | 525 | public function calculate_unit_partial_data(UBEASA $side_ASA) { |
526 | 526 | $this->fleet_share_of_side_armor = $this->total_stats[P_ARMOR] / $side_ASA->getArmor(); |
527 | 527 | |
528 | - foreach($this->unit_list->_container as $UBEUnit) { |
|
528 | + foreach ($this->unit_list->_container as $UBEUnit) { |
|
529 | 529 | $UBEUnit->share_of_side_armor = $UBEUnit->pool_armor / $side_ASA->getArmor(); |
530 | 530 | } |
531 | 531 | } |
@@ -537,9 +537,9 @@ discard block |
||
537 | 537 | * @version 2016-02-25 23:42:45 41a4.68 |
538 | 538 | */ |
539 | 539 | public function attack_fleets(UBEFleetList $fleet_list, $is_simulator) { |
540 | - foreach($fleet_list->_container as $defending_fleet) { |
|
540 | + foreach ($fleet_list->_container as $defending_fleet) { |
|
541 | 541 | // Не атакуются флоты на своей стороне |
542 | - if($this->is_attacker == $defending_fleet->is_attacker) { |
|
542 | + if ($this->is_attacker == $defending_fleet->is_attacker) { |
|
543 | 543 | continue; |
544 | 544 | } |
545 | 545 | $this->attack_fleet($defending_fleet, $is_simulator); |
@@ -555,12 +555,12 @@ discard block |
||
555 | 555 | public function attack_fleet(UBEFleet $defending_fleet, $is_simulator) { |
556 | 556 | UBEDebug::unit_dump_header(); |
557 | 557 | |
558 | - foreach($this->unit_list->_container as $attacking_unit_pool) { |
|
558 | + foreach ($this->unit_list->_container as $attacking_unit_pool) { |
|
559 | 559 | UBEDebug::unit_dump($attacking_unit_pool, 'attacker'); |
560 | 560 | |
561 | 561 | // if($attack_unit_count <= 0) continue; // TODO: Это пока нельзя включать - вот если будут "боевые порядки юнитов..." |
562 | - foreach($defending_fleet->unit_list->_container as $defending_unit_pool) { |
|
563 | - if($defending_unit_pool->isEmpty()) { |
|
562 | + foreach ($defending_fleet->unit_list->_container as $defending_unit_pool) { |
|
563 | + if ($defending_unit_pool->isEmpty()) { |
|
564 | 564 | continue; |
565 | 565 | } |
566 | 566 |
@@ -2,8 +2,8 @@ discard block |
||
2 | 2 | |
3 | 3 | // Compare function to sort fleet in time order |
4 | 4 | function tpl_assign_fleet_compare($a, $b) { |
5 | - if($a['fleet']['OV_THIS_PLANET'] == $b['fleet']['OV_THIS_PLANET']) { |
|
6 | - if($a['fleet']['OV_LEFT'] == $b['fleet']['OV_LEFT']) { |
|
5 | + if ($a['fleet']['OV_THIS_PLANET'] == $b['fleet']['OV_THIS_PLANET']) { |
|
6 | + if ($a['fleet']['OV_LEFT'] == $b['fleet']['OV_LEFT']) { |
|
7 | 7 | return 0; |
8 | 8 | } |
9 | 9 | |
@@ -19,17 +19,17 @@ discard block |
||
19 | 19 | * @param string $js_name |
20 | 20 | */ |
21 | 21 | function tpl_assign_fleet(&$template, $fleets, $js_name = 'fleets') { |
22 | - if(!$fleets) { |
|
22 | + if (!$fleets) { |
|
23 | 23 | return; |
24 | 24 | } |
25 | 25 | |
26 | 26 | usort($fleets, 'tpl_assign_fleet_compare'); |
27 | 27 | |
28 | - foreach($fleets as $fleet_data) { |
|
28 | + foreach ($fleets as $fleet_data) { |
|
29 | 29 | $template->assign_block_vars($js_name, $fleet_data['fleet']); |
30 | 30 | |
31 | - if($fleet_data['ships']) { |
|
32 | - foreach($fleet_data['ships'] as $ship_data) { |
|
31 | + if ($fleet_data['ships']) { |
|
32 | + foreach ($fleet_data['ships'] as $ship_data) { |
|
33 | 33 | $template->assign_block_vars("{$js_name}.ships", $ship_data); |
34 | 34 | } |
35 | 35 | } |
@@ -50,8 +50,8 @@ discard block |
||
50 | 50 | 'DEUTERIUM' => $fleet[RES_DEUTERIUM], |
