Completed
Push — work-fleets ( ea0fb4...874fb8 )
by SuperNova.WS
06:59
created
includes/general/math.php 3 patches
Spacing   +21 added lines, -21 removed lines patch added patch discarded remove patch
@@ -1,7 +1,7 @@  discard block
 block discarded – undo
1 1
 <?php
2 2
 
3 3
 function geometry_progression_sum($n, $b1, $q) {
4
-  return $q != 1 ? ($b1 * (pow($q, $n) - 1)/($q - 1)) : ($n * $b1);
4
+  return $q != 1 ? ($b1 * (pow($q, $n) - 1) / ($q - 1)) : ($n * $b1);
5 5
 }
6 6
 
7 7
 function sn_floor($value)
@@ -43,8 +43,8 @@  discard block
 block discarded – undo
43 43
  *
44 44
  * @return float|int
45 45
  */
46
-function sn_rand_gauss_range($range_start, $range_end, $round = true, $strict = 4, $cut_extreme = false)  {
47
-  if($cut_extreme) {
46
+function sn_rand_gauss_range($range_start, $range_end, $round = true, $strict = 4, $cut_extreme = false) {
47
+  if ($cut_extreme) {
48 48
     $range_start--;
49 49
     $range_end++;
50 50
   }
@@ -60,7 +60,7 @@  discard block
 block discarded – undo
60 60
 {
61 61
   $args = func_get_args();
62 62
 
63
-  switch(func_num_args())
63
+  switch (func_num_args())
64 64
   {
65 65
     case 0:
66 66
       // trigger_error('median() requires at least one parameter',E_USER_WARNING);
@@ -72,7 +72,7 @@  discard block
 block discarded – undo
72 72
     // fallthrough
73 73
 
74 74
     default:
75
-      if(!is_array($args))
75
+      if (!is_array($args))
76 76
       {
77 77
         // trigger_error('median() requires a list of numbers to operate on or an array of numbers', E_USER_NOTICE);
78 78
         return false;
@@ -83,9 +83,9 @@  discard block
 block discarded – undo
83 83
       $n = count($args);
84 84
       $h = intval($n / 2);
85 85
 
86
-      if($n % 2 == 0)
86
+      if ($n % 2 == 0)
87 87
       {
88
-        $median = ($args[$h] + $args[$h-1]) / 2;
88
+        $median = ($args[$h] + $args[$h - 1]) / 2;
89 89
       }
90 90
       else
91 91
       {
@@ -103,49 +103,49 @@  discard block
 block discarded – undo
103 103
 }
104 104
 function linear_calc(&$linear, $from = 0, $logProcess = false)
105 105
 {
106
-  for($i = $from; $i < count($linear); $i++)
106
+  for ($i = $from; $i < count($linear); $i++)
107 107
   {
108 108
     $eq = &$linear[$i];
109
-    for($j = count($eq) - 1; $j >= $from; $j--)
109
+    for ($j = count($eq) - 1; $j >= $from; $j--)
110 110
     {
111 111
       $eq[$j] /= $eq[$from];
112 112
     }
113 113
   }
114
-  if($logProcess) pdump($linear, 'Нормализовано по х' . $from);
114
+  if ($logProcess) pdump($linear, 'Нормализовано по х'.$from);
115 115
 
116
-  for($i = $from + 1; $i < count($linear); $i++)
116
+  for ($i = $from + 1; $i < count($linear); $i++)
117 117
   {
118 118
     $eq = &$linear[$i];
119
-    for($j = count($eq) - 1; $j >= $from; $j--)
119
+    for ($j = count($eq) - 1; $j >= $from; $j--)
120 120
     {
121 121
       $eq[$j] -= $linear[$from][$j];
122 122
     }
123 123
   }
124
-  if($logProcess) pdump($linear, 'Подставили х' . $from);
124
+  if ($logProcess) pdump($linear, 'Подставили х'.$from);
125 125
 
126
-  if($from < count($linear) - 1)
126
+  if ($from < count($linear) - 1)
127 127
   {
128 128
     linear_calc($linear, $from + 1, $logProcess);
129 129
   }
130 130
 
131
-  if($from)
131
+  if ($from)
132 132
   {
133
-    for($i = 0; $i < $from; $i++)
133
+    for ($i = 0; $i < $from; $i++)
134 134
     {
135 135
       $eq = &$linear[$i];
136
-      for($j = count($eq) - 1; $j >= $from; $j--)
136
+      for ($j = count($eq) - 1; $j >= $from; $j--)
137 137
       {
138 138
         $eq[$j] = $eq[$j] - $eq[$from] * $linear[$from][$j];
139 139
       }
140 140
     }
141
-    if($logProcess) pdump($linear, 'Подставили обратно х' . $from);
141
+    if ($logProcess) pdump($linear, 'Подставили обратно х'.$from);
142 142
   }
143 143
   else
144 144
   {
145
-    if($logProcess) pdump($linear, 'Результат' . $from);
146
-    foreach($linear as $index => &$eq)
145
+    if ($logProcess) pdump($linear, 'Результат'.$from);
146
+    foreach ($linear as $index => &$eq)
147 147
     {
148
-      pdump($eq[count($linear)], 'x' . $index);
148
+      pdump($eq[count($linear)], 'x'.$index);
149 149
     }
150 150
   }
151 151
 }
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Braces   +14 added lines, -8 removed lines patch added patch discarded remove patch
@@ -86,8 +86,7 @@  discard block
 block discarded – undo
86 86
       if($n % 2 == 0)
87 87
       {
88 88
         $median = ($args[$h] + $args[$h-1]) / 2;
89
-      }
90
-      else
89
+      } else
91 90
       {
92 91
         $median = $args[$h];
93 92
       }
@@ -111,7 +110,9 @@  discard block
 block discarded – undo
111 110
       $eq[$j] /= $eq[$from];
112 111
     }
113 112
   }
114
-  if($logProcess) pdump($linear, 'Нормализовано по х' . $from);
113
+  if($logProcess) {
114
+    pdump($linear, 'Нормализовано по х' . $from);
115
+  }
115 116
 
116 117
   for($i = $from + 1; $i < count($linear); $i++)
117 118
   {
@@ -121,7 +122,9 @@  discard block
 block discarded – undo
121 122
       $eq[$j] -= $linear[$from][$j];
122 123
     }
123 124
   }
124
-  if($logProcess) pdump($linear, 'Подставили х' . $from);
125
+  if($logProcess) {
126
+    pdump($linear, 'Подставили х' . $from);
127
+  }
125 128
 
