@@ -16,8 +16,8 @@ discard block |
||
16 | 16 | 'factor' => 1.5, |
17 | 17 | ), |
18 | 18 | P_UNIT_PRODUCTION => array( |
19 | - RES_METAL => function ($level, $production_factor, $user, $planet_row) { return 40 * $level * pow(1.1, $level) * (0.1 * $production_factor); }, |
|
20 | - RES_ENERGY => function ($level, $production_factor, $user, $planet_row) { return -13 * $level * pow(1.1, $level) * (0.1 * $production_factor); }, |
|
19 | + RES_METAL => function($level, $production_factor, $user, $planet_row) { return 40 * $level * pow(1.1, $level) * (0.1 * $production_factor); }, |
|
20 | + RES_ENERGY => function($level, $production_factor, $user, $planet_row) { return -13 * $level * pow(1.1, $level) * (0.1 * $production_factor); }, |
|
21 | 21 | ), |
22 | 22 | P_MINING_IS_MANAGED => true, |
23 | 23 | ), |
@@ -34,8 +34,8 @@ discard block |
||
34 | 34 | 'factor' => 1.6, |
35 | 35 | ), |
36 | 36 | P_UNIT_PRODUCTION => array( |
37 | - RES_CRYSTAL => function ($level, $production_factor, $user, $planet_row) { return 32 * $level * pow(1.1, $level) * (0.1 * $production_factor); }, |
|
38 | - RES_ENERGY => function ($level, $production_factor, $user, $planet_row) { return -16 * $level * pow(1.1, $level) * (0.1 * $production_factor); }, |
|
37 | + RES_CRYSTAL => function($level, $production_factor, $user, $planet_row) { return 32 * $level * pow(1.1, $level) * (0.1 * $production_factor); }, |
|
38 | + RES_ENERGY => function($level, $production_factor, $user, $planet_row) { return -16 * $level * pow(1.1, $level) * (0.1 * $production_factor); }, |
|
39 | 39 | ), |
40 | 40 | P_MINING_IS_MANAGED => true, |
41 | 41 | ), |
@@ -52,8 +52,8 @@ discard block |
||
52 | 52 | 'factor' => 1.5, |
53 | 53 | ), |
54 | 54 | P_UNIT_PRODUCTION => array( |
55 | - RES_DEUTERIUM => function ($level, $production_factor, $user, $planet_row) { return 10 * $level * pow(1.1, $level) * (0.1 * $production_factor) * (-0.002 * $planet_row["temp_max"] + 1.28); }, |
|
56 | - RES_ENERGY => function ($level, $production_factor, $user, $planet_row) { return -20 * $level * pow(1.1, $level) * (0.1 * $production_factor); }, |
|
55 | + RES_DEUTERIUM => function($level, $production_factor, $user, $planet_row) { return 10 * $level * pow(1.1, $level) * (0.1 * $production_factor) * (-0.002 * $planet_row["temp_max"] + 1.28); }, |
|
56 | + RES_ENERGY => function($level, $production_factor, $user, $planet_row) { return -20 * $level * pow(1.1, $level) * (0.1 * $production_factor); }, |
|
57 | 57 | ), |
58 | 58 | P_MINING_IS_MANAGED => true, |
59 | 59 | ), |
@@ -70,7 +70,7 @@ discard block |
||
70 | 70 | 'factor' => 1.5, |
71 | 71 | ), |
72 | 72 | P_UNIT_PRODUCTION => array( |
73 | - RES_ENERGY => function ($level, $production_factor, $user, $planet_row) { return ($planet_row["temp_max"] / 5 + 15) * $level * pow(1.1, $level) * (0.1 * $production_factor); }, |
|
73 | + RES_ENERGY => function($level, $production_factor, $user, $planet_row) { return ($planet_row["temp_max"] / 5 + 15) * $level * pow(1.1, $level) * (0.1 * $production_factor); }, |
|
74 | 74 | ), |
75 | 75 | P_MINING_IS_MANAGED => true, |
76 | 76 | ), |
@@ -88,8 +88,8 @@ discard block |
||
88 | 88 | 'factor' => 1.8, |
89 | 89 | ), |
90 | 90 | P_UNIT_PRODUCTION => array( |
91 | - RES_DEUTERIUM => function ($level, $production_factor, $user, $planet_row) { return -10 * $level * pow(1.1, $level) * (0.1 * $production_factor); }, |
