|
1
|
|
|
<?php /** @noinspection PhpUnnecessaryCurlyVarSyntaxInspection, PhpCastIsUnnecessaryInspection, PhpDeprecationInspection */ |
|
2
|
|
|
|
|
3
|
|
|
/** Created by Gorlum 27.10.2024 18:42 */ |
|
4
|
|
|
|
|
5
|
|
|
namespace Fleet; |
|
6
|
|
|
|
|
7
|
|
|
use mysqli_result; |
|
8
|
|
|
use Planet\DBStaticPlanet; |
|
9
|
|
|
use SN; |
|
10
|
|
|
|
|
11
|
|
|
/** |
|
12
|
|
|
* @property array $fleet Fleet on which event time happens |
|
13
|
|
|
* @property string $eventTimeStamp When event happened in timeline |
|
14
|
|
|
* @property string $event Event type |
|
15
|
|
|
* |
|
16
|
|
|
* @property int $fleetId |
|
17
|
|
|
* @property ?int $srcPlanetId |
|
18
|
|
|
* @property bool|array $srcPlanetRow |
|
19
|
|
|
* @property ?int $fleetOwnerId |
|
20
|
|
|
* @property ?int $dstPlanetId |
|
21
|
|
|
* @property bool|array $dstPlanetRow |
|
22
|
|
|
* @property ?int $dstPlanetOwnerId |
|
23
|
|
|
* |
|
24
|
|
|
* @property array $missionInfoNew |
|
25
|
|
|
* @property int $missionId |
|
26
|
|
|
*/ |
|
27
|
|
|
class FleetDispatchEvent { |
|
28
|
|
|
const IS_ATTACK = 'isAttack'; |
|
29
|
|
|
const IS_TRANSPORT = 'isTransport'; |
|
30
|
|
|
|
|
31
|
|
|
const F_FLEET_ID = 'fleet_id'; |
|
32
|
|
|
const F_FLEET_OWNER_ID = 'fleet_owner'; |
|
33
|
|
|
const F_PLANET_ID = 'id'; |
|
34
|
|
|
const F_PLANET_OWNER_ID = 'id_owner'; |
|
35
|
|
|
const IS_LOCK_SOURCE = 'isLockSource'; |
|
36
|
|
|
|
|
37
|
|
|
/** @var array[] $sn_groups_mission */ |
|
38
|
|
|
public static $sn_groups_mission = []; |
|
39
|
|
|
/** @var int[] $userIdsToLock */ |
|
40
|
|
|
public $userIdsToLock = []; |
|
41
|
|
|
/** @var int[] $planetIdsToLock */ |
|
42
|
|
|
public $planetIdsToLock = []; |
|
43
|
|
|
/** @var int[] $fleetIdsToLock */ |
|
44
|
|
|
public $fleetIdsToLock = []; |
|
45
|
|
|
/** @var int $processedIPR Processed IPR on this run */ |
|
46
|
|
|
public static $processedIPR = -1; |
|
47
|
|
|
|
|
48
|
|
|
public static $MISSIONS = [ |
|
49
|
|
|
MT_ATTACK => [self::IS_TRANSPORT => false, self::IS_ATTACK => true,], |
|
50
|
|
|
MT_AKS => [self::IS_TRANSPORT => false, self::IS_ATTACK => true,], |
|
51
|
|
|
MT_DESTROY => [self::IS_TRANSPORT => false, self::IS_ATTACK => true,], |
|
52
|
|
|
MT_HOLD => [self::IS_TRANSPORT => false,], |
|
53
|
|
|
MT_SPY => [self::IS_TRANSPORT => false, self::IS_LOCK_SOURCE => true, 'AJAX' => true,], |
|
54
|
|
|
MT_TRANSPORT => [self::IS_TRANSPORT => true, self::IS_LOCK_SOURCE => true,], |
|
55
|
|
|
MT_RELOCATE => [self::IS_TRANSPORT => true, self::IS_LOCK_SOURCE => true,], |
|
56
|
|
|
MT_RECYCLE => [self::IS_TRANSPORT => false, 'AJAX' => true,], |
