@@ -4,7 +4,7 @@ discard block |
||
| 4 | 4 | { |
| 5 | 5 | global $lang; |
| 6 | 6 | |
| 7 | - if(!in_array($unit_id, sn_get_groups('artifacts'))) |
|
| 7 | + if (!in_array($unit_id, sn_get_groups('artifacts'))) |
|
| 8 | 8 | { |
| 9 | 9 | return; |
| 10 | 10 | } |
@@ -13,17 +13,17 @@ discard block |
||
| 13 | 13 | $user = db_user_by_id($user['id'], true); |
| 14 | 14 | |
| 15 | 15 | $unit_level = $artifact_level_old = mrc_get_level($user, array(), $unit_id, true); |
| 16 | - if($unit_level > 0) |
|
| 16 | + if ($unit_level > 0) |
|
| 17 | 17 | { |
| 18 | 18 | $db_changeset = array(); |
| 19 | - switch($unit_id) |
|
| 19 | + switch ($unit_id) |
|
| 20 | 20 | { |
| 21 | 21 | case ART_LHC: |
| 22 | 22 | case ART_HOOK_SMALL: |
| 23 | 23 | case ART_HOOK_MEDIUM: |
| 24 | 24 | case ART_HOOK_LARGE: |
| 25 | 25 | $has_moon = DBStaticPlanet::db_planet_by_parent($planetrow['id'], true, '`id`'); |
| 26 | - if($planetrow['planet_type'] == PT_PLANET && !$has_moon['id']) |
|
| 26 | + if ($planetrow['planet_type'] == PT_PLANET && !$has_moon['id']) |
|
| 27 | 27 | { |
| 28 | 28 | $unit_level--; |
| 29 | 29 | $updateDebris = false; |
@@ -44,7 +44,7 @@ discard block |
||
| 44 | 44 | break; |
| 45 | 45 | } |
| 46 | 46 | |
| 47 | - if($moonSize) |
|
| 47 | + if ($moonSize) |
|
| 48 | 48 | { |
| 49 | 49 | $new_moon_row = uni_create_moon($planetrow['galaxy'], $planetrow['system'], $planetrow['planet'], $user['id'], $moonSize, $updateDebris); |
| 50 | 50 | $message = sprintf($lang['art_moon_create'][$unit_id], $new_moon_row['name'], uni_render_coordinates($planetrow), HelperString::numberFloorAndFormat($moonSize)); |
@@ -65,14 +65,14 @@ discard block |
||
| 65 | 65 | case ART_RCD_MEDIUM: |
| 66 | 66 | case ART_RCD_LARGE: |
| 67 | 67 | $planetrow = DBStaticPlanet::db_planet_by_id($planetrow['id'], true); |
| 68 | - if($planetrow['planet_type'] != PT_PLANET) |
|
| 68 | + if ($planetrow['planet_type'] != PT_PLANET) |
|
| 69 | 69 | { |
| 70 | 70 | $message = $lang['art_rcd_err_moon']; |
| 71 | 71 | break; |
| 72 | 72 | } |
| 73 | 73 | |
| 74 | 74 | $que = que_get($user['id'], $planetrow['id'], QUE_STRUCTURES, false); |
| 75 | - if(!empty($que['items'])) |
|
| 75 | + if (!empty($que['items'])) |
|
| 76 | 76 | { |
| 77 | 77 | $message = $lang['art_rcd_err_que']; |
| 78 | 78 | break; |
@@ -81,15 +81,15 @@ discard block |
||
| 81 | 81 | $artifact_deploy = get_unit_param($unit_id, P_DEPLOY); |
| 82 | 82 | |
| 83 | 83 | $sectors_used = 0; |
| 84 | - foreach($artifact_deploy as $deploy_unit_id => $deploy_unit_level) |
|
| 84 | + foreach ($artifact_deploy as $deploy_unit_id => $deploy_unit_level) |
|
| 85 | 85 | { |
| 86 | - if(!($levels_deployed = max(0, $deploy_unit_level - mrc_get_level($user, $planetrow, $deploy_unit_id, true, true)))) |
|
| 86 | + if (!($levels_deployed = max(0, $deploy_unit_level - mrc_get_level($user, $planetrow, $deploy_unit_id, true, true)))) |
|
| 87 | 87 | continue; |
| 88 | 88 | $sectors_used += $levels_deployed; |
| 89 | 89 | $db_changeset['unit'][] = OldDbChangeSet::db_changeset_prepare_unit($deploy_unit_id, $levels_deployed, $user, $planetrow['id']); |
| 90 | 90 | } |
| 91 | 91 | |
| 92 | - if($sectors_used == 0) |
|
| 92 | + if ($sectors_used == 0) |
|
| 93 | 93 | { |
| 94 | 94 | $message = $lang['art_rcd_err_no_sense']; |
| 95 | 95 | break; |
@@ -104,13 +104,13 @@ discard block |
||
| 104 | 104 | $que_item = null; |
