Completed
Push — work-fleets ( 9e446e...674b8a )
by SuperNova.WS
12:48 queued 05:50
created
classes/UBE/UBEReport.php 1 patch
Spacing   +29 added lines, -29 removed lines patch added patch discarded remove patch
@@ -13,14 +13,14 @@  discard block
 block discarded – undo
13 13
    */
14 14
   public function sn_ube_report_save($ube) {
15 15
     // Если уже есть ИД репорта - значит репорт был взят из таблицы. С таким мы не работаем
16
-    if($ube->get_cypher()) {
16
+    if ($ube->get_cypher()) {
17 17
       return false;
18 18
     }
19 19
 
20 20
     // Генерируем уникальный секретный ключ и проверяем наличие в базе
21 21
     do {
22 22
       $ube->report_cypher = sys_random_string(32);
23
-    } while(classSupernova::$db->doSelectFetchArray("SELECT ube_report_cypher FROM {{ube_report}} WHERE ube_report_cypher = '{$ube->report_cypher}' LIMIT 1 FOR UPDATE"));
23
+    } while (classSupernova::$db->doSelectFetchArray("SELECT ube_report_cypher FROM {{ube_report}} WHERE ube_report_cypher = '{$ube->report_cypher}' LIMIT 1 FOR UPDATE"));
24 24
 
25 25
     // Инициализация таблицы для пакетной вставки информации
26 26
     $sql_perform = array(
@@ -106,21 +106,21 @@  discard block
 block discarded – undo
106 106
 
107 107
     // Сохраняем общую информацию о бое
108 108
     classSupernova::$db->doInsertSet(TABLE_UBE_REPORT, array(
109
-        'ube_report_cypher'             => (string)$ube->report_cypher,
110
-        'ube_report_time_combat'        => (string)date(FMT_DATE_TIME_SQL, $ube->combat_timestamp),
111
-        'ube_report_time_spent'         => (float)$ube->time_spent,
112
-        'ube_report_combat_admin'       => (int)$ube->is_admin_in_combat,
113
-        'ube_report_mission_type'       => (int)$ube->mission_type_id,
114
-        'ube_report_combat_result'      => (int)$ube->combat_result,
115
-        'ube_report_combat_sfr'         => (int)$ube->is_small_fleet_recce,
116
-        'ube_report_planet_id'          => (int)$ube->ube_planet_info[PLANET_ID],
117
-        'ube_report_planet_name'        => (string)$ube->ube_planet_info[PLANET_NAME],
118
-        'ube_report_planet_size'        => (int)$ube->ube_planet_info[PLANET_SIZE],
119
-        'ube_report_planet_galaxy'      => (int)$ube->ube_planet_info[PLANET_GALAXY],
120
-        'ube_report_planet_system'      => (int)$ube->ube_planet_info[PLANET_SYSTEM],
121
-        'ube_report_planet_planet'      => (int)$ube->ube_planet_info[PLANET_PLANET],
122
-        'ube_report_planet_planet_type' => (int)$ube->ube_planet_info[PLANET_TYPE],
123
-        'ube_report_capture_result'     => (int)$ube->capture_result,
109
+        'ube_report_cypher'             => (string) $ube->report_cypher,
110
+        'ube_report_time_combat'        => (string) date(FMT_DATE_TIME_SQL, $ube->combat_timestamp),
111
+        'ube_report_time_spent'         => (float) $ube->time_spent,
112
+        'ube_report_combat_admin'       => (int) $ube->is_admin_in_combat,
113
+        'ube_report_mission_type'       => (int) $ube->mission_type_id,
114
+        'ube_report_combat_result'      => (int) $ube->combat_result,
115
+        'ube_report_combat_sfr'         => (int) $ube->is_small_fleet_recce,
116
+        'ube_report_planet_id'          => (int) $ube->ube_planet_info[PLANET_ID],
117
+        'ube_report_planet_name'        => (string) $ube->ube_planet_info[PLANET_NAME],
118
+        'ube_report_planet_size'        => (int) $ube->ube_planet_info[PLANET_SIZE],
119
+        'ube_report_planet_galaxy'      => (int) $ube->ube_planet_info[PLANET_GALAXY],
120
+        'ube_report_planet_system'      => (int) $ube->ube_planet_info[PLANET_SYSTEM],
121
+        'ube_report_planet_planet'      => (int) $ube->ube_planet_info[PLANET_PLANET],
122
+        'ube_report_planet_planet_type' => (int) $ube->ube_planet_info[PLANET_TYPE],
123
+        'ube_report_capture_result'     => (int) $ube->capture_result,
124 124
       )
125 125
       + $ube->debris->report_generate_array()
126 126
       + $ube->moon_calculator->report_generate_array()
@@ -129,7 +129,7 @@  discard block
 block discarded – undo
129 129
 
130 130
     // Сохраняем общую информацию по игрокам
131 131
     $player_sides = $ube->players->get_player_sides();
132
-    foreach($player_sides as $player_id => $player_side) {
132
+    foreach ($player_sides as $player_id => $player_side) {
133 133
       $sql_perform['ube_report_player'][] = array(
134 134
         $ube_report_id,
135 135
         $player_id,
@@ -137,14 +137,14 @@  discard block
 block discarded – undo
137 137
         "'" . db_escape($ube->players[$player_id]->name) . "'",
138 138
         $ube->players[$player_id]->getSide() == UBE_PLAYER_IS_ATTACKER ? 1 : 0,
139 139
 
140
-        (float)$ube->players[$player_id]->player_bonus->calcBonus(P_ATTACK),
141
-        (float)$ube->players[$player_id]->player_bonus->calcBonus(P_SHIELD),
142
-        (float)$ube->players[$player_id]->player_bonus->calcBonus(P_ARMOR),
140
+        (float) $ube->players[$player_id]->player_bonus->calcBonus(P_ATTACK),
141
+        (float) $ube->players[$player_id]->player_bonus->calcBonus(P_SHIELD),
142
+        (float) $ube->players[$player_id]->player_bonus->calcBonus(P_ARMOR),
143 143
       );
144 144
     }
145 145
 
146 146
     // Всякая информация по флотам
147
-    foreach($ube->fleet_list->_container as $fleet_id => $UBEFleet) {
147
+    foreach ($ube->fleet_list->_container as $fleet_id => $UBEFleet) {
148 148
       // Сохраняем общую информацию по флотам
149 149
       $sql_perform['ube_report_fleet'][] = $UBEFleet->sql_generate_array($ube_report_id);
150 150
 
