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<?php |
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/** |
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* sys_stat_functions.php |
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* |
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* @version 7 (c) copyright 2010-2014 by Gorlum for http://supernova.ws |
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* [!] Full rewrite |
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* @version 6 (c) copyright 2010-2012 by Gorlum for http://supernova.ws |
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* [~] Made statistic non-transactional again to prevent locks |
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* @version 5 (c) copyright 2010-2011 by Gorlum for http://supernova.ws |
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* [-] Rid of all procedures - they only called once per loop and make unneeded overhead |
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* [~] Some optimizations. +6% to script speed on test base |
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* [~] Wrapped update in transaction. Decreased script execution time by 98% |
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* @version 4 (c) copyright 2010 by Gorlum for http://supernova.ws |
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* [~] Now setting time limit also update end time in the DB |
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* [+] Logging more information about update process to simplify error detection |
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* [+] Implemented locking mechanic that permits launches of more then one update process |
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* [+] Stat update logging statistic about it progress to DB |
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* @version 3 (c) copyright 2010 by Gorlum for http://supernova.ws |
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* [+] Added resource stat |
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* @version 2 (c) copyright 2010 by Gorlum for http://supernova.ws |
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* [!] Stats calculation greatly increased to 10x times (and even more in certain configurations) |
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* [!] Now all ranks for players/allies counting here - no unnecessary UPDATEs in /stats.php |
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* [*] All planet funcs merged into GetPlanetPoints |
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* [*] GetPlanetPoints optimized to utilize properties of geometrical progression |
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* [*] Planet-related calculations now made within one SQL-query for all planets - not per user |
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* [*] Fleet-On-Fly-related calculations now made within one SQL-query for all fleets - not per user |
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* [*] Greatly improved insertions of new Allie's stat by moving all calculation to single query |
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* [*] Greatly improved speed of updating Player's rank by moving every rank update to single query |
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* StatFunctions.php @version 1 copyright 2008 by Chlorel for XNova |
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*/ |
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function sta_set_time_limit($sta_update_msg = 'updating something', $next_step = true) { |
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global $sta_update_step; |
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$value = classSupernova::$config->stats_minimal_interval ? classSupernova::$config->stats_minimal_interval : 600; |
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set_time_limit($value); |
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classSupernova::$config->db_saveItem('var_stat_update_end', time() + $value); |
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$sta_update_msg = db_escape($sta_update_msg); |
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if($next_step) { |
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$sta_update_step++; |
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} |
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$sta_update_msg = "Update in progress. Step {$sta_update_step}/14: {$sta_update_msg}."; |
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classSupernova::$config->db_saveItem('var_stat_update_msg', $sta_update_msg); |
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if($next_step) { |
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classSupernova::$debug->warning($sta_update_msg, 'Stat update', LOG_INFO_STAT_PROCESS); |
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} |
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} |
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function sys_stat_calculate_flush(&$data, $force = false) { |
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if(count($data) < 25 && !$force) { |
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return; |
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} |
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if(!empty($data)) { |
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classSupernova::$gc->db->doReplaceValuesDeprecated( |
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TABLE_STAT_POINTS, |
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array( |
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'id_owner', |
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'id_ally', |