126 129
   if($from < count($linear) - 1)
127 130
   {
@@ -138,11 +141,14 @@  discard block
 block discarded – undo
138 141
         $eq[$j] = $eq[$j] - $eq[$from] * $linear[$from][$j];
139 142
       }
140 143
     }
141
-    if($logProcess) pdump($linear, 'Подставили обратно х' . $from);
142
-  }
143
-  else
144
+    if($logProcess) {
145
+      pdump($linear, 'Подставили обратно х' . $from);
146
+    }
147
+  } else
144 148
   {
145
-    if($logProcess) pdump($linear, 'Результат' . $from);
149
+    if($logProcess) {
150
+      pdump($linear, 'Результат' . $from);
151
+    }
146 152
     foreach($linear as $index => &$eq)
147 153
     {
148 154
       pdump($eq[count($linear)], 'x' . $index);
Please login to merge, or discard this patch.
Doc Comments   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -37,7 +37,7 @@
 block discarded – undo
37 37
 /**
38 38
  * @param float      $range_start - Начало диапазона
39 39
  * @param float      $range_end - Конец диапазона
40
- * @param bool|int  $round - До скольки знаков округлять результат. False - не округлять, True - округлять до целого, 1 - округлять до десятков, 2 - до сотен итд
40
+ * @param boolean  $round - До скольки знаков округлять результат. False - не округлять, True - округлять до целого, 1 - округлять до десятков, 2 - до сотен итд
41 41
  * @param int        $strict - В сколько сигм надо уложить результат
42 42
  * @param bool|false $cut_extreme - надо ли обрезать крайние значения. Например, при $strict = 2 их слишком много
43 43
  *
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includes/classes/UBE/UBE.php 2 patches
Spacing   +48 added lines, -49 removed lines patch added patch discarded remove patch
@@ -147,7 +147,7 @@  discard block
 block discarded – undo
147 147
     $this->players->db_load_player_by_id($player_id, UBE_PLAYER_IS_DEFENDER);
148 148
 
149 149
     $player_db_row = $this->players[$player_id]->getDbRow();
150
-    if($fortifier_level = mrc_get_level($player_db_row, $this->combatMission->dst_planet, MRC_FORTIFIER)) {
150
+    if ($fortifier_level = mrc_get_level($player_db_row, $this->combatMission->dst_planet, MRC_FORTIFIER)) {
151 151
       $this->planet_bonus->add_unit_by_snid(MRC_FORTIFIER, $fortifier_level);
152 152
     }
153 153
 
@@ -179,7 +179,7 @@  discard block
 block discarded – undo
179 179
     $this->rounds[0] = new UBERound(0);
180 180
     $this->rounds[0]->make_snapshot($this->fleet_list);
181 181
 
182
-    for($round = 1; $round <= 10; $round++) {
182
+    for ($round = 1; $round <= 10; $round++) {
183 183
       // Проводим раунд
184 184
       defined('DEBUG_UBE') ? print("Round {$round}<br>") : false;
185 185
 
@@ -192,7 +192,7 @@  discard block
 block discarded – undo
192 192
 
193 193
       // Анализируем итоги текущего раунда и готовим данные для следующего
194 194
       $this->combat_result = $this->fleet_list->ubeAnalyzeFleetOutcome($round);
195
-      if($this->combat_result != UBE_COMBAT_RESULT_DRAW) {
195
+      if ($this->combat_result != UBE_COMBAT_RESULT_DRAW) {
196 196
         break;
197 197
       }
198 198
 
@@ -221,11 +221,11 @@  discard block
 block discarded – undo
221 221
     // Генерируем результат боя
222 222
     $this->fleet_list->ube_analyze_fleets($this->is_simulator, $this->debris, $this->resource_exchange_rates);
223 223
 
224
-    if(!$this->is_ube_loaded) {
224
+    if (!$this->is_ube_loaded) {
225 225
       $this->moon_calculator->calculate_moon($this);
226 226
 
227 227
       // Лутаем ресурсы - если аттакер выиграл
228
-      if($this->combat_result == UBE_COMBAT_RESULT_WIN) {
228
+      if ($this->combat_result == UBE_COMBAT_RESULT_WIN) {
229 229
         $this->sn_ube_combat_analyze_loot();
230 230
       }
231 231
     }
@@ -245,7 +245,7 @@  discard block
 block discarded – undo
245 245
       RES_DEUTERIUM => 0,
246 246
     );
247 247
 
248
-    if(
248
+    if (
249 249
       (($planet_resource_total = $this->fleet_list[0]->get_resources_amount()) > 0)
250 250
       &&
251 251
       (($total_capacity = $this->fleet_list->ube_get_capacity_attackers()) > 0)
@@ -257,9 +257,9 @@  discard block
 block discarded – undo
257 257
       $planet_lootable_percent = $planet_lootable / $planet_resource_total;
258 258
 
259 259
       // Вычисляем сколько ресурсов вывезено
260
-      foreach($this->fleet_list->_container as $fleet_id => $fleet) {
260
+      foreach ($this->fleet_list->_container as $fleet_id => $fleet) {
261 261
         $looted_in_metal = 0;
262
-        foreach($this->fleet_list[0]->resource_list as $resource_id => $resource_amount) {
262
+        foreach ($this->fleet_list[0]->resource_list as $resource_id => $resource_amount) {
263 263
           // Вычисляем какой процент общей емкости трюмов атакующих будет задействован
264 264
           $fleet_lootable_percent = $fleet->fleet_capacity / $total_capacity;
265 265
           $looted = floor($resource_amount * $planet_lootable_percent * $fleet_lootable_percent);
@@ -325,16 +325,16 @@  discard block
 block discarded – undo
325 325
     $destination_user_id = $this->fleet_list[0]->owner_id;
326 326
 
327 327
     // Обновляем поле обломков на планете
328
-    if(!$this->is_admin_in_combat && $this->debris->debris_total() > 0) {
328
+    if (!$this->is_admin_in_combat && $this->debris->debris_total() > 0) {
329 329
       db_planet_set_by_gspt($this->ube_planet_info[PLANET_GALAXY], $this->ube_planet_info[PLANET_SYSTEM], $this->ube_planet_info[PLANET_PLANET], PT_PLANET,
330
-        "`debris_metal` = `debris_metal` + " . $this->debris->debris_get_resource(RES_METAL) . ", `debris_crystal` = `debris_crystal` + " . $this->debris->debris_get_resource(RES_CRYSTAL)
330
+        "`debris_metal` = `debris_metal` + ".$this->debris->debris_get_resource(RES_METAL).", `debris_crystal` = `debris_crystal` + ".$this->debris->debris_get_resource(RES_CRYSTAL)
331 331
       );
332 332
     }
333 333
 
334
-    foreach($this->fleet_list->_container as $fleet_id => $UBEFleet) {
334
+    foreach ($this->fleet_list->_container as $fleet_id => $UBEFleet) {
335 335
       $ship_count_lost = $UBEFleet->unit_list->unitCountLost();
336 336
 
337
-      if($fleet_id) {
337
+      if ($fleet_id) {
338 338
         // Флот
339 339
         $UBEFleet->db_save_combat_result_fleet($this->is_small_fleet_recce, $this->moon_calculator->get_reapers_status());
340 340
       } else {
@@ -342,19 +342,19 @@  discard block
 block discarded – undo
342 342
 
