@@ -180,7 +180,7 @@ discard block |
||
| 180 | 180 | "SELECT `id` AS `ID`, `username` AS `NAME`, `ally_name` AS `ALLY`, `total_points` AS `STAT_POINTS`, |
| 181 | 181 | `onlinetime` AS `ACTIVITY` |
| 182 | 182 | FROM `{{users}}` |
| 183 | - WHERE `onlinetime` >= ". (SN_TIME_NOW - $config->game_users_online_timeout) ." ORDER BY user_as_ally, `". $TypeSort ."` ASC;"); |
|
| 183 | + WHERE `onlinetime` >= ". (SN_TIME_NOW - $config->game_users_online_timeout) . " ORDER BY user_as_ally, `" . $TypeSort . "` ASC;"); |
|
| 184 | 184 | } |
| 185 | 185 | |
| 186 | 186 | |
@@ -195,7 +195,7 @@ discard block |
||
| 195 | 195 | return doquery("SELECT u.*, COUNT(r.id) AS referral_count, SUM(r.dark_matter) AS referral_dm FROM {{users}} as u |
| 196 | 196 | LEFT JOIN {{referrals}} as r on r.id_partner = u.id |
| 197 | 197 | WHERE" . |
| 198 | - ($online ? " `onlinetime` >= ". (SN_TIME_NOW - $config->game_users_online_timeout) : ' user_as_ally IS NULL') . |
|
| 198 | + ($online ? " `onlinetime` >= " . (SN_TIME_NOW - $config->game_users_online_timeout) : ' user_as_ally IS NULL') . |
|
| 199 | 199 | " GROUP BY u.id |
| 200 | 200 | ORDER BY user_as_ally, {$sort} ASC"); |
| 201 | 201 | } |
@@ -211,7 +211,7 @@ discard block |
||
| 211 | 211 | !is_array($user_id_list) ? $user_id_list = array($user_id_list) : false; |
| 212 | 212 | |
| 213 | 213 | $user_list = array(); |
| 214 | - foreach($user_id_list as $user_id_unsafe) { |
|
| 214 | + foreach ($user_id_list as $user_id_unsafe) { |
|
| 215 | 215 | $user = db_user_by_id($user_id_unsafe); |
| 216 | 216 | !empty($user) ? $user_list[$user_id_unsafe] = $user : false; |
| 217 | 217 | } |
@@ -46,7 +46,7 @@ |
||
| 46 | 46 | * @return bool |
| 47 | 47 | */ |
| 48 | 48 | public function changeTitle(AllianceTitle $title) { |
| 49 | - if(!$title instanceof AllianceTitle) { |
|
| 49 | + if (!$title instanceof AllianceTitle) { |
|
| 50 | 50 | return false; |
| 51 | 51 | } |
| 52 | 52 | |
@@ -45,7 +45,7 @@ discard block |
||
| 45 | 45 | continue; |
| 46 | 46 | } |
| 47 | 47 | |
| 48 | - $result[] = (string)$title; |
|
| 48 | + $result[] = (string) $title; |
|
| 49 | 49 | } |
| 50 | 50 | |
| 51 | 51 | return implode(';', $result); |
@@ -67,7 +67,7 @@ discard block |
||
| 67 | 67 | * Updates title names and access rights with current ones |
| 68 | 68 | */ |
| 69 | 69 | public function updateTitles() { |
| 70 | - $this->alliance->titleList = (string)$this; |
|
| 70 | + $this->alliance->titleList = (string) $this; |
|
| 71 | 71 | } |
| 72 | 72 | |
| 73 | 73 | protected function extractTitles() { |
@@ -58,8 +58,7 @@ |
||
| 58 | 58 | * @return int |
| 59 | 59 | */ |
| 60 | 60 | public static function calcBonusPower($unitInfo) { |
| 61 | - return isset($unitInfo[P_BONUS_VALUE]) ? $unitInfo[P_BONUS_VALUE] : |