|
57
|
|
|
MT_EXPLORE => [self::IS_TRANSPORT => false,], |
|
58
|
|
|
MT_COLONIZE => [self::IS_TRANSPORT => true,], |
|
59
|
|
|
MT_MISSILE => [self::IS_TRANSPORT => false, 'AJAX' => true,], |
|
60
|
|
|
]; |
|
61
|
|
|
|
|
62
|
|
|
public function __construct($fleetRow, $eventType) { |
|
63
|
|
|
if (empty(self::$sn_groups_mission)) { |
|
64
|
|
|
self::$sn_groups_mission = sn_get_groups('missions'); |
|
65
|
|
|
} |
|
66
|
|
|
|
|
67
|
|
|
$this->event = $eventType; |
|
68
|
|
|
$this->fleet = $fleetRow; |
|
69
|
|
|
|
|
70
|
|
|
$this->fleetId = $fleetRow[self::F_FLEET_ID]; |
|
71
|
|
|
|
|
72
|
|
|
$this->fleetOwnerId = $fleetRow[self::F_FLEET_OWNER_ID]; |
|
73
|
|
|
|
|
74
|
|
|
$this->missionId = (int)$this->fleet[FleetDispatcher::F_FLEET_MISSION]; |
|
75
|
|
|
$this->missionInfoNew = self::$MISSIONS[$this->missionId]; |
|
76
|
|
|
|
|
77
|
|
|
$this->eventTimeStamp = (int)$this->fleet[$this->event === EVENT_FLT_ARRIVE ? 'fleet_start_time' : |
|
78
|
|
|
($this->event === EVENT_FLT_ACCOMPLISH ? 'fleet_end_stay' : /* EVENT_FLT_RETURN */ |
|
79
|
|
|
'fleet_end_time')]; |
|
80
|
|
|
|
|
81
|
|
|
/** @var Fleet $fleetObject */ |
|
82
|
|
|
$fleetObject = (object)$this->fleet; |
|
83
|
|
|
|
|
84
|
|
|
// Always locking flying fleet and fleet owner |
|
85
|
|
|
$this->userIdsToLock = [(int)$fleetObject->fleet_owner ?: 0 => true,]; |
|
|
|
|
|
|
86
|
|
|
$this->fleetIdsToLock = [(int)$fleetObject->fleet_id => true,]; |
|
|
|
|
|
|
87
|
|
|
$this->planetIdsToLock = []; |
|
88
|
|
|
|
|
89
|
|
|
// Some locks make sense only on specific event types |
|
90
|
|
|
if ($this->event === EVENT_FLT_RETURN) { |
|
91
|
|
|
// There is no means or ways how returning fleet can influence other planet(s) then starting one |
|
92
|
|
|
$isLockSource = true; |
|
93
|
|
|
} else { |
|
94
|
|
|
// Locking destination planet always |
|
95
|
|
|
// There are no means or sense to make a mission which does not affect destination planet |
|
96
|
|
|
$this->getDstPlanetRowFromFleet(); |
|
97
|
|
|
// Locking dest planet |
|
98
|
|
|
$this->planetIdsToLock[$this->dstPlanetId] = true; |
|
99
|
|
|
// Locking destination planet always implies locking destination user |
|
100
|
|
|
// Locking planet owner ID |
|
101
|
|
|
$this->userIdsToLock[$this->dstPlanetOwnerId] = true; |
|
102
|
|
|
|
|
103
|
|
|
// If the fleet is a part of existing fleet group - locking also fleets in group and their respected owners |
|
104
|
|
|
// Only doing it for EVENT_FLT_ARRIVE - currently no other event types does trigger fleet group actions |
|
105
|
|
|