51 | 51 | ); |
52 | 52 | |
53 | - foreach($fleet as $ship_id => $ship_amount) { |
|
54 | - if(in_array($ship_id, Fleet::$snGroupFleet)) { |
|
53 | + foreach ($fleet as $ship_id => $ship_amount) { |
|
54 | + if (in_array($ship_id, Fleet::$snGroupFleet)) { |
|
55 | 55 | $single_ship_data = get_ship_data($ship_id, $user_data); |
56 | 56 | $return['ships'][$ship_id] = array( |
57 | 57 | 'ID' => $ship_id, |
@@ -90,11 +90,11 @@ discard block |
||
90 | 90 | |
91 | 91 | $result = array(); |
92 | 92 | |
93 | - if(!$user_data) { |
|
93 | + if (!$user_data) { |
|
94 | 94 | $user_data = $user; |
95 | 95 | } |
96 | 96 | |
97 | - if(!$objFleet->isReturning() && $objFleet->mission_type == MT_ACS) { |
|
97 | + if (!$objFleet->isReturning() && $objFleet->mission_type == MT_ACS) { |
|
98 | 98 | $aks = DBStaticFleetACS::db_acs_get_by_group_id($objFleet->group_id); |
99 | 99 | } |
100 | 100 | |
@@ -113,7 +113,7 @@ discard block |
||
113 | 113 | 'MISSION' => $objFleet->mission_type, |
114 | 114 | 'MISSION_NAME' => classLocale::$lang['type_mission'][$objFleet->mission_type], |
115 | 115 | 'ACS' => !empty($aks['name']) ? $aks['name'] : (!empty($objFleet->group_id) ? $objFleet->group_id : ''), |
116 | - 'AMOUNT' => $spy_level >= 4 ? (pretty_number($objFleet->shipsGetTotal()) . (array_sum($fleet_resources) ? '+' : '')) : '?', |
|
116 | + 'AMOUNT' => $spy_level >= 4 ? (pretty_number($objFleet->shipsGetTotal()).(array_sum($fleet_resources) ? '+' : '')) : '?', |
|
117 | 117 | |
118 | 118 | 'METAL' => $spy_level >= 8 ? $fleet_resources[RES_METAL] : 0, |
119 | 119 | 'CRYSTAL' => $spy_level >= 8 ? $fleet_resources[RES_CRYSTAL] : 0, |
@@ -135,14 +135,14 @@ discard block |
||
135 | 135 | 'STAY_LEFT' => floor($objFleet->time_mission_job_complete + 1 - SN_TIME_NOW), |
136 | 136 | ); |
137 | 137 | |
138 | - if(property_exists($objFleet, 'fleet_start_name')) { |
|
138 | + if (property_exists($objFleet, 'fleet_start_name')) { |
|
139 | 139 | $result['START_NAME'] = $objFleet->fleet_start_name; |
140 | 140 | } |
141 | - if(property_exists($objFleet, 'fleet_end_name')) { |
|
141 | + if (property_exists($objFleet, 'fleet_end_name')) { |
|
142 | 142 | $result['END_NAME'] = $objFleet->fleet_end_name; |
143 | 143 | } |
144 | 144 | |
145 | - if(property_exists($objFleet, 'event_time')) { |
|
145 | + if (property_exists($objFleet, 'event_time')) { |
|
146 | 146 | $result['fleet'] = array_merge($result['fleet'], array( |
147 | 147 | 'OV_LABEL' => $objFleet->ov_label, |
148 | 148 | 'EVENT_TIME_TEXT' => property_exists($objFleet, 'event_time') ? date(FMT_DATE_TIME, $objFleet->event_time + SN_CLIENT_TIME_DIFF) : '', |
@@ -153,9 +153,9 @@ discard block |
||
153 | 153 | |
154 | 154 | $ship_id = 0; |
155 | 155 | $result['ships'] = array(); |
156 | - if($spy_level >= 6) { |
|
157 | - foreach($objFleet->shipsIterator() as $ship_sn_id => $ship) { |
|
158 | - if($spy_level >= 10) { |
|
156 | + if ($spy_level >= 6) { |
|
157 | + foreach ($objFleet->shipsIterator() as $ship_sn_id => $ship) { |
|
158 | + if ($spy_level >= 10) { |
|
159 | 159 | $single_ship_data = get_ship_data($ship_sn_id, $user_data); |
160 | 160 | $result['ships'][$ship_sn_id] = array( |
161 | 161 | 'ID' => $ship_sn_id, |
@@ -188,8 +188,8 @@ discard block |
||
188 | 188 | function tpl_parse_planet_que($que, $planet, $que_id) { |
189 | 189 | $hangar_que = array(); |