|
92 | - RES_ENERGY => function ($level, $production_factor, $user, $planet_row) { return 30 * $level * pow(1.05 + 0.01 * mrc_get_level($user, "", TECH_ENERGY), $level) * (0.1 * $production_factor); }, |
|
91 | + RES_DEUTERIUM => function($level, $production_factor, $user, $planet_row) { return -10 * $level * pow(1.1, $level) * (0.1 * $production_factor); }, |
|
92 | + RES_ENERGY => function($level, $production_factor, $user, $planet_row) { return 30 * $level * pow(1.05 + 0.01 * mrc_get_level($user, "", TECH_ENERGY), $level) * (0.1 * $production_factor); }, |
|
93 | 93 | ), |
94 | 94 | P_MINING_IS_MANAGED => true, |
95 | 95 | ), |
@@ -106,7 +106,7 @@ discard block |
||
106 | 106 | 'factor' => 2, |
107 | 107 | ), |
108 | 108 | 'storage' => array( |
109 | - RES_METAL => function ($level) { return BASE_STORAGE_SIZE * pow(1.5, $level); }, |
|
109 | + RES_METAL => function($level) { return BASE_STORAGE_SIZE * pow(1.5, $level); }, |
|
110 | 110 | ), |
111 | 111 | ), |
112 | 112 | |
@@ -122,7 +122,7 @@ discard block |
||
122 | 122 | 'factor' => 2, |
123 | 123 | ), |
124 | 124 | 'storage' => array( |
125 | - RES_CRYSTAL => function ($level) { return BASE_STORAGE_SIZE * pow(1.5, $level); }, |
|
125 | + RES_CRYSTAL => function($level) { return BASE_STORAGE_SIZE * pow(1.5, $level); }, |
|
126 | 126 | ), |
127 | 127 | ), |
128 | 128 | |
@@ -138,7 +138,7 @@ discard block |
||
138 | 138 | 'factor' => 2, |
139 | 139 | ), |
140 | 140 | 'storage' => array( |
141 | - RES_DEUTERIUM => function ($level) { return BASE_STORAGE_SIZE * pow(1.5, $level); }, |
|
141 | + RES_DEUTERIUM => function($level) { return BASE_STORAGE_SIZE * pow(1.5, $level); }, |
|
142 | 142 | ), |
143 | 143 | ), |
144 | 144 |
@@ -180,7 +180,7 @@ discard block |
||
180 | 180 | "SELECT `id` AS `ID`, `username` AS `NAME`, `ally_name` AS `ALLY`, `total_points` AS `STAT_POINTS`, |
181 | 181 | `onlinetime` AS `ACTIVITY` |
182 | 182 | FROM `{{users}}` |
183 | - WHERE `onlinetime` >= ". (SN_TIME_NOW - $config->game_users_online_timeout) ." ORDER BY user_as_ally, `". $TypeSort ."` ASC;"); |
|
183 | + WHERE `onlinetime` >= ". (SN_TIME_NOW - $config->game_users_online_timeout) . " ORDER BY user_as_ally, `" . $TypeSort . "` ASC;"); |
|
184 | 184 | } |
185 | 185 | |
186 | 186 | |
@@ -195,7 +195,7 @@ discard block |
||
195 | 195 | return doquery("SELECT u.*, COUNT(r.id) AS referral_count, SUM(r.dark_matter) AS referral_dm FROM {{users}} as u |
196 | 196 | LEFT JOIN {{referrals}} as r on r.id_partner = u.id |
197 | 197 | WHERE" . |
198 | - ($online ? " `onlinetime` >= ". (SN_TIME_NOW - $config->game_users_online_timeout) : ' user_as_ally IS NULL') . |
|
198 | + ($online ? " `onlinetime` >= " . (SN_TIME_NOW - $config->game_users_online_timeout) : ' user_as_ally IS NULL') . |
|
199 | 199 | " GROUP BY u.id |
200 | 200 | ORDER BY user_as_ally, {$sort} ASC"); |
201 | 201 | } |
@@ -211,7 +211,7 @@ discard block |
||
211 | 211 | !is_array($user_id_list) ? $user_id_list = array($user_id_list) : false; |
212 | 212 | |
213 | 213 | $user_list = array(); |
214 | - foreach($user_id_list as $user_id_unsafe) { |
|
214 | + foreach ($user_id_list as $user_id_unsafe) { |
|
215 | 215 | $user = db_user_by_id($user_id_unsafe); |
216 | 216 | !empty($user) ? $user_list[$user_id_unsafe] = $user : false; |
