Passed
Push — work-fleets ( 6f822b...6dcfe4 )
by SuperNova.WS
06:31 queued 16s
created
classes/DBStatic/DBStaticUnit.php 2 patches
Doc Comments   +3 added lines patch added patch discarded remove patch
@@ -118,6 +118,9 @@
 block discarded – undo
118 118
     return classSupernova::$gc->cacheOperator->db_ins_record(LOC_UNIT, $set);
119 119
   }
120 120
 
121
+  /**
122
+   * @param integer $unit_location_type
123
+   */
121 124
   public static function db_unit_list_delete($user_id = 0, $unit_location_type, $unit_location_id = 0, $unit_snid = 0) {
122 125
     $where = array('unit_location_type' => $unit_location_type);
123 126
     ($unit_location_id = idval($unit_location_id)) ? $where['unit_location_id'] = $unit_location_id : false;
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Spacing   +6 added lines, -6 removed lines patch added patch discarded remove patch
@@ -208,7 +208,7 @@  discard block
 block discarded – undo
208 208
 
209 209
     $temp = DBStaticUnit::db_get_unit_by_location($user['id'], $unit_location, $location_id, $unit_id, true, 'unit_id');
210 210
     if (!empty($temp['unit_id'])) {
211
-      $result = (bool)classSupernova::$gc->cacheOperator->db_upd_record_by_id(
211
+      $result = (bool) classSupernova::$gc->cacheOperator->db_upd_record_by_id(
212 212
         LOC_UNIT,
213 213
         $temp['unit_id'],
214 214
         array(),
@@ -219,15 +219,15 @@  discard block
 block discarded – undo
219 219
     } else {
220 220
       $locationIdRendered = $unit_location == LOC_USER ? $user['id'] : $planet_id;
221 221
       $unitType = get_unit_param($unit_id, P_UNIT_TYPE);
222
-      $result = (bool)classSupernova::$gc->cacheOperator->db_ins_record(
222
+      $result = (bool) classSupernova::$gc->cacheOperator->db_ins_record(
223 223
         LOC_UNIT,
224 224
         array(
225 225
           'unit_player_id'     => $user['id'],
226
-          'unit_location_type' => (int)$unit_location,
226
+          'unit_location_type' => (int) $unit_location,
227 227
           'unit_location_id'   => $locationIdRendered,
228
-          'unit_type'          => (int)$unitType,
229
-          'unit_snid'          => (int)$unit_id,
230
-          'unit_level'         => (float)$unit_value,
228
+          'unit_type'          => (int) $unitType,
229
+          'unit_snid'          => (int) $unit_id,
230
+          'unit_level'         => (float) $unit_value,
231 231
         )
232 232
       );
233 233
     }
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classes/DBStatic/DBStaticUser.php 1 patch
Doc Comments   +9 added lines, -3 removed lines patch added patch discarded remove patch
@@ -40,6 +40,7 @@  discard block
 block discarded – undo
40 40
   }
41 41
 
42 42
   /**
43
+   * @param string $fields
43 44
    * @return DbResultIterator
44 45
    */
45 46
   protected static function playerSelectIterator($fields, $orderBy = '', $forUpdate = false, $groupHaving = '', $where = '', $limit = '') {
@@ -134,6 +135,9 @@  discard block
 block discarded – undo
134 135
     return $result;
135 136
   }
136 137
 
138
+  /**
139
+   * @param integer $config_user_birthday_range
140
+   */
137 141
   public static function db_user_list_to_celebrate($config_user_birthday_range) {
138 142
     $query = "SELECT
139 143
         `id`, `username`, `user_birthday`, `user_birthday_celebrated`,
@@ -213,6 +217,9 @@  discard block
 block discarded – undo
213 217
     return $user_list;
214 218
   }
215 219
 
220
+  /**
221
+   * @param string $username_unsafe
222
+   */
216 223
   public static function db_user_by_username($username_unsafe, $for_update = false, $fields = '*', $player = null, $like = false) {
217 224
     // TODO Проверить, кстати - а везде ли нужно выбирать юзеров или где-то все-таки ищутся Альянсы ?
218 225
     if (!($username_unsafe = trim($username_unsafe))) {
@@ -266,7 +273,6 @@  discard block
 block discarded – undo
266 273
 
267 274
   /**
268 275
    * @param       $user_id
269
-   * @param array $set
270 276
    * @param array $adjust
271 277
    *
272 278
    * @return array|bool|mysqli_result|null
@@ -283,8 +289,8 @@  discard block
 block discarded – undo
283 289
    *    <p>array - запись пользователя с установленным полем ['id']</p>
284 290
    * @param bool      $for_update @deprecated
285 291
    * @param string    $fields @deprecated список полей или '*'/'' для всех полей
286
-   * @param null      $player
287
-   * @param bool|null $player Признак выбора записи пользователь типа "игрок"
292
+   * @param boolean      $player
293
+   * @param boolean $player Признак выбора записи пользователь типа "игрок"
288 294
    *    <p>null - Можно выбрать запись любого типа</p>
289 295
    *    <p>true - Выбирается только запись типа "игрок"</p>
290 296
    *    <p>false - Выбирается только запись типа "альянс"</p>
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classes/debug.php 3 patches
Doc Comments   +3 added lines patch added patch discarded remove patch
@@ -187,6 +187,9 @@
 block discarded – undo
187 187
     return $error_backtrace;
188 188
   }
189 189
 
190
+  /**
191
+   * @param string $die_message
192
+   */
190 193
   public function error_fatal($die_message, $details = 'There is a fatal error on page') {
191 194
     // TODO - Записывать детали ошибки в лог-файл
192 195
     die($die_message);
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Spacing   +39 added lines, -40 removed lines patch added patch discarded remove patch
@@ -32,7 +32,7 @@  discard block
 block discarded – undo
32 32
 
33 33
 defined('INSIDE') || die();
34 34
 
35
-if(php_sapi_name() == "cli") {
35
+if (php_sapi_name() == "cli") {
36 36
   // In cli-mode
37 37
   define('__DEBUG_CRLF', "\r\n");
38 38
   define('__DEBUG_LINE', '-------------------------------------------------' . __DEBUG_CRLF);
@@ -52,16 +52,16 @@  discard block
 block discarded – undo
52 52
   public function log_file($message, $ident_change = 0) {
53 53
     static $ident = 0;
54 54
 
55
-    if(!defined('SN_DEBUG_LOG')) {
55
+    if (!defined('SN_DEBUG_LOG')) {
56 56
       return;
57 57
     }
58 58
 
59
-    if($this->log_file_handler === null) {
59
+    if ($this->log_file_handler === null) {
60 60
       $this->log_file_handler = @fopen(SN_ROOT_PHYSICAL . '/.logs/supernova.log', 'a+');
61 61
       @fwrite($this->log_file_handler, "\r\n\r\n");
62 62
     }
63 63
     $ident_change < 0 ? $ident += $ident_change * 2 : false;
64
-    if($this->log_file_handler) {
64
+    if ($this->log_file_handler) {
65 65
       @fwrite($this->log_file_handler, date(FMT_DATE_TIME_SQL, time()) . str_repeat(' ', $ident + 1) . $message . "\r\n");
66 66
     }
67 67
     $ident_change > 0 ? $ident += $ident_change * 2 : false;
@@ -92,8 +92,8 @@  discard block
 block discarded – undo
92 92
     $result = array();
93 93
     $transaction_id = classSupernova::$db->getTransaction()->getNextQueryTransactionId();
94 94
     $result[] = "tID {$transaction_id}";
95
-    foreach($backtrace as $a_trace) {
96
-      if(in_array($a_trace['function'], $exclude_functions)) {
95
+    foreach ($backtrace as $a_trace) {
96
+      if (in_array($a_trace['function'], $exclude_functions)) {
97 97
         continue;
98 98
       }
99 99
       $function =
@@ -110,7 +110,7 @@  discard block
 block discarded – undo
110 110
       // $result[] = "{$function} ({$a_trace['line']})'{$file}'";
111 111
       $result[] = "{$function} - '{$file}' Line {$a_trace['line']}";
112 112
 
113
-      if(!$long_comment) {
113
+      if (!$long_comment) {
114 114
         break;
115 115
       }
116 116
     }
@@ -131,26 +131,26 @@  discard block
 block discarded – undo
131 131
   public function dump($dump = false, $force_base = false, $deadlock = false) {
132 132
     global $user, $planetrow;
133 133
 
134
-    if($dump === false) {
134
+    if ($dump === false) {
135 135
       return;
136 136
     }
137 137
 
138 138
     $error_backtrace = array();
139 139
     $base_dump = false;
140 140
 
141
-    if($force_base === true) {
141
+    if ($force_base === true) {
142 142
       $base_dump = true;
143 143
     }
144 144
 
145
-    if($dump === true) {
145
+    if ($dump === true) {
146 146
       $base_dump = true;
147 147
     } else {
148
-      if(!is_array($dump)) {
148
+      if (!is_array($dump)) {
149 149
         $dump = array('var' => $dump);
150 150
       }
151 151
 
152
-      foreach($dump as $dump_var_name => $dump_var) {
153
-        if($dump_var_name == 'base_dump') {
152
+      foreach ($dump as $dump_var_name => $dump_var) {
153
+        if ($dump_var_name == 'base_dump') {
154 154
           $base_dump = $dump_var;
155 155
         } else {
156 156
           $error_backtrace[$dump_var_name] = $dump_var;
@@ -158,22 +158,21 @@  discard block
 block discarded – undo
158 158
       }
159 159
     }
160 160
 
161
-    if($deadlock && ($q = db_fetch(classSupernova::$db->mysql_get_innodb_status()))) {
161
+    if ($deadlock && ($q = db_fetch(classSupernova::$db->mysql_get_innodb_status()))) {
162 162
       $error_backtrace['deadlock'] = explode("\n", $q['Status']);
163 163
       $error_backtrace['locks'] = classSupernova::$gc->snCache->getLocks();
164 164
       $error_backtrace['cSN_data'] = classSupernova::$gc->snCache->getData();
165
-      foreach($error_backtrace['cSN_data'] as &$location) {
166
-        foreach($location as $location_id => &$location_data) {
167
-          $location_data = isset($location_data['username']) ? $location_data['username'] :
168
-            (isset($location_data['name']) ? $location_data['name'] : $location_id);
165
+      foreach ($error_backtrace['cSN_data'] as &$location) {
166
+        foreach ($location as $location_id => &$location_data) {
167
+          $location_data = isset($location_data['username']) ? $location_data['username'] : (isset($location_data['name']) ? $location_data['name'] : $location_id);
169 168
         }
170 169
       }
171 170
       $error_backtrace['cSN_queries'] = classSupernova::$gc->snCache->getQueries();
172 171
     }
173 172
 