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'stat_type', |
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'stat_code', |
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'tech_points', |
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'tech_count', |
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'build_points', |
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'build_count', |
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'defs_points', |
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'defs_count', |
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'fleet_points', |
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'fleet_count', |
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'res_points', |
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'res_count', |
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'total_points', |
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'total_count', |
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'stat_date', |
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), |
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$data |
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); |
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} |
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$data = array(); |
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} |
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function sys_stat_calculate() { |
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global $sta_update_step; |
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ini_set('memory_limit', classSupernova::$config->stats_php_memory ? classSupernova::$config->stats_php_memory : '1024M'); |
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$user_skip_list = sys_stat_get_user_skip_list(); |
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$rate[RES_METAL] = classSupernova::$config->rpg_exchange_metal; |
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$rate[RES_CRYSTAL] = classSupernova::$config->rpg_exchange_crystal / classSupernova::$config->rpg_exchange_metal; |
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$rate[RES_DEUTERIUM] = classSupernova::$config->rpg_exchange_deuterium / classSupernova::$config->rpg_exchange_metal; |
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$rate[RES_DARK_MATTER] = classSupernova::$config->rpg_exchange_darkMatter / classSupernova::$config->rpg_exchange_metal; |
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$sta_update_step = -1; |
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sta_set_time_limit('starting update'); |
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$counts = $points = $unit_cost_cache = $user_allies = array(); |
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sn_db_transaction_start(); |
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sta_set_time_limit('calculating players stats'); |
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$i = 0; |
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// Блокируем всех пользователей |
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classSupernova::$gc->cacheOperator->db_lock_tables('users'); |
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$user_list = DBStaticUser::db_user_list('', true, 'id, dark_matter, metal, crystal, deuterium, user_as_ally, ally_id'); |
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$row_num = count($user_list); |
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foreach($user_list as $player) { |
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if($i++ % 100 == 0) { |
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sta_set_time_limit("calculating players stats (player {$i}/{$row_num})", false); |
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} |
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if(array_key_exists($user_id = $player['id'], $user_skip_list)) { |
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continue; |
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} |
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$resources = $player['metal'] * $rate[RES_METAL] + $player['crystal'] * $rate[RES_CRYSTAL] + |
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$player['deuterium'] * $rate[RES_DEUTERIUM] + $player['dark_matter'] * $rate[RES_DARK_MATTER]; |
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$counts[$user_id][UNIT_RESOURCES] += $resources; |
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// А здесь мы фильтруем пользователей по $user_skip_list - далее не нужно этого делать, потому что |
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if(!isset($user_skip_list[$user_id])) { |
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$user_allies[$user_id] = $player['ally_id']; |
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} |
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} |
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unset($user_list); |
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classSupernova::$gc->snCache->cache_clear(LOC_USER, true); |
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sta_set_time_limit('calculating planets stats'); |
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$i = 0; |
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$query = DBStaticPlanet::db_planet_list_resources_by_owner(); |
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$row_num = classSupernova::$db->db_num_rows($query); |
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while($planet = db_fetch($query)) { |
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if($i++ % 100 == 0) { |
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sta_set_time_limit("calculating planets stats (planet {$i}/{$row_num})", false); |