343 343
         // Сохраняем изменения ресурсов - если они есть
344 344
         $resource_delta = $UBEFleet->ube_combat_result_calculate_resources();
345
-        if(!empty($resource_delta)) {
345
+        if (!empty($resource_delta)) {
346 346
           $temp = array();
347
-          foreach($resource_delta as $resource_id => $resource_amount) {
347
+          foreach ($resource_delta as $resource_id => $resource_amount) {
348 348
             $resource_db_name = pname_resource_name($resource_id);
349 349
             $temp[] = "`{$resource_db_name}` = `{$resource_db_name}` + ({$resource_amount})";
350 350
           }
351 351
           db_planet_set_by_id($this->ube_planet_info[PLANET_ID], implode(',', $temp));
352 352
         }
353 353
 
354
-        if($ship_count_lost) {
354
+        if ($ship_count_lost) {
355 355
           $db_changeset = array();
356 356
           $planet_row_cache = $this->players[$destination_user_id]->getDbRow();
357
-          foreach($UBEFleet->unit_list->_container as $UBEUnit) {
357
+          foreach ($UBEFleet->unit_list->_container as $UBEUnit) {
358 358
             $db_changeset['unit'][] = sn_db_unit_changeset_prepare($UBEUnit->unitId, -$UBEUnit->units_lost, $planet_row_cache, $this->ube_planet_info[PLANET_ID]);
359 359
           }
360 360
           db_changeset_apply($db_changeset);
@@ -365,7 +365,7 @@  discard block
 block discarded – undo
365 365
     // TODO: Связать сабы с флотами констраинтами ON DELETE SET NULL
366 366
     // Для САБов
367 367
     $fleet_group_id_list = $this->fleet_list->ube_get_groups();
368
-    if(!empty($fleet_group_id_list)) {
368
+    if (!empty($fleet_group_id_list)) {
369 369
       $fleet_group_id_list = implode(',', $fleet_group_id_list);
370 370
       db_acs_delete_by_list($fleet_group_id_list);
371 371
     }
@@ -374,19 +374,19 @@  discard block
 block discarded – undo
374 374
 
375 375
     $bashing_list = array();
376 376
     $players_sides = $this->players->get_player_sides();
377
-    foreach($players_sides as $player_id => $player_side) {
378
-      if($player_side != UBE_PLAYER_IS_ATTACKER) {
377
+    foreach ($players_sides as $player_id => $player_side) {
378
+      if ($player_side != UBE_PLAYER_IS_ATTACKER) {
379 379
         continue;
380 380
       }
381
-      if($this->moon_calculator->get_status() != UBE_MOON_DESTROY_SUCCESS) {
381
+      if ($this->moon_calculator->get_status() != UBE_MOON_DESTROY_SUCCESS) {
382 382
         $bashing_list[] = "({$player_id}, {$this->ube_planet_info[PLANET_ID]}, {$this->combat_timestamp})";
383 383
       }
384
-      if($this->mission_type_id == MT_ATTACK && $this->is_defender_active_player) {
384
+      if ($this->mission_type_id == MT_ATTACK && $this->is_defender_active_player) {
385 385
         $str_loose_or_win = $this->combat_result == UBE_COMBAT_RESULT_WIN ? 'raidswin' : 'raidsloose';
386 386
         db_user_set_by_id($player_id, "`xpraid` = `xpraid` + 1, `raids` = `raids` + 1, `{$str_loose_or_win}` = `{$str_loose_or_win}` + 1");
387 387
       }
388 388
     }
389
-    if(!empty($bashing_list)) {
389
+    if (!empty($bashing_list)) {
390 390
       $bashing_list = implode(',', $bashing_list);
391 391
       db_bashing_insert($bashing_list);
392 392
     }
@@ -413,20 +413,19 @@  discard block
 block discarded – undo
413 413
       $planet_info[PLANET_SYSTEM],
414 414
       $planet_info[PLANET_PLANET],
415 415
       htmlentities($planet_info[PLANET_NAME], ENT_COMPAT, 'UTF-8'),
416
-      classLocale::$lang[$this->combat_result == UBE_COMBAT_RESULT_WIN ? 'ube_report_info_outcome_win' :
417
-        ($this->combat_result == UBE_COMBAT_RESULT_DRAW ? 'ube_report_info_outcome_draw' : 'ube_report_info_outcome_loss')]
416
+      classLocale::$lang[$this->combat_result == UBE_COMBAT_RESULT_WIN ? 'ube_report_info_outcome_win' : ($this->combat_result == UBE_COMBAT_RESULT_DRAW ? 'ube_report_info_outcome_draw' : 'ube_report_info_outcome_loss')]
418 417
     );
419 418
 
420 419
     $text_defender = '';
421 420
     $debris = $this->debris->get_debris();
422
-    foreach($debris as $resource_id => $resource_amount) {
423
-      if($resource_id == RES_DEUTERIUM) {
421
+    foreach ($debris as $resource_id => $resource_amount) {
422
+      if ($resource_id == RES_DEUTERIUM) {
424 423
         continue;
425 424
       }
426 425
 
427
-      $text_defender .= "{$classLocale['tech'][$resource_id]}: " . pretty_number($resource_amount) . '<br />';
426
+      $text_defender .= "{$classLocale['tech'][$resource_id]}: ".pretty_number($resource_amount).'<br />';
428 427
     }
429
-    if($text_defender) {
428
+    if ($text_defender) {
430 429
       $text_defender = "{$classLocale['ube_report_msg_body_debris']}{$text_defender}<br />";
431 430
     }
432 431
 
@@ -436,8 +435,8 @@  discard block
 block discarded – undo
436 435
 
437 436
     // TODO: Оптимизировать отсылку сообщений - отсылать пакетами
438 437
     $player_sides = $this->players->get_player_sides();
439
-    foreach($player_sides as $player_id => $player_side) {
440
-      $message = $text_common . ($this->is_small_fleet_recce && ($player_side == UBE_PLAYER_IS_ATTACKER) ? classLocale::$lang['ube_report_msg_body_sfr'] : $text_defender);
438
+    foreach ($player_sides as $player_id => $player_side) {
439
+      $message = $text_common.($this->is_small_fleet_recce && ($player_side == UBE_PLAYER_IS_ATTACKER) ? classLocale::$lang['ube_report_msg_body_sfr'] : $text_defender);
441 440
       msg_send_simple_message($player_id, '', $this->combat_timestamp, MSG_TYPE_COMBAT, classLocale::$lang['sys_mess_tower'], classLocale::$lang['sys_mess_attack_report'], $message);
442 441
     }
443 442
 
@@ -473,11 +472,11 @@  discard block
 block discarded – undo
473 472
     $player_id = $player_id == -1 ? $this->players->count() : $player_id;
474 473
     $fleet_id = $player_id; // FOR SIMULATOR!
475 474
 
476
-    if(empty($this->players[$player_id])) {
475
+    if (empty($this->players[$player_id])) {
477 476
       $this->players[$player_id] = new UBEPlayer();
478 477
     }
479 478
 
480
-    foreach($side_info as $fleet_data) {
479
+    foreach ($side_info as $fleet_data) {
481 480
       $this->players[$player_id]->name = $player_id;
482 481
       $this->players[$player_id]->setSide($attacker);
483 482
 
@@ -485,32 +484,32 @@  discard block
 block discarded – undo
485 484
       $this->fleet_list[$fleet_id] = $objFleet;
486 485
 