174
-    if($base_dump) {
175
-      if(is_array($this->log_array) && count($this->log_array) > 0) {
176
-        foreach($this->log_array as $log) {
173
+    if ($base_dump) {
174
+      if (is_array($this->log_array) && count($this->log_array) > 0) {
175
+        foreach ($this->log_array as $log) {
177 176
           $error_backtrace['queries'][] = $log;
178 177
         }
179 178
       }
@@ -202,14 +201,14 @@  discard block
 block discarded – undo
202 201
   public function error($message = 'There is a error on page', $title = 'Internal Error', $error_code = 500, $dump = true) {
203 202
     global $sys_stop_log_hit, $sys_log_disabled, $user;
204 203
 
205
-    if(empty(classSupernova::$db->connected)) {
204
+    if (empty(classSupernova::$db->connected)) {
206 205
       // TODO - писать ошибку в файл
207 206
       die('SQL server currently unavailable. Please contact Administration...');
208 207
     }
209 208
 
210 209
     sn_db_transaction_rollback();
211 210
 
212
-    if(classSupernova::$config->debug == 1) {
211
+    if (classSupernova::$config->debug == 1) {
213 212
       echo "<h2>{$title}</h2><br><font color=red>{$message}</font><br><hr>";
214 213
       echo "<table>{$this->log}</table>";
215 214
     }
@@ -221,7 +220,7 @@  discard block
 block discarded – undo
221 220
 
222 221
     $userId = empty($user['id']) ? 0 : $user['id'];
223 222
 
224
-    if(!$sys_log_disabled) {
223
+    if (!$sys_log_disabled) {
225 224
       $query = "INSERT INTO `{{logs}}` SET
226 225
         `log_time` = '" . time() . "', `log_code` = '" . db_escape($error_code) . "', `log_sender` = '" . db_escape($userId) . "',
227 226
         `log_username` = '" . db_escape($user['user_name']) . "', `log_title` = '" . db_escape($title) . "',  `log_text` = '" . db_escape($message) . "',
@@ -240,7 +239,7 @@  discard block
 block discarded – undo
240 239
       ob_start();
241 240
       print("<hr>User ID {$user['id']} raised error code {$error_code} titled '{$title}' with text '{$error_text}' on page {$_SERVER['SCRIPT_NAME']}");
242 241
 
243
-      foreach($error_backtrace as $name => $value) {
242
+      foreach ($error_backtrace as $name => $value) {
244 243
         print(__DEBUG_LINE);
245 244
         pdump($value, $name);
246 245
       }
@@ -258,7 +257,7 @@  discard block
 block discarded – undo
258 257
   public function warning($message, $title = 'System Message', $log_code = 300, $dump = false) {
259 258
     global $user, $sys_log_disabled;
260 259
 
261
-    if(empty(classSupernova::$db->connected)) {
260
+    if (empty(classSupernova::$db->connected)) {
262 261
       // TODO - писать ошибку в файл
263 262
       die('SQL server currently unavailable. Please contact Administration...');
264 263
     }
@@ -267,7 +266,7 @@  discard block
 block discarded – undo
267 266
 
268 267
     $userId = empty($user['id']) ? 0 : $user['id'];
269 268
 
270
-    if(!$sys_log_disabled) {
269
+    if (!$sys_log_disabled) {
271 270
       $query = "INSERT INTO `{{logs}}` SET
272 271
         `log_time` = '" . time() . "', `log_code` = '" . db_escape($log_code) . "', `log_sender` = '" . db_escape($userId) . "',
273 272
         `log_username` = '" . db_escape($user['user_name']) . "', `log_title` = '" . db_escape($title) . "',  `log_text` = '" . db_escape($message) . "',
@@ -285,11 +284,11 @@  discard block
 block discarded – undo
285 284
 // Dump variables nicer then var_dump()
286 285
 
287 286
 function dump($value, $varname = null, $level = 0, $dumper = '') {
288
-  if(isset($varname)) {
287
+  if (isset($varname)) {
289 288
     $varname .= " = ";
290 289
   }
291 290
 
292
-  if($level == -1) {
291
+  if ($level == -1) {
293 292
     $trans[' '] = '&there4;';
294 293
     $trans["\t"] = '&rArr;';
295 294
     $trans["\n"] = '&para;;';
@@ -298,7 +297,7 @@  discard block
 block discarded – undo
298 297
 
299 298
     return strtr(htmlspecialchars($value), $trans);
300 299
   }
301
-  if($level == 0) {
300
+  if ($level == 0) {
302 301
 //    $dumper = '<pre>' . mt_rand(10, 99) . '|' . $varname;
303 302
     $dumper = mt_rand(10, 99) . '|' . $varname;
304 303
   }
@@ -306,22 +305,22 @@  discard block
 block discarded – undo
306 305
   $type = gettype($value);
307 306
   $dumper .= $type;
308 307
 
309
-  if($type == TYPE_STRING) {
308
+  if ($type == TYPE_STRING) {
310 309
     $dumper .= '(' . strlen($value) . ')';
311 310
     $value = dump($value, '', -1);
312
-  } elseif($type == TYPE_BOOLEAN) {
311
+  } elseif ($type == TYPE_BOOLEAN) {
313 312
     $value = ($value ? 'true' : 'false');
314
-  } elseif($type == 'object') {
313
+  } elseif ($type == 'object') {
315 314
     $props = get_class_vars(get_class($value));
316 315
     $dumper .= '(' . count($props) . ') <u>' . get_class($value) . '</u>';
317
-    foreach($props as $key => $val) {
316
+    foreach ($props as $key => $val) {
318 317
       $dumper .= "\n" . str_repeat("\t", $level + 1) . $key . ' => ';
319 318
       $dumper .= dump($value->$key, '', $level + 1);
320 319
     }
321 320
     $value = '';
322
-  } elseif($type == TYPE_ARRAY) {
321
+  } elseif ($type == TYPE_ARRAY) {
323 322
     $dumper .= '(' . count($value) . ')';
324
-    foreach($value as $key => $val) {
323
+    foreach ($value as $key => $val) {
325 324
       $dumper .= "\n" . str_repeat("\t", $level + 1) . dump($key, '', -1) . ' => ';
326 325
       $dumper .= dump($val, '', $level + 1);
327 326
     }
@@ -341,7 +340,7 @@  discard block
 block discarded – undo
341 340
 //  $backtrace = $backtrace[1];
342 341
 
343 342
   $caller = '';
344
-  if(defined('SN_DEBUG_PDUMP_CALLER') && SN_DEBUG_PDUMP_CALLER) {
343
+  if (defined('SN_DEBUG_PDUMP_CALLER') && SN_DEBUG_PDUMP_CALLER) {
345 344
     $caller = (!empty($backtrace[1]['class']) ? $backtrace[1]['class'] : '') .
346 345
       (!empty($backtrace[1]['type']) ? $backtrace[1]['type'] : '') .
347 346
       $backtrace[1]['function'] .
@@ -368,7 +367,7 @@  discard block
 block discarded – undo
368 367
 }
369 368
 
370 369
 function pr($prePrint = false) {
371
-  if($prePrint) {
370
+  if ($prePrint) {
372 371
     print(__DEBUG_CRLF);
373 372
   }
374 373
   print(mt_rand() . __DEBUG_CRLF);
@@ -378,7 +377,7 @@  discard block
 block discarded – undo
378 377
   global $_PRINT_COUNT_VALUE;
379 378
   $_PRINT_COUNT_VALUE++;
380 379
 
381
-  if($prePrint) {
380
+  if ($prePrint) {
382 381
     print(__DEBUG_CRLF);
383 382
   }
384 383
   print($_PRINT_COUNT_VALUE . __DEBUG_CRLF);
@@ -409,7 +408,7 @@  discard block
 block discarded – undo
409 408
  */
410 409
 function pdie($message = '', $level = 0) {
411 410
   $backtrace = debug_backtrace();
412
-  for($i = 0; $i < $level; $i++) {
411
+  for ($i = 0; $i < $level; $i++) {
413 412
     array_pop($backtrace);
414 413
   }
415 414
 
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Upper-Lower-Casing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -91,7 +91,7 @@
 block discarded – undo
91 91
 
92 92
     $result = array();
93 93
     $transaction_id = classSupernova::$db->getTransaction()->getNextQueryTransactionId();
94
-    $result[] = "tID {$transaction_id}";
94
+    $result[] = "tid {$transaction_id}";
95 95
     foreach($backtrace as $a_trace) {
96 96
       if(in_array($a_trace['function'], $exclude_functions)) {
97 97
         continue;
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classes/UBE/ArrayAccessV2.php 1 patch
Doc Comments   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -118,7 +118,7 @@
 block discarded – undo
118 118
    * @param mixed $offset <p>
119 119
    * The offset to assign the value to.
120 120
    * </p>
121
-   * @param mixed $value <p>
121
+   * @param Unit $value <p>
122 122
    * The value to set.
123 123
    * </p>
124 124
    *
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classes/UBE/UBE.php 3 patches
Doc Comments   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -459,7 +459,7 @@  discard block
 block discarded – undo
459 459
    * Преобразовывает данные симулятора в данные для расчета боя
460 460
    *
461 461
    * @param     $side_info
462
-   * @param     $attacker
462
+   * @param     boolean $attacker
463 463
    * @param int $player_id
464 464
    *
465 465
    */
@@ -521,7 +521,7 @@  discard block
 block discarded – undo
521 521
   }
522 522
 
523 523
   /**
524
-   * @return int
524
+   * @return double
525 525
    */
526 526
   public function get_time_spent() {
527 527
     return $this->time_spent;
@@ -564,7 +564,7 @@  discard block
 block discarded – undo
564 564
   }
565 565
 
566 566
   /**
567
-   * @param $template
567
+   * @param null|template $template
568 568
    *
569 569
    * @return template
570 570
    */
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Spacing   +44 added lines, -45 removed lines patch added patch discarded remove patch
@@ -150,7 +150,7 @@  discard block
 block discarded – undo
150 150
     $this->players->db_load_player_by_id($player_id, UBE_PLAYER_IS_DEFENDER);
151 151
 
152 152
     $player_db_row = $this->players[$player_id]->getDbRow();
153
-    if($fortifier_level = mrc_get_level($player_db_row, $this->combatMission->dst_planet, MRC_FORTIFIER)) {
153
+    if ($fortifier_level = mrc_get_level($player_db_row, $this->combatMission->dst_planet, MRC_FORTIFIER)) {
154 154
       $this->planet_bonus->add_unit_by_snid(MRC_FORTIFIER, $fortifier_level);
155 155
     }
156 156
 
@@ -181,7 +181,7 @@  discard block
 block discarded – undo
181 181
     $this->rounds[0] = new UBERound(0);
182 182
     $this->rounds[0]->make_snapshot($this->fleet_list);
183 183
 