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} |
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if(array_key_exists($user_id = $planet['id_owner'], $user_skip_list)) { |
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continue; |
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} |
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$resources = $planet['metal'] * $rate[RES_METAL] + $planet['crystal'] * $rate[RES_CRYSTAL] + |
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$planet['deuterium'] * $rate[RES_DEUTERIUM]; |
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$counts[$user_id][UNIT_RESOURCES] += $resources; |
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} |
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// Calculation of Fleet-In-Flight |
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sta_set_time_limit('calculating flying fleets stats'); |
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$i = 0; |
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$query = FleetList::dbQueryAllId(); |
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$row_num = classSupernova::$db->db_num_rows($query); |
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while($fleet_row = db_fetch($query)) { |
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if($i++ % 100 == 0) { |
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sta_set_time_limit("calculating flying fleets stats (fleet {$i}/{$row_num})", false); |
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} |
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$objFleet = new Fleet(); |
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// TODO - без дополнительной инициализации и перераспределений памяти на каждый new Fleet()/unset($fleet) |
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// К тому же при включённом кэшировании это быстро забъёт кэш холодными данными |
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$objFleet->dbRowParse($fleet_row); |
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if(array_key_exists($user_id = $objFleet->playerOwnerId, $user_skip_list)) { |
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continue; |
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} |
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foreach($objFleet->shipsIterator() as $unit_id => $unit) { |
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$counts[$user_id][UNIT_SHIPS] += $unit->count; |
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if(!isset($unit_cost_cache[$unit_id][0])) { |
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$unit_cost_cache[$unit_id][0] = get_unit_param($unit_id, P_COST); |
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} |
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$unit_cost_data = &$unit_cost_cache[$unit_id][0]; |
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$points[$user_id][UNIT_SHIPS] += ($unit_cost_data[RES_METAL] * $rate[RES_METAL] + $unit_cost_data[RES_CRYSTAL] * $rate[RES_CRYSTAL] + $unit_cost_data[RES_DEUTERIUM] * $rate[RES_DEUTERIUM]) * $unit->count; |
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} |
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$resources = $objFleet->resourcesGetTotalInMetal($rate); |
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$counts[$user_id][UNIT_RESOURCES] += $resources; |
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unset($objFleet); |
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} |
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sta_set_time_limit('calculating unit stats'); |
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$i = 0; |
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$query = DBStaticUnit::db_unit_list_stat_calculate(); |
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$row_num = classSupernova::$db->db_num_rows($query); |
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while($unit = db_fetch($query)) { |
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if($i++ % 100 == 0) { |
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sta_set_time_limit("calculating unit stats (unit {$i}/{$row_num})", false); |
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} |
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if(array_key_exists($user_id = $unit['unit_player_id'], $user_skip_list)) { |
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continue; |
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} |
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$counts[$user_id][$unit['unit_type']] += $unit['unit_level'] * $unit['unit_amount']; |
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$total_cost = eco_get_total_cost($unit['unit_snid'], $unit['unit_level']); |
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$points[$user_id][$unit['unit_type']] += (isset($total_cost['total']) ? $total_cost['total'] : 0) * $unit['unit_amount']; |
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} |
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sta_set_time_limit('calculating ques stats'); |
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$i = 0; |
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$query = DBStaticQue::db_que_list_stat(); |
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$row_num = classSupernova::$db->db_num_rows($query); |
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while($que_item = db_fetch($query)) { |
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if($i++ % 100 == 0) { |
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sta_set_time_limit("calculating ques stats (que item {$i}/{$row_num})", false); |
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} |