if (!empty($fleetObject->fleet_group) && $this->event === EVENT_FLT_ARRIVE) { |
|
106
|
|
|
$fleetGroupId = (int)$fleetObject->fleet_group; |
|
107
|
|
|
foreach (DbFleetStatic::db_fleet_list("`fleet_group` = {$fleetGroupId}") as $fleetInGroup) { |
|
108
|
|
|
$this->userIdsToLock[(int)$fleetInGroup[self::F_FLEET_OWNER_ID] ?: 0] = true; |
|
109
|
|
|
$this->fleetIdsToLock[(int)$fleetInGroup[self::F_FLEET_ID] ?: 0] = true; |
|
110
|
|
|
} |
|
111
|
|
|
} |
|
112
|
|
|
|
|
113
|
|
|
// We may need to lock source planet/user for some extra info such as planet name/username, coordinates etc |
|
114
|
|
|
$isLockSource = !empty($this->missionInfoNew[self::IS_LOCK_SOURCE]); |
|
115
|
|
|
} |
|
116
|
|
|
|
|
117
|
|
|
if ($isLockSource) { |
|
118
|
|
|
$this->getSrcPlanetRowFromFleet(); |
|
119
|
|
|
$this->planetIdsToLock[$this->srcPlanetId] = true; |
|
120
|
|
|
$this->userIdsToLock[$this->fleetOwnerId] = true; |
|
121
|
|
|
} |
|
122
|
|
|
|
|
123
|
|
|
if (!empty($this->missionInfoNew[self::IS_ATTACK])) { |
|
124
|
|
|
$fleetsOnHold = DbFleetStatic::fleet_list_on_hold( |
|
125
|
|
|
$fleetObject->fleet_end_galaxy, |
|
126
|
|
|
$fleetObject->fleet_end_system, |
|
127
|
|
|
$fleetObject->fleet_end_planet, |
|
128
|
|
|
$fleetObject->fleet_end_type, |
|
129
|
|
|
$this->eventTimeStamp |
|
130
|
|
|
); |
|
131
|
|
|
foreach ($fleetsOnHold as $aFleet) { |
|
132
|
|
|
$this->userIdsToLock[(int)$aFleet[self::F_FLEET_OWNER_ID] ?: 0] = true; |
|
133
|
|
|
$this->fleetIdsToLock[(int)$aFleet[self::F_FLEET_ID] ?: 0] = true; |
|
134
|
|
|
} |
|
135
|
|
|
} |
|
136
|
|
|
|
|
137
|
|
|
unset($this->userIdsToLock[0]); |
|
138
|
|
|
unset($this->planetIdsToLock[0]); |
|
139
|
|
|
unset($this->fleetIdsToLock[0]); |
|
140
|
|
|
|
|
141
|
|
|
$this->userIdsToLock = array_keys($this->userIdsToLock); |
|
142
|
|
|
$this->planetIdsToLock = array_keys($this->planetIdsToLock); |
|
143
|
|
|
$this->fleetIdsToLock = array_keys($this->fleetIdsToLock); |
|
144
|
|
|
} |
|
145
|
|
|
|
|
146
|
|
|
/** |
|
147
|
|
|
* LOCK - Lock all records which can be used with mission |
|
148
|
|
|
* |
|
149
|
|
|
* @return array|bool|mysqli_result|null |
|
150
|
|
|
*/ |
|
151
|
|
|
public function lockEventRecords() { |
|
152
|
|
|
$locks = []; |
|
153
|
|
|
|
|
154
|
|
|
if (!empty($this->userIdsToLock)) { |
|
155
|
|
|
$locks['users'] = $this->userIdsToLock; |
|
156
|
|
|
} |
|
157
|
|
|
if (!empty($this->planetIdsToLock)) { |
|
158
|
|
|
$locks['planets'] = $this->planetIdsToLock; |
|
159
|
|
|
} |
|
160
|
|
|
if (!empty($this->fleetIdsToLock)) { |
|
161
|
|
|
$locks['fleets'] = $this->fleetIdsToLock; |
