supernova-ws /
SuperNova
| 1 | <?php |
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| 2 | |||||
| 3 | global $debug; |
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| 4 | |||||
| 5 | // Придумать какой статус должен быть у глобальных ответов, что бы не перекрывать статусы платежных систем |
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| 6 | // Может добавить спецстатус "Ответ системы платежа" и парсить дальше getMessage |
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| 7 | // см constants.php |
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| 8 | |||||
| 9 | include_once('common.' . substr(strrchr(__FILE__, '.'), 1)); |
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| 10 | |||||
| 11 | if(!sn_module::sn_module_get_active_count('payment')) { |
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| 12 | sys_redirect('dark_matter.php'); |
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| 13 | die(); |
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| 14 | } |
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| 15 | |||||
| 16 | global $config; |
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Use of
global functionality is not recommended; it makes your code harder to test, and less reusable.
Instead of relying on 1. Pass all data via parametersfunction myFunction($a, $b) {
// Do something
}
2. Create a class that maintains your stateclass MyClass {
private $a;
private $b;
public function __construct($a, $b) {
$this->a = $a;
$this->b = $b;
}
public function myFunction() {
// Do something
}
}
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| 17 | |||||
| 18 | lng_include('payment'); |
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| 19 | lng_include('infos'); |
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| 20 | |||||
| 21 | $template = gettemplate('metamatter', true); |
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true of type true is incompatible with the type null|template expected by parameter $template of gettemplate().
(
Ignorable by Annotation
)
If this is a false-positive, you can also ignore this issue in your code via the
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| 22 | |||||
| 23 | // $player_currency_default = player_load_option($user, PLAYER_OPTION_CURRENCY_DEFAULT); |
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47% of this comment could be valid code. Did you maybe forget this after debugging?
Sometimes obsolete code just ends up commented out instead of removed. In this case it is better to remove the code once you have checked you do not need it. The code might also have been commented out for debugging purposes. In this case it is vital that someone uncomments it again or your project may behave in very unexpected ways in production. This check looks for comments that seem to be mostly valid code and reports them. Loading history...
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| 24 | $player_currency_default = classSupernova::$user_options[PLAYER_OPTION_CURRENCY_DEFAULT]; |
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| 25 | $player_currency = sys_get_param_str('player_currency', $player_currency_default); |
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| 26 | empty(classSupernova::$lang['pay_currency_list'][$player_currency]) ? ($player_currency = $player_currency_default ? $player_currency_default : classSupernova::$config->payment_currency_default) : false; |
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| 27 | // $player_currency_default != $player_currency ? player_save_option($user, PLAYER_OPTION_CURRENCY_DEFAULT, $player_currency) : false; |
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Unused Code
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52% of this comment could be valid code. Did you maybe forget this after debugging?
Sometimes obsolete code just ends up commented out instead of removed. In this case it is better to remove the code once you have checked you do not need it. The code might also have been commented out for debugging purposes. In this case it is vital that someone uncomments it again or your project may behave in very unexpected ways in production. This check looks for comments that seem to be mostly valid code and reports them. Loading history...
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| 28 | $player_currency_default != $player_currency ? classSupernova::$user_options[PLAYER_OPTION_CURRENCY_DEFAULT] = $player_currency : false; |
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| 29 | |||||
| 30 | //// Конвертация ММ в ТМ |
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56% of this comment could be valid code. Did you maybe forget this after debugging?
Sometimes obsolete code just ends up commented out instead of removed. In this case it is better to remove the code once you have checked you do not need it. The code might also have been commented out for debugging purposes. In this case it is vital that someone uncomments it again or your project may behave in very unexpected ways in production. This check looks for comments that seem to be mostly valid code and reports them. Loading history...