487 486
       $this->fleet_list[$fleet_id]->owner_id = $player_id;
488
-      foreach($fleet_data as $unit_id => $unit_count) {
489
-        if(!$unit_count) {
487
+      foreach ($fleet_data as $unit_id => $unit_count) {
488
+        if (!$unit_count) {
490 489
           continue;
491 490
         }
492 491
 
493 492
         $unit_type = get_unit_param($unit_id, P_UNIT_TYPE);
494 493
 
495
-        if($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) {
494
+        if ($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) {
496 495
           $this->fleet_list[$fleet_id]->unit_list->unitAdjustCount($unit_id, $unit_count);
497
-        } elseif($unit_type == UNIT_RESOURCES) {
496
+        } elseif ($unit_type == UNIT_RESOURCES) {
498 497
           $this->fleet_list[$fleet_id]->resource_list[$unit_id] = $unit_count;
499
-        } elseif($unit_type == UNIT_TECHNOLOGIES) {
500
-          if($unit_id == TECH_WEAPON) {
498
+        } elseif ($unit_type == UNIT_TECHNOLOGIES) {
499
+          if ($unit_id == TECH_WEAPON) {
501 500
             $this->players[$player_id]->player_bonus->add_unit_by_snid(TECH_WEAPON, $unit_count);
502
-          } elseif($unit_id == TECH_SHIELD) {
501
+          } elseif ($unit_id == TECH_SHIELD) {
503 502
             $this->players[$player_id]->player_bonus->add_unit_by_snid(TECH_SHIELD, $unit_count);
504
-          } elseif($unit_id == TECH_ARMOR) {
503
+          } elseif ($unit_id == TECH_ARMOR) {
505 504
             $this->players[$player_id]->player_bonus->add_unit_by_snid(TECH_ARMOR, $unit_count);
506 505
           }
507
-        } elseif($unit_type == UNIT_GOVERNORS) {
508
-          if($unit_id == MRC_FORTIFIER) {
506
+        } elseif ($unit_type == UNIT_GOVERNORS) {
507
+          if ($unit_id == MRC_FORTIFIER) {
509 508
             // Фортифаер даёт бонус ко всему
510 509
             $this->planet_bonus->add_unit_by_snid(MRC_FORTIFIER, $unit_count);
511 510
           }
512
-        } elseif($unit_type == UNIT_MERCENARIES) {
513
-          if($unit_id == MRC_ADMIRAL) {
511
+        } elseif ($unit_type == UNIT_MERCENARIES) {
512
+          if ($unit_id == MRC_ADMIRAL) {
514 513
             $this->players[$player_id]->player_bonus->add_unit_by_snid(MRC_ADMIRAL, $unit_count);
515 514
           }
516 515
         }
@@ -565,7 +564,7 @@  discard block
 block discarded – undo
565 564
 
566 565
     $ube->sn_ube_message_send();
567 566
 
568
-    defined('DEBUG_UBE') ? die('DIE at ' . __FILE__ . ' ' . __LINE__) : false;
567
+    defined('DEBUG_UBE') ? die('DIE at '.__FILE__.' '.__LINE__) : false;
569 568
 
570 569
     return false;
571 570
   }
@@ -580,7 +579,7 @@  discard block
 block discarded – undo
580 579
 
581 580
     $ube_report = new UBEReport();
582 581
     $ube = $ube_report->sn_ube_report_load(sys_get_param_str('cypher'));
583
-    if($ube != UBE_REPORT_NOT_FOUND) {
582
+    if ($ube != UBE_REPORT_NOT_FOUND) {
584 583
       $ube_report->sn_ube_report_generate($ube, $template_result);
585 584
 
586 585
       $template = gettemplate('ube_combat_report', $template);
@@ -608,9 +607,9 @@  discard block
 block discarded – undo
608 607
     $ube->sn_ube_combat();
609 608
     $ube_report = new UBEReport();
610 609
 
611
-    if(sys_get_param_str('reload')) {
610
+    if (sys_get_param_str('reload')) {
612 611
       $ube_new = $ube_report->sn_ube_report_load($ube->get_cypher()); // $combat_data = sn_ube_report_load($combat_data[UBE_REPORT_CYPHER]);
613
-      if($ube_new != UBE_REPORT_NOT_FOUND && is_object($ube_new)) {
612
+      if ($ube_new != UBE_REPORT_NOT_FOUND && is_object($ube_new)) {
614 613
         $ube = $ube_new;
615 614
       }
616 615
     }
@@ -658,7 +657,7 @@  discard block
 block discarded – undo
658 657
     $this->debris->load_from_report_row($report_row);
659 658
 
660 659
     $query = doquery("SELECT * FROM {{ube_report_player}} WHERE `ube_report_id` = {$report_row['ube_report_id']}");
661
-    while($player_row = db_fetch($query)) {
660
+    while ($player_row = db_fetch($query)) {
662 661
       $this->players->init_player_from_report_info($player_row);
663 662
     }
664 663
 
Please login to merge, or discard this patch.
Doc Comments   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -459,7 +459,7 @@  discard block
 block discarded – undo
459 459
    * Преобразовывает данные симулятора в данные для расчета боя
460 460
    *
461 461
    * @param     $side_info
462
-   * @param     $attacker
462
+   * @param     boolean $attacker
463 463
    * @param int $player_id
464 464
    *
465 465
    */
@@ -521,7 +521,7 @@  discard block
 block discarded – undo
521 521
   }
522 522
 
523 523
   /**
524
-   * @return int
524
+   * @return double
525 525
    */
526 526
   public function get_time_spent() {
527 527
     return $this->time_spent;
@@ -564,7 +564,7 @@  discard block
 block discarded – undo
564 564
   }
565 565
 
566 566
   /**
567
-   * @param $template
567
+   * @param null|template $template
568 568
    *
569 569
    * @return template
570 570
    */
Please login to merge, or discard this patch.
includes/classes/UBE/UBEDebug.php 1 patch
Spacing   +12 added lines, -12 removed lines patch added patch discarded remove patch
@@ -11,7 +11,7 @@  discard block
 block discarded – undo
11 11
    * @version 41a6.49
12 12
    */
13 13
   public static function unit_dump_header() {
14
-    if(!defined('DEBUG_UBE')) {
14
+    if (!defined('DEBUG_UBE')) {
15 15
       return;
16 16
     }
17 17
 
@@ -48,7 +48,7 @@  discard block
 block discarded – undo
48 48
    * @version 41a6.49
49 49
    */
50 50
   public static function unit_dump(UBEUnit $unit, $desc = '', UBEUnit $before = null) {
51
-    if(!defined('DEBUG_UBE')) {
51
+    if (!defined('DEBUG_UBE')) {
52 52
       return;
53 53
     }
54 54
 
@@ -75,7 +75,7 @@  discard block
 block discarded – undo
75 75
 //  print("<td>" . $this->units_lost . "</td>");
76 76
 //  print("<td>" . $this->units_restored . "</td>");
77 77
 //  print("<td>" . $this->capacity . "</td>");
78
-    print("<td>" . round($unit->share_of_side_armor, 4) . "</td>");
78
+    print("<td>".round($unit->share_of_side_armor, 4)."</td>");
79 79
     print('</tr>');
80 80
   }
81 81
 