184
-    for($round = 1; $round <= 10; $round++) {
184
+    for ($round = 1; $round <= 10; $round++) {
185 185
       // Проводим раунд
186 186
       defined('DEBUG_UBE') ? print("Round {$round}<br>") : false;
187 187
 
@@ -194,7 +194,7 @@  discard block
 block discarded – undo
194 194
 
195 195
       // Анализируем итоги текущего раунда и готовим данные для следующего
196 196
       $this->combat_result = $this->fleet_list->ubeAnalyzeFleetOutcome($round);
197
-      if($this->combat_result != UBE_COMBAT_RESULT_DRAW) {
197
+      if ($this->combat_result != UBE_COMBAT_RESULT_DRAW) {
198 198
         break;
199 199
       }
200 200
 
@@ -223,11 +223,11 @@  discard block
 block discarded – undo
223 223
     // Генерируем результат боя
224 224
     $this->fleet_list->ube_analyze_fleets($this->is_simulator, $this->debris, $this->resource_exchange_rates);
225 225
 
226
-    if(!$this->is_ube_loaded) {
226
+    if (!$this->is_ube_loaded) {
227 227
       $this->moon_calculator->calculate_moon($this);
228 228
 
229 229
       // Лутаем ресурсы - если аттакер выиграл
230
-      if($this->combat_result == UBE_COMBAT_RESULT_WIN) {
230
+      if ($this->combat_result == UBE_COMBAT_RESULT_WIN) {
231 231
         $this->sn_ube_combat_analyze_loot();
232 232
       }
233 233
     }
@@ -247,7 +247,7 @@  discard block
 block discarded – undo
247 247
       RES_DEUTERIUM => 0,
248 248
     );
249 249
 
250
-    if(
250
+    if (
251 251
       (($planet_resource_total = $this->fleet_list[0]->get_resources_amount()) > 0)
252 252
       &&
253 253
       (($total_capacity = $this->fleet_list->ube_get_capacity_attackers()) > 0)
@@ -259,9 +259,9 @@  discard block
 block discarded – undo
259 259
       $planet_lootable_percent = $planet_lootable / $planet_resource_total;
260 260
 
261 261
       // Вычисляем сколько ресурсов вывезено
262
-      foreach($this->fleet_list->_container as $fleet_id => $fleet) {
262
+      foreach ($this->fleet_list->_container as $fleet_id => $fleet) {
263 263
         $looted_in_metal = 0;
264
-        foreach($this->fleet_list[0]->resource_list as $resource_id => $resource_amount) {
264
+        foreach ($this->fleet_list[0]->resource_list as $resource_id => $resource_amount) {
265 265
           // Вычисляем какой процент общей емкости трюмов атакующих будет задействован
266 266
           $fleet_lootable_percent = $fleet->fleet_capacity / $total_capacity;
267 267
           $looted = floor($resource_amount * $planet_lootable_percent * $fleet_lootable_percent);
@@ -326,7 +326,7 @@  discard block
 block discarded – undo
326 326
     $destination_user_id = $this->fleet_list[0]->owner_id;
327 327
 
328 328
     // Обновляем поле обломков на планете
329
-    if(!$this->is_admin_in_combat && $this->debris->debris_total() > 0) {
329
+    if (!$this->is_admin_in_combat && $this->debris->debris_total() > 0) {
330 330
       DBStaticPlanet::db_planet_update_by_gspt(
331 331
         $this->ube_planet_info[PLANET_GALAXY], $this->ube_planet_info[PLANET_SYSTEM], $this->ube_planet_info[PLANET_PLANET], PT_PLANET,
332 332
         array(),
@@ -337,10 +337,10 @@  discard block
 block discarded – undo
337 337
       );
338 338
     }
339 339
 
340
-    foreach($this->fleet_list->_container as $fleet_id => $UBEFleet) {
340
+    foreach ($this->fleet_list->_container as $fleet_id => $UBEFleet) {
341 341
       $ship_count_lost = $UBEFleet->unit_list->unitCountLost();
342 342
 
343
-      if($fleet_id) {
343
+      if ($fleet_id) {
344 344
         // Флот
345 345
         $UBEFleet->db_save_combat_result_fleet($this->is_small_fleet_recce, $this->moon_calculator->get_reapers_status());
346 346
       } else {
@@ -348,9 +348,9 @@  discard block
 block discarded – undo
348 348
 
349 349
         // Сохраняем изменения ресурсов - если они есть
350 350
         $resource_delta = $UBEFleet->ube_combat_result_calculate_resources();
351
-        if(!empty($resource_delta)) {
351
+        if (!empty($resource_delta)) {
352 352
           $temp = array();
353
-          foreach($resource_delta as $resource_id => $resource_amount) {
353
+          foreach ($resource_delta as $resource_id => $resource_amount) {
354 354
             $resource_db_name = pname_resource_name($resource_id);
355 355
             $temp[$resource_db_name] = $resource_amount;
356 356
           }
@@ -360,9 +360,9 @@  discard block
 block discarded – undo
360 360
           );
361 361
         }
362 362
 
363
-        if($ship_count_lost) {
363
+        if ($ship_count_lost) {
364 364
           $planet_row_cache = $this->players[$destination_user_id]->getDbRow();
365
-          foreach($UBEFleet->unit_list->_container as $UBEUnit) {
365
+          foreach ($UBEFleet->unit_list->_container as $UBEUnit) {
366 366
             DBStaticUnit::dbUpdateOrInsertUnit($UBEUnit->unitId, -$UBEUnit->units_lost, $planet_row_cache, $this->ube_planet_info[PLANET_ID]);
367 367
           }
368 368
         }
@@ -372,7 +372,7 @@  discard block
 block discarded – undo
372 372
     // TODO: Связать сабы с флотами констраинтами ON DELETE SET NULL
373 373
     // Для САБов
374 374
     $fleet_group_id_list = $this->fleet_list->ube_get_groups();
375
-    if(!empty($fleet_group_id_list)) {
375
+    if (!empty($fleet_group_id_list)) {
376 376
       $fleet_group_id_list = implode(',', $fleet_group_id_list);
377 377
       DBStaticFleetACS::db_acs_delete_by_list($fleet_group_id_list);
378 378
     }
@@ -380,14 +380,14 @@  discard block
 block discarded – undo
380 380
     $this->moon_calculator->db_apply_result($this->ube_planet_info, $destination_user_id);
381 381
 
382 382
     $bashing_list = array();
383
-    foreach($this->players->get_player_sides() as $player_id => $player_side) {
384
-      if($player_side != UBE_PLAYER_IS_ATTACKER) {
383
+    foreach ($this->players->get_player_sides() as $player_id => $player_side) {
384
+      if ($player_side != UBE_PLAYER_IS_ATTACKER) {
385 385
         continue;
386 386
       }
387
-      if($this->moon_calculator->get_status() != UBE_MOON_DESTROY_SUCCESS) {
387
+      if ($this->moon_calculator->get_status() != UBE_MOON_DESTROY_SUCCESS) {
388 388
         $bashing_list[] = array($player_id, $this->ube_planet_info[PLANET_ID], $this->combat_timestamp);
389 389
       }
390
-      if($this->mission_type_id == MT_ATTACK && $this->is_defender_active_player) {
390
+      if ($this->mission_type_id == MT_ATTACK && $this->is_defender_active_player) {
391 391
         $str_loose_or_win = $this->combat_result == UBE_COMBAT_RESULT_WIN ? 'raidswin' : 'raidsloose';
392 392
         DBStaticUser::db_user_adjust_by_id(
393 393
           $player_id,
@@ -399,7 +399,7 @@  discard block
 block discarded – undo
399 399
         );
400 400
       }
401 401
     }
402
-    if(!empty($bashing_list)) {
402
+    if (!empty($bashing_list)) {
403 403
       DBStaticFleetBashing::db_bashing_insert($bashing_list);
404 404
     }
405 405
 
@@ -425,20 +425,19 @@  discard block
 block discarded – undo
425 425
       $planet_info[PLANET_SYSTEM],
426 426
       $planet_info[PLANET_PLANET],
427 427
       htmlentities($planet_info[PLANET_NAME], ENT_COMPAT, 'UTF-8'),
428
-      classLocale::$lang[$this->combat_result == UBE_COMBAT_RESULT_WIN ? 'ube_report_info_outcome_win' :
429
-        ($this->combat_result == UBE_COMBAT_RESULT_DRAW ? 'ube_report_info_outcome_draw' : 'ube_report_info_outcome_loss')]
428
+      classLocale::$lang[$this->combat_result == UBE_COMBAT_RESULT_WIN ? 'ube_report_info_outcome_win' : ($this->combat_result == UBE_COMBAT_RESULT_DRAW ? 'ube_report_info_outcome_draw' : 'ube_report_info_outcome_loss')]
430 429
     );
431 430
 
432 431
     $text_defender = '';
433 432
     $debris = $this->debris->get_debris();
434
-    foreach($debris as $resource_id => $resource_amount) {
435
-      if($resource_id == RES_DEUTERIUM) {
433
+    foreach ($debris as $resource_id => $resource_amount) {
434
+      if ($resource_id == RES_DEUTERIUM) {
436 435
         continue;
437 436
       }
438 437
 
439 438
       $text_defender .= "{$classLocale['tech'][$resource_id]}: " . pretty_number($resource_amount) . '<br />';
440 439
     }
441
-    if($text_defender) {
440
+    if ($text_defender) {
442 441
       $text_defender = "{$classLocale['ube_report_msg_body_debris']}{$text_defender}<br />";
443 442
     }
444 443
 
@@ -448,7 +447,7 @@  discard block
 block discarded – undo
448 447
 
449 448
     // TODO: Оптимизировать отсылку сообщений - отсылать пакетами
450 449
     $player_sides = $this->players->get_player_sides();
451
-    foreach($player_sides as $player_id => $player_side) {
450
+    foreach ($player_sides as $player_id => $player_side) {
452 451
       $message = $text_common . ($this->is_small_fleet_recce && ($player_side == UBE_PLAYER_IS_ATTACKER) ? classLocale::$lang['ube_report_msg_body_sfr'] : $text_defender);
453 452
       DBStaticMessages::msg_send_simple_message($player_id, '', $this->combat_timestamp, MSG_TYPE_COMBAT, classLocale::$lang['sys_mess_tower'], classLocale::$lang['sys_mess_attack_report'], $message);
454 453
     }
@@ -484,11 +483,11 @@  discard block
 block discarded – undo
484 483
     $player_id = $player_id == -1 ? $this->players->count() : $player_id;
485 484
     $fleet_id = $player_id; // FOR SIMULATOR!
486 485
 