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| 31 | //if(sys_get_param('mm_convert_do')) { |
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| 32 | // try { |
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| 33 | // if(!($mm_convert = sys_get_param_id('mm_convert'))) { |
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| 34 | // throw new exception($lang['pay_msg_mm_convert_wrong_amount'], ERR_ERROR); |
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| 35 | // } |
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| 36 | // |
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| 37 | // sn_db_transaction_start(); |
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| 38 | // $user = db_user_by_id($user['id'], true); |
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| 39 | // if($mm_convert > mrc_get_level($user, null, RES_METAMATTER)) { |
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| 40 | // throw new exception($lang['pay_msg_mm_convert_not_enough'], ERR_ERROR); |
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| 41 | // } |
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| 42 | // |
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| 43 | // $payment_comment = sprintf("Игрок сконвертировал %d Метаматерии в Тёмную Материю", $mm_convert); |
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| 44 | // if(!mm_points_change($user['id'], RPG_CONVERT_MM, -$mm_convert, $payment_comment)) { |
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| 45 | // throw new exception($lang['pay_msg_mm_convert_mm_error'], ERR_ERROR); |
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| 46 | // } |
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| 47 | // if(!rpg_points_change($user['id'], RPG_CONVERT_MM, $mm_convert, $payment_comment)) { |
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| 48 | // throw new exception($lang['pay_msg_mm_convert_dm_error'], ERR_ERROR); |
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| 49 | // } |
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| 50 | // |
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| 51 | // $template->assign_block_vars('result', array( |
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| 52 | // 'STATUS' => ERR_NONE, |
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| 53 | // 'MESSAGE' => sprintf('Конвертация %1$s единиц Метаматерии в %1$s единиц Тёмной Материи успешно произведена', pretty_number($mm_convert)), |
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| 54 | // )); |
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| 55 | // |
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| 56 | // sn_db_transaction_commit(); |
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| 57 | // } catch(exception $e) { |
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| 58 | // sn_db_transaction_rollback(); |
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| 59 | // $template->assign_block_vars('result', $response = array( |
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| 60 | // 'STATUS' => $e->getCode(), |
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| 61 | // 'MESSAGE' => $e->getMessage(), |
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| 62 | // )); |
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| 63 | // } |
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| 64 | //} |
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| 65 | |||||
| 66 | // Таблица скидок |
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| 67 | $prev_discount = 0; |
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| 68 | if(isset(sn_module_payment::$bonus_table) && is_array(sn_module_payment::$bonus_table)) { |
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| 69 | foreach(sn_module_payment::$bonus_table as $sum => $discount) { |
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| 70 | if($discount && $discount != $prev_discount) { |
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| 71 | $template->assign_block_vars('discount', array( |
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| 72 | 'SUM' => $sum, |
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| 73 | 'DISCOUNT' => $discount * 100, |
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| 74 | 'DISCOUNT_ONE' => 1 + $discount, |
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| 75 | 'TEXT' => sprintf(classSupernova::$lang['pay_mm_bonus_each'], HelperString::numberFloorAndFormat($sum), round($discount * 100)), |
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| 76 | )); |
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| 77 | $prev_discount = $discount; |
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| 78 | } |
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| 79 | } |
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| 80 | } |
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| 81 | |||||
| 82 | // Результат платежа |
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| 83 | if($payment_id = sys_get_param_id('payment_id')) { |
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| 84 | $payment = doquery("SELECT * FROM {{payment}} WHERE `payment_id` = {$payment_id} LIMIT 1;", true); |
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| 85 | if($payment && $payment['payment_user_id'] == $user['id']) { |
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| 86 | View Code Duplication | if($payment['payment_status'] == PAYMENT_STATUS_COMPLETE) { |
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This code seems to be duplicated across your project.
Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation. You can also find more detailed suggestions in the “Code” section of your repository. Loading history...
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| 87 | $template->assign_block_vars('result', array('MESSAGE' => sprintf(classSupernova::$lang['pay_msg_mm_purchase_complete'], $payment['payment_dark_matter_paid'], $payment['payment_module_name'], $payment['payment_dark_matter_gained']))); |
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| 88 | } |
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| 89 | View Code Duplication | if($payment['payment_status'] == PAYMENT_STATUS_NONE) { |
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This code seems to be duplicated across your project.
Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation. You can also find more detailed suggestions in the “Code” section of your repository. Loading history...