|
| 62 | - (static::calcBonusType($unitInfo) == BONUS_ABILITY ? 1 : 0); |
|
| 61 | + return isset($unitInfo[P_BONUS_VALUE]) ? $unitInfo[P_BONUS_VALUE] : (static::calcBonusType($unitInfo) == BONUS_ABILITY ? 1 : 0); |
|
| 63 | 62 | } |
| 64 | 63 | |
| 65 | 64 | /** |
@@ -58,8 +58,8 @@ |
||
| 58 | 58 | protected function bonusSort(BonusAtom $a, BonusAtom $b) { |
| 59 | 59 | static $bonusOrder = [BonusAtom::class, BonusAtomAbility::class, BonusAtomAdd::class, BonusAtomPercent::class, BonusAtomMultiply::class]; |
| 60 | 60 | |
| 61 | - $indexA = (int)array_search(get_class($a), $bonusOrder); |
|
| 62 | - $indexB = (int)array_search(get_class($b), $bonusOrder); |
|
| 61 | + $indexA = (int) array_search(get_class($a), $bonusOrder); |
|
| 62 | + $indexB = (int) array_search(get_class($b), $bonusOrder); |
|
| 63 | 63 | |
| 64 | 64 | return $indexA == $indexB ? 0 : ($indexA > $indexB ? +1 : -1); |
| 65 | 65 | } |
@@ -48,20 +48,20 @@ discard block |
||
| 48 | 48 | } |
| 49 | 49 | |
| 50 | 50 | protected function initValues() { |
| 51 | - $this[UNIT_SERVER_SPEED_BUILDING] = function (ValueStorage $vs) { |
|
| 51 | + $this[UNIT_SERVER_SPEED_BUILDING] = function(ValueStorage $vs) { |
|
| 52 | 52 | return new ValueBonused(UNIT_SERVER_SPEED_BUILDING, floatval($vs->getGlobalContainer()->config->game_speed)); |
| 53 | 53 | }; |
| 54 | - $this[UNIT_SERVER_SPEED_MINING] = function (ValueStorage $vs) { |
|
| 54 | + $this[UNIT_SERVER_SPEED_MINING] = function(ValueStorage $vs) { |
|
| 55 | 55 | return new ValueBonused(UNIT_SERVER_SPEED_MINING, floatval($vs->getGlobalContainer()->config->resource_multiplier)); |
| 56 | 56 | }; |
| 57 | - $this[UNIT_SERVER_SPEED_FLEET] = function (ValueStorage $vs) { |
|
| 57 | + $this[UNIT_SERVER_SPEED_FLEET] = function(ValueStorage $vs) { |
|
| 58 | 58 | return new ValueBonused(UNIT_SERVER_SPEED_FLEET, floatval($vs->getGlobalContainer()->config->fleet_speed)); |
| 59 | 59 | }; |
| 60 | - $this[UNIT_SERVER_SPEED_EXPEDITION] = function (ValueStorage $vs) { |
|
| 60 | + $this[UNIT_SERVER_SPEED_EXPEDITION] = function(ValueStorage $vs) { |
|
| 61 | 61 | return new ValueBonused(UNIT_SERVER_SPEED_EXPEDITION, floatval(1)); |
| 62 | 62 | }; |
| 63 | 63 | |
| 64 | - $this[UNIT_SERVER_FLEET_NOOB_POINTS] = function (ValueStorage $vs) { |
|
| 64 | + $this[UNIT_SERVER_FLEET_NOOB_POINTS] = function(ValueStorage $vs) { |
|
| 65 | 65 | $config = $vs->getGlobalContainer()->config; |
| 66 | 66 | |
| 67 | 67 | return new ValueBonused( |
@@ -69,11 +69,11 @@ discard block |
||
| 69 | 69 | floatval($config->game_noob_points * $vs->getBase(UNIT_SERVER_SPEED_MINING)) |
| 70 | 70 | ); |
| 71 | 71 | }; |
| 72 | - $this[UNIT_SERVER_FLEET_NOOB_FACTOR] = function (ValueStorage $vs) { |