217 | 217 | } |
@@ -46,7 +46,7 @@ |
||
46 | 46 | * @return bool |
47 | 47 | */ |
48 | 48 | public function changeTitle(AllianceTitle $title) { |
49 | - if(!$title instanceof AllianceTitle) { |
|
49 | + if (!$title instanceof AllianceTitle) { |
|
50 | 50 | return false; |
51 | 51 | } |
52 | 52 |
@@ -45,7 +45,7 @@ discard block |
||
45 | 45 | continue; |
46 | 46 | } |
47 | 47 | |
48 | - $result[] = (string)$title; |
|
48 | + $result[] = (string) $title; |
|
49 | 49 | } |
50 | 50 | |
51 | 51 | return implode(';', $result); |
@@ -67,7 +67,7 @@ discard block |
||
67 | 67 | * Updates title names and access rights with current ones |
68 | 68 | */ |
69 | 69 | public function updateTitles() { |
70 | - $this->alliance->titleList = (string)$this; |
|
70 | + $this->alliance->titleList = (string) $this; |
|
71 | 71 | } |
72 | 72 | |
73 | 73 | protected function extractTitles() { |
@@ -58,8 +58,7 @@ |
||
58 | 58 | * @return int |
59 | 59 | */ |
60 | 60 | public static function calcBonusPower($unitInfo) { |
61 | - return isset($unitInfo[P_BONUS_VALUE]) ? $unitInfo[P_BONUS_VALUE] : |
|
62 | - (static::calcBonusType($unitInfo) == BONUS_ABILITY ? 1 : 0); |
|
61 | + return isset($unitInfo[P_BONUS_VALUE]) ? $unitInfo[P_BONUS_VALUE] : (static::calcBonusType($unitInfo) == BONUS_ABILITY ? 1 : 0); |
|
63 | 62 | } |
64 | 63 | |
65 | 64 | /** |
@@ -58,8 +58,8 @@ |
||
58 | 58 | protected function bonusSort(BonusAtom $a, BonusAtom $b) { |
59 | 59 | static $bonusOrder = [BonusAtom::class, BonusAtomAbility::class, BonusAtomAdd::class, BonusAtomPercent::class, BonusAtomMultiply::class]; |
60 | 60 | |
61 | - $indexA = (int)array_search(get_class($a), $bonusOrder); |
|
62 | - $indexB = (int)array_search(get_class($b), $bonusOrder); |
|
61 | + $indexA = (int) array_search(get_class($a), $bonusOrder); |
|
62 | + $indexB = (int) array_search(get_class($b), $bonusOrder); |
|
63 | 63 | |
64 | 64 | return $indexA == $indexB ? 0 : ($indexA > $indexB ? +1 : -1); |
65 | 65 | } |
@@ -48,20 +48,20 @@ discard block |
||
48 | 48 | } |
49 | 49 | |
50 | 50 | protected function initValues() { |
51 | - $this[UNIT_SERVER_SPEED_BUILDING] = function (ValueStorage $vs) { |
|
51 | + $this[UNIT_SERVER_SPEED_BUILDING] = function(ValueStorage $vs) { |
|
52 | 52 | return new ValueBonused(UNIT_SERVER_SPEED_BUILDING, floatval($vs->getGlobalContainer()->config->game_speed)); |
53 | 53 | }; |
54 | - $this[UNIT_SERVER_SPEED_MINING] = function (ValueStorage $vs) { |
|
54 | + $this[UNIT_SERVER_SPEED_MINING] = function(ValueStorage $vs) { |
|
55 | 55 | return new ValueBonused(UNIT_SERVER_SPEED_MINING, floatval($vs->getGlobalContainer()->config->resource_multiplier)); |
56 | 56 | }; |
57 | - $this[UNIT_SERVER_SPEED_FLEET] = function (ValueStorage $vs) { |
|
57 | + $this[UNIT_SERVER_SPEED_FLEET] = function(ValueStorage $vs) { |
|
58 | 58 | return new ValueBonused(UNIT_SERVER_SPEED_FLEET, floatval($vs->getGlobalContainer()->config->fleet_speed)); |
59 | 59 | }; |
60 | - $this[UNIT_SERVER_SPEED_EXPEDITION] = function (ValueStorage $vs) { |
|
60 | + $this[UNIT_SERVER_SPEED_EXPEDITION] = function(ValueStorage $vs) { |
|
61 | 61 | return new ValueBonused(UNIT_SERVER_SPEED_EXPEDITION, floatval(1)); |
62 | 62 | }; |
63 | 63 | |
64 | - $this[UNIT_SERVER_FLEET_NOOB_POINTS] = function (ValueStorage $vs) { |
|
64 | + $this[UNIT_SERVER_FLEET_NOOB_POINTS] = function(ValueStorage $vs) { |