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| 90 | $template->assign_block_vars('result', array( |
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| 91 | 'MESSAGE' => sprintf(classSupernova::$lang['pay_msg_mm_purchase_incomplete'], $payment['payment_dark_matter_paid'], $payment['payment_module_name']), |
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| 92 | 'STATUS' => 1, |
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| 93 | )); |
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| 94 | } |
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| 95 | if($payment['payment_test']) { |
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| 96 | $template->assign_block_vars('result', array( |
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| 97 | 'MESSAGE' => sprintf(classSupernova::$lang['pay_msg_mm_purchase_test']), |
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| 98 | 'STATUS' => -1, |
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| 99 | )); |
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| 100 | } |
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| 101 | } |
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| 102 | } |
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| 103 | |||||
| 104 | $unit_available_amount_list = &sn_module_payment::$bonus_table; |
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| 105 | |||||
| 106 | $request = array( |
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| 107 | 'metamatter' => sys_get_param_float('metamatter'), |
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| 108 | ); |
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| 109 | |||||
| 110 | if(!$request['metamatter']) { |
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| 111 | unset($_POST); |
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| 112 | } |
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| 113 | |||||
| 114 | $payment_methods_available = array_combine(array_keys(sn_module_payment::$payment_methods), array_fill(0, count(sn_module_payment::$payment_methods), null)); |
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| 115 | array_walk($payment_methods_available, function(&$value, $index) { |
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| 116 | $value = !empty(sn_module_payment::$payment_methods[$index]) ? array_combine(array_keys(sn_module_payment::$payment_methods[$index]), array_fill(0, count(sn_module_payment::$payment_methods[$index]), null)) : $value; |
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| 117 | }); |
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| 118 | |||||
| 119 | $payment_module_valid = false; |
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| 120 | $payment_module = sys_get_param_str('payment_module'); |
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| 121 | foreach($sn_module_list['payment'] as $module_name => $module) { |
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| 122 | if(!is_object($module) || !$module->manifest['active']) { |
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| 123 | continue; |
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| 124 | } |
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| 125 | |||||
| 126 | lng_include($module_name, $module->manifest['root_relative']); |
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| 127 | |||||
| 128 | foreach(sn_module_payment::$payment_methods as $payment_type_id => $available_methods) { |
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| 129 | foreach($available_methods as $payment_method => $payment_currency) { |
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| 130 | if(isset($module->manifest['payment_method'][$payment_method])) { |
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| 131 | $payment_methods_available[$payment_type_id][$payment_method][$module_name] = $module->manifest['payment_method'][$payment_method]; |
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| 132 | } |
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| 133 | } |
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| 134 | } |
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| 135 | |||||
| 136 | $payment_module_valid = $payment_module_valid || $module_name == $payment_module; |
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| 137 | } |
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| 138 | |||||
| 139 | global $template_result; |
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0 ignored issues
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Compatibility
Best Practice
introduced
by
Use of
global functionality is not recommended; it makes your code harder to test, and less reusable.
Instead of relying on 1. Pass all data via parametersfunction myFunction($a, $b) {
// Do something
}
2. Create a class that maintains your stateclass MyClass {
private $a;
private $b;
public function __construct($a, $b) {
$this->a = $a;
$this->b = $b;
}
public function myFunction() {
// Do something
}
}
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| 140 | // Доступные платежные методы |
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| 141 | foreach($payment_methods_available as $payment_type_id => $payment_methods) { |
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| 142 | if(empty($payment_methods)) continue; |
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| 143 | |||||
| 144 | $template_result['.']['payment'][$payment_type_id] =array( |
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| 145 | 'ID' => $payment_type_id, |
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| 146 | 'NAME' => classSupernova::$lang['pay_methods'][$payment_type_id], |
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| 147 | ); |
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| 148 | foreach($payment_methods as $payment_method_id => $module_list) { |
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| 149 | if(empty($module_list)) { |
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| 150 | continue; |
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| 151 | } |
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| 152 | $template_result['.']['payment'][$payment_type_id]['.']['method'][$payment_method_id] = array( |
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| 153 | 'ID' => $payment_method_id, |
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| 154 | 'NAME' => classSupernova::$lang['pay_methods'][$payment_method_id], |
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| 155 | 'IMAGE' => isset(sn_module_payment::$payment_methods[$payment_type_id][$payment_method_id]['image']) |
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| 156 | ? sn_module_payment::$payment_methods[$payment_type_id][$payment_method_id]['image'] : '', |
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| 157 | 'NAME_FORCE' => isset(sn_module_payment::$payment_methods[$payment_type_id][$payment_method_id]['name']), |
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| 158 | 'BUTTON' => isset(sn_module_payment::$payment_methods[$payment_type_id][$payment_method_id]['button']), |
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| 159 | ); |
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| 160 | foreach($module_list as $payment_module_name => $payment_module_method_details) { |
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| 161 | $template_result['.']['payment'][$payment_type_id]['.']['method'][$payment_method_id]['.']['module'][] = array( |
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| 162 | 'MODULE' => $payment_module_name, |
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| 163 | ); |
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| 164 | } |
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| 165 | } |
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| 166 | |||||
| 167 | if(empty($template_result['.']['payment'][$payment_type_id]['.'])) { |
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| 168 | unset($template_result['.']['payment'][$payment_type_id]); |
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| 169 | } |
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| 170 | } |
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| 171 | |||||
| 172 | $template->assign_recursive($template_result); |
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| 173 | |||||
| 174 | $payment_type_selected = sys_get_param_int('payment_type'); |
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| 175 | $payment_method_selected = sys_get_param_int('payment_method'); |
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| 176 | |||||
| 177 | $payment_module_valid = $payment_module_valid && (!$payment_method_selected || isset($payment_methods_available[$payment_type_selected][$payment_method_selected][$module_name])); |
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| 178 | |||||
| 179 | // If payment_module invalid - making it empty OR if there is only one payment_module - selecting it |
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| 180 | if($payment_module_valid) { |
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This
if statement is empty and can be removed.