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if(array_key_exists($user_id = $que_item['que_player_id'], $user_skip_list)) { |
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continue; |
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} |
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$que_unit_amount = $que_item['que_unit_amount']; |
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$que_item = sys_unit_str2arr($que_item['que_unit_price']); |
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$resources = ($que_item[RES_METAL] * $rate[RES_METAL] + $que_item[RES_CRYSTAL] * $rate[RES_CRYSTAL] + $que_item[RES_DEUTERIUM] * $rate[RES_DEUTERIUM]) * $que_unit_amount; |
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$counts[$user_id][UNIT_RESOURCES] += $resources; |
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} |
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sta_set_time_limit('archiving old statistic'); |
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// Statistic rotation |
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$classConfig = classSupernova::$config; |
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classSupernova::$db->doDeleteComplex("DELETE FROM {{statpoints}} WHERE `stat_date` < UNIX_TIMESTAMP(DATE_SUB(NOW(), INTERVAL {$classConfig->stats_history_days} DAY));"); |
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classSupernova::$db->doUpdate("UPDATE `{{statpoints}}` SET `stat_code` = `stat_code` + 1;"); |
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sta_set_time_limit('posting new user stats to DB'); |
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$data = array(); |
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foreach($user_allies as $user_id => $ally_id) { |
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$points[$user_id][UNIT_RESOURCES] = $counts[$user_id][UNIT_RESOURCES] / 1000; |
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$points[$user_id] = array_map('floor', $points[$user_id]); |
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$counts[$user_id] = array_map('floor', $counts[$user_id]); |
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$ally_id = $ally_id ? $ally_id : 'NULL'; |
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$user_defence_points = $points[$user_id][UNIT_DEFENCE] + $points[$user_id][UNIT_DEF_MISSILES]; |
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$user_defence_counts = $counts[$user_id][UNIT_DEFENCE] + $counts[$user_id][UNIT_DEF_MISSILES]; |
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$user_points = array_sum($points[$user_id]); |
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$user_counts = array_sum($counts[$user_id]); |
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242
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$data[] = $q = "({$user_id},{$ally_id},1,1,'{$points[$user_id][UNIT_TECHNOLOGIES]}','{$counts[$user_id][UNIT_TECHNOLOGIES]}'," . |
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"'{$points[$user_id][UNIT_STRUCTURES]}','{$counts[$user_id][UNIT_STRUCTURES]}','{$user_defence_points}','{$user_defence_counts}'," . |
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"'{$points[$user_id][UNIT_SHIPS]}','{$counts[$user_id][UNIT_SHIPS]}','{$points[$user_id][UNIT_RESOURCES]}','{$counts[$user_id][UNIT_RESOURCES]}'," . |
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"{$user_points},{$user_counts}," . SN_TIME_NOW . ")"; |
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247
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sys_stat_calculate_flush($data); |
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} |
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249
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sys_stat_calculate_flush($data, true); |
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251
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252
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// Updating Allie's stats |
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sta_set_time_limit('posting new Alliance stats to DB'); |
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254
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classSupernova::$db->doInsert( |
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"INSERT INTO `{{statpoints}}` |
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256
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(`tech_points`, `tech_count`, `build_points`, `build_count`, `defs_points`, `defs_count`, |
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257
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`fleet_points`, `fleet_count`, `res_points`, `res_count`, `total_points`, `total_count`, |
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258
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`stat_date`, `id_owner`, `id_ally`, `stat_type`, `stat_code`, |
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259
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`tech_old_rank`, `build_old_rank`, `defs_old_rank`, `fleet_old_rank`, `res_old_rank`, `total_old_rank` |
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260
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) |
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261
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SELECT |
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262
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SUM(u.`tech_points`)+aus.`tech_points`, SUM(u.`tech_count`)+aus.`tech_count`, SUM(u.`build_points`)+aus.`build_points`, SUM(u.`build_count`)+aus.`build_count`, |
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263
