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<?php |
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/** |
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* |
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* @package rpg |
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* @version $Id$ |
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* @copyright (c) 2009-2010 Gorlum for http://supernova.ws |
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* @license http://opensource.org/licenses/gpl-license.php GNU Public License |
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* |
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*/ |
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/** |
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* |
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* This function changes rpg_points for user |
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* You should ALWAYS use this function and NEVER directly change rpg_points by yourself |
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* Otherwise refferal system wouldn't work and no logs would be made |
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* "No logs" means you can never check if the user cheating with DM |
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* |
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* @package rpg |
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* |
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*/ |
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/** |
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* @param int $user_id |
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* @param int $change_type |
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* @param float $dark_matter |
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* @param bool $comment |
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* @param bool $already_changed |
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* |
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* @return bool|int |
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*/ |
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function rpg_points_change($user_id, $change_type, $dark_matter, $comment = false, $already_changed = false) { |
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global $debug, $config, $dm_change_legit, $user; |
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if(!$user_id) { |
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return false; |
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} |
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$dm_change_legit = true; |
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$sn_data_dark_matter_db_name = pname_resource_name(RES_DARK_MATTER); |
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if($already_changed) { |
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$rows_affected = 1; |
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} else { |
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$changeset = array(); |
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$a_user = db_user_by_id($user_id, true); |
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if($dark_matter < 0) { |
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$dark_matter_exists = mrc_get_level($a_user, null, RES_DARK_MATTER, false, true); |
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$dark_matter_exists < 0 ? $dark_matter_exists = 0 : false; |
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$metamatter_to_reduce = -$dark_matter - $dark_matter_exists; |
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if($metamatter_to_reduce > 0) { |
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$metamatter_exists = mrc_get_level($a_user, null, RES_METAMATTER); |
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if($metamatter_exists < $metamatter_to_reduce) { |
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$debug->error('Ошибка снятия ТМ - ММ+ТМ меньше, чем сумма для снятия!', 'Ошибка снятия ТМ', LOG_ERR_INT_NOT_ENOUGH_DARK_MATTER); |
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} |
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if(is_array($comment)) { |
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$comment = call_user_func_array('sprintf', $comment); |
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} |
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// mm_points_change($user_id, $change_type, -$metamatter_to_reduce, 'ММ в ТМ: ' . (-$dark_matter) . ' ТМ = ' . $dark_matter_exists . ' ТМ + ' . $metamatter_to_reduce . ' ММ. ' . $comment); |
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SN::$auth->account->metamatter_change($change_type, -$metamatter_to_reduce, 'ММ в ТМ: ' . (-$dark_matter) . ' ТМ = ' . $dark_matter_exists . ' ТМ + ' . $metamatter_to_reduce . ' ММ. ' . $comment); |
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$dark_matter = -$dark_matter_exists; |
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} |
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} else { |
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$changeset[] = "`dark_matter_total` = `dark_matter_total` + '{$dark_matter}'"; |
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} |
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$dark_matter ? $changeset[] = "`{$sn_data_dark_matter_db_name}` = `{$sn_data_dark_matter_db_name}` + '{$dark_matter}'" : false; |
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!empty($changeset) ? db_user_set_by_id($user_id, implode(',', $changeset)) : false; |
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$rows_affected = SN::$db->db_affected_rows(); |
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} |
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if($rows_affected || !$dark_matter) { |
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$page_url = SN::$db->db_escape($_SERVER['SCRIPT_NAME']); |
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if(is_array($comment)) { |
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$comment = call_user_func_array('sprintf', $comment); |
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} |
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$comment = SN::$db->db_escape($comment); |
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$row = db_user_by_id($user_id, false); |
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$row['username'] = SN::$db->db_escape($row['username']); |
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doquery( |
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"INSERT INTO {{log_dark_matter}} (`log_dark_matter_username`, `log_dark_matter_reason`, |
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`log_dark_matter_amount`, `log_dark_matter_comment`, `log_dark_matter_page`, `log_dark_matter_sender`) |
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VALUES ( |
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'{$row['username']}', {$change_type}, |
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{$dark_matter}, '{$comment}', '{$page_url}', {$user_id} |
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);"); |
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if($user['id'] == $user_id) { |
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$user['dark_matter'] += $dark_matter; |
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} |