@@ -160,9 +160,9 @@  discard block
 block discarded – undo
160 160
 
161 161
     // Пакетная вставка данных
162 162
     // First row is a list of field names
163
-    foreach($sql_perform as $table_name => &$table_data) {
163
+    foreach ($sql_perform as $table_name => &$table_data) {
164 164
       // If only field names in this table - doing nothing
165
-      if(count($table_data) < 2) {
165
+      if (count($table_data) < 2) {
166 166
         continue;
167 167
       }
168 168
       // Picking up field names
@@ -185,7 +185,7 @@  discard block
 block discarded – undo
185 185
     $report_cypher = db_escape($report_cypher);
186 186
 
187 187
     $report_row = classSupernova::$db->doSelectFetchArray("SELECT * FROM {{ube_report}} WHERE ube_report_cypher = '{$report_cypher}' LIMIT 1");
188
-    if(!$report_row) {
188
+    if (!$report_row) {
189 189
       return UBE_REPORT_NOT_FOUND;
190 190
     }
191 191
 
@@ -201,7 +201,7 @@  discard block
 block discarded – undo
201 201
    * @param     $template_result
202 202
    */
203 203
   public function sn_ube_report_generate(UBE $ube, &$template_result) {
204
-    if(!is_object($ube)) {
204
+    if (!is_object($ube)) {
205 205
       return;
206 206
     }
207 207
 
@@ -216,15 +216,15 @@  discard block
 block discarded – undo
216 216
 
217 217
     // Координаты, тип и название планеты - если есть
218 218
 //R  $planet_owner_id = $combat_data[UBE_FLEETS][0][UBE_OWNER];
219
-    if(isset($ube->ube_planet_info)) {
219
+    if (isset($ube->ube_planet_info)) {
220 220
       $template_result += $ube->ube_planet_info;
221 221
       $template_result[PLANET_NAME] = str_replace(' ', '&nbsp;', htmlentities($template_result[PLANET_NAME], ENT_COMPAT, 'UTF-8'));
222 222
     }
223 223
 
224 224
     // Обломки
225 225
     $debris = array();
226
-    foreach(array(RES_METAL, RES_CRYSTAL) as $resource_id) {
227
-      if($resource_amount = $ube->debris->debris_get_resource($resource_id)) {
226
+    foreach (array(RES_METAL, RES_CRYSTAL) as $resource_id) {
227
+      if ($resource_amount = $ube->debris->debris_get_resource($resource_id)) {
228 228
         $debris[] = array(
229 229
           'NAME'   => classLocale::$lang['tech'][$resource_id],
230 230
           'AMOUNT' => pretty_number($resource_amount),
Please login to merge, or discard this patch.
classes/UBE/UBEMoonCalculator.php 1 patch
Spacing   +20 added lines, -20 removed lines patch added patch discarded remove patch
@@ -72,7 +72,7 @@  discard block
 block discarded – undo
72 72
 
73 73
     $debris_for_moon = $debris->debris_total();
74 74
 
75
-    if(!$debris_for_moon) {
75
+    if (!$debris_for_moon) {
76 76
       return;
77 77
     }
78 78
 
@@ -80,12 +80,12 @@  discard block
 block discarded – undo
80 80
     $moon_chance = min($debris_for_moon / UBE_MOON_DEBRIS_PER_PERCENT, UBE_MOON_PERCENT_MAX); // TODO Configure
81 81
     $moon_chance = $moon_chance >= UBE_MOON_PERCENT_MIN ? $moon_chance : 0;
82 82
     $this->create_chance = $moon_chance;
83
-    if($moon_chance) {
84
-      if($is_simulator || mt_rand(1, 100) <= $moon_chance) {
83
+    if ($moon_chance) {
84
+      if ($is_simulator || mt_rand(1, 100) <= $moon_chance) {
85 85
         $this->status = UBE_MOON_CREATE_SUCCESS;
86 86
         $this->moon_diameter = round($is_simulator ? $moon_chance * 150 + 1999 : mt_rand($moon_chance * 100 + 1000, $moon_chance * 200 + 2999));
87 87
 
88
-        if($debris_for_moon <= UBE_MOON_DEBRIS_MAX_SPENT) {
88
+        if ($debris_for_moon <= UBE_MOON_DEBRIS_MAX_SPENT) {
89 89
           $debris->_reset();
90 90
         } else {
91 91
           $moon_debris_left_percent = ($debris_for_moon - UBE_MOON_DEBRIS_MAX_SPENT) / $debris_for_moon;
@@ -104,7 +104,7 @@  discard block
 block discarded – undo
104 104
    */
105 105
   protected function moon_destroy_try($reapers) {
106 106
     // TODO: $is_simulator
107
-    if($reapers <= 0) {
107
+    if ($reapers <= 0) {
108 108
       return;
109 109
     }
110 110
 
@@ -122,8 +122,8 @@  discard block
 block discarded – undo
122 122
    * @version 2016-02-25 23:42:45 41a4.68
123 123
    */
124 124
   public function calculate_moon(UBE $ube) {
125
-    if(UBE_MOON_EXISTS == $this->status) {
126
-      if($ube->mission_type_id == MT_DESTROY && $ube->combat_result == UBE_COMBAT_RESULT_WIN) {
125
+    if (UBE_MOON_EXISTS == $this->status) {
126
+      if ($ube->mission_type_id == MT_DESTROY && $ube->combat_result == UBE_COMBAT_RESULT_WIN) {
127 127
         $reapers = $ube->fleet_list->ube_calculate_attack_reapers();
128 128
         $this->moon_destroy_try($reapers);
129 129
       }
@@ -137,12 +137,12 @@  discard block
 block discarded – undo
137 137
    */
138 138
   public function report_generate_array() {
139 139
     return array(
140
-      'ube_report_moon'                    => (int)$this->status,
141
-      'ube_report_moon_chance'             => (int)$this->create_chance,
142
-      'ube_report_moon_size'               => (float)$this->moon_diameter,
143
-      'ube_report_moon_reapers'            => (int)$this->reapers_status,
144
-      'ube_report_moon_destroy_chance'     => (int)$this->destroy_chance,
145
-      'ube_report_moon_reapers_die_chance' => (int)$this->reaper_die_chance,
140
+      'ube_report_moon'                    => (int) $this->status,
141
+      'ube_report_moon_chance'             => (int) $this->create_chance,
142
+      'ube_report_moon_size'               => (float) $this->moon_diameter,
143
+      'ube_report_moon_reapers'            => (int) $this->reapers_status,
144
+      'ube_report_moon_destroy_chance'     => (int) $this->destroy_chance,
145
+      'ube_report_moon_reapers_die_chance' => (int) $this->reaper_die_chance,
146 146
     );
147 147
   }
148 148
 