@@ -86,7 +86,7 @@  discard block
 block discarded – undo
86 86
    * @version 41a6.49
87 87
    */
88 88
   public static function unit_dump_footer() {
89
-    if(!defined('DEBUG_UBE')) {
89
+    if (!defined('DEBUG_UBE')) {
90 90
       return;
91 91
     }
92 92
 
@@ -101,16 +101,16 @@  discard block
 block discarded – undo
101 101
    * @return UBEUnit
102 102
    */
103 103
   public static function unit_dump_defender(UBEUnit $attacking_unit_pool, UBEUnit $defending_unit_pool, $defending_fleet_id) {
104
-    if(!defined('DEBUG_UBE')) {
104
+    if (!defined('DEBUG_UBE')) {
105 105
       return null;
106 106
     }
107 107
 
108 108
     $classLocale = classLocale::$lang;
109 109
 
110
-    print("[{$attacking_unit_pool->unitId}]{$classLocale['tech'][$attacking_unit_pool->unitId]}" .
111
-      ' attacks ' .
112
-      $defending_fleet_id . '@' . "[{$defending_unit_pool->unitId}]{$classLocale['tech'][$defending_unit_pool->unitId]}" .
113
-      ' with ' . pretty_number($defending_unit_pool->attack_income) .
110
+    print("[{$attacking_unit_pool->unitId}]{$classLocale['tech'][$attacking_unit_pool->unitId]}".
111
+      ' attacks '.
112
+      $defending_fleet_id.'@'."[{$defending_unit_pool->unitId}]{$classLocale['tech'][$defending_unit_pool->unitId]}".
113
+      ' with '.pretty_number($defending_unit_pool->attack_income).
114 114
       '<br>'
115 115
     );
116 116
     $before = clone $defending_unit_pool;
@@ -127,7 +127,7 @@  discard block
 block discarded – undo
127 127
    * @version 41a6.49
128 128
    */
129 129
   public static function unit_dump_delta(UBEUnit $unit, $field, UBEUnit $before = null) {
130
-    if(!defined('DEBUG_UBE')) {
130
+    if (!defined('DEBUG_UBE')) {
131 131
       return;
132 132
     }
133 133
 
@@ -136,8 +136,8 @@  discard block
 block discarded – undo
136 136
     print(pretty_number($unit->$field));
137 137
     print("</td>");
138 138
     print("<td>");
139
-    if(!empty($before)) {
140
-      print('' . pretty_number($unit->$field - $before->$field) . '');
139
+    if (!empty($before)) {
140
+      print(''.pretty_number($unit->$field - $before->$field).'');
141 141
     }
142 142
     print("</td>");
143 143
   }
Please login to merge, or discard this patch.
includes/classes/db_mysql_v4.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -52,7 +52,7 @@
 block discarded – undo
52 52
     !mysql_select_db($settings['name'])
53 53
       ? classSupernova::$debug->error_fatal('DB error - cannot find DB on server', $this->mysql_error())
54 54
       : false;
55
-    !$this->mysql_query('SET SESSION TRANSACTION ISOLATION LEVEL ' . self::DB_MYSQL_TRANSACTION_REPEATABLE_READ . ';')
55
+    !$this->mysql_query('SET SESSION TRANSACTION ISOLATION LEVEL '.self::DB_MYSQL_TRANSACTION_REPEATABLE_READ.';')
56 56
       ? classSupernova::$debug->error_fatal('DB error - cannot set desired isolation level', $this->mysql_error())
57 57
       : false;
58 58
 
Please login to merge, or discard this patch.
includes/classes/UnitResourceLoot.php 1 patch
Spacing   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -26,7 +26,7 @@  discard block
 block discarded – undo
26 26
   public static function _init($group_name = '') {
27 27
     parent::_init($group_name);
28 28
 
29
-    foreach(static::$_group_unit_id_list as $resource_id) {
29
+    foreach (static::$_group_unit_id_list as $resource_id) {
30 30
       static::$_group_pnames[$resource_id] = pname_resource_name($resource_id);
31 31
     }
32 32
 
@@ -48,13 +48,13 @@  discard block
 block discarded – undo
48 48
 
49 49
     !is_array($resource_array) ? $resource_array = array() : false;
50 50
 
51
-    foreach($resource_array as $resource_id => $resource_actual_delta) {
52
-      if(!$resource_actual_delta) {
51
+    foreach ($resource_array as $resource_id => $resource_actual_delta) {
52
+      if (!$resource_actual_delta) {
53 53
         // No delta - no changes
54 54
         continue;
55 55
       }
56 56
 
57
-      $result[$prefix . static::$_group_pnames[$resource_id]] = $resource_actual_delta;
57
+      $result[$prefix.static::$_group_pnames[$resource_id]] = $resource_actual_delta;
58 58
     }
59 59
 
60 60
     return $result;
Please login to merge, or discard this patch.
includes/classes/db_mysql_v5.php 1 patch
Spacing   +5 added lines, -5 removed lines patch added patch discarded remove patch
@@ -39,19 +39,19 @@
 block discarded – undo
39 39
 
40 40
     @$this->link = mysqli_connect($settings['server'], $settings['user'], $settings['pass'], $settings['name']);
41 41
     if (!is_object($this->link) || $this->link->connect_error) {
42
-      classSupernova::$debug->error_fatal('DB Error - cannot connect to server error #' . $this->link->connect_errno, $this->link->connect_error);
42
+      classSupernova::$debug->error_fatal('DB Error - cannot connect to server error #'.$this->link->connect_errno, $this->link->connect_error);
43 43
     }
44 44
 
45 45
 
46 46
     !$this->mysql_query("/*!40101 SET NAMES 'utf8' */")
47
-      ? classSupernova::$debug->error_fatal('DB error - cannot set names 1 error #' . $this->link->errno, $this->link->error)
47
+      ? classSupernova::$debug->error_fatal('DB error - cannot set names 1 error #'.$this->link->errno, $this->link->error)
48 48
       : false;
49 49
     !$this->mysql_query("SET NAMES 'utf8';")
50
-      ? classSupernova::$debug->error_fatal('DB error - cannot set names 2 error #' . $this->link->errno, $this->link->error)
50
+      ? classSupernova::$debug->error_fatal('DB error - cannot set names 2 error #'.$this->link->errno, $this->link->error)
51 51
       : false;
52 52
 
53
-    !$this->mysql_query('SET SESSION TRANSACTION ISOLATION LEVEL ' . self::DB_MYSQL_TRANSACTION_REPEATABLE_READ . ';')
54
-      ? classSupernova::$debug->error_fatal('DB error - cannot set desired isolation level error #' . $this->link->errno, $this->link->error)
53
+    !$this->mysql_query('SET SESSION TRANSACTION ISOLATION LEVEL '.self::DB_MYSQL_TRANSACTION_REPEATABLE_READ.';')
54
+      ? classSupernova::$debug->error_fatal('DB error - cannot set desired isolation level error #'.$this->link->errno, $this->link->error)
55 55
       : false;
56 56
 
