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V2UnitModel::isEmpty()   B

Complexity

Conditions 7
Paths 7

Size

Total Lines 16
Code Lines 15

Duplication

Lines 0
Ratio 0 %

Code Coverage

Tests 0
CRAP Score 56

Importance

Changes 1
Bugs 0 Features 0
Metric Value
cc 7
eloc 15
c 1
b 0
f 0
nc 7
nop 1
dl 0
loc 16
ccs 0
cts 16
cp 0
crap 56
rs 8.2222
1
<?php
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/**
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 * Created by Gorlum 29.07.2016 13:18
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 */
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namespace V2Unit;
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/**
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 * Class V2UnitModel
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 *
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 * Second iteration of revised Unit
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 *
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 * @method V2UnitContainer getContainer()
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 *
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 * @package V2Unit
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 *
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 */
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class V2UnitModel extends \EntityModel {
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  /**
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   * Name of table for this entity
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   *
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   * @var string $tableName
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   */
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  protected $tableName = 'unit';
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  /**
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   * Name of key field field in this table
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   *
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   * @var string $idField
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   */
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  protected $idField = 'unit_id';
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  protected $exceptionClass = 'EntityException';
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  protected $entityContainerClass = 'V2Unit\V2UnitContainer';
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  protected $properties = array(
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    'dbId'                => array(
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      P_DB_FIELD => 'unit_id',
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    ),
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    'playerOwnerId'       => array(
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      P_DB_FIELD => 'unit_player_id',
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    ),
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    'locationType'        => array(
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      P_DB_FIELD => 'unit_location_type',
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    ),
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    'locationId'          => array(
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      P_DB_FIELD => 'unit_location_id',
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    ),
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    'type'                => array(
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      P_DB_FIELD => 'unit_type',
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    ),
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    'snId'                => array(
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      P_DB_FIELD => 'unit_snid',
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    ),
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    // Order is important!
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    // TODO - split dbLevel to level and count
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    'level'               => array(
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      P_DB_FIELD => 'unit_level',
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    ),
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    'count'               => array(),
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    // TODO - move to child class
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    'timeStart'           => array(
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      P_DB_FIELD => 'unit_time_start',
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    ),
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    'timeFinish'          => array(
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      P_DB_FIELD => 'unit_time_finish',
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    ),
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    // Do we need it? Or internal no info/getters/setters should be ignored?
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    'unitInfo'            => array(),
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    'isStackable'         => array(),
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    'locationDefaultType' => array(),
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    'bonusType'           => array(),
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  );
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  public function __construct(\Common\GlobalContainer $gc) {
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    parent::__construct($gc);
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    $this->assignAccessor('type', P_CONTAINER_SET, array($this, 'setType'));
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    $this->assignAccessor('type', P_CONTAINER_UNSET, array($this, 'unsetType'));
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    // This crap code is until php 5.4+. There we can use $this binding for lambdas
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    $propertyName = 'timeStart';
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    $this->assignAccessor($propertyName, P_CONTAINER_IMPORT, array($gc->types, 'dateTimeImport'));
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    $this->assignAccessor($propertyName, P_CONTAINER_EXPORT, array($gc->types, 'dateTimeExport'));
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    $propertyName = 'timeFinish';
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    $this->assignAccessor($propertyName, P_CONTAINER_IMPORT, array($gc->types, 'dateTimeImport'));
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    $this->assignAccessor($propertyName, P_CONTAINER_EXPORT, array($gc->types, 'dateTimeExport'));
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  }
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  public function setType(V2UnitContainer $that, $value) {
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    $that->setDirect('type', $value);
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    $array = get_unit_param($value);
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    $that->unitInfo = $array;
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    // Mandatory
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    $that->isStackable = empty($array[P_STACKABLE]) ? false : true;
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    $that->locationDefaultType = empty($array[P_LOCATION_DEFAULT]) ? LOC_NONE : $array[P_LOCATION_DEFAULT];
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    // Optional
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    $that->bonusType = empty($array[P_BONUS_TYPE]) ? BONUS_NONE : $array[P_BONUS_TYPE];
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    $that->features = array(); //new FeatureList();
0 ignored issues
show
Documentation introduced by
The property features does not exist on object<V2Unit\V2UnitContainer>. Since you implemented __set, maybe consider adding a @property annotation.