487
-    if(empty($this->players[$player_id])) {
486
+    if (empty($this->players[$player_id])) {
488 487
       $this->players[$player_id] = new UBEPlayer();
489 488
     }
490 489
 
491
-    foreach($side_info as $fleet_data) {
490
+    foreach ($side_info as $fleet_data) {
492 491
       $this->players[$player_id]->name = $player_id;
493 492
       $this->players[$player_id]->setSide($attacker);
494 493
 
@@ -496,32 +495,32 @@  discard block
 block discarded – undo
496 495
       $this->fleet_list[$fleet_id] = $objFleet;
497 496
 
498 497
       $this->fleet_list[$fleet_id]->owner_id = $player_id;
499
-      foreach($fleet_data as $unit_id => $unit_count) {
500
-        if(!$unit_count) {
498
+      foreach ($fleet_data as $unit_id => $unit_count) {
499
+        if (!$unit_count) {
501 500
           continue;
502 501
         }
503 502
 
504 503
         $unit_type = get_unit_param($unit_id, P_UNIT_TYPE);
505 504
 
506
-        if($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) {
505
+        if ($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) {
507 506
           $this->fleet_list[$fleet_id]->unit_list->unitAdjustCount($unit_id, $unit_count);
508
-        } elseif($unit_type == UNIT_RESOURCES) {
507
+        } elseif ($unit_type == UNIT_RESOURCES) {
509 508
           $this->fleet_list[$fleet_id]->resource_list[$unit_id] = $unit_count;
510
-        } elseif($unit_type == UNIT_TECHNOLOGIES) {
511
-          if($unit_id == TECH_WEAPON) {
509
+        } elseif ($unit_type == UNIT_TECHNOLOGIES) {
510
+          if ($unit_id == TECH_WEAPON) {
512 511
             $this->players[$player_id]->player_bonus->add_unit_by_snid(TECH_WEAPON, $unit_count);
513
-          } elseif($unit_id == TECH_SHIELD) {
512
+          } elseif ($unit_id == TECH_SHIELD) {
514 513
             $this->players[$player_id]->player_bonus->add_unit_by_snid(TECH_SHIELD, $unit_count);
515
-          } elseif($unit_id == TECH_ARMOR) {
514
+          } elseif ($unit_id == TECH_ARMOR) {
516 515
             $this->players[$player_id]->player_bonus->add_unit_by_snid(TECH_ARMOR, $unit_count);
517 516
           }
518
-        } elseif($unit_type == UNIT_GOVERNORS) {
519
-          if($unit_id == MRC_FORTIFIER) {
517
+        } elseif ($unit_type == UNIT_GOVERNORS) {
518
+          if ($unit_id == MRC_FORTIFIER) {
520 519
             // Фортифаер даёт бонус ко всему
521 520
             $this->planet_bonus->add_unit_by_snid(MRC_FORTIFIER, $unit_count);
522 521
           }
523
-        } elseif($unit_type == UNIT_MERCENARIES) {
524
-          if($unit_id == MRC_ADMIRAL) {
522
+        } elseif ($unit_type == UNIT_MERCENARIES) {
523
+          if ($unit_id == MRC_ADMIRAL) {
525 524
             $this->players[$player_id]->player_bonus->add_unit_by_snid(MRC_ADMIRAL, $unit_count);
526 525
           }
527 526
         }
@@ -590,7 +589,7 @@  discard block
 block discarded – undo
590 589
 
591 590
     $ube_report = new UBEReport();
592 591
     $ube = $ube_report->sn_ube_report_load(sys_get_param_str('cypher'));
593
-    if($ube != UBE_REPORT_NOT_FOUND) {
592
+    if ($ube != UBE_REPORT_NOT_FOUND) {
594 593
       $ube_report->sn_ube_report_generate($ube, $template_result);
595 594
 
596 595
       $template = gettemplate('ube_combat_report', $template);
@@ -618,9 +617,9 @@  discard block
 block discarded – undo
618 617
     $ube->sn_ube_combat();
619 618
     $ube_report = new UBEReport();
620 619
 
621
-    if(sys_get_param_str('reload')) {
620
+    if (sys_get_param_str('reload')) {
622 621
       $ube_new = $ube_report->sn_ube_report_load($ube->get_cypher()); // $combat_data = sn_ube_report_load($combat_data[UBE_REPORT_CYPHER]);
623
-      if($ube_new != UBE_REPORT_NOT_FOUND && is_object($ube_new)) {
622
+      if ($ube_new != UBE_REPORT_NOT_FOUND && is_object($ube_new)) {
624 623
         $ube = $ube_new;
625 624
       }
626 625
     }
@@ -668,7 +667,7 @@  discard block
 block discarded – undo
668 667
     $this->debris->load_from_report_row($report_row);
669 668
 
670 669
     $query = classSupernova::$db->doSelect("SELECT * FROM {{ube_report_player}} WHERE `ube_report_id` = {$report_row['ube_report_id']}");
671
-    while($player_row = db_fetch($query)) {
670
+    while ($player_row = db_fetch($query)) {
672 671
       $this->players->init_player_from_report_info($player_row);
673 672
     }
674 673
 
Please login to merge, or discard this patch.
Upper-Lower-Casing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -183,7 +183,7 @@
 block discarded – undo
183 183
 
184 184
     for($round = 1; $round <= 10; $round++) {
185 185
       // Проводим раунд
186
-      defined('DEBUG_UBE') ? print("Round {$round}<br>") : false;
186
+      defined('DEBUG_UBE') ? print("round {$round}<br>") : false;
187 187
 
188 188
       $this->fleet_list->ube_calculate_attack_results($this);
189 189
 
Please login to merge, or discard this patch.
classes/UBE/UBEFleet.php 2 patches
Doc Comments   +11 added lines, -4 removed lines patch added patch discarded remove patch
@@ -150,7 +150,7 @@  discard block
 block discarded – undo
150 150
   }
151 151
 
152 152
   /**
153
-   * @param $ube_report_id
153
+   * @param integer $ube_report_id
154 154
    *
155 155
    * @return array
156 156
    *
@@ -288,7 +288,7 @@  discard block
 block discarded – undo
288 288
 
289 289
 
290 290
   /**
291
-   * @param $ube_report_id
291
+   * @param integer $ube_report_id
292 292
    *
293 293
    * @return array
294 294
    */
@@ -336,7 +336,7 @@  discard block
 block discarded – undo
336 336
   // Рендерит таблицу общего результата боя
337 337
   /**
338 338
    * @param $array
339
-   * @param $lang_header_index
339
+   * @param string $lang_header_index
340 340
    *
341 341
    * @return array
342 342
    */
@@ -362,6 +362,9 @@  discard block
 block discarded – undo
362 362
   }
363 363
 
364 364
 
365
+  /**
366
+   * @param integer $ube_report_id
367
+   */
365 368
   public function sql_generate_outcome_unit_array(&$sql_perform_report_unit, $ube_report_id) {
366 369
     $fleet_id = $this->db_id;
367 370
 
@@ -468,6 +471,10 @@  discard block
 block discarded – undo
468 471
     $this->fleet_capacity -= $fleet_total_resources;
469 472
   }
470 473
 
474
+  /**
475
+   * @param integer $is_small_fleet_recce
476
+   * @param integer $reapers_status
477
+   */
471 478
   public function db_save_combat_result_fleet($is_small_fleet_recce, $reapers_status) {
472 479
     $ship_count_initial = $this->unit_list->unitsCount();
473 480
     $ship_count_lost = $this->unit_list->unitCountLost();
@@ -535,7 +542,7 @@  discard block
 block discarded – undo
535 542
 
536 543
   /**
537 544
    * @param UBEFleetList $fleet_list
538
-   * @param              $is_simulator
545
+   * @param              boolean $is_simulator
539 546
    *
540 547
    * @version 2016-02-25 23:42:45 41a4.68
541 548
    */
Please login to merge, or discard this patch.
Spacing   +63 added lines, -63 removed lines patch added patch discarded remove patch
@@ -159,20 +159,20 @@  discard block
 block discarded – undo
159 159
       $this->owner_id,
160 160
       $this->db_id,
161 161
 
162
-      (float)$this->UBE_PLANET[PLANET_ID],
162
+      (float) $this->UBE_PLANET[PLANET_ID],
163 163
       "'" . db_escape($this->UBE_PLANET[PLANET_NAME]) . "'",
164
-      (int)$this->UBE_PLANET[PLANET_GALAXY],
165
-      (int)$this->UBE_PLANET[PLANET_SYSTEM],
166
-      (int)$this->UBE_PLANET[PLANET_PLANET],
167
-      (int)$this->UBE_PLANET[PLANET_TYPE],
168
-
169
-      (float)$this->resource_list[RES_METAL],
170
-      (float)$this->resource_list[RES_CRYSTAL],
171
-      (float)$this->resource_list[RES_DEUTERIUM],
172
-
173
-      (float)$this->fleet_bonus->calcBonus(P_ATTACK),
174
-      (float)$this->fleet_bonus->calcBonus(P_SHIELD),
175
-      (float)$this->fleet_bonus->calcBonus(P_ARMOR),
164
+      (int) $this->UBE_PLANET[PLANET_GALAXY],
165
+      (int) $this->UBE_PLANET[PLANET_SYSTEM],
166
+      (int) $this->UBE_PLANET[PLANET_PLANET],
167
+      (int) $this->UBE_PLANET[PLANET_TYPE],
168
+
169
+      (float) $this->resource_list[RES_METAL],
170
+      (float) $this->resource_list[RES_CRYSTAL],
171
+      (float) $this->resource_list[RES_DEUTERIUM],
172
+
173
+      (float) $this->fleet_bonus->calcBonus(P_ATTACK),
174
+      (float) $this->fleet_bonus->calcBonus(P_SHIELD),
175
+      (float) $this->fleet_bonus->calcBonus(P_ARMOR),
176 176
     );
177 177
   }
178 178
 
@@ -185,13 +185,13 @@  discard block
 block discarded – undo
185 185
     $this->owner_id = $objFleet->playerOwnerId;
186 186
     $this->group_id = $objFleet->group_id;
187 187
 
188
-    foreach($objFleet->shipsIterator() as $unit_id => $unit) {
189
-      if(!$unit->count) {
188
+    foreach ($objFleet->shipsIterator() as $unit_id => $unit) {
189
+      if (!$unit->count) {
190 190
         continue;
191 191
       }
192 192
 
193 193
       $unit_type = get_unit_param($unit_id, P_UNIT_TYPE);
194
-      if($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) {
194
+      if ($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) {
195 195
         $this->unit_list->unitAdjustCount($unit_id, $unit->count);
196 196
       }
197 197
     }
@@ -227,13 +227,13 @@  discard block
 block discarded – undo
227 227
 //      }
228 228
 //    }
229 229
 