|
162
|
|
|
} |
|
163
|
|
|
return SN::$gc->db->lockRecords($locks); |
|
164
|
|
|
} |
|
165
|
|
|
|
|
166
|
|
|
public static function sortEvents(&$eventList) { |
|
167
|
|
|
uasort($eventList, function (FleetDispatchEvent $a, FleetDispatchEvent $b) { |
|
168
|
|
|
return |
|
169
|
|
|
// Сравниваем время флотов - кто раньше, тот и первый обрабатывается |
|
170
|
|
|
$a->eventTimeStamp > $b->eventTimeStamp ? 1 : ($a->eventTimeStamp < $b->eventTimeStamp ? -1 : |
|
171
|
|
|
// Если время - одинаковое, сравниваем события флотов |
|
172
|
|
|
// Если события - одинаковые, то флоты равны |
|
173
|
|
|
($a->event == $b->event ? 0 : |
|
174
|
|
|
// Если события разные - первыми считаем прибывающие флоты |
|
175
|
|
|
($a->event == EVENT_FLT_ARRIVE ? 1 : ($b->event == EVENT_FLT_ARRIVE ? -1 : |
|
176
|
|
|
// Если нет прибывающих флотов - дальше считаем флоты, которые закончили миссию |
|
177
|
|
|
($a->event == EVENT_FLT_ACCOMPLISH ? 1 : ($b->event == EVENT_FLT_ACCOMPLISH ? -1 : |
|
178
|
|
|
// Если нет флотов, закончивших задание - остались возвращающиеся флоты, которые равны между собой |
|
179
|
|
|
// TODO: Добавить еще проверку по ID флота и/или времени запуска - что бы обсчитывать их в порядке запуска |
|
180
|
|
|
( |
|
181
|
|
|
0 // Вообще сюда доходить не должно - будет отсекаться на равенстве событий |
|
182
|
|
|
) |
|
183
|
|
|
)) |
|
184
|
|
|
)) |
|
185
|
|
|
) |
|
186
|
|
|
); |
|
187
|
|
|
}); |
|
188
|
|
|
} |
|
189
|
|
|
|
|
190
|
|
|
/** |
|
191
|
|
|
*/ |
|
192
|
|
|
public function refreshMissionData() { |
|
193
|
|
|
if (!empty($this->srcPlanetId) && !empty($this->fleetOwnerId)) { |
|
194
|
|
|
// $this->srcPlanetRow = DBStaticPlanet::db_planet_by_vector($this->fleet, 'fleet_start_'); |
|
195
|
|
|
$updateResult = sys_o_get_updated($this->fleetOwnerId, $this->srcPlanetId, $this->eventTimeStamp); |
|
|
|
|
|
|
196
|
|
|
|
|
197
|
|
|
$this->updateSrcPlanetRow($updateResult['planet']); |
|
198
|
|
|
} |
|
199
|
|
|
|
|
200
|
|
|
if (!empty($this->dstPlanetId) && !empty($this->dstPlanetOwnerId)) { |
|
201
|
|
|
$updateResult = sys_o_get_updated($this->dstPlanetOwnerId, $this->dstPlanetId, $this->eventTimeStamp); |
|
202
|
|
|
|
|
203
|
|
|
$this->updateDstPlanetRow($updateResult['planet']); |
|
204
|
|
|
} |
|
205
|
|
|
} |
|
206
|
|
|
|
|
207
|
|
|
/** |
|
208
|
|
|
* @return array|false |
|
209
|
|
|
*/ |
|
210
|
|
|
public function refreshFleet() { |
|
211
|
|
|
return $this->fleet = DbFleetStatic::db_fleet_get($this->fleetId); |
|
|
|
|
|
|
212
|
|
|
} |
|
213
|
|
|
|
|
214
|
|
|
public function getSrcPlanetRowFromFleet() { |