This check looks for the bodies of These if (rand(1, 6) > 3) {
//print "Check failed";
} else {
print "Check succeeded";
}
could be turned into if (rand(1, 6) <= 3) {
print "Check succeeded";
}
This is much more concise to read. Loading history...
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| 181 | // $payment_module = $payment_module; // Really - do nothing |
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38% of this comment could be valid code. Did you maybe forget this after debugging?
Sometimes obsolete code just ends up commented out instead of removed. In this case it is better to remove the code once you have checked you do not need it. The code might also have been commented out for debugging purposes. In this case it is vital that someone uncomments it again or your project may behave in very unexpected ways in production. This check looks for comments that seem to be mostly valid code and reports them. Loading history...
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| 182 | } elseif($payment_type_selected && count($payment_methods_available[$payment_type_selected][$payment_method_selected]) == 1) { |
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| 183 | reset($payment_methods_available[$payment_type_selected][$payment_method_selected]); |
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| 184 | $payment_module = key($payment_methods_available[$payment_type_selected][$payment_method_selected]); |
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| 185 | } elseif(count($sn_module_list['payment']) == 1) { |
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| 186 | $payment_module = $module_name; |
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| 187 | } else { |
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| 188 | $payment_module = ''; |
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| 189 | } |
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| 190 | |||||
| 191 | if($payment_type_selected && $payment_method_selected) { |
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| 192 | foreach($payment_methods_available[$payment_type_selected][$payment_method_selected] as $module_name => $temp) { |
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| 193 | $template->assign_block_vars('payment_module', array( |
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| 194 | 'ID' => $module_name, |
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| 195 | 'NAME' => classSupernova::$lang["module_{$module_name}_name"], |
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| 196 | 'DESCRIPTION' => classSupernova::$lang["module_{$module_name}_description"], |
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| 197 | )); |
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| 198 | } |
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| 199 | } |
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| 200 | |||||
| 201 | foreach(classSupernova::$lang['pay_currency_list'] as $key => $value) { |
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| 202 | $course = get_exchange_rate($key); |
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| 203 | if(!$course) { |
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| 204 | continue; |
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| 205 | } |
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| 206 | $template->assign_block_vars('exchange', array( |
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| 207 | 'SYMBOL' => $key, |
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| 208 | 'TEXT' => $value, |
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| 209 | 'COURSE_DIRECT' => HelperString::numberFormat($course, 4), |
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| 210 | 'COURSE_REVERSE' => HelperString::numberFormat(1 / $course, 4), |
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| 211 | 'MM_PER_CURRENCY' => HelperString::numberFormat(sn_module_payment::currency_convert(1, $key, 'MM_'), 2), |
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| 212 | 'LOT_PRICE' => sn_module_payment::currency_convert(get_mm_cost(), 'MM_', $key), |
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| 213 | 'DEFAULT' => $key == classSupernova::$config->payment_currency_default, |
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| 214 | )); |
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| 215 | } |
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| 216 | |||||
| 217 | if($request['metamatter'] && $payment_module) { |
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| 218 | try { |
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| 219 | // Any possible errors about generating paylink should be raised in module! |
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| 220 | $pay_link = $sn_module[$payment_module]->compile_request($request); |
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| 221 | |||||
| 222 | // Поддержка дополнительной информации |
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| 223 | if(is_array($pay_link['RENDER'])) { |
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| 224 | foreach($pay_link['RENDER'] as $html_data) { |
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| 225 | $template->assign_block_vars('render', $html_data); |
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| 226 | View Code Duplication | if(isset($html_data['VALUE']) && is_array($html_data['VALUE'])) { |
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|
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This code seems to be duplicated across your project.
Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation. You can also find more detailed suggestions in the “Code” section of your repository. Loading history...
|
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| 227 | foreach($html_data['VALUE'] as $value_id => $value_value) { |
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| 228 | $template->assign_block_vars('render.value', array( |
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| 229 | 'FIELD' => $value_id, |
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| 230 | 'VALUE' => $value_value, |
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| 231 | )); |
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| 232 | } |
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| 233 | } |
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| 234 | } |
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| 235 | } |
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| 236 | |||||
| 237 | // Поддержка передачи данных для многошаговых платежных систем |
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| 238 | View Code Duplication | if(is_array($pay_link['DATA'])) { |
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|
0 ignored issues
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show
This code seems to be duplicated across your project.
Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation. You can also find more detailed suggestions in the “Code” section of your repository. Loading history...
|
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| 239 | foreach($pay_link['DATA'] as $key => $value) { |
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| 240 | $template->assign_block_vars('pay_link_data', array( |
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| 241 | 'FIELD' => $key, |
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| 242 | 'VALUE' => $value, |
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| 243 | )); |
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| 244 | } |
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| 245 | } |
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| 246 | |||||
| 247 | if(is_array($pay_link) && in_array($pay_link['PAY_LINK_METHOD'], array('POST', 'GET', 'LINK', 'STEP'))) { |
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| 248 | // TODO Переделать это под assign_vars_recursive и возвращать пустые строки если нет платежного метода - для унификации формы в темплейте |
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| 249 | $template->assign_vars(array( |
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| 250 | 'PAY_LINK_METHOD' => $pay_link['PAY_LINK_METHOD'], |
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| 251 | 'PAY_LINK_URL' => $pay_link['PAY_LINK_URL'], |
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| 252 | )); |
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| 253 | } else { |
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| 254 | throw new exception(classSupernova::$lang['pay_msg_request_paylink_unsupported'], ERR_ERROR); |
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| 255 | } |
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| 256 | } catch(exception $e) { |
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| 257 | $template->assign_block_vars('result', $response = array( |
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| 258 | 'STATUS' => $e->getCode(), |
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| 259 | 'MESSAGE' => $e->getMessage(), |
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| 260 | )); |
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| 261 | $debug->warning('Результат операции: код ' . $e->getCode() . ' сообщение "' . $e->getMessage() . '"', 'Ошибка платежа', LOG_INFO_PAYMENT); |
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| 262 | } |
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| 263 | } |
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| 264 | |||||
| 265 | // Прегенерированные пакеты |
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| 266 | foreach($unit_available_amount_list as $unit_amount => $discount) { |
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| 267 | $temp = sn_module_payment::currency_convert($unit_amount, 'MM_', $player_currency); |
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| 268 | $template->assign_block_vars('mm_amount', array( |
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| 269 | 'VALUE' => $unit_amount, |
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| 270 | // 'PRICE' => $temp, |
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|
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show
Unused Code
Comprehensibility
introduced
by
58% of this comment could be valid code. Did you maybe forget this after debugging?
Sometimes obsolete code just ends up commented out instead of removed. In this case it is better to remove the code once you have checked you do not need it. The code might also have been commented out for debugging purposes. In this case it is vital that someone uncomments it again or your project may behave in very unexpected ways in production. This check looks for comments that seem to be mostly valid code and reports them. Loading history...
|
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| 271 | 'PRICE_TEXT' => HelperString::numberFormat($temp, 2), |
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| 272 | 'CURRENCY' => $player_currency, |
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| 273 | 'DISCOUNT' => $discount, |
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| 274 | 'DISCOUNT_PERCENT' => $discount * 100, |
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| 275 | 'DISCOUNTED' => $unit_amount * (1 + $discount), |
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| 276 | 'TEXT' => HelperString::numberFloorAndFormat($unit_amount), |
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| 277 | 'TEXT_DISCOUNTED' => HelperString::numberFloorAndFormat($unit_amount * (1 + $discount)), |
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| 278 | )); |
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| 279 | } |
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| 280 | |||||
| 281 | $currency = $payment_module ? sn_module_payment::$payment_methods[$payment_type_selected][$payment_method_selected]['currency'] : ''; |
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| 282 | $bonus_percent = round(sn_module_payment::bonus_calculate($request['metamatter'], true, true) * 100); |
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| 283 | $income_metamatter_text = prettyNumberStyledDefault(sn_module_payment::bonus_calculate($request['metamatter'])); |
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| 284 | |||||
| 285 | $template->assign_vars(array( |
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| 286 | 'PAGE_HEADER' => classSupernova::$lang['sys_metamatter'], |
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| 287 | |||||
| 288 | 'URL_PURCHASE' => classSupernova::$config->url_purchase_metamatter, |
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|
0 ignored issues
–
show
The property
url_purchase_metamatter does not exist on classConfig. Since you implemented __get, consider adding a @property annotation.