@@ -173,11 +173,11 @@  discard block
 block discarded – undo
173 173
    * @param $planet_id
174 174
    */
175 175
   public function db_apply_result($planet_info, $destination_user_id) {
176
-    if($this->status == UBE_MOON_CREATE_SUCCESS) {
176
+    if ($this->status == UBE_MOON_CREATE_SUCCESS) {
177 177
       $moon_row = uni_create_moon($planet_info[PLANET_GALAXY], $planet_info[PLANET_SYSTEM], $planet_info[PLANET_PLANET], $destination_user_id, $this->moon_diameter, '', false);
178 178
       $this->moon_name = $moon_row['name'];
179 179
       unset($moon_row);
180
-    } elseif($this->status == UBE_MOON_DESTROY_SUCCESS) {
180
+    } elseif ($this->status == UBE_MOON_DESTROY_SUCCESS) {
181 181
       DBStaticPlanet::db_planet_delete_by_id($planet_info[PLANET_ID]);
182 182
     }
183 183
   }
@@ -186,14 +186,14 @@  discard block
 block discarded – undo
186 186
     $classLocale = classLocale::$lang;
187 187
 
188 188
     $text_defender = '';
189
-    if($this->status == UBE_MOON_CREATE_SUCCESS) {
189
+    if ($this->status == UBE_MOON_CREATE_SUCCESS) {
190 190
       $text_defender .= "{$classLocale['ube_report_moon_created']} {$this->moon_diameter} {$classLocale['sys_kilometers_short']}<br /><br />";
191
-    } elseif($this->status == UBE_MOON_CREATE_FAILED) {
191
+    } elseif ($this->status == UBE_MOON_CREATE_FAILED) {
192 192
       $text_defender .= "{$classLocale['ube_report_moon_chance']} {$this->create_chance}%<br /><br />";
193 193
     }
194 194
 
195
-    if($ube->mission_type_id == MT_DESTROY) {
196
-      if($this->reapers_status == UBE_MOON_REAPERS_NONE) {
195
+    if ($ube->mission_type_id == MT_DESTROY) {
196
+      if ($this->reapers_status == UBE_MOON_REAPERS_NONE) {
197 197
         $text_defender .= classLocale::$lang['ube_report_moon_reapers_none'];
198 198
       } else {
199 199
         $text_defender .= "{$classLocale['ube_report_moon_reapers_wave']}. {$classLocale['ube_report_moon_reapers_chance']} {$this->destroy_chance}%. ";
@@ -222,7 +222,7 @@  discard block
 block discarded – undo
222 222
    * @version 2016-02-25 23:42:45 41a4.68
223 223
    */
224 224
   public function ubeInitLoadStatis($destination_planet) {
225
-    if($destination_planet['planet_type'] == PT_MOON || is_array($moon = DBStaticPlanet::db_planet_by_parent($destination_planet['id'], true, '`id`'))) {
225
+    if ($destination_planet['planet_type'] == PT_MOON || is_array($moon = DBStaticPlanet::db_planet_by_parent($destination_planet['id'], true, '`id`'))) {
226 226
       $this->status = UBE_MOON_EXISTS;
227 227
       $this->moon_diameter = !empty($moon['planet_type']) && $moon['planet_type'] == PT_MOON ? $moon['diameter'] : $destination_planet['diameter'];
228 228
       $this->reapers_status = UBE_MOON_REAPERS_NONE;
Please login to merge, or discard this patch.
classes/UBE/UBE.php 1 patch
Spacing   +44 added lines, -45 removed lines patch added patch discarded remove patch
@@ -150,7 +150,7 @@  discard block
 block discarded – undo
150 150
     $this->players->db_load_player_by_id($player_id, UBE_PLAYER_IS_DEFENDER);
151 151
 
152 152
     $player_db_row = $this->players[$player_id]->getDbRow();
153
-    if($fortifier_level = mrc_get_level($player_db_row, $this->combatMission->dst_planet, MRC_FORTIFIER)) {
153
+    if ($fortifier_level = mrc_get_level($player_db_row, $this->combatMission->dst_planet, MRC_FORTIFIER)) {
154 154
       $this->planet_bonus->add_unit_by_snid(MRC_FORTIFIER, $fortifier_level);
155 155
     }
156 156
 
@@ -181,7 +181,7 @@  discard block
 block discarded – undo
181 181
     $this->rounds[0] = new UBERound(0);
182 182
     $this->rounds[0]->make_snapshot($this->fleet_list);
183 183
 
184
-    for($round = 1; $round <= 10; $round++) {
184
+    for ($round = 1; $round <= 10; $round++) {
185 185
       // Проводим раунд
186 186
       defined('DEBUG_UBE') ? print("Round {$round}<br>") : false;
187 187
 
@@ -194,7 +194,7 @@  discard block
 block discarded – undo
194 194
 
195 195
       // Анализируем итоги текущего раунда и готовим данные для следующего
196 196
       $this->combat_result = $this->fleet_list->ubeAnalyzeFleetOutcome($round);
197
-      if($this->combat_result != UBE_COMBAT_RESULT_DRAW) {
197
+      if ($this->combat_result != UBE_COMBAT_RESULT_DRAW) {
198 198
         break;
199 199
       }
200 200
 
@@ -223,11 +223,11 @@  discard block
 block discarded – undo
223 223
     // Генерируем результат боя
224 224
     $this->fleet_list->ube_analyze_fleets($this->is_simulator, $this->debris, $this->resource_exchange_rates);
225 225
 
226
-    if(!$this->is_ube_loaded) {
226
+    if (!$this->is_ube_loaded) {
227 227
       $this->moon_calculator->calculate_moon($this);
228 228
 