57 57
     $this->connected = true;
Please login to merge, or discard this patch.
includes/classes/PlayerToAccountTranslate.php 1 patch
Spacing   +6 added lines, -6 removed lines patch added patch discarded remove patch
@@ -19,7 +19,7 @@  discard block
 block discarded – undo
19 19
   protected static $is_init = false;
20 20
 
21 21
   protected static function init() {
22
-    if(!empty(static::$db)) {
22
+    if (!empty(static::$db)) {
23 23
       return;
24 24
     }
25 25
     static::$db = classSupernova::$db;
@@ -66,12 +66,12 @@  discard block
 block discarded – undo
66 66
     $provider_id_safe = intval($provider_id_unsafe);
67 67
     !is_array($account_list) ? $account_list = array($account_list) : false;
68 68
 
69
-    foreach($account_list as $provider_account_id_unsafe) {
69
+    foreach ($account_list as $provider_account_id_unsafe) {
70 70
       $provider_account_id_safe = intval($provider_account_id_unsafe);
71 71
 
72 72
       // TODO - Здесь могут отсутствовать аккаунты - проверять провайдером
73 73
       $query = static::$db->doquery("SELECT `user_id` FROM {{account_translate}} WHERE `provider_id` = {$provider_id_safe} AND `provider_account_id` = {$provider_account_id_safe} FOR UPDATE");
74
-      while($row = static::$db->db_fetch($query)) {
74
+      while ($row = static::$db->db_fetch($query)) {
75 75
         $account_translation[$row['user_id']][$provider_id_unsafe][$provider_account_id_unsafe] = true;
76 76
       }
77 77
     }
@@ -88,10 +88,10 @@  discard block
 block discarded – undo
88 88
     $account_translation = array();
89 89
 
90 90
     $query = static::$db->doquery(
91
-      "SELECT * FROM {{account_translate}} WHERE `user_id` = {$user_id_safe} " .
92
-      ($provider_id_unsafe ? "AND `provider_id` = {$provider_id_safe} " : '') .
91
+      "SELECT * FROM {{account_translate}} WHERE `user_id` = {$user_id_safe} ".
92
+      ($provider_id_unsafe ? "AND `provider_id` = {$provider_id_safe} " : '').
93 93
       "ORDER BY `timestamp` FOR UPDATE");
94
-    while($row = static::$db->db_fetch($query)) {
94
+    while ($row = static::$db->db_fetch($query)) {
95 95
       $account_translation[$row['user_id']][$row['provider_id']][$row['provider_account_id']] = $row;
96 96
     }
97 97
 
Please login to merge, or discard this patch.
includes/classes/Account.php 1 patch
Spacing   +19 added lines, -19 removed lines patch added patch discarded remove patch
@@ -79,8 +79,8 @@  discard block
 block discarded – undo
79 79
     $this->reset();
80 80
     $this->db = is_object($db) ? $db : classSupernova::$db;
81 81
 
82
-    foreach($this->table_check as $table_name) {
83
-      if(empty($this->db->table_list[$table_name])) {
82
+    foreach ($this->table_check as $table_name) {
83
+      if (empty($this->db->table_list[$table_name])) {
84 84
         die('Если вы видите это сообщение первый раз после обновления релиза - просто перегрузите страницу.<br />
85 85
               В противном случае - сообщите Администрации сервера об ошибке.<br/>
86 86
               Не хватает таблицы для работы системы авторизации: ' . $table_name);
@@ -104,7 +104,7 @@  discard block
 block discarded – undo
104 104
    */
105 105
   // OK v4.6
106 106
   public function password_change($old_password_unsafe, $new_password_unsafe, $salt_unsafe = null) {
107
-    if(!$this->password_check($old_password_unsafe)) {
107
+    if (!$this->password_check($old_password_unsafe)) {
108 108
       return false;
109 109
     }
110 110
 
@@ -125,7 +125,7 @@  discard block
 block discarded – undo
125 125
   // OK v4.5
126 126
   public function assign_from_db_row($row) {
127 127
     $this->reset();
128
-    if(empty($row) || !is_array($row)) {
128
+    if (empty($row) || !is_array($row)) {
129 129
       return false;
130 130
     }
131 131
     $this->account_id = $row['account_id'];
@@ -242,11 +242,11 @@  discard block
 block discarded – undo
242 242
         `account_email` = LOWER('{$email_safe}'),
243 243
         `account_language` = '{$language_safe}'"
244 244
     );
245
-    if(!$result) {
245
+    if (!$result) {
246 246
       throw new Exception(REGISTER_ERROR_ACCOUNT_CREATE, ERR_ERROR);
247 247
     }
248 248
 
249
-    if(!($account_id = $this->db->db_insert_id())) {
249
+    if (!($account_id = $this->db->db_insert_id())) {
250 250
       throw new Exception(REGISTER_ERROR_ACCOUNT_CREATE, ERR_ERROR);
251 251
     }
252 252
 
@@ -276,7 +276,7 @@  discard block
 block discarded – undo
276 276
       WHERE `account_id` = '{$account_id_safe}'"
277 277
     ) ? true : false;
278 278
 
279
-    if($result) {
279
+    if ($result) {
280 280
       $result = $this->db_get_by_id($this->account_id);
281 281
     }
282 282
 
@@ -363,7 +363,7 @@  discard block
 block discarded – undo
363 363
   public function metamatter_change($change_type, $metamatter, $comment = '', $already_changed = false) {
364 364
     global $mm_change_legit;
365 365
 
366
-    if(!$this->is_exists || !($metamatter = round(floatval($metamatter)))) {
366
+    if (!$this->is_exists || !($metamatter = round(floatval($metamatter)))) {
367 367
       classSupernova::$debug->error('Ошибка при попытке манипуляции с ММ');
368 368
 
369 369
       return false;
@@ -373,7 +373,7 @@  discard block
 block discarded – undo
373 373
 
374 374
     $mm_change_legit = true;
375 375
     // $sn_data_metamatter_db_name = pname_resource_name(RES_METAMATTER);
376
-    if($already_changed) {
376
+    if ($already_changed) {
377 377
       $metamatter_total_delta = 0;
378 378
       $result = -1;
379 379
     } else {
@@ -383,17 +383,17 @@  discard block
 block discarded – undo
383 383
       $result = $this->db->doquery(
384 384
         "UPDATE {{account}}
385 385
         SET
386
-          `account_metamatter` = `account_metamatter` + '{$metamatter}'" .
387
-        ($metamatter_total_delta ? ", `account_immortal` = IF(`account_metamatter_total` + '{$metamatter_total_delta}' >= {$classConfig->player_metamatter_immortal}, NOW(), `account_immortal`), `account_metamatter_total` = `account_metamatter_total` + '{$metamatter_total_delta}'" : '') .
386
+          `account_metamatter` = `account_metamatter` + '{$metamatter}'".
387
+        ($metamatter_total_delta ? ", `account_immortal` = IF(`account_metamatter_total` + '{$metamatter_total_delta}' >= {$classConfig->player_metamatter_immortal}, NOW(), `account_immortal`), `account_metamatter_total` = `account_metamatter_total` + '{$metamatter_total_delta}'" : '').
388 388
         " WHERE `account_id` = {$account_id_safe}"
389 389
       );
390
-      if(!$result) {
390
+      if (!$result) {
391 391
         classSupernova::$debug->error("Error adjusting Metamatter for player ID {$this->account_id} (Player Not Found?) with {$metamatter}. Reason: {$comment}", 'Metamatter Change', 402);
392 392
       }
393 393
       $result = classSupernova::$db->db_affected_rows();
394 394
     }
395 395
 