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| 289 | |||||
| 290 | 'PAYMENT_TYPE' => $payment_type_selected, |
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| 291 | 'PAYMENT_METHOD' => $payment_method_selected, |
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| 292 | 'PAYMENT_METHOD_NAME' => classSupernova::$lang['pay_methods'][$payment_method_selected], |
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| 293 | |||||
| 294 | 'PAYMENT_MODULE' => $payment_module, |
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| 295 | 'PAYMENT_MODULE_NAME' => classSupernova::$lang["module_{$payment_module}_name"], |
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| 296 | 'PAYMENT_MODULE_DESCRIPTION' => classSupernova::$lang["module_{$payment_module}_description"], |
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| 297 | |||||
| 298 | 'PLAYER_CURRENCY' => $player_currency, |
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| 299 | 'PLAYER_CURRENCY_PRICE_PER_MM' => sn_module_payment::currency_convert(1, $player_currency, 'MM_', 10), |
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| 300 | |||||
| 301 | 'UNIT_AMOUNT' => (float)$request['metamatter'], |
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| 302 | 'UNIT_AMOUNT_TEXT' => HelperString::numberFloorAndFormat($request['metamatter']), |
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| 303 | 'UNIT_AMOUNT_BONUS_PERCENT' => $bonus_percent, |
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| 304 | 'UNIT_AMOUNT_TEXT_DISCOUNTED' => $income_metamatter_text, |
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| 305 | 'UNIT_AMOUNT_TEXT_COST_BASE' => HelperString::numberFormat(sn_module_payment::currency_convert($request['metamatter'], 'MM_', $player_currency), 2), |
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| 306 | |||||
| 307 | 'PAYMENT_CURRENCY_EXCHANGE_DEFAULT' => prettyNumberStyledDefault(get_mm_cost()), |
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| 308 | 'PAYMENT_CURRENCY_DEFAULT_TEXT' => classSupernova::$lang['pay_currency_list'][classSupernova::$config->payment_currency_default], |
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| 309 | |||||
| 310 | 'METAMATTER' => mrc_get_level($user, '', RES_METAMATTER), |
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|
0 ignored issues
–
show
'' of type string is incompatible with the type array expected by parameter $planet of mrc_get_level().
(
Ignorable by Annotation
)
If this is a false-positive, you can also ignore this issue in your code via the
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| 311 | |||||
| 312 | 'METAMATTER_COST_TEXT' => sprintf(classSupernova::$lang['pay_mm_buy_conversion_cost'], |
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| 313 | prettyNumberStyledDefault($request['metamatter']), |
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| 314 | number_format($mmWish = sn_module_payment::currency_convert($request['metamatter'], 'MM_', $currency), 2, ',', '.'), |
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| 315 | $currency, |
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| 316 | prettyNumberGetClass($mmWish, true)), |
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| 317 | 'METAMATTER_COST_BONUS_TEXT' => $bonus_percent |
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| 318 | ? sprintf(classSupernova::$lang['pay_mm_buy_real_income'], prettyNumberStyledDefault($bonus_percent), $income_metamatter_text) |
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| 319 | : '', |
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| 320 | |||||
| 321 | 'DARK_MATTER_DESCRIPTION' => classSupernova::$lang['info'][RES_DARK_MATTER]['description'], |
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| 322 | |||||
| 323 | 'PAYMENT_AVAILABLE' => sn_module::sn_module_get_active_count('payment') && !defined('SN_GOOGLE'), |
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| 324 | |||||
| 325 | )); |
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| 326 | |||||
| 327 | display($template, classSupernova::$lang['sys_metamatter']); |
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| 328 |
Instead of relying on
globalstate, we recommend one of these alternatives:1. Pass all data via parameters
2. Create a class that maintains your state