229 229
       // Лутаем ресурсы - если аттакер выиграл
230
-      if($this->combat_result == UBE_COMBAT_RESULT_WIN) {
230
+      if ($this->combat_result == UBE_COMBAT_RESULT_WIN) {
231 231
         $this->sn_ube_combat_analyze_loot();
232 232
       }
233 233
     }
@@ -247,7 +247,7 @@  discard block
 block discarded – undo
247 247
       RES_DEUTERIUM => 0,
248 248
     );
249 249
 
250
-    if(
250
+    if (
251 251
       (($planet_resource_total = $this->fleet_list[0]->get_resources_amount()) > 0)
252 252
       &&
253 253
       (($total_capacity = $this->fleet_list->ube_get_capacity_attackers()) > 0)
@@ -259,9 +259,9 @@  discard block
 block discarded – undo
259 259
       $planet_lootable_percent = $planet_lootable / $planet_resource_total;
260 260
 
261 261
       // Вычисляем сколько ресурсов вывезено
262
-      foreach($this->fleet_list->_container as $fleet_id => $fleet) {
262
+      foreach ($this->fleet_list->_container as $fleet_id => $fleet) {
263 263
         $looted_in_metal = 0;
264
-        foreach($this->fleet_list[0]->resource_list as $resource_id => $resource_amount) {
264
+        foreach ($this->fleet_list[0]->resource_list as $resource_id => $resource_amount) {
265 265
           // Вычисляем какой процент общей емкости трюмов атакующих будет задействован
266 266
           $fleet_lootable_percent = $fleet->fleet_capacity / $total_capacity;
267 267
           $looted = floor($resource_amount * $planet_lootable_percent * $fleet_lootable_percent);
@@ -326,7 +326,7 @@  discard block
 block discarded – undo
326 326
     $destination_user_id = $this->fleet_list[0]->owner_id;
327 327
 
328 328
     // Обновляем поле обломков на планете
329
-    if(!$this->is_admin_in_combat && $this->debris->debris_total() > 0) {
329
+    if (!$this->is_admin_in_combat && $this->debris->debris_total() > 0) {
330 330
       DBStaticPlanet::db_planet_update_by_gspt(
331 331
         $this->ube_planet_info[PLANET_GALAXY], $this->ube_planet_info[PLANET_SYSTEM], $this->ube_planet_info[PLANET_PLANET], PT_PLANET,
332 332
         array(),
@@ -337,10 +337,10 @@  discard block
 block discarded – undo
337 337
       );
338 338
     }
339 339
 
340
-    foreach($this->fleet_list->_container as $fleet_id => $UBEFleet) {
340
+    foreach ($this->fleet_list->_container as $fleet_id => $UBEFleet) {
341 341
       $ship_count_lost = $UBEFleet->unit_list->unitCountLost();
342 342
 
343
-      if($fleet_id) {
343
+      if ($fleet_id) {
344 344
         // Флот
345 345
         $UBEFleet->db_save_combat_result_fleet($this->is_small_fleet_recce, $this->moon_calculator->get_reapers_status());
346 346
       } else {
@@ -348,9 +348,9 @@  discard block
 block discarded – undo
348 348
 
349 349
         // Сохраняем изменения ресурсов - если они есть
350 350
         $resource_delta = $UBEFleet->ube_combat_result_calculate_resources();
351
-        if(!empty($resource_delta)) {
351
+        if (!empty($resource_delta)) {
352 352
           $temp = array();
353
-          foreach($resource_delta as $resource_id => $resource_amount) {
353
+          foreach ($resource_delta as $resource_id => $resource_amount) {
354 354
             $resource_db_name = pname_resource_name($resource_id);
355 355
             $temp[$resource_db_name] = $resource_amount;
356 356
           }
@@ -360,9 +360,9 @@  discard block
 block discarded – undo
360 360
           );
361 361
         }
362 362
 
363
-        if($ship_count_lost) {
363
+        if ($ship_count_lost) {
364 364
           $planet_row_cache = $this->players[$destination_user_id]->getDbRow();
365
-          foreach($UBEFleet->unit_list->_container as $UBEUnit) {
365
+          foreach ($UBEFleet->unit_list->_container as $UBEUnit) {
366 366
             DBStaticUnit::dbUpdateOrInsertUnit($UBEUnit->unitId, -$UBEUnit->units_lost, $planet_row_cache, $this->ube_planet_info[PLANET_ID]);
367 367
           }
368 368
         }
@@ -372,7 +372,7 @@  discard block
 block discarded – undo
372 372
     // TODO: Связать сабы с флотами констраинтами ON DELETE SET NULL
373 373
     // Для САБов
374 374
     $fleet_group_id_list = $this->fleet_list->ube_get_groups();
375
-    if(!empty($fleet_group_id_list)) {
375
+    if (!empty($fleet_group_id_list)) {
376 376
       $fleet_group_id_list = implode(',', $fleet_group_id_list);
377 377
       DBStaticFleetACS::db_acs_delete_by_list($fleet_group_id_list);
378 378
     }
@@ -380,14 +380,14 @@  discard block
 block discarded – undo
380 380
     $this->moon_calculator->db_apply_result($this->ube_planet_info, $destination_user_id);
381 381
 
382 382
     $bashing_list = array();
383
-    foreach($this->players->get_player_sides() as $player_id => $player_side) {
384
-      if($player_side != UBE_PLAYER_IS_ATTACKER) {
383
+    foreach ($this->players->get_player_sides() as $player_id => $player_side) {
384
+      if ($player_side != UBE_PLAYER_IS_ATTACKER) {
385 385
         continue;
386 386
       }
387
-      if($this->moon_calculator->get_status() != UBE_MOON_DESTROY_SUCCESS) {
387
+      if ($this->moon_calculator->get_status() != UBE_MOON_DESTROY_SUCCESS) {
388 388
         $bashing_list[] = array($player_id, $this->ube_planet_info[PLANET_ID], $this->combat_timestamp);
389 389
       }
390
-      if($this->mission_type_id == MT_ATTACK && $this->is_defender_active_player) {
390
+      if ($this->mission_type_id == MT_ATTACK && $this->is_defender_active_player) {
391 391
         $str_loose_or_win = $this->combat_result == UBE_COMBAT_RESULT_WIN ? 'raidswin' : 'raidsloose';
392 392
         DBStaticUser::db_user_adjust_by_id(
393 393
           $player_id,
@@ -399,7 +399,7 @@  discard block
 block discarded – undo
399 399
         );
400 400
       }
401 401
     }
402
-    if(!empty($bashing_list)) {
402
+    if (!empty($bashing_list)) {
403 403
       DBStaticFleetBashing::db_bashing_insert($bashing_list);
404 404
     }
405 405
 