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if($dark_matter > 0) { |
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$old_referral = doquery("SELECT * FROM {{referrals}} WHERE `id` = {$user_id} LIMIT 1 FOR UPDATE;", '', true); |
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if($old_referral['id']) { |
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doquery("UPDATE {{referrals}} SET dark_matter = dark_matter + '{$dark_matter}' WHERE `id` = {$user_id} LIMIT 1;"); |
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$new_referral = doquery("SELECT * FROM {{referrals}} WHERE `id` = {$user_id} LIMIT 1;", '', true); |
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$partner_bonus = floor($new_referral['dark_matter'] / $config->rpg_bonus_divisor) - ($old_referral['dark_matter'] >= $config->rpg_bonus_minimum ? floor($old_referral['dark_matter'] / $config->rpg_bonus_divisor) : 0); |
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if($partner_bonus > 0 && $new_referral['dark_matter'] >= $config->rpg_bonus_minimum) { |
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rpg_points_change($new_referral['id_partner'], RPG_REFERRAL, $partner_bonus, "Incoming From Referral ID {$user_id}"); |
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} |
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} |
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} |
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} else { |
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$debug->warning("Error adjusting Dark Matter for player ID {$user_id} (Player Not Found?) with {$dark_matter}. Reason: {$comment}", 'Dark Matter Change', 402); |
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} |
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$dm_change_legit = false; |
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return $rows_affected; |
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} |
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function rpg_level_up(&$user, $type, $xp_to_add = 0) |
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{ |
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$q = 1.03; |
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switch($type) |
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{ |
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case RPG_STRUCTURE: |
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$field_level = 'lvl_minier'; |
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$field_xp = 'xpminier'; |
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$b1 = 50; |
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$comment = 'Level Up For Structure Building'; |
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break; |
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case RPG_RAID: |
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$field_level = 'lvl_raid'; |
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$field_xp = 'xpraid'; |
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$b1 = 10; |
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$comment = 'Level Up For Raiding'; |
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break; |
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case RPG_TECH: |
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$field_level = 'player_rpg_tech_level'; |
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$field_xp = 'player_rpg_tech_xp'; |
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$b1 = 50; |
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$comment = 'Level Up For Research'; |
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break; |
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case RPG_EXPLORE: |
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$field_level = 'player_rpg_explore_level'; |
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$field_xp = 'player_rpg_explore_xp'; |
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$b1 = 10; |
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$comment = 'Level Up For Exploration'; |
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$q = 1.05; |
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break; |
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default: |
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break; |
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} |
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$xp = &$user[$field_xp]; |
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if($xp_to_add) |
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{ |
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$xp += $xp_to_add; |
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db_user_set_by_id($user['id'], "`{$field_xp}` = `{$field_xp}` + '{$xp_to_add}'"); |
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} |
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$level = $user[$field_level]; |
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while($xp > rpg_xp_for_level($level + 1, $b1, $q)) |
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{ |
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$level++; |
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} |
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$level -= $user[$field_level]; |
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if($level > 0) |
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{ |
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db_user_set_by_id($user['id'], "`{$field_level}` = `{$field_level}` + '{$level}'"); |
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rpg_points_change($user['id'], $type, $level * 1000, $comment); |
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$user[$field_level] += $level; |
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} |
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} |
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function rpg_xp_for_level($level, $b1, $q) |
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{ |
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return floor($b1 * (pow($q, $level) - 1)/($q - 1)); |
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} |
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function rpg_get_miner_xp($level) |
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{ |
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return rpg_xp_for_level($level, 50, 1.03); |
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} |
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183
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function RPG_get_raider_xp($level) |
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{ |
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return rpg_xp_for_level($level, 10, 1.03); |
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} |
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function rpg_get_tech_xp($level) |
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{ |
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return rpg_xp_for_level($level, 50, 1.03); |
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} |
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function rpg_get_explore_xp($level) |
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{ |
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return rpg_xp_for_level($level, 10, 1.05); |
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} |
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