396
-    if(empty(core_auth::$user['id'])) {
396
+    if (empty(core_auth::$user['id'])) {
397 397
       $user_list = PlayerToAccountTranslate::db_translate_get_users_from_account_list(core_auth::$main_provider->provider_id, $this->account_id);
398 398
       reset($user_list);
399 399
       $user_id_unsafe = key($user_list);
@@ -402,30 +402,30 @@  discard block
 block discarded – undo
402 402
     }
403 403
     $user_id_safe = $this->db->db_escape($user_id_unsafe);
404 404
 
405
-    if(!$result) {
405
+    if (!$result) {
406 406
       classSupernova::$debug->error("Error adjusting Metamatter for player ID {$this->account_id} (Player Not Found?) with {$metamatter}. Reason: {$comment}", 'Metamatter Change', 402);
407 407
     }
408 408
 
409
-    if(!$already_changed) {
409
+    if (!$already_changed) {
410 410
       $this->account_metamatter += $metamatter;
411 411
       $this->account_metamatter_total += $metamatter_total_delta;
412 412
     }
413 413
 
414
-    if(is_array($comment)) {
414
+    if (is_array($comment)) {
415 415
       $comment = call_user_func_array('sprintf', $comment);
416 416
     }
417 417
 
418 418
     $result = $this->db_mm_log_insert($comment, $change_type, $metamatter, $user_id_unsafe);
419 419
 
420
-    if($metamatter > 0 && !empty($user_id_safe)) {
420
+    if ($metamatter > 0 && !empty($user_id_safe)) {
421 421
       $old_referral = db_referral_get_by_id($user_id_safe);
422
-      if($old_referral['id']) {
422
+      if ($old_referral['id']) {
423 423
         $dark_matter_from_metamatter = $metamatter * AFFILIATE_MM_TO_REFERRAL_DM;
424 424
         db_referral_update_dm($user_id_safe, $dark_matter_from_metamatter);
425 425
         $new_referral = db_referral_get_by_id($user_id_safe);
426 426
 
427 427
         $partner_bonus = floor($new_referral['dark_matter'] / classSupernova::$config->rpg_bonus_divisor) - ($old_referral['dark_matter'] >= classSupernova::$config->rpg_bonus_minimum ? floor($old_referral['dark_matter'] / classSupernova::$config->rpg_bonus_divisor) : 0);
428
-        if($partner_bonus > 0 && $new_referral['dark_matter'] >= classSupernova::$config->rpg_bonus_minimum) {
428
+        if ($partner_bonus > 0 && $new_referral['dark_matter'] >= classSupernova::$config->rpg_bonus_minimum) {
429 429
           rpg_points_change($new_referral['id_partner'], RPG_REFERRAL_BOUGHT_MM, $partner_bonus, "Incoming MM From Referral ID {$user_id_safe}");
430 430
         }
431 431
       }
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includes/classes/skin.php 1 patch
Spacing   +26 added lines, -26 removed lines patch added patch discarded remove patch
@@ -152,7 +152,7 @@  discard block
 block discarded – undo
152 152
    * Инициализация харнилища скинов
153 153
    */
154 154
   protected static function init() {
155
-    if(static::$is_init) {
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+    if (static::$is_init) {
156 156
       return;
157 157
     }
158 158
 
@@ -165,7 +165,7 @@  discard block
 block discarded – undo
165 165
 
166 166
     // Загружены ли уже данные по текущему скину?
167 167
 //pdump(static::$skin_list[$ini_path], 'static');
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-    if(empty(static::$skin_list[$skin_path])) {
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+    if (empty(static::$skin_list[$skin_path])) {
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       // Прогружаем текущий скин
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       static::$skin_list[$skin_path] = new skin($skin_path);
171 171
       static::$active = static::$skin_list[$skin_path];
@@ -191,9 +191,9 @@  discard block
 block discarded – undo
191 191
     strpos($skin_path, 'skins/') !== false ? $skin_path = substr($skin_path, 6) : false;
192 192
     strpos($skin_path, '/') !== false ? $skin_path = str_replace('/', '', $skin_path) : false;
193 193
 
194
-    $this->root_http_relative = 'skins/' . $skin_path . '/'; // Пока стоит base="" в body SN_ROOT_VIRTUAL - не нужен
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+    $this->root_http_relative = 'skins/'.$skin_path.'/'; // Пока стоит base="" в body SN_ROOT_VIRTUAL - не нужен
195 195
 //    $this->root_http = SN_ROOT_VIRTUAL . 'skins/' . $skin_path . '/'; // Всегда абсолютный путь от корня сайта
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-    $this->root_physical_absolute = SN_ROOT_PHYSICAL . 'skins/' . $skin_path . '/';
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+    $this->root_physical_absolute = SN_ROOT_PHYSICAL.'skins/'.$skin_path.'/';
197 197
     $this->name = $skin_path;
198 198
 //    pdump($this->root_folder);
199 199
     // Искать скин среди пользовательских - когда будет конструктор скинов
@@ -201,22 +201,22 @@  discard block
 block discarded – undo
201 201
 
202 202
     $this->is_ini_present = false;
203 203
     // Проверка на корректность и существование пути
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-    if(is_file($this->root_physical_absolute . 'skin.ini')) {
204
+    if (is_file($this->root_physical_absolute.'skin.ini')) {
205 205
       // Пытаемся распарсить файл
206 206
 
207 207
       // По секциям? images и config? Что бы не копировать конфигурацию? Или просто unset(__inherit) а затем заново записать
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-      $this->config = parse_ini_file($this->root_physical_absolute . 'skin.ini');
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-      if(!empty($this->config)) {
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+      $this->config = parse_ini_file($this->root_physical_absolute.'skin.ini');
209
+      if (!empty($this->config)) {
210 210
 
211 211
         $this->is_ini_present = true;
212 212
 
213
-        if(!empty($this->config['_inherit'])) {
213
+        if (!empty($this->config['_inherit'])) {
214 214
           // Если скин наследует себя...
215
-          if($this->config['_inherit'] == $skin_path) {
215
+          if ($this->config['_inherit'] == $skin_path) {
216 216
             // TODO - определять более сложные случаи циклических ссылок в _inherit
217 217
             die('">circular skin inheritance!');
218 218
           }
219
-          if(empty(static::$skin_list[$this->config['_inherit']])) {
219
+          if (empty(static::$skin_list[$this->config['_inherit']])) {
220 220
             static::$skin_list[$this->config['_inherit']] = new skin($this->config['_inherit']);
221 221
           }
222 222
           $this->parent = static::$skin_list[$this->config['_inherit']];
@@ -232,15 +232,15 @@  discard block
 block discarded – undo
232 232
     }
233 233
 