@@ -425,20 +425,19 @@  discard block
 block discarded – undo
425 425
       $planet_info[PLANET_SYSTEM],
426 426
       $planet_info[PLANET_PLANET],
427 427
       htmlentities($planet_info[PLANET_NAME], ENT_COMPAT, 'UTF-8'),
428
-      classLocale::$lang[$this->combat_result == UBE_COMBAT_RESULT_WIN ? 'ube_report_info_outcome_win' :
429
-        ($this->combat_result == UBE_COMBAT_RESULT_DRAW ? 'ube_report_info_outcome_draw' : 'ube_report_info_outcome_loss')]
428
+      classLocale::$lang[$this->combat_result == UBE_COMBAT_RESULT_WIN ? 'ube_report_info_outcome_win' : ($this->combat_result == UBE_COMBAT_RESULT_DRAW ? 'ube_report_info_outcome_draw' : 'ube_report_info_outcome_loss')]
430 429
     );
431 430
 
432 431
     $text_defender = '';
433 432
     $debris = $this->debris->get_debris();
434
-    foreach($debris as $resource_id => $resource_amount) {
435
-      if($resource_id == RES_DEUTERIUM) {
433
+    foreach ($debris as $resource_id => $resource_amount) {
434
+      if ($resource_id == RES_DEUTERIUM) {
436 435
         continue;
437 436
       }
438 437
 
439 438
       $text_defender .= "{$classLocale['tech'][$resource_id]}: " . pretty_number($resource_amount) . '<br />';
440 439
     }
441
-    if($text_defender) {
440
+    if ($text_defender) {
442 441
       $text_defender = "{$classLocale['ube_report_msg_body_debris']}{$text_defender}<br />";
443 442
     }
444 443
 
@@ -448,7 +447,7 @@  discard block
 block discarded – undo
448 447
 
449 448
     // TODO: Оптимизировать отсылку сообщений - отсылать пакетами
450 449
     $player_sides = $this->players->get_player_sides();
451
-    foreach($player_sides as $player_id => $player_side) {
450
+    foreach ($player_sides as $player_id => $player_side) {
452 451
       $message = $text_common . ($this->is_small_fleet_recce && ($player_side == UBE_PLAYER_IS_ATTACKER) ? classLocale::$lang['ube_report_msg_body_sfr'] : $text_defender);
453 452
       DBStaticMessages::msg_send_simple_message($player_id, '', $this->combat_timestamp, MSG_TYPE_COMBAT, classLocale::$lang['sys_mess_tower'], classLocale::$lang['sys_mess_attack_report'], $message);
454 453
     }
@@ -484,11 +483,11 @@  discard block
 block discarded – undo
484 483
     $player_id = $player_id == -1 ? $this->players->count() : $player_id;
485 484
     $fleet_id = $player_id; // FOR SIMULATOR!
486 485
 
487
-    if(empty($this->players[$player_id])) {
486
+    if (empty($this->players[$player_id])) {
488 487
       $this->players[$player_id] = new UBEPlayer();
489 488
     }
490 489
 
491
-    foreach($side_info as $fleet_data) {
490
+    foreach ($side_info as $fleet_data) {
492 491
       $this->players[$player_id]->name = $player_id;
493 492
       $this->players[$player_id]->setSide($attacker);
494 493
 
@@ -496,32 +495,32 @@  discard block
 block discarded – undo
496 495
       $this->fleet_list[$fleet_id] = $objFleet;
497 496
 
498 497
       $this->fleet_list[$fleet_id]->owner_id = $player_id;
499
-      foreach($fleet_data as $unit_id => $unit_count) {
500
-        if(!$unit_count) {
498
+      foreach ($fleet_data as $unit_id => $unit_count) {
499
+        if (!$unit_count) {
501 500
           continue;
502 501
         }
503 502
 
504 503
         $unit_type = get_unit_param($unit_id, P_UNIT_TYPE);
505 504
 
506
-        if($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) {
505
+        if ($unit_type == UNIT_SHIPS || $unit_type == UNIT_DEFENCE) {
507 506
           $this->fleet_list[$fleet_id]->unit_list->unitAdjustCount($unit_id, $unit_count);
508
-        } elseif($unit_type == UNIT_RESOURCES) {
507
+        } elseif ($unit_type == UNIT_RESOURCES) {
509 508
           $this->fleet_list[$fleet_id]->resource_list[$unit_id] = $unit_count;
510
-        } elseif($unit_type == UNIT_TECHNOLOGIES) {
511
-          if($unit_id == TECH_WEAPON) {
509
+        } elseif ($unit_type == UNIT_TECHNOLOGIES) {
510
+          if ($unit_id == TECH_WEAPON) {
512 511
             $this->players[$player_id]->player_bonus->add_unit_by_snid(TECH_WEAPON, $unit_count);
513
-          } elseif($unit_id == TECH_SHIELD) {
512
+          } elseif ($unit_id == TECH_SHIELD) {
514 513
             $this->players[$player_id]->player_bonus->add_unit_by_snid(TECH_SHIELD, $unit_count);
515
-          } elseif($unit_id == TECH_ARMOR) {
514
+          } elseif ($unit_id == TECH_ARMOR) {
516 515
             $this->players[$player_id]->player_bonus->add_unit_by_snid(TECH_ARMOR, $unit_count);
517 516
           }
518
-        } elseif($unit_type == UNIT_GOVERNORS) {
519
-          if($unit_id == MRC_FORTIFIER) {
517
+        } elseif ($unit_type == UNIT_GOVERNORS) {
518
+          if ($unit_id == MRC_FORTIFIER) {
520 519
             // Фортифаер даёт бонус ко всему
521 520
             $this->planet_bonus->add_unit_by_snid(MRC_FORTIFIER, $unit_count);
522 521
           }
523
-        } elseif($unit_type == UNIT_MERCENARIES) {
524
-          if($unit_id == MRC_ADMIRAL) {
522
+        } elseif ($unit_type == UNIT_MERCENARIES) {
523
+          if ($unit_id == MRC_ADMIRAL) {
525 524
             $this->players[$player_id]->player_bonus->add_unit_by_snid(MRC_ADMIRAL, $unit_count);
526 525
           }
527 526
         }
@@ -590,7 +589,7 @@  discard block
 block discarded – undo
590 589
 