190 | 190 | $que_hangar = $que['ques'][$que_id][$planet['id_owner']][$planet['id']]; |
191 | - if(!empty($que_hangar)) { |
|
192 | - foreach($que_hangar as $que_item) { |
|
191 | + if (!empty($que_hangar)) { |
|
192 | + foreach ($que_hangar as $que_item) { |
|
193 | 193 | $hangar_que['que'][] = array('id' => $que_item['que_unit_id'], 'count' => $que_item['que_unit_amount']); |
194 | 194 | $hangar_que[$que_item['que_unit_id']] += $que_item['que_unit_amount']; |
195 | 195 | } |
@@ -249,10 +249,10 @@ discard block |
||
249 | 249 | 'PLANET_GOVERNOR_LEVEL_MAX' => get_unit_param($planet['PLANET_GOVERNOR_ID'], P_MAX_STACK), |
250 | 250 | ); |
251 | 251 | |
252 | - if(!empty($que['ques'][QUE_STRUCTURES][$planet['id_owner']][$planet['id']])) { |
|
252 | + if (!empty($que['ques'][QUE_STRUCTURES][$planet['id_owner']][$planet['id']])) { |
|
253 | 253 | $result['building_que'] = array(); |
254 | 254 | $building_que = &$que['ques'][QUE_STRUCTURES][$planet['id_owner']][$planet['id']]; |
255 | - foreach($building_que as $que_element) { |
|
255 | + foreach ($building_que as $que_element) { |
|
256 | 256 | $result['building_que'][] = que_tpl_parse_element($que_element); |
257 | 257 | } |
258 | 258 | } |
@@ -271,19 +271,19 @@ discard block |
||
271 | 271 | static $snGroupFleet; |
272 | 272 | !$snGroupFleet ? $snGroupFleet = Fleet::$snGroupFleet : false; |
273 | 273 | |
274 | - if(empty($array_of_Fleet)) { |
|
274 | + if (empty($array_of_Fleet)) { |
|
275 | 275 | return false; |
276 | 276 | } |
277 | 277 | |
278 | 278 | $fleet_list = array(); |
279 | - foreach($array_of_Fleet as $fleet) { |
|
280 | - if($fleet->playerOwnerId == $user['id']) { |
|
281 | - if($fleet->mission_type == MT_MISSILE) { |
|
279 | + foreach ($array_of_Fleet as $fleet) { |
|
280 | + if ($fleet->playerOwnerId == $user['id']) { |
|
281 | + if ($fleet->mission_type == MT_MISSILE) { |
|
282 | 282 | continue; |
283 | 283 | } |
284 | 284 | $fleet_ownage = 'own'; |
285 | 285 | } else { |
286 | - switch($fleet->mission_type) { |
|
286 | + switch ($fleet->mission_type) { |
|
287 | 287 | case MT_ATTACK: |
288 | 288 | case MT_ACS: |
289 | 289 | case MT_DESTROY: |
@@ -300,9 +300,9 @@ discard block |
||
300 | 300 | |
301 | 301 | $fleet_list[$fleet_ownage]['fleets'][$fleet->dbId] = $fleet; |
302 | 302 | |
303 | - if($fleet->isReturning() || (!$fleet->isReturning() && $fleet->mission_type == MT_RELOCATE) || ($fleet->target_owner_id != $user['id'])) { |
|
304 | - foreach($fleet->shipsIterator() as $ship_id => $ship) { |
|
305 | - if(!empty($snGroupFleet[$ship_id])) { |
|
303 | + if ($fleet->isReturning() || (!$fleet->isReturning() && $fleet->mission_type == MT_RELOCATE) || ($fleet->target_owner_id != $user['id'])) { |
|
304 | + foreach ($fleet->shipsIterator() as $ship_id => $ship) { |
|
305 | + if (!empty($snGroupFleet[$ship_id])) { |
|
306 | 306 | $fleet_list[$fleet_ownage]['total'][$ship_id] += $ship->count; |
307 | 307 | } |
308 | 308 | } |
@@ -319,7 +319,7 @@ discard block |
||
319 | 319 | return $fleet_list; |
320 | 320 | } |
321 | 321 | |
322 | -function tpl_set_resource_info(template &$template, $planet_row, $fleets_to_planet = array(), $round = 0) { |
|
322 | +function tpl_set_resource_info(template & $template, $planet_row, $fleets_to_planet = array(), $round = 0) { |
|
323 | 323 | $template->assign_vars(array( |
324 | 324 | 'RESOURCE_ROUNDING' => $round, |
325 | 325 |