|
| 72 | + $this[UNIT_SERVER_FLEET_NOOB_FACTOR] = function(ValueStorage $vs) { |
|
| 73 | 73 | return new ValueBonused(UNIT_SERVER_FLEET_NOOB_FACTOR, floatval($vs->getGlobalContainer()->config->game_noob_factor)); |
| 74 | 74 | }; |
| 75 | 75 | |
| 76 | - $this[UNIT_SERVER_PAYMENT_MM_PER_CURRENCY] = function (ValueStorage $vs) { |
|
| 76 | + $this[UNIT_SERVER_PAYMENT_MM_PER_CURRENCY] = function(ValueStorage $vs) { |
|
| 77 | 77 | return new ValueBonused(UNIT_SERVER_PAYMENT_MM_PER_CURRENCY, floatval($vs->getGlobalContainer()->config->payment_currency_exchange_mm_)); |
| 78 | 78 | }; |
| 79 | 79 | } |
@@ -105,7 +105,7 @@ |
||
| 105 | 105 | * @return int |
| 106 | 106 | */ |
| 107 | 107 | public function getMaxLevel() { |
| 108 | - $snId = $this->getSnId(); |
|
| 108 | + $snId = $this->getSnId(); |
|
| 109 | 109 | return !empty($snId) ? get_unit_param($snId, P_MAX_STACK) : 0; |
| 110 | 110 | } |
| 111 | 111 | |
@@ -165,8 +165,7 @@ discard block |
||
| 165 | 165 | $planet_info[PLANET_SYSTEM], |
| 166 | 166 | $planet_info[PLANET_PLANET], |
| 167 | 167 | htmlentities($planet_info[PLANET_NAME], ENT_COMPAT, 'UTF-8'), |
| 168 | - $lang[$outcome['UBE_COMBAT_RESULT'] == UBE_COMBAT_RESULT_WIN ? 'ube_report_info_outcome_win' : |
|
| 169 | - ($outcome['UBE_COMBAT_RESULT'] == UBE_COMBAT_RESULT_DRAW ? 'ube_report_info_outcome_draw' : 'ube_report_info_outcome_loss')] |
|
| 168 | + $lang[$outcome['UBE_COMBAT_RESULT'] == UBE_COMBAT_RESULT_WIN ? 'ube_report_info_outcome_win' : ($outcome['UBE_COMBAT_RESULT'] == UBE_COMBAT_RESULT_DRAW ? 'ube_report_info_outcome_draw' : 'ube_report_info_outcome_loss')] |
|
| 170 | 169 | ); |
| 171 | 170 | |
| 172 | 171 | $text_defender = ''; |
@@ -251,7 +250,7 @@ discard block |
||
| 251 | 250 | // Просматриваем результаты изменения флотов |
| 252 | 251 | foreach ($fleet_info[UBE_COUNT] as $unit_id => $unit_count) { |
| 253 | 252 | // Перебираем аутком на случай восстановления юнитов |
| 254 | - $units_lost = (float)$fleets_outcome[$fleet_id][UBE_UNITS_LOST][$unit_id]; |
|
| 253 | + $units_lost = (float) $fleets_outcome[$fleet_id][UBE_UNITS_LOST][$unit_id]; |
|
| 255 | 254 | |
| 256 | 255 | $units_left = $unit_count - $units_lost; |
| 257 | 256 | if ($fleet_id) { |
@@ -275,7 +274,7 @@ discard block |
||
| 275 | 274 | // Если во флоте остались юниты или это планета - генерируем изменение ресурсов |
| 276 | 275 | if ($new_fleet_count || !$fleet_id) { |
| 277 | 276 | foreach (sn_get_groups('resources_loot') as $resource_id) { |
| 278 | - $resource_change = (float)$fleets_outcome[$fleet_id][UBE_RESOURCES_LOOTED][$resource_id] + (float)$fleets_outcome[$fleet_id][UBE_CARGO_DROPPED][$resource_id]; |
|