230
-    foreach($sn_group_combat as $unit_id) {
231
-      if($unit_count = mrc_get_level($player_db_row, $planet_row, $unit_id)) {
230
+    foreach ($sn_group_combat as $unit_id) {
231
+      if ($unit_count = mrc_get_level($player_db_row, $planet_row, $unit_id)) {
232 232
         $this->unit_list->unitAdjustCount($unit_id, $unit_count);
233 233
       }
234 234
     }
235 235
 
236
-    foreach(sn_get_groups('resources_loot') as $resource_id) {
236
+    foreach (sn_get_groups('resources_loot') as $resource_id) {
237 237
       $this->resource_list[$resource_id] = floor(mrc_get_level($player_db_row, $planet_row, $resource_id));
238 238
     }
239 239
 
@@ -292,27 +292,27 @@  discard block
 block discarded – undo
292 292
       $ube_report_id,
293 293
       $this->db_id,
294 294
 
295
-      (float)$this->resources_lost_on_units[RES_METAL],
296
-      (float)$this->resources_lost_on_units[RES_CRYSTAL],
297
-      (float)$this->resources_lost_on_units[RES_DEUTERIUM],
298
-      (float)$this->cargo_dropped[RES_METAL],
299
-      (float)$this->cargo_dropped[RES_CRYSTAL],
300
-      (float)$this->cargo_dropped[RES_DEUTERIUM],
301
-      (float)$this->resources_looted[RES_METAL],
302
-      (float)$this->resources_looted[RES_CRYSTAL],
303
-      (float)$this->resources_looted[RES_DEUTERIUM],
304
-      (float)$this->resources_lost_in_metal[RES_METAL],
295
+      (float) $this->resources_lost_on_units[RES_METAL],
296
+      (float) $this->resources_lost_on_units[RES_CRYSTAL],
297
+      (float) $this->resources_lost_on_units[RES_DEUTERIUM],
298
+      (float) $this->cargo_dropped[RES_METAL],
299
+      (float) $this->cargo_dropped[RES_CRYSTAL],
300
+      (float) $this->cargo_dropped[RES_DEUTERIUM],
301
+      (float) $this->resources_looted[RES_METAL],
302
+      (float) $this->resources_looted[RES_CRYSTAL],
303
+      (float) $this->resources_looted[RES_DEUTERIUM],
304
+      (float) $this->resources_lost_in_metal[RES_METAL],
305 305
     );
306 306
   }
307 307
 
308 308
   public function report_render_outcome_side_fleet() {
309 309
     $UBE_DEFENCE_RESTORE = array();
310 310
     $UBE_UNITS_LOST = array();
311
-    foreach($this->unit_list->_container as $UBEUnit) {
312
-      if($UBEUnit->units_restored) {
311
+    foreach ($this->unit_list->_container as $UBEUnit) {
312
+      if ($UBEUnit->units_restored) {
313 313
         $UBE_DEFENCE_RESTORE[$UBEUnit->unitId] = $UBEUnit->units_restored;
314 314
       }
315
-      if($UBEUnit->units_lost) {
315
+      if ($UBEUnit->units_lost) {
316 316
         $UBE_UNITS_LOST[$UBEUnit->unitId] = $UBEUnit->units_lost;
317 317
       }
318 318
     }
@@ -337,16 +337,16 @@  discard block
 block discarded – undo
337 337
    */
338 338
   protected function report_render_outcome_side_fleet_line(&$array, $lang_header_index) {
339 339
     $result = array();
340
-    if(!empty($array)) {
341
-      foreach($array as $unit_id => $unit_count) {
342
-        if($unit_count) {
340
+    if (!empty($array)) {
341
+      foreach ($array as $unit_id => $unit_count) {
342
+        if ($unit_count) {
343 343
           $result[] = array(
344 344
             'NAME' => classLocale::$lang['tech'][$unit_id],
345 345
             'LOSS' => pretty_number($unit_count),
346 346
           );
347 347
         }
348 348
       }
349
-      if($lang_header_index && count($result)) {
349
+      if ($lang_header_index && count($result)) {
350 350
         array_unshift($result, array('NAME' => classLocale::$lang[$lang_header_index]));
351 351
       }
352 352
     }
@@ -359,16 +359,16 @@  discard block
 block discarded – undo
359 359
     $fleet_id = $this->db_id;
360 360
 
361 361
     $unit_sort_order = 0;
362
-    foreach($this->unit_list->_container as $UBEUnit) {
363
-      if($UBEUnit->units_lost || $UBEUnit->units_restored) {
362
+    foreach ($this->unit_list->_container as $UBEUnit) {
363
+      if ($UBEUnit->units_lost || $UBEUnit->units_restored) {
364 364
         $unit_sort_order++;
365 365
         $sql_perform_report_unit[] = array(
366 366
           $ube_report_id,
367 367
           $fleet_id,
368 368
 
369 369
           $UBEUnit->unitId,
370
-          (float)$UBEUnit->units_restored,
371
-          (float)$UBEUnit->units_lost,
370
+          (float) $UBEUnit->units_restored,
371
+          (float) $UBEUnit->units_lost,
372 372
 
373 373
           $unit_sort_order,
374 374
         );
@@ -384,9 +384,9 @@  discard block
 block discarded – undo
384 384
   public function ube_combat_result_calculate_resources() {
385 385
     $resource_delta_fleet = array();
386 386
     // Если во флоте остались юниты или это планета - генерируем изменение ресурсов
387
-    foreach(sn_get_groups('resources_loot') as $resource_id) {
388
-      $resource_change = (float)$this->resources_looted[$resource_id] + (float)$this->cargo_dropped[$resource_id];
389
-      if($resource_change) {
387
+    foreach (sn_get_groups('resources_loot') as $resource_id) {
388
+      $resource_change = (float) $this->resources_looted[$resource_id] + (float) $this->cargo_dropped[$resource_id];
389
+      if ($resource_change) {
390 390
         $resource_delta_fleet[$resource_id] = -($resource_change);
391 391
       }
392 392
     }
@@ -419,12 +419,12 @@  discard block
 block discarded – undo
419 419
     );
420 420
 
421 421
     $this->fleet_capacity = 0;
422
-    foreach($this->unit_list->_container as $UBEUnit) {
422
+    foreach ($this->unit_list->_container as $UBEUnit) {
423 423
       $this->fleet_capacity += $UBEUnit->capacity * $UBEUnit->count;
424 424
 
425
-      if($UBEUnit->units_lost) {
426
-        foreach($UBEUnit->price as $resource_id => $unit_resource_price) {
427
-          if(!$unit_resource_price) {
425
+      if ($UBEUnit->units_lost) {
426
+        foreach ($UBEUnit->price as $resource_id => $unit_resource_price) {
427
+          if (!$unit_resource_price) {
428 428
             continue;
429 429
           }
430 430
 
@@ -432,7 +432,7 @@  discard block
 block discarded – undo
432 432
           $this->resources_lost_on_units[$resource_id] += $resources_lost;
433 433
           // Если это корабль - прибавляем потери к обломкам на орбите
434 434
           // TODO - опция выбрасывания обороны в обломки
435
-          if($UBEUnit->getType() == UNIT_SHIPS) {
435
+          if ($UBEUnit->getType() == UNIT_SHIPS) {
436 436
             $this->resources_lost_on_ships[$resource_id] += $resources_lost;
437 437
           }
438 438
         }
@@ -444,11 +444,11 @@  discard block
 block discarded – undo
444 444
 
445 445
     // Если емкость трюмов меньше количество ресурсов - часть ресов выбрасываем нахуй
446 446
     // На планете ($fleet_id = 0) ресурсы в космос не выбрасываются
447
-    if($this->db_id != 0 && $this->fleet_capacity < $fleet_total_resources) {
447
+    if ($this->db_id != 0 && $this->fleet_capacity < $fleet_total_resources) {
448 448
       $drop_share = 1 - $this->fleet_capacity / $fleet_total_resources; // Какая часть ресурсов выброшена
449
-      foreach($this->resource_list as $resource_id => &$resource_amount) {
449
+      foreach ($this->resource_list as $resource_id => &$resource_amount) {
450 450
         // Не просчитываем ресурсы, которых нет на борту кораблей флота
451
-        if(!$resource_amount) {
451
+        if (!$resource_amount) {
452 452
           continue;
453 453
         }
454 454
 
@@ -469,19 +469,19 @@  discard block
 block discarded – undo
469 469
     $objFleet2->dbId = $this->db_id;
470 470
 
471 471
     // Если это была миссия Уничтожения И звезда смерти взорвалась И мы работаем с аттакерами - значит все аттакеры умерли
472
-    if($this->is_attacker == UBE_PLAYER_IS_ATTACKER && $reapers_status == UBE_MOON_REAPERS_DIED) {
472
+    if ($this->is_attacker == UBE_PLAYER_IS_ATTACKER && $reapers_status == UBE_MOON_REAPERS_DIED) {
473 473
       $objFleet2->dbDelete();
474
-    } elseif($ship_count_initial == 0) { // $ship_count_lost == $ship_count_initial ||
474
+    } elseif ($ship_count_initial == 0) { // $ship_count_lost == $ship_count_initial ||
475 475
       $objFleet2->dbDelete();
476 476
     } else {
477
-      if($ship_count_lost) {
477
+      if ($ship_count_lost) {
478 478
         // Просматриваем результаты изменения флотов
479
-        foreach($this->unit_list->_container as $UBEUnit) {
479
+        foreach ($this->unit_list->_container as $UBEUnit) {
480 480
           // Перебираем аутком на случай восстановления юнитов
481 481
 //          if(($units_left = $UBEUnit->getCount() - (float)$UBEUnit->units_lost) > 0) {
482 482
 //            $fleet_real_array[$UBEUnit->unitId] = $units_left;
483 483
 //          };
484
-          if(floatval($UBEUnit->units_lost) != 0) {
484
+          if (floatval($UBEUnit->units_lost) != 0) {
485 485
             $objFleet2->shipAdjustCount($UBEUnit->unitId, floatval($UBEUnit->units_lost));
486 486
           };
487 487
         }
@@ -491,7 +491,7 @@  discard block
 block discarded – undo
491 491
       $objFleet2->resourcesAdjust($resource_delta_fleet);
492 492
 
493 493
       // Если защитник и не РМФ - отправляем флот назад
494
-      if($this->is_attacker == UBE_PLAYER_IS_ATTACKER || ($this->is_attacker == UBE_PLAYER_IS_DEFENDER && !$is_small_fleet_recce)) {
494
+      if ($this->is_attacker == UBE_PLAYER_IS_ATTACKER || ($this->is_attacker == UBE_PLAYER_IS_DEFENDER && !$is_small_fleet_recce)) {
495 495
         $objFleet2->is_returning = 1;
496 496
       }
497 497
       $objFleet2->dbSave();
@@ -521,7 +521,7 @@  discard block
 block discarded – undo
521 521
   public function calculate_unit_partial_data(UBEASA $side_ASA) {
522 522
     $this->fleet_share_of_side_armor = $this->total_stats[P_ARMOR] / $side_ASA->getArmor();
523 523
 
