| Conditions | 2 |
| Paths | 2 |
| Total Lines | 28 |
| Code Lines | 15 |
| Lines | 0 |
| Ratio | 0 % |
| Changes | 1 | ||
| Bugs | 0 | Features | 0 |
| 1 | <?php |
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| 25 | public function handle(GameControllerInterface $game): void |
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| 26 | { |
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| 27 | $user = $game->getUser(); |
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| 28 | |||
| 29 | $buoy = $this->buoyRepository->find( |
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| 30 | request::indInt('id') |
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| 31 | ); |
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| 32 | |||
| 33 | |||
| 34 | $game->setPageTitle("Boje analysieren"); |
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| 35 | $game->setMacroInAjaxWindow('html/shipmacros.xhtml/analysebuoy'); |
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| 36 | |||
| 37 | $game->setTemplateVar('ERROR', true); |
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| 38 | |||
| 39 | if ($buoy !== null) { |
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| 40 | $amplitude = $buoy->getId() * $buoy->getUserId(); |
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| 41 | } else { |
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| 42 | $amplitude = 0; |
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| 43 | } |
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| 44 | $wavelength = ceil($amplitude / 2); |
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| 45 | |||
| 46 | $game->setTemplateVar('AMPLITUDE', $amplitude); |
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| 47 | $game->setTemplateVar('WAVELENGTH', $wavelength); |
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| 48 | |||
| 49 | |||
| 50 | |||
| 51 | $game->setTemplateVar('BUOY', $buoy); |
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| 52 | $game->setTemplateVar('USER', $user); |
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| 53 | } |
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| 55 |