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<?php |
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namespace Stu\Lib\Damage; |
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use Stu\Component\Spacecraft\System\SpacecraftSystemTypeEnum; |
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use Stu\Lib\Pirate\Component\PirateWrathManager; |
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use Stu\Module\PlayerSetting\Lib\UserEnum; |
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use Stu\Orm\Entity\ColonyInterface; |
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use Stu\Orm\Entity\SpacecraftInterface; |
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use Stu\Orm\Entity\UserInterface; |
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class DamageWrapper |
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{ |
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private bool $isCrit = false; |
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private bool $isShieldPenetration = false; |
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private int $modificator = 100; |
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private ?int $pirateWrath = null; |
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/** @var null|array<SpacecraftSystemTypeEnum> */ |
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private ?array $targetSystemTypes = null; |
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public function __construct(private float $netDamage) {} |
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private int $hull_damage_factor = 100; |
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public function setHullDamageFactor(int $value): DamageWrapper |
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{ |
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$this->hull_damage_factor = $value; |
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return $this; |
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} |
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public function getHullDamageFactor(): int |
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{ |
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return $this->hull_damage_factor; |
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} |
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public function setCrit(bool $isCrit): DamageWrapper |
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{ |
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$this->isCrit = $isCrit; |
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return $this; |
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} |
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public function isCrit(): bool |
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{ |
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return $this->isCrit; |
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} |
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public function setShieldPenetration(bool $isShieldPenetration): void |
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{ |
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$this->isShieldPenetration = $isShieldPenetration; |
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} |
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public function isShieldPenetration(): bool |
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{ |
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return $this->isShieldPenetration; |
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} |
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private int $shield_damage_factor = 100; |
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public function setShieldDamageFactor(int $value): DamageWrapper |
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{ |
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$this->shield_damage_factor = $value; |
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return $this; |
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} |
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public function getShieldDamageFactor(): int |
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{ |
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return $this->shield_damage_factor; |
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} |
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private bool $is_phaser_damage = false; |
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public function setIsPhaserDamage(bool $value): void |
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{ |
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$this->is_phaser_damage = $value; |
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} |
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public function getIsPhaserDamage(): bool |
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{ |
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return $this->is_phaser_damage; |
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} |
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private bool $is_torpedo_damage = false; |
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public function setIsTorpedoDamage(bool $value): void |
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{ |
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$this->is_torpedo_damage = $value; |
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} |
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public function getIsTorpedoDamage(): bool |
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{ |
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return $this->is_torpedo_damage; |
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} |
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public function setNetDamage(float $value): void |
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{ |
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$this->netDamage = $value; |
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} |
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public function getNetDamage(): float |
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{ |
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return $this->netDamage; |
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} |
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public function getModificator(): int |
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{ |
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return $this->modificator; |
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} |
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public function setModificator(int $value): void |
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{ |
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$this->modificator = $value; |
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} |
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public function setPirateWrath(UserInterface $attacker, SpacecraftInterface $target): void |
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{ |
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if ($attacker->getId() !== UserEnum::USER_NPC_KAZON) { |
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return; |
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} |
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$pirateWrath = $target->getUser()->getPirateWrath(); |
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if ($pirateWrath === null) { |
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return; |
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} |
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$this->pirateWrath = $pirateWrath->getWrath(); |
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} |
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public function canDamageSystem(SpacecraftSystemTypeEnum $type): bool |
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{ |
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return $this->targetSystemTypes === null |
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|| in_array($type, $this->targetSystemTypes); |
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} |
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/** @param array<SpacecraftSystemTypeEnum> $targetSystemTypes */ |
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public function setTargetSystemTypes(array $targetSystemTypes): DamageWrapper |
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{ |
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$this->targetSystemTypes = $targetSystemTypes; |
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return $this; |
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} |
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public function getDamageRelative(ColonyInterface|SpacecraftInterface $target, DamageModeEnum $mode): float |
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{ |
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if ($target instanceof ColonyInterface) { |
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if ($mode === DamageModeEnum::HULL) { |
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return $this->calculateDamageBuilding(); |
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} |
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return $this->calculateDamageColonyShields($target); |
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} |
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if ($mode === DamageModeEnum::HULL) { |
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return $this->calculateDamageHull(); |
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} |
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return $this->calculateDamageShields($target); |
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} |
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private function calculateDamageShields(SpacecraftInterface $target): float |
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{ |
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$netDamage = $this->getNetDamage(); |
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$netDamage = $this->mindPirateWrath($netDamage); |
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$targetShields = $target->getShield(); |
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$grossModificator = $this->getShieldDamageFactor() / 100; |
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if ($this->getIsPhaserDamage() === true) { |
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$grossModificator = $grossModificator * $this->modificator / 100; |
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} |
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$neededNetDamageForShields = min($netDamage, (int)ceil($targetShields / $grossModificator)); |
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$grossDamage = min($targetShields, $neededNetDamageForShields * $grossModificator); |
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if ($neededNetDamageForShields >= $netDamage) { |
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$this->setNetDamage(0); |
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} else { |
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$this->setNetDamage($netDamage - $neededNetDamageForShields); |
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} |
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return $grossDamage; |
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} |
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private function calculateDamageColonyShields(ColonyInterface $target): float |
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{ |
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$damage = round($this->getNetDamage() / 100 * $this->getShieldDamageFactor()); |
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if ($damage < $target->getShields()) { |
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$this->setNetDamage(0); |
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} else { |
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$this->setNetDamage(round($damage - $target->getShields() / $this->getShieldDamageFactor() * 100)); |
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} |
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return $damage; |
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} |
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private function calculateDamageHull(): float |
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{ |
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$damage = round($this->getNetDamage() / 100 * $this->getHullDamageFactor()); |
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$damage = $this->mindPirateWrath($damage); |
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if ($this->getIsTorpedoDamage() === true) { |
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$damage = round($damage * ($this->getModificator() / 100)); |
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} |
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return $damage; |
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} |
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private function calculateDamageBuilding(): float |
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{ |
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return round($this->getNetDamage() / 100 * $this->getHullDamageFactor()); |
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} |
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private function mindPirateWrath(float $damage): float |
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{ |
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if ($this->pirateWrath === null) { |
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return $damage; |
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} |
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return round($damage / PirateWrathManager::DEFAULT_WRATH * $this->pirateWrath); |
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} |
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} |
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The issue could also be caused by a filter entry in the build configuration. If the path has been excluded in your configuration, e.g.
excluded_paths: ["lib/*"]
, you can move it to the dependency path list as follows:For further information see https://scrutinizer-ci.com/docs/tools/php/php-scrutinizer/#list-dependency-paths