524
-    foreach($this->unit_list->_container as $UBEUnit) {
524
+    foreach ($this->unit_list->_container as $UBEUnit) {
525 525
       $UBEUnit->share_of_side_armor = $UBEUnit->pool_armor / $side_ASA->getArmor();
526 526
     }
527 527
   }
@@ -533,9 +533,9 @@  discard block
 block discarded – undo
533 533
    * @version 2016-02-25 23:42:45 41a4.68
534 534
    */
535 535
   public function attack_fleets(UBEFleetList $fleet_list, $is_simulator) {
536
-    foreach($fleet_list->_container as $defending_fleet) {
536
+    foreach ($fleet_list->_container as $defending_fleet) {
537 537
       // Не атакуются флоты на своей стороне
538
-      if($this->is_attacker == $defending_fleet->is_attacker) {
538
+      if ($this->is_attacker == $defending_fleet->is_attacker) {
539 539
         continue;
540 540
       }
541 541
       $this->attack_fleet($defending_fleet, $is_simulator);
@@ -550,12 +550,12 @@  discard block
 block discarded – undo
550 550
   public function attack_fleet(UBEFleet $defending_fleet, $is_simulator) {
551 551
     UBEDebug::unit_dump_header();
552 552
 
553
-    foreach($this->unit_list->_container as $attacking_unit_pool) {
553
+    foreach ($this->unit_list->_container as $attacking_unit_pool) {
554 554
       UBEDebug::unit_dump($attacking_unit_pool, 'attacker');
555 555
 
556 556
       // if($attack_unit_count <= 0) continue; // TODO: Это пока нельзя включать - вот если будут "боевые порядки юнитов..."
557
-      foreach($defending_fleet->unit_list->_container as $defending_unit_pool) {
558
-        if($defending_unit_pool->isEmpty()) {
557
+      foreach ($defending_fleet->unit_list->_container as $defending_unit_pool) {
558
+        if ($defending_unit_pool->isEmpty()) {
559 559
           continue;
560 560
         }
561 561
 
Please login to merge, or discard this patch.
classes/UBE/UBEFleetList.php 3 patches
Doc Comments   +3 added lines patch added patch discarded remove patch
@@ -278,6 +278,9 @@
 block discarded – undo
278 278
     return count($this->ube_side_present_at_round_start);
279 279
   }
280 280
 
281
+  /**
282
+   * @param integer $round
283
+   */
281 284
   public function ubeAnalyzeFleetOutcome($round) {
282 285
     $this->ube_actualize_sides();
283 286
 
Please login to merge, or discard this patch.
Upper-Lower-Casing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -232,7 +232,7 @@
 block discarded – undo
232 232
   public function ube_calculate_attack_results(UBE $ube) {
233 233
     // Каждый флот атакует все
234 234
     foreach($this->_container as $attack_fleet_data) {
235
-      defined('DEBUG_UBE') ? print("Fleet {$attack_fleet_data->db_id} attacks<br /><div style='margin-left: 30px;'>") : false;
235
+      defined('DEBUG_UBE') ? print("fleet {$attack_fleet_data->db_id} attacks<br /><div style='margin-left: 30px;'>") : false;
236 236
 
237 237
       $attack_fleet_data->attack_fleets($this, $ube->is_simulator);
238 238
 
Please login to merge, or discard this patch.
Spacing   +23 added lines, -23 removed lines patch added patch discarded remove patch
@@ -78,13 +78,13 @@  discard block
 block discarded – undo
78 78
    */
79 79
   public function ube_db_load_fleets_outcome($report_row) {
80 80
     $query = classSupernova::$db->doSelect("SELECT * FROM {{ube_report_outcome_fleet}} WHERE `ube_report_id` = {$report_row['ube_report_id']}");
81
-    while($row = db_fetch($query)) {
81
+    while ($row = db_fetch($query)) {
82 82
       $fleet_id = $row['ube_report_outcome_fleet_fleet_id'];
83 83
       $this[$fleet_id]->load_outcome_from_report_row($row);
84 84
     }
85 85
 
86 86
     $query = classSupernova::$db->doSelect("SELECT * FROM {{ube_report_outcome_unit}} WHERE `ube_report_id` = {$report_row['ube_report_id']} ORDER BY `ube_report_outcome_unit_sort_order`");
87
-    while($row = db_fetch($query)) {
87
+    while ($row = db_fetch($query)) {
88 88
       $fleet_id = $row['ube_report_outcome_unit_fleet_id'];
89 89
       $this[$fleet_id]->load_unit_outcome_from_row($row);
90 90
     }
@@ -104,7 +104,7 @@  discard block
 block discarded – undo
104 104
       UBE_PLAYER_IS_DEFENDER => array(),
105 105
     );
106 106
 
107
-    foreach($this->_container as $fleet_id => $UBEFleet) {
107
+    foreach ($this->_container as $fleet_id => $UBEFleet) {
108 108
       $result[$UBEFleet->is_attacker][] = array(
109 109
         'ID'          => $fleet_id,
110 110
         'NAME'        => $ube->players[$UBEFleet->owner_id]->name,
@@ -126,11 +126,11 @@  discard block
 block discarded – undo
126 126
    */
127 127
   public function ube_analyze_fleets($is_simulator, UBEDebris $debris, array $resource_exchange_rates) {
128 128
     // Генерируем результат боя
129
-    foreach($this->_container as $fleet_id => $UBEFleet) {
129
+    foreach ($this->_container as $fleet_id => $UBEFleet) {
130 130
       // Инициализируем массив результатов для флота
131 131
 //      $this->init_fleet_outcome_and_link_to_side($UBEFleet);
132 132
 
133
-      foreach($UBEFleet->unit_list->_container as $UBEUnit) {
133
+      foreach ($UBEFleet->unit_list->_container as $UBEUnit) {
134 134
         $UBEUnit->ube_analyze_unit($is_simulator);
135 135
       }
136 136
 
@@ -147,10 +147,10 @@  discard block
 block discarded – undo
147 147
       $this->resources_lost_in_metal = array(
148 148
         RES_METAL => 0,
149 149
       );
150
-      foreach($UBEFleet->resources_lost_on_units as $resource_id => $resource_amount) {
150
+      foreach ($UBEFleet->resources_lost_on_units as $resource_id => $resource_amount) {
151 151
         $UBEFleet->resources_lost_in_metal[RES_METAL] += $resource_amount * $resource_exchange_rates[$resource_id];
152 152
       }
153
-      foreach($UBEFleet->cargo_dropped as $resource_id => $resource_amount) {
153
+      foreach ($UBEFleet->cargo_dropped as $resource_id => $resource_amount) {
154 154
         $UBEFleet->resources_lost_in_metal[RES_METAL] += $resource_amount * $resource_exchange_rates[$resource_id];
155 155
       }
156 156
     }
@@ -161,8 +161,8 @@  discard block
 block discarded – undo
161 161
    */
162 162
   public function ube_get_groups() {
163 163
     $result = array();
164
-    foreach($this->_container as $UBEFleet) {
165
-      if($UBEFleet->group_id) {
164
+    foreach ($this->_container as $UBEFleet) {
165
+      if ($UBEFleet->group_id) {
166 166
         $result[$UBEFleet->group_id] = $UBEFleet->group_id;
167 167
       }
168 168
     }
@@ -175,8 +175,8 @@  discard block
 block discarded – undo
175 175
    */
176 176
   public function ube_get_capacity_attackers() {
177 177
     $result = 0;
178
-    foreach($this->_container as $UBEFleet) {
179
-      if($UBEFleet->is_attacker) {
178
+    foreach ($this->_container as $UBEFleet) {
179
+      if ($UBEFleet->is_attacker) {
180 180
         $result += $UBEFleet->fleet_capacity;
181 181
       }
182 182
     }
@@ -190,7 +190,7 @@  discard block
 block discarded – undo
190 190
    */
191 191
   public function ube_db_load_from_report_row(array $report_row, UBE $ube) {
192 192
     $query = classSupernova::$db->doSelect("SELECT * FROM {{ube_report_fleet}} WHERE `ube_report_id` = {$report_row['ube_report_id']}");
193
-    while($fleet_row = db_fetch($query)) {
193
+    while ($fleet_row = db_fetch($query)) {
194 194
       $objFleet = new UBEFleet();
195 195
       $objFleet->load_from_report($fleet_row, $ube);
196 196
       $this[$objFleet->db_id] = $objFleet;
@@ -204,20 +204,20 @@  discard block
 block discarded – undo
204 204
    * @version 2016-02-25 23:42:45 41a4.68
205 205
    */
206 206
   public function ube_prepare_for_next_round($is_simulator) {
207
-    foreach($this->_container as $fleet_id => $UBEFleet) {
207
+    foreach ($this->_container as $fleet_id => $UBEFleet) {
208 208
       $UBEFleet->prepare_for_next_round($is_simulator);
209 209
     }
210 210
 
211 211
     // Суммируем данные по атакующим и защитникам
212 212
     $this->ube_total[UBE_PLAYER_IS_ATTACKER]->_reset();
213 213
     $this->ube_total[UBE_PLAYER_IS_DEFENDER]->_reset();
214
-    foreach($this->_container as $fleet_id => $UBEFleet) {
214
+    foreach ($this->_container as $fleet_id => $UBEFleet) {
215 215
       $this->ube_total[$UBEFleet->is_attacker]->add_unit_stats_array($UBEFleet->total_stats);
216 216
     }
217 217
 //pvar_dump($this->ube_total);
218 218
 
219 219
     // Высчитываем долю атаки, приходящейся на юнит равную отношению брони юнита к общей броне - крупные цели атакуют чаще
220
-    foreach($this->_container as $fleet_id => $UBEFleet) {
220
+    foreach ($this->_container as $fleet_id => $UBEFleet) {
221 221
       $UBEFleet->calculate_unit_partial_data($this->ube_total[$UBEFleet->is_attacker]);
222 222
     }
223 223
   }
@@ -231,7 +231,7 @@  discard block
 block discarded – undo
231 231
    */
232 232
   public function ube_calculate_attack_results(UBE $ube) {
233 233
     // Каждый флот атакует все
234
-    foreach($this->_container as $attack_fleet_data) {
234
+    foreach ($this->_container as $attack_fleet_data) {
235 235
       defined('DEBUG_UBE') ? print("Fleet {$attack_fleet_data->db_id} attacks<br /><div style='margin-left: 30px;'>") : false;
236 236
 