591 590
     $ube_report = new UBEReport();
592 591
     $ube = $ube_report->sn_ube_report_load(sys_get_param_str('cypher'));
593
-    if($ube != UBE_REPORT_NOT_FOUND) {
592
+    if ($ube != UBE_REPORT_NOT_FOUND) {
594 593
       $ube_report->sn_ube_report_generate($ube, $template_result);
595 594
 
596 595
       $template = gettemplate('ube_combat_report', $template);
@@ -618,9 +617,9 @@  discard block
 block discarded – undo
618 617
     $ube->sn_ube_combat();
619 618
     $ube_report = new UBEReport();
620 619
 
621
-    if(sys_get_param_str('reload')) {
620
+    if (sys_get_param_str('reload')) {
622 621
       $ube_new = $ube_report->sn_ube_report_load($ube->get_cypher()); // $combat_data = sn_ube_report_load($combat_data[UBE_REPORT_CYPHER]);
623
-      if($ube_new != UBE_REPORT_NOT_FOUND && is_object($ube_new)) {
622
+      if ($ube_new != UBE_REPORT_NOT_FOUND && is_object($ube_new)) {
624 623
         $ube = $ube_new;
625 624
       }
626 625
     }
@@ -668,7 +667,7 @@  discard block
 block discarded – undo
668 667
     $this->debris->load_from_report_row($report_row);
669 668
 
670 669
     $query = classSupernova::$db->doSelect("SELECT * FROM {{ube_report_player}} WHERE `ube_report_id` = {$report_row['ube_report_id']}");
671
-    while($player_row = db_fetch($query)) {
670
+    while ($player_row = db_fetch($query)) {
672 671
       $this->players->init_player_from_report_info($player_row);
673 672
     }
674 673
 
Please login to merge, or discard this patch.
classes/Fleet.php 1 patch
Spacing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -1325,14 +1325,14 @@
 block discarded – undo
1325 1325
       if (FLIGHT_ALLOWED == $validateResult[$missionType]) {
1326 1326
         $this->allowed_missions[$missionType] = $mission;
1327 1327
       } else {
1328
-        if($missionType == $this->mission_type) {
1328
+        if ($missionType == $this->mission_type) {
1329 1329
         }
1330 1330
         unset($this->allowed_missions[$missionType]);
1331 1331
       }
1332 1332
     }
1333 1333
 
1334
-    if(empty($this->allowed_missions)) {
1335
-      if($this->mission_type != MT_NONE && isset($validateResult[$this->mission_type])) {
1334
+    if (empty($this->allowed_missions)) {
1335
+      if ($this->mission_type != MT_NONE && isset($validateResult[$this->mission_type])) {
1336 1336
         throw new ExceptionFleetInvalid($validateResult[$this->mission_type], $validateResult[$this->mission_type]);
1337 1337
       } else {
1338 1338
         throw new ExceptionFleetInvalid(FLIGHT_MISSION_IMPOSSIBLE, FLIGHT_MISSION_IMPOSSIBLE);
Please login to merge, or discard this patch.
classes/Account.php 1 patch
Spacing   +17 added lines, -17 removed lines patch added patch discarded remove patch
@@ -79,8 +79,8 @@  discard block
 block discarded – undo
79 79
     $this->reset();
80 80
     $this->db = is_object($db) ? $db : classSupernova::$db;
81 81
 
82
-    foreach($this->table_check as $table_name) {
83
-      if(empty($this->db->table_list[$table_name])) {
82
+    foreach ($this->table_check as $table_name) {
83
+      if (empty($this->db->table_list[$table_name])) {
84 84
         die('Если вы видите это сообщение первый раз после обновления релиза - просто перегрузите страницу.<br />
85 85
               В противном случае - сообщите Администрации сервера об ошибке.<br/>
86 86
               Не хватает таблицы для работы системы авторизации: ' . $table_name);
@@ -104,7 +104,7 @@  discard block
 block discarded – undo
104 104
    */
105 105
   // OK v4.6
106 106
   public function password_change($old_password_unsafe, $new_password_unsafe, $salt_unsafe = null) {
107
-    if(!$this->password_check($old_password_unsafe)) {
107
+    if (!$this->password_check($old_password_unsafe)) {
108 108
       return false;
109 109
     }
110 110
 
@@ -125,7 +125,7 @@  discard block
 block discarded – undo
125 125
   // OK v4.5
126 126
   public function assign_from_db_row($row) {
127 127
     $this->reset();
128
-    if(empty($row) || !is_array($row)) {
128
+    if (empty($row) || !is_array($row)) {
129 129
       return false;
130 130
     }
131 131
     $this->account_id = $row['account_id'];
@@ -242,11 +242,11 @@  discard block
 block discarded – undo
242 242
         `account_email` = LOWER('{$email_safe}'),
243 243
         `account_language` = '{$language_safe}'"
244 244
     );
245
-    if(!$result) {
245
+    if (!$result) {
246 246
       throw new Exception(REGISTER_ERROR_ACCOUNT_CREATE, ERR_ERROR);
247 247
     }
248 248
 
249
-    if(!($account_id = $this->db->db_insert_id())) {
249
+    if (!($account_id = $this->db->db_insert_id())) {
250 250
       throw new Exception(REGISTER_ERROR_ACCOUNT_CREATE, ERR_ERROR);
251 251
     }
252 252
 
@@ -276,7 +276,7 @@  discard block
 block discarded – undo
276 276
       WHERE `account_id` = '{$account_id_safe}'"
277 277
     ) ? true : false;
278 278
 
279
-    if($result) {
279
+    if ($result) {
280 280
       $result = $this->db_get_by_id($this->account_id);
281 281
     }
282 282
 
@@ -363,7 +363,7 @@  discard block
 block discarded – undo
363 363
   public function metamatter_change($change_type, $metamatter, $comment = '', $already_changed = false) {
364 364
     global $debug, $mm_change_legit;
365 365
 
366
-    if(!$this->is_exists || !($metamatter = round(floatval($metamatter)))) {
366
+    if (!$this->is_exists || !($metamatter = round(floatval($metamatter)))) {
367 367
       $debug->error('Ошибка при попытке манипуляции с ММ');
368 368
 
369 369
       return false;
@@ -373,7 +373,7 @@  discard block
 block discarded – undo
373 373
 