Since your code implements the magic setter _set, this function will be called for any write access on an undefined variable. You can add the @property annotation to your class or interface to document the existence of this variable.

<?php

/**
 * @property int $x
 * @property int $y
 * @property string $text
 */
class MyLabel
{
    private $properties;

    private $allowedProperties = array('x', 'y', 'text');

    public function __get($name)
    {
        if (isset($properties[$name]) && in_array($name, $this->allowedProperties)) {
            return $properties[$name];
        } else {
            return null;
        }
    }

    public function __set($name, $value)
    {
        if (in_array($name, $this->allowedProperties)) {
            $properties[$name] = $value;
        } else {
            throw new \LogicException("Property $name is not defined.");
        }
    }

}

Since the property has write access only, you can use the @property-write annotation instead.

Of course, you may also just have mistyped another name, in which case you should fix the error.

See also the PhpDoc documentation for @property.

Loading history...
Unused Code Comprehensibility introduced by
67% of this comment could be valid code. Did you maybe forget this after debugging?

Sometimes obsolete code just ends up commented out instead of removed. In this case it is better to remove the code once you have checked you do not need it.

The code might also have been commented out for debugging purposes. In this case it is vital that someone uncomments it again or your project may behave in very unexpected ways in production.

This check looks for comments that seem to be mostly valid code and reports them.

Loading history...
101
  }
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  public function unsetType(V2UnitContainer $that, $value) {
0 ignored issues
show
Unused Code introduced by
The parameter $value is not used and could be removed.

This check looks from parameters that have been defined for a function or method, but which are not used in the method body.

Loading history...
104
    unset($that->type);
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    unset($that->unitInfo);
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    // Mandatory
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    unset($that->isStackable);
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    unset($that->locationDefaultType);
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    // Optional
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    unset($that->bonusType);
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    unset($that->features);
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  }
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  /**
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   * @param V2UnitContainer $unitCaptain
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   * @param int|string      $userId
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   *
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   * @throws \EntityException
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   */
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  // TODO - move to unitCaptain
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  public function validateCaptainVsUser($unitCaptain, $userId) {
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    if (!is_object($unitCaptain) || $this->isNew($unitCaptain) || $this->isEmpty($unitCaptain)) {
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      throw new $this->$exceptionClass('module_unit_captain_error_not_found', ERR_ERROR);
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    }
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    if ($unitCaptain->snId != UNIT_CAPTAIN) {
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      throw new $this->$exceptionClass('module_unit_captain_error_wrong_unit', ERR_ERROR);
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    }
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    if ($unitCaptain->playerOwnerId != $userId) {
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      throw new $this->$exceptionClass('module_unit_captain_error_wrong_captain', ERR_ERROR);
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    }
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    if ($unitCaptain->locationType != LOC_PLANET) {
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      throw new $this->$exceptionClass('module_unit_captain_error_wrong_location', ERR_ERROR);
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    }
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  }
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  /**
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   * @param V2UnitContainer $cUnit
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   *
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   * @return bool
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   */
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  public function isEmpty($cUnit) {
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    return
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      empty($cUnit->playerOwnerId)
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      ||
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      is_null($cUnit->locationType)
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      ||
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      $cUnit->locationType === LOC_NONE
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      ||
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      empty($cUnit->locationId)
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      ||
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      empty($cUnit->type)
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      ||
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      empty($cUnit->snId)
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      ||
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      empty($cUnit->level);
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  }
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}
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