237 237
       $attack_fleet_data->attack_fleets($this, $ube->is_simulator);
@@ -246,8 +246,8 @@  discard block
 block discarded – undo
246 246
    * @version 2016-02-25 23:42:45 41a4.68
247 247
    */
248 248
   public function ube_actualize_sides() {
249
-    foreach($this->_container as $UBEFleet) {
250
-      if($UBEFleet->get_unit_count() > 0) {
249
+    foreach ($this->_container as $UBEFleet) {
250
+      if ($UBEFleet->get_unit_count() > 0) {
251 251
         $this->ube_side_present_at_round_start[$UBEFleet->is_attacker] = 1;
252 252
       }
253 253
     }
@@ -260,8 +260,8 @@  discard block
 block discarded – undo
260 260
    */
261 261
   public function ube_calculate_attack_reapers() {
262 262
     $reapers = 0;
263
-    foreach($this->_container as $fleet_id => $UBERoundFleetCombat) {
264
-      if($UBERoundFleetCombat->is_attacker == UBE_PLAYER_IS_ATTACKER) {
263
+    foreach ($this->_container as $fleet_id => $UBERoundFleetCombat) {
264
+      if ($UBERoundFleetCombat->is_attacker == UBE_PLAYER_IS_ATTACKER) {
265 265
         $reapers += $UBERoundFleetCombat->unit_list->unitCountReapers();
266 266
       }
267 267
     }
@@ -278,10 +278,10 @@  discard block
 block discarded – undo
278 278
 
279 279
     $result = UBE_COMBAT_RESULT_DRAW;
280 280
     // Проверяем результат боя
281
-    if($this->ube_get_sides_count() == 0 || $round >= 10) {
281
+    if ($this->ube_get_sides_count() == 0 || $round >= 10) {
282 282
       // Если кого-то не осталось или не осталось обоих - заканчиваем цикл
283 283
       $result = UBE_COMBAT_RESULT_DRAW_END;
284
-    } elseif($this->ube_get_sides_count() == 1) {
284
+    } elseif ($this->ube_get_sides_count() == 1) {
285 285
       // Если осталась одна сторона - она и выиграла
286 286
       $result = isset($this->ube_side_present_at_round_start[UBE_PLAYER_IS_ATTACKER]) ? UBE_COMBAT_RESULT_WIN : UBE_COMBAT_RESULT_LOSS;
287 287
     }
@@ -297,7 +297,7 @@  discard block
 block discarded – undo
297 297
    *
298 298
    */
299 299
   public function ubeInitGetAttackers(Fleet $objFleet, UBEPlayerList $players) {
300
-    if($objFleet->group_id) {
300
+    if ($objFleet->group_id) {
301 301
       $fleets_added = $this->dbLoadWhere("`fleet_group` = {$objFleet->group_id}", DB_SELECT_FOR_UPDATE);
302 302
     } else {
303 303
       $this->ube_insert_from_Fleet($objFleet);
Please login to merge, or discard this patch.
classes/UBE/UBEReport.php 2 patches
Doc Comments   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -7,7 +7,7 @@
 block discarded – undo
7 7
   /**
8 8
    * @param UBE $ube
9 9
    *
10
-   * @return bool|string
10
+   * @return false|string
11 11
    *
12 12
    * @version 2016-02-25 23:42:45 41a4.68
13 13
    */
Please login to merge, or discard this patch.
Spacing   +29 added lines, -29 removed lines patch added patch discarded remove patch
@@ -13,14 +13,14 @@  discard block
 block discarded – undo
13 13
    */
14 14
   public function sn_ube_report_save($ube) {
15 15
     // Если уже есть ИД репорта - значит репорт был взят из таблицы. С таким мы не работаем
16
-    if($ube->get_cypher()) {
16
+    if ($ube->get_cypher()) {
17 17
       return false;
18 18
     }
19 19
 
20 20
     // Генерируем уникальный секретный ключ и проверяем наличие в базе
21 21
     do {
22 22
       $ube->report_cypher = sys_random_string(32);
23
-    } while(classSupernova::$db->doSelectFetchArray("SELECT ube_report_cypher FROM {{ube_report}} WHERE ube_report_cypher = '{$ube->report_cypher}' LIMIT 1 FOR UPDATE"));
23
+    } while (classSupernova::$db->doSelectFetchArray("SELECT ube_report_cypher FROM {{ube_report}} WHERE ube_report_cypher = '{$ube->report_cypher}' LIMIT 1 FOR UPDATE"));
24 24
 
25 25
     // Инициализация таблицы для пакетной вставки информации
26 26
     $sql_perform = array(
@@ -106,21 +106,21 @@  discard block
 block discarded – undo
106 106
 
107 107
     // Сохраняем общую информацию о бое
108 108
     classSupernova::$db->doInsertSet(TABLE_UBE_REPORT, array(
109
-        'ube_report_cypher'             => (string)$ube->report_cypher,
110
-        'ube_report_time_combat'        => (string)date(FMT_DATE_TIME_SQL, $ube->combat_timestamp),
111
-        'ube_report_time_spent'         => (float)$ube->time_spent,
112
-        'ube_report_combat_admin'       => (int)$ube->is_admin_in_combat,
113
-        'ube_report_mission_type'       => (int)$ube->mission_type_id,
114
-        'ube_report_combat_result'      => (int)$ube->combat_result,
115
-        'ube_report_combat_sfr'         => (int)$ube->is_small_fleet_recce,
116
-        'ube_report_planet_id'          => (int)$ube->ube_planet_info[PLANET_ID],
117
-        'ube_report_planet_name'        => (string)$ube->ube_planet_info[PLANET_NAME],
118
-        'ube_report_planet_size'        => (int)$ube->ube_planet_info[PLANET_SIZE],
119
-        'ube_report_planet_galaxy'      => (int)$ube->ube_planet_info[PLANET_GALAXY],
120
-        'ube_report_planet_system'      => (int)$ube->ube_planet_info[PLANET_SYSTEM],
121
-        'ube_report_planet_planet'      => (int)$ube->ube_planet_info[PLANET_PLANET],
122
-        'ube_report_planet_planet_type' => (int)$ube->ube_planet_info[PLANET_TYPE],
123
-        'ube_report_capture_result'     => (int)$ube->capture_result,
109
+        'ube_report_cypher'             => (string) $ube->report_cypher,
110
+        'ube_report_time_combat'        => (string) date(FMT_DATE_TIME_SQL, $ube->combat_timestamp),
111
+        'ube_report_time_spent'         => (float) $ube->time_spent,
112
+        'ube_report_combat_admin'       => (int) $ube->is_admin_in_combat,
113
+        'ube_report_mission_type'       => (int) $ube->mission_type_id,
114
+        'ube_report_combat_result'      => (int) $ube->combat_result,
115
+        'ube_report_combat_sfr'         => (int) $ube->is_small_fleet_recce,
116
+        'ube_report_planet_id'          => (int) $ube->ube_planet_info[PLANET_ID],
117
+        'ube_report_planet_name'        => (string) $ube->ube_planet_info[PLANET_NAME],
118
+        'ube_report_planet_size'        => (int) $ube->ube_planet_info[PLANET_SIZE],
119
+        'ube_report_planet_galaxy'      => (int) $ube->ube_planet_info[PLANET_GALAXY],
120
+        'ube_report_planet_system'      => (int) $ube->ube_planet_info[PLANET_SYSTEM],
121
+        'ube_report_planet_planet'      => (int) $ube->ube_planet_info[PLANET_PLANET],
122
+        'ube_report_planet_planet_type' => (int) $ube->ube_planet_info[PLANET_TYPE],
123
+        'ube_report_capture_result'     => (int) $ube->capture_result,
124 124
       )
125 125
       + $ube->debris->report_generate_array()
126 126
       + $ube->moon_calculator->report_generate_array()
@@ -129,7 +129,7 @@  discard block
 block discarded – undo
129 129
 
130 130
     // Сохраняем общую информацию по игрокам
131 131
     $player_sides = $ube->players->get_player_sides();
132
-    foreach($player_sides as $player_id => $player_side) {
132
+    foreach ($player_sides as $player_id => $player_side) {
133 133
       $sql_perform['ube_report_player'][] = array(
134 134
         $ube_report_id,
135 135
         $player_id,
@@ -137,14 +137,14 @@  discard block
 block discarded – undo
137 137
         "'" . db_escape($ube->players[$player_id]->name) . "'",
138 138
         $ube->players[$player_id]->getSide() == UBE_PLAYER_IS_ATTACKER ? 1 : 0,
139 139
 
140
-        (float)$ube->players[$player_id]->player_bonus->calcBonus(P_ATTACK),
141
-        (float)$ube->players[$player_id]->player_bonus->calcBonus(P_SHIELD),
142
-        (float)$ube->players[$player_id]->player_bonus->calcBonus(P_ARMOR),
140
+        (float) $ube->players[$player_id]->player_bonus->calcBonus(P_ATTACK),
141
+        (float) $ube->players[$player_id]->player_bonus->calcBonus(P_SHIELD),
142
+        (float) $ube->players[$player_id]->player_bonus->calcBonus(P_ARMOR),
143 143
       );
144 144
     }
145 145
 
146 146
     // Всякая информация по флотам
147
-    foreach($ube->fleet_list->_container as $fleet_id => $UBEFleet) {
147
+    foreach ($ube->fleet_list->_container as $fleet_id => $UBEFleet) {
148 148
       // Сохраняем общую информацию по флотам
149 149
       $sql_perform['ube_report_fleet'][] = $UBEFleet->sql_generate_array($ube_report_id);
150 150
 
@@ -160,9 +160,9 @@  discard block
 block discarded – undo
160 160
 
161 161
     // Пакетная вставка данных
162 162
     // First row is a list of field names
163
-    foreach($sql_perform as $table_name => &$table_data) {
163
+    foreach ($sql_perform as $table_name => &$table_data) {
164 164
       // If only field names in this table - doing nothing
165
-      if(count($table_data) < 2) {
165
+      if (count($table_data) < 2) {
166 166
         continue;
167 167
       }
168 168
       // Picking up field names
@@ -185,7 +185,7 @@  discard block
 block discarded – undo
185 185
     $report_cypher = db_escape($report_cypher);
186 186
 
187 187
     $report_row = classSupernova::$db->doSelectFetchArray("SELECT * FROM {{ube_report}} WHERE ube_report_cypher = '{$report_cypher}' LIMIT 1");
188
-    if(!$report_row) {
188
+    if (!$report_row) {
189 189
       return UBE_REPORT_NOT_FOUND;
190 190
     }
191 191
 
@@ -201,7 +201,7 @@  discard block
 block discarded – undo
201 201
    * @param     $template_result
202 202
    */
203 203
   public function sn_ube_report_generate(UBE $ube, &$template_result) {
204
-    if(!is_object($ube)) {
204
+    if (!is_object($ube)) {
205 205
       return;
206 206
     }
207 207
 