|
215
|
|
|
$this->srcPlanetRow = DBStaticPlanet::db_planet_by_vector($this->fleet, 'fleet_start_'); |
|
216
|
|
|
|
|
217
|
|
|
$this->updateSrcPlanetRow($this->srcPlanetRow); |
|
|
|
|
|
|
218
|
|
|
|
|
219
|
|
|
return $this->srcPlanetRow; |
|
220
|
|
|
} |
|
221
|
|
|
|
|
222
|
|
|
/** |
|
223
|
|
|
* @param array $srcPlanetRow |
|
224
|
|
|
* |
|
225
|
|
|
* @return array|bool |
|
226
|
|
|
*/ |
|
227
|
|
|
public function updateSrcPlanetRow($srcPlanetRow) { |
|
228
|
|
|
// $this->srcPlanetRow = is_array($srcPlanetRow) ? $srcPlanetRow : DBStaticPlanet::db_planet_by_vector($this->fleet, 'fleet_start_'); |
|
229
|
|
|
$this->srcPlanetRow = $srcPlanetRow; |
|
230
|
|
|
|
|
231
|
|
|
$this->srcPlanetId = !empty($this->srcPlanetRow[self::F_PLANET_ID]) ? (int)$this->srcPlanetRow[self::F_PLANET_ID] : 0; |
|
232
|
|
|
// Starting planet can change owner while fleet mission - and even change planet ID |
|
233
|
|
|
// It can happen due to teleport shenanigans or because of planet capturing (in certain game modes) |
|
234
|
|
|
$this->fleetOwnerId = !empty($this->srcPlanetRow[self::F_PLANET_OWNER_ID]) ? (int)$this->srcPlanetRow[self::F_PLANET_OWNER_ID] : $this->fleetOwnerId; |
|
235
|
|
|
|
|
236
|
|
|
return $this->srcPlanetRow; |
|
237
|
|
|
} |
|
238
|
|
|
|
|
239
|
|
|
|
|
240
|
|
|
public function getDstPlanetRowFromFleet() { |
|
241
|
|
|
$this->dstPlanetRow = DBStaticPlanet::db_planet_by_vector($this->fleet, 'fleet_end_'); |
|
242
|
|
|
|
|
243
|
|
|
$this->updateDstPlanetRow($this->dstPlanetRow); |
|
|
|
|
|
|
244
|
|
|
|
|
245
|
|
|
return $this->dstPlanetRow; |
|
246
|
|
|
} |
|
247
|
|
|
|
|
248
|
|
|
/** |
|
249
|
|
|
* @param ?array $dstPlanetRow |
|
250
|
|
|
* |
|
251
|
|
|
* @return array|bool|null |
|
252
|
|
|
*/ |
|
253
|
|
|
public function updateDstPlanetRow($dstPlanetRow = null) { |
|
254
|
|
|
$this->dstPlanetRow = $dstPlanetRow; |
|
255
|
|
|
|
|
256
|
|
|
$this->dstPlanetId = !empty($this->dstPlanetRow[self::F_PLANET_ID]) ? (int)$this->dstPlanetRow[self::F_PLANET_ID] : 0; |
|
257
|
|
|
// Retrieving destination owner ID |
|
258
|
|
|
$this->dstPlanetOwnerId = !empty($this->dstPlanetRow[self::F_PLANET_OWNER_ID]) ? (int)$this->dstPlanetRow[self::F_PLANET_OWNER_ID] : 0; |
|
259
|
|
|
|
|
260
|
|
|
return $this->dstPlanetRow; |
|
261
|
|
|
} |
|
262
|
|
|
|
|
263
|
|
|
} |
|
264
|
|
|
|
Our type inference engine has found an assignment to a property that is incompatible with the declared type of that property.
Either this assignment is in error or the assigned type should be added to the documentation/type hint for that property..