| 105 | 105 | $que = que_get($user['id'], $planetrow['id'], QUE_RESEARCH, true); |
| 106 | 106 | $current_que = &$que['ques'][QUE_RESEARCH][$user['id']][0]; |
| 107 | - if(!empty($current_que)) |
|
| 107 | + if (!empty($current_que)) |
|
| 108 | 108 | { |
| 109 | 109 | reset($current_que); |
| 110 | 110 | $que_item = &$que['ques'][QUE_RESEARCH][$user['id']][0][key($current_que)]; |
| 111 | 111 | } |
| 112 | 112 | |
| 113 | - if(!empty($que_item) && $que_item['que_time_left'] > 60) |
|
| 113 | + if (!empty($que_item) && $que_item['que_time_left'] > 60) |
|
| 114 | 114 | { |
| 115 | 115 | $unit_level--; |
| 116 | 116 | $old_time = $que_item['que_time_left']; |
@@ -131,13 +131,13 @@ discard block |
||
| 131 | 131 | $que = que_get($user['id'], $planetrow['id'], QUE_STRUCTURES, true); |
| 132 | 132 | $current_que = &$que['ques'][QUE_STRUCTURES][$user['id']][$planetrow['id']]; |
| 133 | 133 | // $que_item = &$que['que'][QUE_STRUCTURES][0]; |
| 134 | - if(!empty($current_que)) |
|
| 134 | + if (!empty($current_que)) |
|
| 135 | 135 | { |
| 136 | 136 | reset($current_que); |
| 137 | 137 | $que_item = &$que['ques'][QUE_STRUCTURES][$user['id']][$planetrow['id']][key($current_que)]; |
| 138 | 138 | } |
| 139 | 139 | |
| 140 | - if(isset($que_item) && $que_item['que_time_left'] > 60) |
|
| 140 | + if (isset($que_item) && $que_item['que_time_left'] > 60) |
|
| 141 | 141 | { |
| 142 | 142 | $unit_level--; |
| 143 | 143 | $old_time = $que_item['que_time_left']; |
@@ -155,7 +155,7 @@ discard block |
||
| 155 | 155 | break; |
| 156 | 156 | |
| 157 | 157 | } |
| 158 | - if($unit_level != $artifact_level_old) |
|
| 158 | + if ($unit_level != $artifact_level_old) |
|
| 159 | 159 | { |
| 160 | 160 | $db_changeset['unit'][] = OldDbChangeSet::db_changeset_prepare_unit($unit_id, $unit_level - $artifact_level_old, $user); |
| 161 | 161 | OldDbChangeSet::db_changeset_apply($db_changeset); |
@@ -72,7 +72,7 @@ |
||
| 72 | 72 | // Для не-симулятора - рандомизируем каждый раунд значения атаки и щитов |
| 73 | 73 | $fleet_data[UBE_ATTACK_BASE][$unit_id] = floor($fleet_info[UBE_ATTACK][$unit_id] * ($isSimulatorStatic ? 1 : mt_rand(80, 120) / 100)); |
| 74 | 74 | $fleet_data[UBE_SHIELD_BASE][$unit_id] = floor($fleet_info[UBE_SHIELD][$unit_id] * ($isSimulatorStatic ? 1 : mt_rand(80, 120) / 100)); |
| 75 | - $fleet_data[UBE_ARMOR_BASE][$unit_id] = floor($fleet_info[UBE_ARMOR][$unit_id]);// * ($is_simulator ? 1 : mt_rand(80, 120) / 100)); |
|
| 75 | + $fleet_data[UBE_ARMOR_BASE][$unit_id] = floor($fleet_info[UBE_ARMOR][$unit_id]); // * ($is_simulator ? 1 : mt_rand(80, 120) / 100)); |
|
| 76 | 76 | |
| 77 | 77 | $fleet_data[UBE_ATTACK][$unit_id] = $fleet_data[UBE_ATTACK_BASE][$unit_id] * $unit_count; |
| 78 | 78 | $fleet_data[UBE_SHIELD][$unit_id] = $fleet_data[UBE_SHIELD_BASE][$unit_id] * $unit_count; |
@@ -8,8 +8,8 @@ |
||
| 8 | 8 | const MOON_MIN_SIZE = 1100; |
| 9 | 9 | const MOON_MAX_SIZE = 8999; |
| 10 | 10 | |
| 11 | - const MOON_DEBRIS_MIN = 1000000; // Minimum amount of debris to span a moon |
|
| 12 | - const MOON_CHANCE_MIN_PERCENT = 1; // Minimum chance to span a moon |
|
| 11 | + const MOON_DEBRIS_MIN = 1000000; // Minimum amount of debris to span a moon |
|
| 12 | + const MOON_CHANCE_MIN_PERCENT = 1; // Minimum chance to span a moon |
|
| 13 | 13 | const MOON_CHANCE_MAX_PERCENT = 30; // Maximum chance to span a moon |
| 14 | 14 | |
| 15 | 15 | /** |