@@ -216,15 +216,15 @@  discard block
 block discarded – undo
216 216
 
217 217
     // Координаты, тип и название планеты - если есть
218 218
 //R  $planet_owner_id = $combat_data[UBE_FLEETS][0][UBE_OWNER];
219
-    if(isset($ube->ube_planet_info)) {
219
+    if (isset($ube->ube_planet_info)) {
220 220
       $template_result += $ube->ube_planet_info;
221 221
       $template_result[PLANET_NAME] = str_replace(' ', '&nbsp;', htmlentities($template_result[PLANET_NAME], ENT_COMPAT, 'UTF-8'));
222 222
     }
223 223
 
224 224
     // Обломки
225 225
     $debris = array();
226
-    foreach(array(RES_METAL, RES_CRYSTAL) as $resource_id) {
227
-      if($resource_amount = $ube->debris->debris_get_resource($resource_id)) {
226
+    foreach (array(RES_METAL, RES_CRYSTAL) as $resource_id) {
227
+      if ($resource_amount = $ube->debris->debris_get_resource($resource_id)) {
228 228
         $debris[] = array(
229 229
           'NAME'   => classLocale::$lang['tech'][$resource_id],
230 230
           'AMOUNT' => pretty_number($resource_amount),
Please login to merge, or discard this patch.
classes/userOptions.php 2 patches
Doc Comments   +3 added lines patch added patch discarded remove patch
@@ -151,6 +151,9 @@
 block discarded – undo
151 151
   }
152 152
 
153 153
 
154
+  /**
155
+   * @param integer $user_id
156
+   */
154 157
   public function __construct($user_id) {
155 158
     $this->user_change($user_id);
156 159
   }
Please login to merge, or discard this patch.
Spacing   +29 added lines, -29 removed lines patch added patch discarded remove patch
@@ -122,8 +122,8 @@  discard block
 block discarded – undo
122 122
 
123 123
     $update_cache = false;
124 124
 
125
-    if(!empty($this->to_write)) {
126
-      foreach($this->to_write as $key => &$value) {
125
+    if (!empty($this->to_write)) {
126
+      foreach ($this->to_write as $key => &$value) {
127 127
         $value = is_array($this->data[$key]) ? serialize($this->data[$key]) : $this->data[$key]; // Сериализация для массивов при сохранении в БД
128 128
         $value = array($this->user_id, $key, $value);
129 129
       }
@@ -141,9 +141,9 @@  discard block
 block discarded – undo
141 141
       $update_cache = true;
142 142
     }
143 143
 
144
-    if(!empty($this->to_delete)) {
145
-      foreach($this->to_delete as $key => &$value) {
146
-        $value = is_string($key) ? "'". db_escape($key) . "'" : $key;
144
+    if (!empty($this->to_delete)) {
145
+      foreach ($this->to_delete as $key => &$value) {
146
+        $value = is_string($key) ? "'" . db_escape($key) . "'" : $key;
147 147
       }
148 148
 
149 149
       classSupernova::$db->doDeleteDanger(
@@ -160,7 +160,7 @@  discard block
 block discarded – undo
160 160
       $update_cache = true;
161 161
     }
162 162
 
163
-    if($update_cache) {
163
+    if ($update_cache) {
164 164
       $field_name = $this->cached_name();
165 165
       classSupernova::$cache->$field_name = $this->data;
166 166
     }
@@ -183,7 +183,7 @@  discard block
 block discarded – undo
183 183
   }
184 184
 
185 185
   protected function load() {
186
-    if($this->loaded) {
186
+    if ($this->loaded) {
187 187
       return;
188 188
     }
189 189
 
@@ -191,7 +191,7 @@  discard block
 block discarded – undo
191 191
     $this->to_write = array();
192 192
     $this->to_delete = array();
193 193
 
194
-    if(!$this->user_id) {
194
+    if (!$this->user_id) {
195 195
       $this->loaded = true;
196 196
       return;
197 197
     }
@@ -199,13 +199,13 @@  discard block
 block discarded – undo
199 199
     $field_name = $this->cached_name();
200 200
     $a_data = classSupernova::$cache->$field_name;
201 201
 
202
-    if(!empty($a_data)) {
202
+    if (!empty($a_data)) {
203 203
       $this->data = array_replace_recursive($this->data, $a_data);
204 204
       return;
205 205
     }
206 206
 
207 207
     $query = classSupernova::$db->doSelect("SELECT * FROM `{{player_options}}` WHERE `player_id` = {$this->user_id} FOR UPDATE");
208
-    while($row = db_fetch($query)) {
208
+    while ($row = db_fetch($query)) {
209 209
       // $this->data[$row['option_id']] = $row['value'];
210 210
       $this->data[$row['option_id']] = is_string($row['value']) && ($temp = unserialize($row['value'])) !== false ? $temp : $row['value']; // Десериализация
211 211
     }
@@ -290,14 +290,14 @@  discard block
 block discarded – undo
290 290
     // Если в массиве индекса только один элемент - значит это просто индекс
291 291
     is_array($option_id) && count($option_id) == 1 ? $option_id = reset($option_id) : false;
292 292
 
293
-    if(!isset($this->data[is_array($option_id) ? reset($option_id) : $option_id])) {
293
+    if (!isset($this->data[is_array($option_id) ? reset($option_id) : $option_id])) {
294 294
       $this->load();
295 295
     }
296 296
 
297
-    if(is_array($option_id)) {
297
+    if (is_array($option_id)) {
298 298
       $result = $this->data;
299
-      foreach($option_id as $sub_key) {
300
-        if(!isset($result) || !isset($result[$sub_key])) {
299
+      foreach ($option_id as $sub_key) {
300
+        if (!isset($result) || !isset($result[$sub_key])) {
301 301
           $result = null;
302 302
           break;
303 303
         }
@@ -315,12 +315,12 @@  discard block
 block discarded – undo
315 315
    * @param null|mixed $value
316 316
    */
317 317
   public function __set($option, $value = null) {
318
-    if(empty($option) || !$this->user_id) {
318
+    if (empty($option) || !$this->user_id) {
319 319
       return;
320 320
     }
321 321
 
322 322
     // Если в массиве индекса только один элемент - значит это просто индекс
323
-    if(is_array($option) && count($option) == 1) {
323
+    if (is_array($option) && count($option) == 1) {
324 324
       // Разворачиваем его в индекс
325 325
       $option = array(reset($option) => $value);
326 326
       unset($value);
@@ -329,13 +329,13 @@  discard block
 block discarded – undo
329 329
 
330 330
     $to_write = array();
331 331
     // Адресация многомерного массива через массив индексов в $option
332
-    if(is_array($option) && isset($value)) {
332
+    if (is_array($option) && isset($value)) {
333 333
       $a_data = &$this->data;
334
-      foreach($option as $option_id) {
334
+      foreach ($option as $option_id) {
335 335
         !is_array($a_data[$option_id]) ? $a_data[$option_id] = array() : false;
336 336
         $a_data = &$a_data[$option_id];
337 337
       }
338
-      if($a_data != $value) {
338
+      if ($a_data != $value) {
339 339
         $a_data = $value;
340 340
         $to_write[reset($option)] = null;
341 341
       }
@@ -343,10 +343,10 @@  discard block
 block discarded – undo
343 343
       // Пакетная запись из массива ключ -> значение
344 344
       !is_array($option) ? $option = array($option => $value) : false;
345 345
 
346
-      foreach($option as $option_id => $option_value) {
347
-        if($this->data[$option_id] !== $option_value) {
346
+      foreach ($option as $option_id => $option_value) {
347
+        if ($this->data[$option_id] !== $option_value) {
348 348
           // TODO - вынести отдельно в обработчик
349
-          if($option_id == PLAYER_OPTION_MENU_HIDE_SHOW_BUTTON &&  $option_value == PLAYER_OPTION_MENU_HIDE_SHOW_BUTTON_HIDDEN) {
349
+          if ($option_id == PLAYER_OPTION_MENU_HIDE_SHOW_BUTTON && $option_value == PLAYER_OPTION_MENU_HIDE_SHOW_BUTTON_HIDDEN) {
350 350
             sn_setcookie(SN_COOKIE . '_menu_hidden', '0', time() - PERIOD_WEEK, SN_ROOT_RELATIVE);
351 351
           }
352 352
 
@@ -356,11 +356,11 @@  discard block
 block discarded – undo
356 356
       }
357 357
     }
358 358
 
359
-    if(!empty($to_write)) {
359
+    if (!empty($to_write)) {
360 360
       $field_name = $this->cached_name();
361 361
       classSupernova::$cache->$field_name = $this->data;
362 362
 
363
-      foreach($to_write as $option_id => &$option_value) {
363
+      foreach ($to_write as $option_id => &$option_value) {
364 364
         $option_value = is_array($this->data[$option_id]) ? serialize($this->data[$option_id]) : $this->data[$option_id]; // Сериализация для массивов при сохранении в БД
365 365
         $option_value = array($this->user_id, $option_id, $option_value);
366 366
       }
@@ -376,26 +376,26 @@  discard block
 block discarded – undo
376 376
   }
377 377
 
378 378
   protected function load() {
379
-    if($this->loaded) {
379
+    if ($this->loaded) {
380 380
       return;
381 381
     }
382 382
 
383 383
     $this->data = $this->defaults;
384 384
 
385
-    if(!$this->user_id) {
385
+    if (!$this->user_id) {
386 386
       return;
387 387
     }
388 388
 
389 389
     $field_name = $this->cached_name();
390 390
     $a_data = classSupernova::$cache->$field_name;
391 391
 
392
-    if(!empty($a_data)) {
392
+    if (!empty($a_data)) {
393 393
       $this->data = array_replace($this->data, $a_data);
394 394
       return;
395 395
     }
396 396
 
397 397
     $query = classSupernova::$db->doSelect("SELECT * FROM `{{player_options}}` WHERE `player_id` = {$this->user_id} FOR UPDATE");
398
-    while($row = db_fetch($query)) {
398
+    while ($row = db_fetch($query)) {
399 399
       // $this->data[$row['option_id']] = $row['value'];
400 400
       $this->data[$row['option_id']] = is_string($row['value']) && ($temp = unserialize($row['value'])) !== false ? $temp : $row['value']; // Десериализация
401 401
     }
@@ -411,7 +411,7 @@  discard block
 block discarded – undo
411 411
     return $this->__get($offset);
412 412
   }
413 413
   public function offsetSet($offset, $value) {
414
-    if(!is_null($offset)) {
414
+    if (!is_null($offset)) {
415 415
       // $this->data[$offset] = $value;
416 416
       $this->__set($offset, $value);
417 417
     } else {
Please login to merge, or discard this patch.