374 374
     $mm_change_legit = true;
375 375
     // $sn_data_metamatter_db_name = pname_resource_name(RES_METAMATTER);
376
-    if($already_changed) {
376
+    if ($already_changed) {
377 377
       $metamatter_total_delta = 0;
378 378
       $result = -1;
379 379
     } else {
@@ -387,13 +387,13 @@  discard block
 block discarded – undo
387 387
         ($metamatter_total_delta ? ", `account_immortal` = IF(`account_metamatter_total` + '{$metamatter_total_delta}' >= {$classConfig->player_metamatter_immortal}, NOW(), `account_immortal`), `account_metamatter_total` = `account_metamatter_total` + '{$metamatter_total_delta}'" : '') .
388 388
         " WHERE `account_id` = {$account_id_safe}"
389 389
       );
390
-      if(!$result) {
390
+      if (!$result) {
391 391
         $debug->error("Error adjusting Metamatter for player ID {$this->account_id} (Player Not Found?) with {$metamatter}. Reason: {$comment}", 'Metamatter Change', 402);
392 392
       }
393 393
       $result = classSupernova::$db->db_affected_rows();
394 394
     }
395 395
 
396
-    if(empty(core_auth::$user['id'])) {
396
+    if (empty(core_auth::$user['id'])) {
397 397
       $user_list = PlayerToAccountTranslate::db_translate_get_users_from_account_list(core_auth::$main_provider->provider_id, $this->account_id);
398 398
       reset($user_list);
399 399
       $user_id_unsafe = key($user_list);
@@ -402,30 +402,30 @@  discard block
 block discarded – undo
402 402
     }
403 403
     $user_id_safe = $this->db->db_escape($user_id_unsafe);
404 404
 
405
-    if(!$result) {
405
+    if (!$result) {
406 406
       $debug->error("Error adjusting Metamatter for player ID {$this->account_id} (Player Not Found?) with {$metamatter}. Reason: {$comment}", 'Metamatter Change', 402);
407 407
     }
408 408
 
409
-    if(!$already_changed) {
409
+    if (!$already_changed) {
410 410
       $this->account_metamatter += $metamatter;
411 411
       $this->account_metamatter_total += $metamatter_total_delta;
412 412
     }
413 413
 
414
-    if(is_array($comment)) {
414
+    if (is_array($comment)) {
415 415
       $comment = call_user_func_array('sprintf', $comment);
416 416
     }
417 417
 
418 418
     $result = $this->db_mm_log_insert($comment, $change_type, $metamatter, $user_id_unsafe);
419 419
 
420
-    if($metamatter > 0 && !empty($user_id_safe)) {
420
+    if ($metamatter > 0 && !empty($user_id_safe)) {
421 421
       $old_referral = db_referral_get_by_id($user_id_safe);
422
-      if($old_referral['id']) {
422
+      if ($old_referral['id']) {
423 423
         $dark_matter_from_metamatter = $metamatter * AFFILIATE_MM_TO_REFERRAL_DM;
424 424
         db_referral_update_dm($user_id_safe, $dark_matter_from_metamatter);
425 425
         $new_referral = db_referral_get_by_id($user_id_safe);
426 426
 
427 427
         $partner_bonus = floor($new_referral['dark_matter'] / classSupernova::$config->rpg_bonus_divisor) - ($old_referral['dark_matter'] >= classSupernova::$config->rpg_bonus_minimum ? floor($old_referral['dark_matter'] / classSupernova::$config->rpg_bonus_divisor) : 0);
428
-        if($partner_bonus > 0 && $new_referral['dark_matter'] >= classSupernova::$config->rpg_bonus_minimum) {
428
+        if ($partner_bonus > 0 && $new_referral['dark_matter'] >= classSupernova::$config->rpg_bonus_minimum) {
429 429
           rpg_points_change($new_referral['id_partner'], RPG_REFERRAL_BOUGHT_MM, $partner_bonus, "Incoming MM From Referral ID {$user_id_safe}");
430 430
         }
431 431
       }
Please login to merge, or discard this patch.
classes/DBRow.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -86,7 +86,7 @@  discard block
 block discarded – undo
86 86
    * @param db_mysql|null $db
87 87
    */
88 88
   public static function setDb($db = null) {
89
-    if(empty($db) || !($db instanceof db_mysql)) {
89
+    if (empty($db) || !($db instanceof db_mysql)) {
90 90
       $db = null;
91 91
     }
92 92
     static::$db = !empty($db) || !class_exists('classSupernova', false) ? $db : classSupernova::$db;
@@ -452,7 +452,7 @@  discard block
 block discarded – undo
452 452
       }
453 453
     }
454 454
 
455
-    if(empty($set)) {
455
+    if (empty($set)) {
456 456
       $theResult = true;
457 457
     } else {
458 458
       $theResult = classSupernova::$db->doUpdateRowAdjust(
Please login to merge, or discard this patch.
classes/template_compile.php 1 patch
Spacing   +13 added lines, -13 removed lines patch added patch discarded remove patch
@@ -138,9 +138,9 @@  discard block
 block discarded – undo
138 138
 
139 139
     preg_match_all('#<!-- INCLUDE (\{\$?[A-Z0-9\-_]+\}|[a-zA-Z0-9\_\-\+\./]+) -->#', $code, $matches);
140 140
     $include_blocks = $matches[1];
141
-    if($include_blocks)
141
+    if ($include_blocks)
142 142
     {
143
-      foreach($include_blocks as &$included_file)
143
+      foreach ($include_blocks as &$included_file)
144 144
       {
145 145
         $included_file .= '.tpl.html';
146 146
       }
@@ -446,8 +446,8 @@  discard block
 block discarded – undo
446 446
 
447 447
     $tag_template_php .= 'for ($_' . $tag_args . '_i = ' . $loop_start . '; $_' . $tag_args . '_i < ' . $loop_end . '; ++$_' . $tag_args . '_i){';
448 448
 //    $tag_template_php .= '$this->_block_counter["'. $tag_args . '"] = $_' . $tag_args . '_i;';
449
-    $tag_template_php .= '$_'. $tag_args . '_val = &' . $varref . '[$_'. $tag_args. '_i];';
450
-    $tag_template_php .= '$this->_block_value["'. $tag_args . '"] = &' . $varref . '[$_'. $tag_args. '_i];';
449
+    $tag_template_php .= '$_' . $tag_args . '_val = &' . $varref . '[$_' . $tag_args . '_i];';
450
+    $tag_template_php .= '$this->_block_value["' . $tag_args . '"] = &' . $varref . '[$_' . $tag_args . '_i];';
451 451
 