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SUM(u.`defs_points`)+aus.`defs_points`, SUM(u.`defs_count`)+aus.`defs_count`, SUM(u.`fleet_points`)+aus.`fleet_points`, SUM(u.`fleet_count`)+aus.`fleet_count`, |
|
264
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SUM(u.`res_points`)+aus.`res_points`, SUM(u.`res_count`)+aus.`res_count`, SUM(u.`total_points`)+aus.`total_points`, SUM(u.`total_count`)+aus.`total_count`, |
|
265
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" . SN_TIME_NOW . ", NULL, u.`id_ally`, 2, 1, |
|
266
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a.tech_rank, a.build_rank, a.defs_rank, a.fleet_rank, a.res_rank, a.total_rank |
|
267
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FROM `{{statpoints}}` AS u |
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268
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JOIN `{{alliance}}` AS al ON al.id = u.id_ally |
|
269
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LEFT JOIN `{{statpoints}}` AS aus ON aus.id_owner = al.ally_user_id AND aus.stat_type = 1 AND aus.stat_code = 1 |
|
270
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LEFT JOIN `{{statpoints}}` AS a ON a.id_ally = u.id_ally AND a.stat_code = 2 AND a.stat_type = 2 |
|
271
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WHERE u.`stat_type` = 1 AND u.stat_code = 1 AND u.id_ally<>0 |
|
272
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|
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GROUP BY u.`id_ally`" |
|
273
|
|
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); |
|
274
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|
|
275
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|
// Удаляем больше не нужные записи о достижении игрока-альянса |
|
276
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|
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db_stat_list_delete_ally_player(); |
|
277
|
|
|
|
|
278
|
|
|
// Some variables we need to update ranks |
|
279
|
|
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$qryResetRowNum = 'SET @rownum=0;'; |
|
280
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|
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$qryFormat = "UPDATE `{{statpoints}}` SET `%1\$s_rank` = (SELECT @rownum:=@rownum+1) WHERE `stat_type` = '%2\$d' AND `stat_code` = 1 ORDER BY `%1\$s_points` DESC, `id_owner` ASC, `id_ally` ASC;"; |
|
281
|
|
|
|
|
282
|
|
|
$rankNames = array('tech', 'build', 'defs', 'fleet', 'res', 'total'); |
|
283
|
|
|
|
|
284
|
|
|
// Updating player's ranks |
|
285
|
|
|
sta_set_time_limit("updating ranks for players"); |
|
286
|
|
View Code Duplication |
foreach($rankNames as $rankName) { |
|
|
|
|
|
|
287
|
|
|
sta_set_time_limit("updating player rank '{$rankName}'", false); |
|
288
|
|
|
classSupernova::$db->doExecute($qryResetRowNum); |
|
289
|
|
|
classSupernova::$db->doUpdate(sprintf($qryFormat, $rankName, 1)); |
|
290
|
|
|
} |
|
291
|
|
|
|
|
292
|
|
|
sta_set_time_limit("updating ranks for Alliances"); |
|
293
|
|
|
// Updating Allie's ranks |
|
294
|
|
View Code Duplication |
foreach($rankNames as $rankName) { |
|
|
|
|
|
|
295
|
|
|
sta_set_time_limit("updating Alliances rank '{$rankName}'", false); |
|
296
|
|
|
classSupernova::$db->doExecute($qryResetRowNum); |
|
297
|
|
|
classSupernova::$db->doUpdate(sprintf($qryFormat, $rankName, 2)); |
|
298
|
|
|
} |
|
299
|
|
|
|
|
300
|
|
|
sta_set_time_limit('setting previous user stats from archive'); |
|
301
|
|
|
classSupernova::$db->doUpdate( |
|
302
|
|
|
"UPDATE `{{statpoints}}` AS new |
|
303
|
|
|
LEFT JOIN `{{statpoints}}` AS old ON old.id_owner = new.id_owner AND old.stat_code = 2 AND old.stat_type = new.stat_type |
|
304
|
|
|
SET |
|
305
|
|
|
new.tech_old_rank = old.tech_rank, |
|
306
|
|
|
new.build_old_rank = old.build_rank, |
|
307
|
|
|
new.defs_old_rank = old.defs_rank , |
|
308
|
|
|
new.fleet_old_rank = old.fleet_rank, |
|
309
|
|
|
new.res_old_rank = old.res_rank, |
|
310
|
|
|
new.total_old_rank = old.total_rank |
|
311
|
|
|
WHERE |
|
312
|
|
|
new.stat_type = 1 AND new.stat_code = 1;"); |
|
313
|
|
|
|
|
314
|
|
|
sta_set_time_limit('setting previous allies stats from archive'); |
|
315
|
|
|
classSupernova::$db->doUpdate( |
|
316
|
|
|
"UPDATE `{{statpoints}}` AS new |
|
317
|
|
|
LEFT JOIN `{{statpoints}}` AS old ON old.id_ally = new.id_ally AND old.stat_code = 2 AND old.stat_type = new.stat_type |
|
318
|
|
|
SET |
|
319
|
|
|
new.tech_old_rank = old.tech_rank, |
|
320
|
|
|
new.build_old_rank = old.build_rank, |
|
321
|
|
|
new.defs_old_rank = old.defs_rank , |
|
322
|
|
|
new.fleet_old_rank = old.fleet_rank, |
|
323
|
|
|
new.res_old_rank = old.res_rank, |
|
324
|
|
|
new.total_old_rank = old.total_rank |
|
325
|
|
|
WHERE |
|
326
|
|
|
new.stat_type = 2 AND new.stat_code = 1;"); |
|
327
|
|
|
|
|
328
|
|
|
sta_set_time_limit('updating players current rank and points'); |
|
329
|
|
|
db_stat_list_update_user_stats(); |
|
330
|
|
|
|
|
331
|
|
|
sta_set_time_limit('updating Allys current rank and points'); |
|
332
|
|
|
db_stat_list_update_ally_stats(); |
|
333
|
|
|
|
|
334
|
|
|
// Counting real user count and updating values |
|
335
|
|
|
classSupernova::$config->db_saveItem('users_amount', DBStaticUser::db_user_count()); |
|
336
|
|
|
|
|
337
|
|
|
sn_db_transaction_commit(); |
|
338
|
|
|
} |
|
339
|
|
|
|
Since your code implements the magic getter
_get, this function will be called for any read access on an undefined variable. You can add the@propertyannotation to your class or interface to document the existence of this variable.If the property has read access only, you can use the @property-read annotation instead.
Of course, you may also just have mistyped another name, in which case you should fix the error.
See also the PhpDoc documentation for @property.