1
|
|
|
<?php |
2
|
|
|
/** |
3
|
|
|
* |
4
|
|
|
* @package rpg |
5
|
|
|
* @version $Id$ |
6
|
|
|
* @copyright (c) 2009-2010 Gorlum for http://supernova.ws |
7
|
|
|
* @license http://opensource.org/licenses/gpl-license.php GNU Public License |
8
|
|
|
* |
9
|
|
|
*/ |
10
|
|
|
|
11
|
|
|
|
12
|
|
|
/** |
13
|
|
|
* |
14
|
|
|
* This function changes rpg_points for user |
15
|
|
|
* You should ALWAYS use this function and NEVER directly change rpg_points by yourself |
16
|
|
|
* Otherwise refferal system wouldn't work and no logs would be made |
17
|
|
|
* "No logs" means you can never check if the user cheating with DM |
18
|
|
|
* |
19
|
|
|
* @package rpg |
20
|
|
|
* |
21
|
|
|
*/ |
22
|
|
|
|
23
|
|
|
/** |
24
|
|
|
* @param int $user_id |
25
|
|
|
* @param int $change_type |
26
|
|
|
* @param float $dark_matter |
27
|
|
|
* @param bool $comment |
28
|
|
|
* @param bool $already_changed |
29
|
|
|
* |
30
|
|
|
* @return bool|int |
31
|
|
|
*/ |
32
|
|
|
function rpg_points_change($user_id, $change_type, $dark_matter, $comment = false, $already_changed = false) { |
33
|
|
|
global $debug, $config, $dm_change_legit, $user; |
34
|
|
|
|
35
|
|
|
if(!$user_id) { |
36
|
|
|
return false; |
37
|
|
|
} |
38
|
|
|
|
39
|
|
|
$dm_change_legit = true; |
40
|
|
|
$sn_data_dark_matter_db_name = pname_resource_name(RES_DARK_MATTER); |
41
|
|
|
|
42
|
|
|
if($already_changed) { |
43
|
|
|
$rows_affected = 1; |
44
|
|
|
} else { |
45
|
|
|
$changeset = array(); |
46
|
|
|
$a_user = db_user_by_id($user_id, true); |
|
|
|
|
47
|
|
|
if($dark_matter < 0) { |
48
|
|
|
$dark_matter_exists = mrc_get_level($a_user, null, RES_DARK_MATTER, false, true); |
49
|
|
|
$dark_matter_exists < 0 ? $dark_matter_exists = 0 : false; |
50
|
|
|
$metamatter_to_reduce = -$dark_matter - $dark_matter_exists; |
51
|
|
|
if($metamatter_to_reduce > 0) { |
52
|
|
|
$metamatter_exists = mrc_get_level($a_user, null, RES_METAMATTER); |
53
|
|
|
if($metamatter_exists < $metamatter_to_reduce) { |
54
|
|
|
$debug->error('Ошибка снятия ТМ - ММ+ТМ меньше, чем сумма для снятия!', 'Ошибка снятия ТМ', LOG_ERR_INT_NOT_ENOUGH_DARK_MATTER); |
55
|
|
|
} |
56
|
|
|
if(is_array($comment)) { |
57
|
|
|
$comment = call_user_func_array('sprintf', $comment); |
58
|
|
|
} |
59
|
|
|
// mm_points_change($user_id, $change_type, -$metamatter_to_reduce, 'ММ в ТМ: ' . (-$dark_matter) . ' ТМ = ' . $dark_matter_exists . ' ТМ + ' . $metamatter_to_reduce . ' ММ. ' . $comment); |
60
|
|
|
SN::$auth->account->metamatter_change($change_type, -$metamatter_to_reduce, 'ММ в ТМ: ' . (-$dark_matter) . ' ТМ = ' . $dark_matter_exists . ' ТМ + ' . $metamatter_to_reduce . ' ММ. ' . $comment); |
61
|
|
|
