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<?php |
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declare(strict_types=1); |
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namespace Stu\Module\Ship\Lib\Interaction; |
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use Stu\Component\Player\PlayerRelationDeterminatorInterface; |
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use Stu\Component\Ship\ShipAlertStateEnum; |
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use Stu\Module\Control\GameControllerInterface; |
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use Stu\Module\Message\Lib\PrivateMessageFolderSpecialEnum; |
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use Stu\Module\Message\Lib\PrivateMessageSenderInterface; |
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use Stu\Module\Ship\Lib\Battle\FightLibInterface; |
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use Stu\Module\Ship\Lib\Battle\ShipAttackCycleInterface; |
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use Stu\Module\Ship\Lib\ShipWrapperInterface; |
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final class ThreatReaction implements ThreatReactionInterface |
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{ |
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private PlayerRelationDeterminatorInterface $playerRelationDeterminator; |
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private ShipAttackCycleInterface $shipAttackCycle; |
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private FightLibInterface $fightLib; |
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private PrivateMessageSenderInterface $privateMessageSender; |
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private GameControllerInterface $game; |
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public function __construct( |
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PlayerRelationDeterminatorInterface $playerRelationDeterminator, |
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ShipAttackCycleInterface $shipAttackCycle, |
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FightLibInterface $fightLib, |
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PrivateMessageSenderInterface $privateMessageSender, |
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GameControllerInterface $game |
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) { |
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$this->playerRelationDeterminator = $playerRelationDeterminator; |
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$this->shipAttackCycle = $shipAttackCycle; |
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$this->fightLib = $fightLib; |
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$this->privateMessageSender = $privateMessageSender; |
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$this->game = $game; |
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} |
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public function reactToThreat( |
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ShipWrapperInterface $wrapper, |
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ShipWrapperInterface $targetWrapper, |
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string $cause |
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): bool { |
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$target = $targetWrapper->get(); |
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if ($target->getAlertState() === ShipAlertStateEnum::ALERT_GREEN) { |
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return false; |
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} |
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$ship = $wrapper->get(); |
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$user = $ship->getUser(); |
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if ($target->getUser() === $user) { |
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return false; |
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} |
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if ($this->playerRelationDeterminator->isFriend($target->getUser(), $user)) { |
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return false; |
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} |
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$messageCollection = $this->shipAttackCycle->cycle( |
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$this->fightLib->getAttackers($targetWrapper), |
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[$wrapper], |
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true |
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); |
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if ($messageCollection->isEmpty()) { |
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return false; |
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} |
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$informations = $messageCollection->getInformationDump(); |
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$this->game->addInformationWrapper($informations); |
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$this->privateMessageSender->send( |
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$user->getId(), |
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$target->getUser()->getId(), |
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sprintf( |
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"%s\nFolgende Aktionen wurden ausgeführt:\n%s", |
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$cause, |
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$informations->getInformationsAsString() |
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), |
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PrivateMessageFolderSpecialEnum::PM_SPECIAL_SHIP |
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); |
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return true; |
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} |
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} |
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