|
65 | 65 | $config = $vs->getGlobalContainer()->config; |
66 | 66 | |
67 | 67 | return new ValueBonused( |
@@ -69,11 +69,11 @@ discard block |
||
69 | 69 | floatval($config->game_noob_points * $vs->getBase(UNIT_SERVER_SPEED_MINING)) |
70 | 70 | ); |
71 | 71 | }; |
72 | - $this[UNIT_SERVER_FLEET_NOOB_FACTOR] = function (ValueStorage $vs) { |
|
72 | + $this[UNIT_SERVER_FLEET_NOOB_FACTOR] = function(ValueStorage $vs) { |
|
73 | 73 | return new ValueBonused(UNIT_SERVER_FLEET_NOOB_FACTOR, floatval($vs->getGlobalContainer()->config->game_noob_factor)); |
74 | 74 | }; |
75 | 75 | |
76 | - $this[UNIT_SERVER_PAYMENT_MM_PER_CURRENCY] = function (ValueStorage $vs) { |
|
76 | + $this[UNIT_SERVER_PAYMENT_MM_PER_CURRENCY] = function(ValueStorage $vs) { |
|
77 | 77 | return new ValueBonused(UNIT_SERVER_PAYMENT_MM_PER_CURRENCY, floatval($vs->getGlobalContainer()->config->payment_currency_exchange_mm_)); |
78 | 78 | }; |
79 | 79 | } |
@@ -105,7 +105,7 @@ |
||
105 | 105 | * @return int |
106 | 106 | */ |
107 | 107 | public function getMaxLevel() { |
108 | - $snId = $this->getSnId(); |
|
108 | + $snId = $this->getSnId(); |
|
109 | 109 | return !empty($snId) ? get_unit_param($snId, P_MAX_STACK) : 0; |
110 | 110 | } |
111 | 111 |
@@ -165,8 +165,7 @@ discard block |
||
165 | 165 | $planet_info[PLANET_SYSTEM], |
166 | 166 | $planet_info[PLANET_PLANET], |
167 | 167 | htmlentities($planet_info[PLANET_NAME], ENT_COMPAT, 'UTF-8'), |
168 | - $lang[$outcome['UBE_COMBAT_RESULT'] == UBE_COMBAT_RESULT_WIN ? 'ube_report_info_outcome_win' : |
|
169 | - ($outcome['UBE_COMBAT_RESULT'] == UBE_COMBAT_RESULT_DRAW ? 'ube_report_info_outcome_draw' : 'ube_report_info_outcome_loss')] |
|
168 | + $lang[$outcome['UBE_COMBAT_RESULT'] == UBE_COMBAT_RESULT_WIN ? 'ube_report_info_outcome_win' : ($outcome['UBE_COMBAT_RESULT'] == UBE_COMBAT_RESULT_DRAW ? 'ube_report_info_outcome_draw' : 'ube_report_info_outcome_loss')] |
|
170 | 169 | ); |
171 | 170 | |
172 | 171 | $text_defender = ''; |
@@ -251,7 +250,7 @@ discard block |
||
251 | 250 | // Просматриваем результаты изменения флотов |
252 | 251 | foreach ($fleet_info[UBE_COUNT] as $unit_id => $unit_count) { |
253 | 252 | // Перебираем аутком на случай восстановления юнитов |
254 | - $units_lost = (float)$fleets_outcome[$fleet_id][UBE_UNITS_LOST][$unit_id]; |
|
253 | + $units_lost = (float) $fleets_outcome[$fleet_id][UBE_UNITS_LOST][$unit_id]; |
|
255 | 254 | |
256 | 255 | $units_left = $unit_count - $units_lost; |
257 | 256 | if ($fleet_id) { |
@@ -275,7 +274,7 @@ discard block |
||
275 | 274 | // Если во флоте остались юниты или это планета - генерируем изменение ресурсов |
276 | 275 | if ($new_fleet_count || !$fleet_id) { |
277 | 276 | foreach (sn_get_groups('resources_loot') as $resource_id) { |
278 | - $resource_change = (float)$fleets_outcome[$fleet_id][UBE_RESOURCES_LOOTED][$resource_id] + (float)$fleets_outcome[$fleet_id][UBE_CARGO_DROPPED][$resource_id]; |
|
277 | + $resource_change = (float) $fleets_outcome[$fleet_id][UBE_RESOURCES_LOOTED][$resource_id] + (float) $fleets_outcome[$fleet_id][UBE_CARGO_DROPPED][$resource_id]; |
|
279 | 278 | if ($resource_change) { |
280 | 279 | $resource_db_name = ($fleet_id ? 'fleet_resource_' : '') . pname_resource_name($resource_id); |
281 | 280 | $fleet_delta[$resource_db_name] = -($resource_change); |