$dark_matter = -$dark_matter_exists; |
62
|
|
|
} |
63
|
|
|
} else { |
64
|
|
|
$changeset[] = "`dark_matter_total` = `dark_matter_total` + '{$dark_matter}'"; |
65
|
|
|
} |
66
|
|
|
$dark_matter ? $changeset[] = "`{$sn_data_dark_matter_db_name}` = `{$sn_data_dark_matter_db_name}` + '{$dark_matter}'" : false; |
67
|
|
|
!empty($changeset) ? db_user_set_by_id($user_id, implode(',', $changeset)) : false; |
|
|
|
|
68
|
|
|
$rows_affected = SN::$db->db_affected_rows(); |
69
|
|
|
} |
70
|
|
|
|
71
|
|
|
if($rows_affected || !$dark_matter) { |
72
|
|
|
$page_url = SN::$db->db_escape($_SERVER['SCRIPT_NAME']); |
73
|
|
|
if(is_array($comment)) { |
|
|
|
|
74
|
|
|
$comment = call_user_func_array('sprintf', $comment); |
75
|
|
|
} |
76
|
|
|
$comment = SN::$db->db_escape($comment); |
77
|
|
|
$row = db_user_by_id($user_id, false); |
|
|
|
|
78
|
|
|
$row['username'] = SN::$db->db_escape($row['username']); |
79
|
|
|
doquery( |
|
|
|
|
80
|
|
|
"INSERT INTO {{log_dark_matter}} (`log_dark_matter_username`, `log_dark_matter_reason`, |
81
|
|
|
`log_dark_matter_amount`, `log_dark_matter_comment`, `log_dark_matter_page`, `log_dark_matter_sender`) |
82
|
|
|
VALUES ( |
83
|
|
|
'{$row['username']}', {$change_type}, |
84
|
|
|
{$dark_matter}, '{$comment}', '{$page_url}', {$user_id} |
85
|
|
|
);"); |
86
|
|
|
|
87
|
|
|
if($user['id'] == $user_id) { |
88
|
|
|
$user['dark_matter'] += $dark_matter; |
89
|
|
|
} |
90
|
|
|
|
91
|
|
|
if($dark_matter > 0) { |
92
|
|
|
$old_referral = doquery("SELECT * FROM {{referrals}} WHERE `id` = {$user_id} LIMIT 1 FOR UPDATE;", '', true); |
|
|
|
|
93
|
|
|
if($old_referral['id']) { |
94
|
|
|
doquery("UPDATE {{referrals}} SET dark_matter = dark_matter + '{$dark_matter}' WHERE `id` = {$user_id} LIMIT 1;"); |
|
|
|
|
95
|
|
|
$new_referral = doquery("SELECT * FROM {{referrals}} WHERE `id` = {$user_id} LIMIT 1;", '', true); |
|
|
|
|
96
|
|
|
|
97
|
|
|
$partner_bonus = floor($new_referral['dark_matter'] / $config->rpg_bonus_divisor) - ($old_referral['dark_matter'] >= $config->rpg_bonus_minimum ? floor($old_referral['dark_matter'] / $config->rpg_bonus_divisor) : 0); |
98
|
|
|
if($partner_bonus > 0 && $new_referral['dark_matter'] >= $config->rpg_bonus_minimum) { |
99
|
|
|
rpg_points_change($new_referral['id_partner'], RPG_REFERRAL, $partner_bonus, "Incoming From Referral ID {$user_id}"); |
100
|
|
|
} |
101
|
|
|
} |
102
|
|
|
} |
103
|
|
|
} else { |
104
|
|
|
$debug->warning("Error adjusting Dark Matter for player ID {$user_id} (Player Not Found?) with {$dark_matter}. Reason: {$comment}", 'Dark Matter Change', 402); |
105
|
|
|
} |
106
|
|
|
|
107
|
|
|
$dm_change_legit = false; |
108
|
|
|
return $rows_affected; |