| 277 | + $resource_change = (float) $fleets_outcome[$fleet_id][UBE_RESOURCES_LOOTED][$resource_id] + (float) $fleets_outcome[$fleet_id][UBE_CARGO_DROPPED][$resource_id]; |
|
| 279 | 278 | if ($resource_change) { |
| 280 | 279 | $resource_db_name = ($fleet_id ? 'fleet_resource_' : '') . pname_resource_name($resource_id); |
| 281 | 280 | $fleet_delta[$resource_db_name] = -($resource_change); |
@@ -290,10 +290,12 @@ discard block |
||
| 290 | 290 | } |
| 291 | 291 | } |
| 292 | 292 | |
| 293 | - if ($fleet_id) // Не планета |
|
| 293 | + if ($fleet_id) { |
|
| 294 | + // Не планета |
|
| 294 | 295 | { |
| 295 | 296 | if ($fleet_info[UBE_FLEET_TYPE] == UBE_ATTACKERS && $outcome[UBE_MOON_REAPERS] == UBE_MOON_REAPERS_DIED) { |
| 296 | 297 | $new_fleet_count = 0; |
| 298 | + } |
|
| 297 | 299 | } |
| 298 | 300 | |
| 299 | 301 | if ($new_fleet_count) { |
@@ -316,10 +318,12 @@ discard block |
||
| 316 | 318 | } |
| 317 | 319 | DBStaticPlanet::db_planet_set_by_id($planet_id, implode(',', $temp)); |
| 318 | 320 | } |
| 319 | - if (!empty($db_changeset)) // Сохраняем изменения юнитов на планете - если они есть |
|
| 321 | + if (!empty($db_changeset)) { |
|
| 322 | + // Сохраняем изменения юнитов на планете - если они есть |
|
| 320 | 323 | { |
| 321 | 324 | OldDbChangeSet::db_changeset_apply($db_changeset); |
| 322 | 325 | } |
| 326 | + } |
|
| 323 | 327 | } |
| 324 | 328 | } |
| 325 | 329 | |
@@ -236,9 +236,11 @@ |
||
| 236 | 236 | } |
| 237 | 237 | |
| 238 | 238 | // Если новая планета не найдена или было переключения - проверяем текущую выбранную планету |
| 239 | - if (!isset($planet_row['id'])) // || $planet_row['id'] != $user['current_planet'] |
|
| 239 | + if (!isset($planet_row['id'])) { |
|
| 240 | + // || $planet_row['id'] != $user['current_planet'] |
|
| 240 | 241 | { |
| 241 | 242 | $planet_row = DBStaticPlanet::db_planet_by_id_and_owner($user['current_planet'], $user['id'], false, 'id'); |
| 243 | + } |
|
| 242 | 244 | // Если текущей планеты не существует - выставляем Столицу |
| 243 | 245 | if (!isset($planet_row['id'])) { |
| 244 | 246 | $planet_row = DBStaticPlanet::db_planet_by_id_and_owner($user['id_planet'], $user['id'], false, 'id'); |
@@ -96,8 +96,7 @@ |
||
| 96 | 96 | |
| 97 | 97 | $core_info = uni_create_planet_get_density($position_data, $user_row, $planet_sectors); |
| 98 | 98 | |
| 99 | - $planet_name_unsafe = !empty($options['force_name']) ? $options['force_name'] : |
|
| 100 | - ($user_row['username'] . ' ' . ( |
|
| 99 | + $planet_name_unsafe = !empty($options['force_name']) ? $options['force_name'] : ($user_row['username'] . ' ' . ( |
|
| 101 | 100 | $HomeWorld |
| 102 | 101 | ? SN::$lang['sys_capital'] |
| 103 | 102 | : ($planet_name_unsafe ? $planet_name_unsafe : SN::$lang['sys_colo_defaultname']) |