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<?php |
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namespace Stu\Module\Colony\Lib\Gui\Component; |
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use request; |
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use Stu\Lib\Colony\PlanetFieldHostInterface; |
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use Stu\Module\Colony\Lib\BuildableRumpListItemInterface; |
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use Stu\Module\Colony\Lib\ColonyLibFactoryInterface; |
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use Stu\Module\Control\GameControllerInterface; |
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use Stu\Orm\Entity\ShipRumpInterface; |
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use Stu\Orm\Repository\BuildingFunctionRepositoryInterface; |
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use Stu\Orm\Repository\ShipRumpRepositoryInterface; |
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final class ShipyardProvider implements GuiComponentProviderInterface |
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{ |
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private BuildingFunctionRepositoryInterface $buildingFunctionRepository; |
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private ShipRumpRepositoryInterface $shipRumpRepository; |
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private ColonyLibFactoryInterface $colonyLibFactory; |
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public function __construct( |
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BuildingFunctionRepositoryInterface $buildingFunctionRepository, |
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ShipRumpRepositoryInterface $shipRumpRepository, |
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ColonyLibFactoryInterface $colonyLibFactory |
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) { |
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$this->buildingFunctionRepository = $buildingFunctionRepository; |
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$this->shipRumpRepository = $shipRumpRepository; |
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$this->colonyLibFactory = $colonyLibFactory; |
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} |
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public function setTemplateVariables( |
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PlanetFieldHostInterface $host, |
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GameControllerInterface $game |
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): void { |
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$buildingFunction = $this->buildingFunctionRepository->find( |
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request::getIntFatal('func') |
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); |
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if ($buildingFunction === null) { |
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return; |
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} |
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$user = $game->getUser(); |
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$userId = $user->getId(); |
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$game->setTemplateVar( |
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'BUILDABLE_SHIPS', |
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array_map( |
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fn (ShipRumpInterface $shipRump): BuildableRumpListItemInterface => $this->colonyLibFactory->createBuildableRumpItem( |
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$shipRump, |
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$user |
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), |
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$this->shipRumpRepository->getBuildableByUserAndBuildingFunction($userId, $buildingFunction->getFunction()) |
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) |
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); |
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$game->setTemplateVar('BUILDABLE_RUMPS', $this->shipRumpRepository->getBuildableByUser($userId)); |
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} |
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} |
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