109
|
|
|
} |
110
|
|
|
|
111
|
|
|
function rpg_level_up(&$user, $type, $xp_to_add = 0) |
112
|
|
|
{ |
113
|
|
|
$q = 1.03; |
114
|
|
|
|
115
|
|
|
switch($type) |
116
|
|
|
{ |
117
|
|
|
case RPG_STRUCTURE: |
118
|
|
|
$field_level = 'lvl_minier'; |
119
|
|
|
$field_xp = 'xpminier'; |
120
|
|
|
$b1 = 50; |
121
|
|
|
$comment = 'Level Up For Structure Building'; |
122
|
|
|
break; |
123
|
|
|
|
124
|
|
|
case RPG_RAID: |
125
|
|
|
$field_level = 'lvl_raid'; |
126
|
|
|
$field_xp = 'xpraid'; |
127
|
|
|
$b1 = 10; |
128
|
|
|
$comment = 'Level Up For Raiding'; |
129
|
|
|
break; |
130
|
|
|
|
131
|
|
|
case RPG_TECH: |
132
|
|
|
$field_level = 'player_rpg_tech_level'; |
133
|
|
|
$field_xp = 'player_rpg_tech_xp'; |
134
|
|
|
$b1 = 50; |
135
|
|
|
$comment = 'Level Up For Research'; |
136
|
|
|
break; |
137
|
|
|
|
138
|
|
|
case RPG_EXPLORE: |
139
|
|
|
$field_level = 'player_rpg_explore_level'; |
140
|
|
|
$field_xp = 'player_rpg_explore_xp'; |
141
|
|
|
$b1 = 10; |
142
|
|
|
$comment = 'Level Up For Exploration'; |
143
|
|
|
$q = 1.05; |
144
|
|
|
break; |
145
|
|
|
|
146
|
|
|
default: |
147
|
|
|
break; |
148
|
|
|
|
149
|
|
|
} |
150
|
|
|
|
151
|
|
|
$xp = &$user[$field_xp]; |
|
|
|
|
152
|
|
|
|
153
|
|
|
if($xp_to_add) |
154
|
|
|
{ |
155
|
|
|
$xp += $xp_to_add; |
156
|
|
|
db_user_set_by_id($user['id'], "`{$field_xp}` = `{$field_xp}` + '{$xp_to_add}'"); |
|
|
|
|
157
|
|
|
} |
158
|
|
|
|
159
|
|
|
$level = $user[$field_level]; |
|
|
|
|
160
|
|
|
while($xp > rpg_xp_for_level($level + 1, $b1, $q)) |
|
|
|
|
161
|
|
|
{ |
162
|
|
|
$level++; |
163
|
|
|
} |
164
|
|
|
$level -= $user[$field_level]; |
165
|
|
|
if($level > 0) |
166
|
|
|
{ |
167
|
|
|
db_user_set_by_id($user['id'], "`{$field_level}` = `{$field_level}` + '{$level}'"); |
|
|
|
|
168
|
|
|
rpg_points_change($user['id'], $type, $level * 1000, $comment); |
|
|
|
|
169
|
|
|
$user[$field_level] += $level; |
170
|
|
|
} |
171
|
|
|
} |
172
|
|
|
|
173
|
|
|
function rpg_xp_for_level($level, $b1, $q) |
174
|
|
|
{ |
175
|
|
|
return floor($b1 * (pow($q, $level) - 1)/($q - 1)); |
176
|
|
|
} |
177
|
|
|
|
178
|
|
|
function rpg_get_miner_xp($level) |
179
|
|
|
{ |
180
|
|
|
return rpg_xp_for_level($level, 50, 1.03); |
181
|
|
|
} |
182
|
|
|
|
183
|
|
|
function RPG_get_raider_xp($level) |
184
|
|
|
{ |
185
|
|
|
return rpg_xp_for_level($level, 10, 1.03); |
186
|
|
|
} |
187
|
|
|
|
188
|
|
|
function rpg_get_tech_xp($level) |
189
|
|
|
{ |
190
|
|
|
return rpg_xp_for_level($level, 50, 1.03); |
191
|
|
|
} |
192
|
|
|
|
193
|
|
|
function rpg_get_explore_xp($level) |
194
|
|
|
{ |
195
|
|
|
return rpg_xp_for_level($level, 10, 1.05); |
196
|
|
|
} |
197
|
|
|
|