452 452
     return $tag_template_php;
453 453
   }
@@ -551,10 +551,10 @@  discard block
 block discarded – undo
551 551
         break;
552 552
 
553 553
         case 'is':
554
-          $is_arg_start = ($tokens[$i-1] == ')') ? array_pop($is_arg_stack) : $i-1;
554
+          $is_arg_start = ($tokens[$i - 1] == ')') ? array_pop($is_arg_stack) : $i - 1;
555 555
           $is_arg = implode(' ', array_slice($tokens, $is_arg_start, $i - $is_arg_start));
556 556
 
557
-          $new_tokens = $this->_parse_is_expr($is_arg, array_slice($tokens, $i+1));
557
+          $new_tokens = $this->_parse_is_expr($is_arg, array_slice($tokens, $i + 1));
558 558
 
559 559
           array_splice($tokens, $is_arg_start, sizeof($tokens), $new_tokens);
560 560
 
@@ -814,11 +814,11 @@  discard block
 block discarded – undo
814 814
     }
815 815
     else if ($include_last_iterator)
816 816
     {
817
-      return '$_'. $blocks[$blockcount] . '_val';
817
+      return '$_' . $blocks[$blockcount] . '_val';
818 818
     }
819 819
     else
820 820
     {
821
-      return '$_'. $blocks[$blockcount - 1] . '_val[\''. $blocks[$blockcount]. '\']';
821
+      return '$_' . $blocks[$blockcount - 1] . '_val[\'' . $blocks[$blockcount] . '\']';
822 822
     }
823 823
   }
824 824
 
@@ -835,7 +835,7 @@  discard block
 block discarded – undo
835 835
     if ($fp = @fopen($filename, 'wb'))
836 836
     {
837 837
       @flock($fp, LOCK_EX);
838
-      @fwrite ($fp, $data);
838
+      @fwrite($fp, $data);
839 839
       @flock($fp, LOCK_UN);
840 840
       @fclose($fp);
841 841
 
@@ -852,7 +852,7 @@  discard block
 block discarded – undo
852 852
   */
853 853
   private function minify($html)
854 854
   {
855
-    if(!classSupernova::$config->tpl_minifier)
855
+    if (!classSupernova::$config->tpl_minifier)
856 856
     {
857 857
       return $html;
858 858
     }
@@ -862,14 +862,14 @@  discard block
 block discarded – undo
862 862
     $html = preg_replace('/(<script[^>]*?>.*?<\/script>)/si', '#pre#', $html);
863 863
     $html = preg_replace('/>[\s]*</', '><', $html); // Strip spacechars between tags
864 864
     $html = preg_replace('/[\s]+/', ' ', $html); // Replace several spacechars with one space
865
-    if(!empty($pre[0]))
865
+    if (!empty($pre[0]))
866 866
     {
867
-      foreach($pre[0] as $tag)
867
+      foreach ($pre[0] as $tag)
868 868
       {
869 869
         $tag = preg_replace('/^\ *\/\/[^\<]*?$/m', ' ', $tag); // Strips comments - except those that contains HTML comment inside
870 870
         $tag = preg_replace('/[\ \t]{2,}/', ' ', $tag); // Replace several spaces by one
871 871
         $tag = preg_replace('/\s{2,}/', "\r\n", $tag); // Replace several linefeeds by one
872
-        $html = preg_replace('/#pre#/', $tag, $html,1);
872
+        $html = preg_replace('/#pre#/', $tag, $html, 1);
873 873
       }
874 874
     }
875 875
 
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classes/FleetValidator.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -16,7 +16,7 @@  discard block
 block discarded – undo
16 16
     'checkSpeedPercentOld'       => FLIGHT_FLEET_SPEED_WRONG,
17 17
     'checkTargetInUniverse'      => FLIGHT_VECTOR_BEYOND_UNIVERSE,
18 18
     'checkTargetNotSource'       => FLIGHT_VECTOR_SAME_SOURCE,
19
-    'checkSenderNoVacation'      => FLIGHT_PLAYER_VACATION_OWN,  // tODO
19
+    'checkSenderNoVacation'      => FLIGHT_PLAYER_VACATION_OWN, // tODO
20 20
     'checkTargetNoVacation'      => FLIGHT_PLAYER_VACATION,
21 21
     'checkFleetNotEmpty'         => FLIGHT_SHIPS_NO_SHIPS,
22 22
     // 'checkUnitsPositive'         => FLIGHT_SHIPS_NEGATIVE, // Unused - 'cause it's not allowed to put negative units into Unit class
@@ -158,7 +158,7 @@  discard block
 block discarded – undo
158 158
         $this->checkMissionRestrictions($action);
159 159
       } else {
160 160
         // No - then just performing action
161
-        if($exception) {
161
+        if ($exception) {
162 162
           throw new ExceptionFleetInvalid($action, $action);
163 163
         } else {
164 164
           return $action;
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classes/db_mysql.php 1 patch
Spacing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -589,7 +589,7 @@  discard block
 block discarded – undo
589 589
 
590 590
     global $user, $dm_change_legit, $mm_change_legit;
591 591
 
592
-    switch(true) {
592
+    switch (true) {
593 593
       case stripos($query, 'RUNCATE TABL') != false:
594 594
       case stripos($query, 'ROP TABL') != false:
595 595
       case stripos($query, 'ENAME TABL') != false:
@@ -651,7 +651,7 @@  discard block
 block discarded – undo
651 651
     $prefix_length = strlen($this->db_prefix);
652 652
 
653 653
     $tl = array();
654
-    while($row = $this->db_fetch($query)) {
654
+    while ($row = $this->db_fetch($query)) {
655 655
       foreach ($row as $table_name) {
656 656
         if (strpos($table_name, $this->db_prefix) === 0) {
657 657
           $table_name = substr($table_name, $prefix_length);
@@ -785,7 +785,7 @@  discard block
 block discarded – undo
785 785
     if (is_bool($query)) {
786 786
       throw new Exception('Result of SHOW STATUS command is boolean - which should never happen. Connection to DB is lost?');
787 787
     }
788
-    while($row = db_fetch($query)) {
788
+    while ($row = db_fetch($query)) {
789 789
       $result[$row['Variable_name']] = $row['Value'];
790 790
     }
791 791
 
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