234 234
     // Пытаемся скомпилировать _no_image заранее
235
-    if(!empty($this->config[SKIN_IMAGE_MISSED_FIELD])) {
235
+    if (!empty($this->config[SKIN_IMAGE_MISSED_FIELD])) {
236 236
       $this->container[SKIN_IMAGE_MISSED_FIELD] = $this->compile_try_path(SKIN_IMAGE_MISSED_FIELD, $this->config[SKIN_IMAGE_MISSED_FIELD]);
237 237
     }
238 238
 
239 239
     // Если нет заглушки
240
-    if(empty($this->container[SKIN_IMAGE_MISSED_FIELD])) {
240
+    if (empty($this->container[SKIN_IMAGE_MISSED_FIELD])) {
241 241
       $this->container[SKIN_IMAGE_MISSED_FIELD] = empty($this->parent)
242 242
         // Если нет парента - берем хардкод
243
-        ? $this->container[SKIN_IMAGE_MISSED_FIELD] = SN_ROOT_VIRTUAL . SKIN_IMAGE_MISSED_FILE_PATH
243
+        ? $this->container[SKIN_IMAGE_MISSED_FIELD] = SN_ROOT_VIRTUAL.SKIN_IMAGE_MISSED_FILE_PATH
244 244
         // Если есть парент - берем у парента. У предков всегда всё есть
245 245
         : $this->parent->compile_image(SKIN_IMAGE_MISSED_FIELD, null);
246 246
     }
@@ -267,7 +267,7 @@  discard block
 block discarded – undo
267 267
     $image_tag = $this->image_tag_parse($image_tag, $template);
268 268
 
269 269
     // Проверяем наличие ключа RIT в хранилища. В нём не может быть несуществующих файлов по построению
270
-    if(!empty($this->container[$image_tag[SKIN_IMAGE_TAG_RESOLVED]])) {
270
+    if (!empty($this->container[$image_tag[SKIN_IMAGE_TAG_RESOLVED]])) {
271 271
       return $this->container[$image_tag[SKIN_IMAGE_TAG_RESOLVED]];
272 272
     }
273 273
 
@@ -285,7 +285,7 @@  discard block
 block discarded – undo
285 285
     // Нет - image ID не является путём к файлу. Пора обратиться к предкам за помощью...
286 286
     // Пытаемся вытащить путь из родителя и применить к нему свои параметры
287 287
     // Тащим по ID изображения, а не по ТЭГУ - мало ли что там делает с путём родитель и как преобразовывает его в строку?
288
-    if(empty($this->container[$image_id]) && !empty($this->parent)) {
288
+    if (empty($this->container[$image_id]) && !empty($this->parent)) {
289 289
       $this->container[$image_id] = $this->parent->compile_image($image_id, $template);
290 290
 
291 291
       // Если у родителя нет картинки - он вернет пустую строку. Тогда нам надо использовать заглушку - свою или родительскую
@@ -306,18 +306,18 @@  discard block
 block discarded – undo
306 306
   protected function image_tag_parse($image_tag, $template) {
307 307
     $image_tag_ptl_resolved = $image_tag;
308 308
     // Есть переменные из темплейта ?
309
-    if(strpos($image_tag_ptl_resolved, '[') !== false && is_object($template)) {
309
+    if (strpos($image_tag_ptl_resolved, '[') !== false && is_object($template)) {
310 310
       // Что бы лишний раз не запускать регексп
311 311
       // TODO - многоуровневые вложения ?! Надо ли и где их можно применить
312 312
       preg_match_all('#(\[.+?\])#', $image_tag_ptl_resolved, $matches);
313
-      foreach($matches[0] as &$match) {
313
+      foreach ($matches[0] as &$match) {
314 314
         $var_name = str_replace(array('[', ']'), '', $match);
315
-        if(strpos($var_name, '.') !== false) {
315
+        if (strpos($var_name, '.') !== false) {
316 316
           // Вложенная переменная темплейта - на текущем уровне
317 317
           // TODO Вложенная переменная из корня через "!"
318 318
           list($block_name, $block_var) = explode('.', $var_name);
319 319
           isset($template->_block_value[$block_name][$block_var]) ? $image_tag_ptl_resolved = str_replace($match, $template->_block_value[$block_name][$block_var], $image_tag_ptl_resolved) : false;
320
-        } elseif(strpos($var_name, '$') !== false) {
320
+        } elseif (strpos($var_name, '$') !== false) {
321 321
           // Корневой DEFINE
322 322
           $define_name = substr($var_name, 1);
323 323
           isset($template->_tpldata['DEFINE']['.'][$define_name]) ? $image_tag_ptl_resolved = str_replace($match, $template->_tpldata['DEFINE']['.'][$define_name], $image_tag_ptl_resolved) : false;
@@ -328,7 +328,7 @@  discard block
 block discarded – undo
328 328
       }
329 329
     }
330 330
 
331
-    if(strpos($image_tag_ptl_resolved, '|') !== false) {
331
+    if (strpos($image_tag_ptl_resolved, '|') !== false) {
332 332
       $params = explode('|', $image_tag_ptl_resolved);
333 333
       $image_id = $params[0];
334 334
       unset($params[0]);
@@ -358,9 +358,9 @@  discard block
 block discarded – undo
358 358
   protected function compile_try_path($image_id, $file_path) {
359 359
     // Если первый символ пути '/' - значит это путь от HTTP-корня
360 360
     // Откусываем его и пользуем остальное
361
-    $relative_path = strpos($file_path, '/') !== 0 ? $this->root_http_relative . $file_path : substr($file_path, 1);
361
+    $relative_path = strpos($file_path, '/') !== 0 ? $this->root_http_relative.$file_path : substr($file_path, 1);
362 362
 
363
-    return is_file(SN_ROOT_PHYSICAL . $relative_path) ? $this->container[$image_id] = SN_ROOT_VIRTUAL . $relative_path : '';
363
+    return is_file(SN_ROOT_PHYSICAL.$relative_path) ? $this->container[$image_id] = SN_ROOT_VIRTUAL.$relative_path : '';
364 364
   }
365 365
 
366 366
 
@@ -392,13 +392,13 @@  discard block
 block discarded – undo
392 392
     $image_string = $this->container[$image_tag];
393 393
 
394 394
     // Нет параметров - просто возвращаем значение по $image_name из контейнера
395
-    if(!empty($params) && is_array($params)) {
395
+    if (!empty($params) && is_array($params)) {
396 396
       // Здесь автоматически произойдёт упорядочивание параметров
397 397
 
398 398
       // Параметр 'html' - выводить изображение в виде HTML-тэга
399
-      if(in_array('html', $params)) {
400
-        $image_tag = $image_tag . '|html';
401
-        $image_string = '<img src="' . $image_string . '" />';
399
+      if (in_array('html', $params)) {
400
+        $image_tag = $image_tag.'|html';
401
+        $image_string = '<img src="'.$image_string.'" />';
402 402
         $this->container[$image_tag] = $image_string;
403 403
       }
404 404
     }
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